Really, but our queen did the best work, and i think she must winI feel bad that only one set of sprites will be used in the end, as you guys (and gals ;)) seem to be working quite hard on these.
Nice. you should make the leaf a little bit more noticeable. other than that another great piece of art.There are so many different requests for different shinys so i'll leave it until something can be agreed upon. Until then here:
I figured out how to animate! Yay!
Wow, I'm floored by this, beautiful! My only question is with the chestplate in the back-view, should the center area be that rounded?
I was meaning to bring it to the 16 colour limit but darkening the lower sections made it far harder to pull off. All front sprites are now 16 colours (excluding white/transparent) and back sprites are 14 colours. I don't think there's any noticeable difference which would be the best outcome. The female sprites had a few artefacts floating around which I had to locate.
(Yeah, it will come out as 17/15 in a colour checker but that counts transparency/background).
Yeah, I don't like that about his either. I also don't like how it looks thin and the cannons look thin too. Just my two cents.Mkay, I removed the dithering then.
EDIT: Backpose sketch and female sprites coming tomorrow maybe.
I don't right like the head/neck positioning of Wyverii's. Gives it a parrot-esque look, if you know what I mean. That's just my two cents, don't take it to heart. I rarely comment on other's work anyway since I have my own to worry about.
I'd straight-up remove the flame, if you had just the cannons and a "glow" from their inside -- it'd look a lot more "unified".Mkay, I removed the dithering then.
EDIT: Backpose sketch and female sprites coming tomorrow maybe.
The sprite quality keeps getting better with every CaP!I wish I was around for Syclant, that would have been a sprite battle worth watching.
Now that one is much better. The one on the right was too skinny in my opinion.Oh by the way, was it KoA that did the last two CAP Pokemon? If so, i'll have to say that Syclant floored me, it is rather beautiful. Revenankh is also very nice but can't compare to Syclant. His current sprite doesn't seem to match but then again it's a very complex Pokemon with a lot of different textures. I wish I was around for Syclant, that would have been a sprite battle worth watching.
By the way, I asked before and got told no but since everybody keeps going on about it. Should I bulk my sprite's cannons/armour up?
It's cuuute! xD
Edit:
Thickened one on the left.
Could you maybe experiment with having the Males with larger teeth or fangs? I'd like to see if it would fit it.I have far more experience with slim elegant sprites so i'm a bit tentative on making something bulky. Keeps ideas coming or if you prefer I could just wrap up the whole sprite + icon + animation and leave it.
By the way, if anybody else wins and they do not plan to make an icon i'll give full rights of it to the winner.
The left one is a lot better! Although, KoA still has my vote...Oh by the way, was it KoA that did the last two CAP Pokemon? If so, i'll have to say that Syclant floored me, it is rather beautiful. Revenankh is also very nice but can't compare to Syclant. His current sprite doesn't seem to match but then again it's a very complex Pokemon with a lot of different textures. I wish I was around for Syclant, that would have been a sprite battle worth watching.
By the way, I asked before and got told no but since everybody keeps going on about it. Should I bulk my sprite's cannons/armour up?
It's cuuute! xD
Edit:
Thickened one on the left.
Edit2: (just noticed Hasmat's question)
Yes it is, unless you're talking about the shown circle of wood which is a matter of perspective. It's how I envisioned the sprite to be.
Could you maybe experiment with having the Males with larger teeth or fangs? I'd like to see if it would fit it.
OK, yeah me too. DougJustDoug, that is an awesome idea. I can't wait!!
Didn't think it would work considering the size of the fangs and I don't really like the result. Personally i'd keep it to the hair and slight hue/saturation change.
You know what I'd like? I'd like a sprite that has the cannons thick as in the left image, and the back part of the arm armor not thick. That would make the cannons more prominent as some sort of weapon, while not making the sprite too bulky.
Thickened one on the left.
After all these edits, I must say that I think your sprite has gotten much better -- and it was very good to begin with!Edit:
Thickened one on the left.