I might be going since I only live 3 hours away. If I do then I'll be using my Lightsworn. What do you run Warthog?
Wow, I have not posted in Smogon for so long. :D
Wow, I have not posted in Smogon for so long. :D
Actually GameFAQS has a great deck building guide that helped me when I came back from a hiatus that started in 2006. It can be found here.I apologize for imposing on the current conversation going on in this thread, but I've been watching the thread for a while now and not posting. I have been wanting to get into the competitive scene of Yu-Gi-Oh for a while now but I never can seem to find anything that could teach me the basic concepts of team building and stuff. Do you guys have any recommendation for getting started?
Not a fan of the bolded. I have my reasons lol pm if you wanna know.My deck for the new format. Machina Gadgets are just so good right now.
Monsters:18
3 Machina Forretress
2 Red Gadget
1 Card Trooper
2 Cyber Dragon
2 Green Gadget
2 Cyber Phoenix
2 Yellow Gadget
1 Machina Force
3 Machina Gearframe
Spells:11
1 Pot of Avarice
1 Mystical Space Typhoon
3 Solditary
3 Smashing Ground
1 Lightning Vortex
1 Limiter Removal
1 Heavy Storm
Traps:13
3 Dimensional Prison
3 Trap Hole
1 Call of The Haunted
1 Mirror Force
1 Royal Oppression
1 Torrential Tribute
1 Solemn Judgment
2 Bottomless Trap Hole
Deck:42
Current Machina BuildM18
3 Test Tiger
2 Prisma
1 Stratos
2 Laquari
1 Bestiari
2 Darius
1 Equeste
1 Hoplomus
1 Secutor
1 Murmillo
1 Retiari
1 Morphing Jar
2 Cyber Dragon
S11
1 MST
1 Cold Wave
1 Giant Trunade
1 Heavy Storm
1 My Body as a Shield
3 Book of Moon
2 Smashing Ground
1 Reinforcements of the Army
T11
1 Torrential Tribute
1 Dust Tornado
1 Mirror Force
2 Dimensional Prison
2 Bottomless
2 War Chariot
1 Solemn Judgment
1 Starlight Road
Total: 41
17
3 Machina Gearframe
1 Machina Peacekeeper
2 Machina Fortress
2 Green Gadget
2 Red Gadget
2 Yellow Gadget
1 Card Trooper
1 Machina Force
1 Blackwing - Gale the Whirlwind
1 Tragoedia
1 Cyber Dragon
11
3 Smashing Ground
3 Book of Moon
2 Fissure
1 Limiter Removal
1 Heavy Storm
1 Mystical Space Typhoon
12
3 Dimensional Prison
2 Bottomless Trap Hole
2 Trap Hole
1 Royal Oppression
1 Starlight Road
1 Mirror Force
1 Torrential Tribute
1 Solemn Judgment
Im going to be totally honest Im not a fan of this deck although the XYZ cards are fun.Can someone rate my deck? I don't want super competitive criticism, I just want to know if it could win sometimes on YVD. BTW, who plays YVD and would be interested in playing a casual player like me on it?
Monsters (19):
3 X-Head Cannon
2 Y-Dragon Head
2 Z-Metal Tank
3 V-Tiger Jet
2 W-Wing Catapult
2 Shining Angel
2 Honest
3 Machina Peacekeeper
Spells (14):
2 Frontline Base
1 Limiter Removal
2 Machina Armored Unit
1 Giant Trunade
1 Mystical Space Typhoon
1 Swords of Revealing Light
2 Gold Sarcophagus
2 Combination Attack
2 Luminous Spark
Traps (9):
1 Return from the Different Dimension
2 Bottomless Trap Hole
1 Solumn Judgment
3 Dark Bribe
Extra Deck (15):
2 XY-Dragon Cannon
2 XZ-Tank Cannon
2 YZ-Tank Dragon
3 XYZ-Dragon Cannon
3 VW-Tiger Catapult
3 VWXYZ-Dragon Catapult Cannon
Side Deck (15):
3 Machina Gearframe
3 Oilman
2 Dimension Explosion
1 Heavy Storm
1 Frontline Base
1 Combination Attack
2 Formation Union
2 Roll Out!
But EVERYONE uses Glad Beasts. Frontline Base is like Ultimate Offering, except with more restrictions, but the pluses are the fact that it's a spell and it's free. And besides, I had to remove some traps because I had too many and not enough Spells. Besides, I don't really want to be competitive.Im going to be totally honest Im not a fan of this deck although the XYZ cards are fun.
a couple of cards I dont like off the bat are Luminous Spark, Frontline base, and Machina Unit. Dark Bribe isnt the best card in the world either, I would just stick with Dust Tornado and Starlight or even Cold Wave. I'm not sure what to replace those cards with but an idea is Ultimate Offering. Some of those fusions take up a lot of cards and its hard to get that field presence. Ultimate Offering gives you that chance to bust threw and get out some of the bigger guys. Those are some of my suggestions. Its a fun deck sure but not the most competitive. If you want something similar that can gain card advantage (which this deck lacks a bit) I would try Glad Beasts, who have similar means to get out their fusions. Just a suggestion but have fun and try stuff out :]