HOW DID YOU VOTE IN ANOTHER SLOW ICE TYPE THIS IS THE OPPOSITE OF WHAT THIS MOD IS MEANT TO DO
Well, at least Fire/Ice is not that all bad, considering that Volcanion is already good on its own and that it can defend itself against Rock-type threats with Water-type moves. And considering the increasing amount of potentially viable Ice-type sweepers, this one will be perfect against Aerilate Optimized Cryogonal (Thick Fat Optimized Haryiama, even if much bulkier and can safely counter Optimized Glalie, would not work too well against it).
As for me...
Pokemon: Persian-Alola
Type:
BST: 85 / 115 / 85 / 75 / 90 / 120
Abilities: Fur Coat | Technician | Moxie
New Moves: Sword Dance, Poison Jab, Knock Off
Justification/Niche: Alola had good and bad Alola forms (competitively, of course). Alolan Persian is among the least favorable in term of competition. Fortunately, a couple of buffs will help it to become a valuable sweeper. While Fur Coat and Technician are kept, Moxie replaces Rattled so it can gain more Attack boost after taking out one opponent and another. Sword Dance for much-needed boost, Poison Jab against Fairy-type, and Knock Off as a valuable Dark-type attack. It can also use U-Turn to quickly escape from the threat while still putting a dent, which is useful to cripple down Sturdy and Multiscale, as well as disabling Mimikyu's disguise.
Pokemon: Incineroar
Type:
BST: 90 / 125 / 85 / 80 / 85 / 105
Abilities: Intimidate | Strong Jaw | Magic Guard
New Moves: Leaf Blade, Psychic Fangs, Sucker Punch
Justification/Niche: A wrestler of 105 base speed sounds unrealistic, but I need to remind you that wrestlers had to be quick and nimble to perform certain moves. Leaf Blade and Psychic Fangs for coverage, Sucker Punch for priority, and it gains Strong Jaw to make Fire Fangs or Psychic Fangs hit harder. Heels will not stop fighting until physically knocked out or pinned down, and some loves to fight roughly, and passive damage is almost inexistent in wrestling (except bleeding, but only when too severe), so I make Incineroar crank the anti-passive damage tactic up to eleven with Magic Guard.
Pokemon: Drapion
Type:
BST: 90 / 110 / 110 / 60 / 105 / 95
Abilities: Sheer Force | Sniper | Mold Breaker
New Moves: Iron Tail, Stone Edge, Leaf Blade
Justification/Niche: Poison/Dark was an interesting type before Alola Muk had perfected it, but Drapion cannot fully utilize it because of the lower HP, lack of coverage and nowhere as strong. With coverages in the form of Iron Tail, Stone Edge and Leaf Blade, Sheer Force to make Moves with secondary effect to hit harder, Sniper to make wild use of high critical rate moves (to wit; Night Slash, Cross Poison, Leaf Blade and Stone Edge), and Mold Breaker to worry less about Filter/Solid Rock, Sturdy, Multiscale, Unaware (though not sure if it gonna win against Unaware Optimized Hariyama...), Disguise and Sap Sipper.