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97 attack unboosted can barely take out anything,sometimes even with stab or super effective hits. Now, with another 10 to 15 attack would make it rather powerful.
97 attack unboosted can barely take out anything,sometimes even with stab or super effective hits. Now, with another 10 to 15 attack would make it rather powerful.
If that's what you think, then okay, but I don't want to change that stat. Not that I'm saying you're wrong, but I like the Attack where it is. Does anyone here think that they can make a good strategy for Uarate the way it is?
If that's what you think, then okay, but I don't want to change that stat. Not that I'm saying you're wrong, but I like the Attack where it is. Does anyone here think that they can make a good strategy for Uarate the way it is?
Alright. I'll increase the Movepool so that It can do other things well. I would still reccomend increasing some stat, or giving it some other ability, like unburden or pickup.
Based upon the fact that things in this thread have been slowing down recently, with only 2-4 people posting as opposed to the 7-8 people that used to post here, I think that perhaps you may be running a bit low on ideas. So, I just want to remind people that this is still a competitive discussion thread. What that means is that I would GREATLY appreciate some discussion about team building or potential strategies, or how specific Pokemon Could be used if they got some certain moves or if their stats were a bit different. Did you find the other secret?
Also, as a side note, HUGE thank you to everybody who has posted any of their ideas. You are the sole reason why this project exists, to have people put their creative talents to work doing something that they enjoy, creating new and interesting Pokemon.
One Last thing.... VVVVVVV
I'm working on the mod, almost 5% done... WHEEEO
Dashoo leads off, sets up Spikes and from there, either Fungarai, Zaperal, or Pyromoose can sweep by setting up and not having to worry about Sashes because of Spikes or use Sthyndra to spam Dragon Tail + Toxic and weaken everything. Robeauty forms a Regenerator core with Sthyndra, making them hard to take out.
A few things:
1. I found out that Rototiller is overshadowed by growth in singles,
2. Why not Nemarathon?
3. I'm actually thinking about limiting toddlebot/robeauty/robrutes movepool, just by a bit.
A few things:
1. I found out that Rototiller is overshadowed by growth in singles,
2. Why not Nemarathon?
3. I'm actually thinking about limiting toddlebot/robeauty/robrutes movepool, just by a bit.
1. That is true, but I like Rototiller animation more. Using Growth would mean that opposing Fungarai don't get a free boost.
2. Dashoo is frailer, giving it a higher chance of being knocked down to its Sash.
3. I agree, I think I gave Robeauty too many moves. Probably because of the moves it gets from Toddlebot plus all of the new special moves it gets
WITH THE POWER OF THE UPSIDE-DOWN JELLYFISH, I REVIVE THEE!
Upsidusa (Upside-down + medusa)
Category: Upside-Down Jellyfish
Type 1: Water
Type 2: Poison
Ability: Chlorophyll
Hidden Ability: Contrary
75/90/80/100/85/50
Start - Poison Sting
6 - Constrict
9 - Water Gun
12 - Acid
15 - Wrap
18 - Bubble Beam
21 - Sunny Day
21 - Rain Dance
24 - Sludge
27 - Algal Bloom*
30 - Rapid Spin
33 - Topsy-Turvy
36 - Synthesis
39 - Scald
42 - Solar Beam
45 - Superpower
48 - Hydro Pump
*Type: Water. Power: 70. Accuracy: 100. PP: 15. Effect: Power is boosted in strong sunlight. Tutor Moves
Weather Ball
Energy Ball
Acid Armor
Curse
Gyro Ball
Toxic Spikes
Aqua Ring
Sludge Wave
Skill Swap
Upsidusa is based off of the upside-down jellyfish, a creature I discovered very recently! They stay very still on the seabed so that algae can grow on them, and when the algae makes food via photosynthesis, the jellyfish feeds on that food too! Upsidusa does the same thing by allowing algae to grow on the protrusion in its middle.
WITH THE POWER OF THE UPSIDE-DOWN JELLYFISH, I REVIVE THEE!
