Gen 5 Ursaring [QC 0/2]

Akir

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[OVERVIEW]

With sky-high Attack for PU standards and respectable bulk, Ursaring makes a niche for itself in PU as a stallbreaker. Ursaring can also utilize its ability Quick Feet to become a sweeper as well. However, Ursaring can still be stopped by common walls like Frillish or Bronzor despite its Attack and its slow Speed keeps it from reaching its full potential as a sweeper or wallbreaker.

[SET]
name: CroBear
move 1: Return / Body Slam
move 2: Bulk Up
move 3: Rest
move 4: Sleep Talk / Crunch
item: Leftovers
ability: Guts
nature: Careful
evs: 248 HP / 8 Def / 252 SpDef

[SET COMMENTS]
Ursaring can use a Specially Defensive set to a great degree to tank a surprising amount of hits to set up with Bulk Up. Return is the go-to STAB option for being the most powerful with no drawbacks, but Body Slam can also be used to have the chance to spread paralysis at the cost of some power. Bulk Up patches up the Defense that doesn't have the EV investment to make Ursaring difficult to take down while boosting its Attack. Rest is for healing off damage and status. The last move can be one of two options: Sleep Talk is the better of the two options to prevent Ursaring from being too passive while asleep from Rest, while Crunch allows Ursaring to hit Ghosts (mostly Frillish and the rare Banette) that are immune to the Normal STAB. Guts is the chosen ability for some niche usage for some extra power if Ursaring gets hit with a status before using Rest.

This Ursaring set is an excellent stallbreaker so it best finds a home on slower teams that might have a difficult stall matchup otherwise. Ursaring is weak to Fighting-type attacks, so partners that can absorb them such as Frillish or Duosion are appreciated. Ursaring also appreciates partners to heal off its sleep from Rest, so partners like Vileplume can also be a great choice. Ursaring also tends to struggle against Ghost-types if it isn't running Crunch such as Frillish or Banette, so having a way to deal with those Ghosts such as Pursuit from Sneasel can also go a long way. This Ursaring set also excels in taking neutral special attacks from threats like Zebstrika or Swoobat, so partners like Stunfisk or Torterra that can soak up physical attacks also make for good choices.

[SET]
name: Quick Feet
move 1: Facade
move 2: Close Combat
move 3: Crunch
move 4: Protect / Swords Dance
item: Toxic Orb
ability: Quick Feet
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
This set leverages Ursaring's ability Quick Feet to outspeed past Base 110 Speed Pokemon like Jumpluff by using a Toxic Orb. Facade is the chosen STAB thanks to its hefty Base 140 power after the Toxic Orb activates. Close Combat and Crunch both round out Ursaring's coverage to make it perfect. The last moveslot is a chice between two excellent choices: Protect guarantees that Toxic Orb has the time to activate without taking damage, but Swords Dance can also be used to push Ursaring's Attack even higher and go for the sweep at the cost of potentially taking damage during the setup and therefore having less time to sweep. Jolly is the mandatory nature due to it pushing Ursaring's Speed high enough to outspeed almost every Pokemon in the tier except very fast threats like Zebstrika.

This Ursaring set needs to prioritize avoiding any and all chip damage as possible, as due to the mandatory damage from the Toxic Orb too chip damage can easily result in an easy revenge kill or Toxic Orb knocking Ursaring out outright. As such, partners like Tentacool and Natu are key for keeping entry hazards far away from Ursaring. Other options, such as Healing Wish from Mr. Mime, can keep Ursaring healthy throughout the match. Quick Feet Ursaring can also struggle to break through dedicated walls even with Swords Dance such as Bronzor, so entry hazards from partners like Stunfisk or dedicated wallbreaking from teammates like Simisear can be a huge help to pulling off the sweep. Ursaring also can be revenge killed by threats like Monferno, Zebstrika, or Choice Scarf Swanna, so partners like Frillish, Stunfisk, or Klang that can stop those threats are especially appreciated. Stunfisk in particular is a great partner for its ability to also spread paralysis to make sure Ursaring does outspeed everything it needs to while still checking Zebstrika.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/akir.231726/
 
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