Upsidusa (Upside-down + medusa)
Category: Upside-Down Jellyfish
Type 1: Water
Type 2: Poison
Ability: Chlorophyll
Hidden Ability: Contrary
75/90/80/100/85/50
Start - Poison Sting
6 - Constrict
9 - Water Gun
12 - Acid
15 - Wrap
18 - Bubble Beam
21 - Sunny Day
21 - Rain Dance
24 - Sludge
27 - Algal Bloom*
30 - Rapid Spin
33 - Topsy-Turvy
36 - Synthesis
39 - Scald
42 - Solar Beam
45 - Superpower
48 - Hydro Pump
*Type: Water. Power: 70. Accuracy: 100. PP: 15. Effect: Power is boosted in strong sunlight. Tutor Moves
Weather Ball
Energy Ball
Acid Armor
Curse
Gyro Ball
Toxic Spikes
Aqua Ring
Sludge Wave
Upsidusa is based off of the upside-down jellyfish, a creature I discovered very recently! They stay very still on the seabed so that algae can grow on them, and when the algae makes food via photosynthesis, the jellyfish feeds on that food too! Upsidusa does the same thing by allowing algae to grow on the protrusion in its middle.
I really Like this, However, it seems Rather similar to Malamar... Eh, Whatever, the Design is too cute to pass up.
(Moveset is a bit lacking, but I can fix that.)
Uarate is based on the bald uakari. They’re hotheaded (lol) Pokemon that behave like a human with criminal insanity, making them unpredictable and difficult to train. If an Uarate is ever calm and stops smiling, it’s a sign that they’re ill and need medical attention ASAP. If they act calm but continue to smile, that means they’re trying to lure you into a false sense of security before pummeling you with flaming fists.
I really Like this, However, it seems Rather similar to Malamar... Eh, Whatever, the Design is too cute to pass up.
(Moveset is a bit lacking, but I can fix that.)
Just A thought: Solar Power Is a pretty Neat Ability, Giving a Pokemon effectively a better life Orb in Sun. I wonder if there could be any good abusers of that to be made.
I don't have a concept, just spitballing Strats:
Lets say it was given to a pretty speedy Pokemon, like around 115 or higher, (115 happens to be perfect for out speeding Pokemon with 100 and beneficial nature.)
With only 100 SPA, it can still do damn high damage, as with choice specs, it can take down a max health max spd quiet Flamingairy pretty easily with a neutral hit, especially a fire type one with STAB.
Here's something that will further the progress of art for our Pokemon. I'm not the best drawer, but I drew pictures of the Toddlebot line based on designs that I did years ago. From this, we can make at least a decent sprite Tagging Zaph1337 to see if he's interested in spriting these at all
Toddlebot
Notes: Thin arms and legs are robot like limbs. The colors in the center of it's chest form a sqare that is half red and half blue
Robrute and Robeauty
Notes: Robrute's left hand has 3 fingers, while it's right hand has 3 claws (which is why it used to have Tough Claws). On top of it's head are in fact spikes.
Robeaty's lower body is supposed to look like a small hoop skirt. The red part at the top is flimsy metal that resembles hair. For the torso, think Eve from Wall-E; it's the same minus the bottom being covered by the "skirt"
Here's something that will further the progress of art for our Pokemon. I'm not the best drawer, but I drew pictures of the Toddlebot line based on designs that I did years ago. From this, we can make at least a decent sprite Tagging Zaph1337 to see if he's interested in spriting these at all
Toddlebot
Notes: Thin arms and legs are robot like limbs. The colors in the center of it's chest form a sqare that is half red and half blue
Robrute and Robeauty
Notes: Robrute's left hand has 3 fingers, while it's right hand has 3 claws (which is why it used to have Tough Claws). On top of it's head are in fact spikes.
Robeaty's lower body is supposed to look like a small hoop skirt. The red part at the top is flimsy metal that resembles hair. For the torso, think Eve from Wall-E; it's the same minus the bottom being covered by the "skirt"
Looks great. Slight suggestions may be to make the legs a bit shorter and the fingers less blood-like (that's what it reminds me of, anyway).
Also, I don't think the image is showing up on the forums (I downloaded it and ten had to open elsewhere),
2 things:
1. I have almost every Pokemon with a complete move set that isn't charmster coded. What that means is that we need more Pokemon and more move sets made. It also means that I should start to work on hosting this project, but my computer isn't set up for that at all.
2. I am working on some dope banner art for this thread, so expect that to be coming out sometime next week.
(Double post to get noticed, same reason as before)
Pyrodo, the Dodo Pokemon Name Justification: Pyro + Dodo Type 1: Rock Type 2: Fire Ability: Levitate Hidden Ability: Solar Power Egg Groups: Mineral and Flying Evoltution Method: Revive from the Feathered Fossil
Concept/general Design: It's when a Dodo meets FIRE. These Pokemon lived not very long ago, compared to other fossil Pokemon. They loved being out on hot days, often flying high in hopes of catching more heat, which fails since the sun is actually so far away. However, thanks to their delicious meat, they were overhunted and went extinct about 200 years ago. Many fossils salvaged from them are from Pyrodos that lived thousands of years ago. One interesting thing about these fossils is that Pyrodos revived from them CAN fly, but reports from only 200 years ago said that they were flightless, meaning that for whatever reason, Pyrodos lost their ability to fly over time.
Design wise... it's a dodo with flaming wings and probably some markings or something. Other Notes/Competitive Use: In LC, Pyrodo is a fast and pretty powerful Special Attacker. Pyrodo is gifted with a decent movepool, consisting of Earth Power, Flaemthrower, the rare Power Gem, Grass Knot, and even Air Slash and Dragon Pulse. In LC, Pyrodo hits the coveted 19 Speed Tier, being able to outspeed almost the whole metagame, which is great for hitting stuff hard and fast. However, Pyrodo, is plagued with a terrible typing, even with Levitate, that gives it thousands of weaknesses, and with only decent bulk, won't last long. Even with these shortcomings, Pyrodo can fill a nice niche as a weather based attacker or just a special attacker.
Blazododo, the Sun Dodo Pokemon Name Justification: Blaze + Dodo Type 1: Rock Type 2: Fire Ability: Levitate Hidden Ability: Solar Power Egg Groups: Mineral and Flying Evoltution Method: Evolves from Pryodo at Level 40
Concept/general Design: These big birds roamed the skies, watching over the young Pyrodo in large groups up until 200 years ago, where, like Pyrodo, they were overhunted. Reports also note that these Pokemon had battles with Ancient Pokemon like Archeops, however, this hasn't been proven as nobody knows how far back the earliest fossils trace back to.
Design wise, bigger, more regal dodo with flaming wings. These wings are bigger than real dodo wings, enabling flight. Other Notes/Competitive Use: Despite having one of the worst typings in the game, Blazododo can still function as a fast and powerful Special Attacker. With 100 Special Attack and blazing 116 Speed, Blazododo can outspeed and deal heavy damage to many, many Pokemon, like Serperior and Charizard. Blazododo also sports a nice Special movepool to use it's 100 SpAtk with, like Power Gem, Flamethrower, Earth Power, Air Slash, Shadow Ball, and Dragon Pulse. Blazododo also get two pretty good abilities in Levitate to negate a crippling Ground weakness and Solar Power to boost power in the sun, and is the fastest Pokemon with Solar Power without wasting a Mega slot. However, Blazododo's typing leaves it 4x weak to Scald and Aqua Jet, weak to Stealth Rock, and weak to priority such as Mach Punch. The only good thing, defensively, about Blazododo's typing is that it's a great Talonflame check, especially against Specially Defensive.
Movesets:
Special Attacker:
Blazododo @ Stone Plate
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Power Gem
- Flamethrower
- Earth Power
- Roost / U-Turn / Grass Knot
Solar Powered Nuke
Blazododo @ Heat Rock
Ability: Solar Power
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Power Gem / Solar Beam
- Flamethrower / Weather Ball
- Earth Power
- Sunny Day
(Other Options: Dragon Pulse for Lati@s, Shadow Ball and/or Sludge Bomb if your team needs coverage, Air Slash for Keldeo outside of Sun)
Tutor: Snore
Covet
Knock Off Super Fang
Endeavor
Uproar
Iron Tail
Aqua Tail Last Resort
Hyper Voice
Foul Play
Outrage
After You
Helping Hand
Snatch
Icy Wind
Egg:
Eerie Impulse (Wooper, Mareep, Electrike, Shinx, Dedenne)
Rock Wrecker (Rhyperior) Rock Climb (Everything that learns the Gen 4 HM and is in the Field Egg Group) Feint (Pikachu, Meowth, Sneasel, Houndour, Torchic, Zangoose, etc.)
Me First (Rattata, Sentret, Stantler, Poochyena, Absol, Buizel, Lucario, Blitzle, Krookodile, Miefoo, Pancham)
Poison Fang (Seviper, Ekans, Poochyena, Mawile)
Nightmare (Meowth, Aipom, Espeon, Umbreon, Girafarig, Dunsparce, Sneasel, Houndour, Stantler, Spinda, Absol, Munna)
I see that this thread has only about 3 different people posting on it. I'd just like to let you know, if you want any Pokémon concepts based on certain abilities or moves I can make a concept for them just not the art for them, I'm not that good at pixel art. I can provide a rough description of them though, for anyone who is good at making sprites. In the meantime I can help out with movesets, and I'm open for any suggestions on how to improve the ones I
submit ;)