RULES:
Ooraloo's Pokemon
Darmanitan-G (F) If/If
Stage: 3*
Type: Ice | Ice/Fire
Ability: Gorilla Tactics/Zen Mode (U)
Nature: Serious
Stats:
HP: 100
Atk: 10
Def: 4
SpA: 3
SpD: 4
Spe: 95
Size Class: 3
Weight Class: 5
Zen Mode Stats:
HP: 100
Atk: 11
Def: 4
SpA: 3
SpD: 4
Spe: 135
Size Class: 3
Weight Class: 5
Moves:
Attract
Avalanche
Belly Drum
Bite
Blizzard
Body Press
Body Slam
Brick Break
Bulk Up
Bulldoze
Dig
Earthquake
Encore
Endure
Facade
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flame Wheel
Flamethrower
Flare Blitz
Fling
Focus Blast
Focus Energy
Focus Punch
Freeze-Dry
Giga Impact
Grass Knot
Gyro Ball
Hammer Arm
Headbutt
Heat Wave
Hyper Beam
Ice Beam
Ice Fang
Ice Punch
Icicle Crash
Incinerate
Iron Defense
Iron Head
Mega Kick
Mega Punch
Overheat
Payback
Powder Snow
Power-Up Punch
Protect
Psychic
Rest
Reversal
Rock Slide
Rock Tomb
Round
Sleep Talk
Snore
Solar Beam
Stone Edge
Substitute
Sunny Day
Superpower
Tackle
Take Down
Taunt
Thief
Thrash
U-turn
Uproar
Will-O-Wisp
Work Up
Yawn
Zen Headbutt
Clefairy [Gemini]
Stage 3*
Types: Fairy
Abilities:
Cute Charm, Magic Guard, Friend Guard (Unlocked)
Nature: Bashful (no change)
Stats:
HP: 85
Atk: 4
Def: 4
SpA: 5
SpD: 5
Spe: 35
Size Class: 1
Weight Class: 1
Attacks:
After You
Ally Switch
Amnesia
Aromatherapy
Attract
Baton Pass
Belly Drum
Bestow
Bide
Blizzard
Body Slam
Bounce
Brick Break
Bubble Beam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Copycat
Cosmic Power
Counter
Covet
Curse
Dazzling Gleam
Defense Curl
Detect
Dig
Disarming Voice
Double Slap
Double Team
Double-Edge
Drain Punch
Draining Kiss
Dream Eater
Dynamic Punch
Echoed Voice
Encore
Endure
Facade
Fake Tears
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Focus Punch
Follow Me
Frustration
Grass Knot
Gravity
Growl
Headbutt
Heal Pulse
Healing Wish
Helping Hand
Hidden Power (Ground)
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Imprison
Incinerate
Iron Tail
Life Dew
Light Screen
Lucky Chant
Magical Leaf
Mega Kick
Mega Punch
Meteor Mash
Metronome
Mimic
Minimize
Misty Terrain
Moonblast
Moonlight
Mud-Slap
Mystical Fire
Natural Gift
Nightmare
Play Rough
Pound
Power-Up Punch
Present
Protect
Psych Up
Psychic
Psyshock
Psywave
Rage
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Smash
Rollout
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Sing
Skull Bash
Sleep Talk
Snatch
Snore
Solar Beam
Splash
Spotlight
Stealth Rock
Stored Power
Strength
Submission
Substitute
Sunny Day
Swagger
Sweet Kiss
Take Down
Telekinesis
Teleport
Thunder
Thunder Punch
Thunder Wave
Thunderbolt
Tickle
Toxic
Tri Attack
Trick
Uproar
Wake-Up Slap
Water Gun
Water Pulse
Wish
Wonder Room
Work Up
Zap Cannon
Zen Headbutt
Gemini Taurus' Pokemon
Aloe the Pancham ()
★★★☆☆
#674
Nature: Serious (No effect)
Type:
Abilities:
Iron Fist, Mold Breaker, Scrappy
Stats:
HP: 85
Attack: Rank 6
Defence: Rank 5
Special Attack: Rank 4
Special Defence: Rank 4
Speed: 43
Size Class: 1
Weight Class: 1
Moveset:
Aerial Ace
Arm Thrust
Attract
Body Slam
Brick Break
Bulk Up
Bulldoze
Circle Throw
Comet Punch
Confide
Crunch
Cut
Dark Pulse
Dig
Double Team
Drain Punch
Echoed Voice
Endure
Entrainment
Facade
False Swipe
Fire Punch
Fling
Foul Play
Frustration
Grass Knot
Gunk Shot
Helping Hand
Hidden Power (Fairy)
Hyper Voice
Ice Punch
Iron Head
Karate Chop
Leer
Low Kick
Low Sweep
Me First
Mega Kick
Mega Punch
Parting Shot
Payback
Power Trip
Power-Up Punch
Protect
Quash
Quick Guard
Rain Dance
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Secret Power
Seismic Toss
Shadow Claw
Sky Uppercut
Slash
Sleep Talk
Sludge Bomb
Snore
Stone Edge
Storm Throw
Strength
Substitute
Sunny Day
Superpower
Surf
Swagger
Swords Dance
Tackle
Taunt
Thunder Punch
Torment
Toxic
Uproar
Vital Throw
Work Up
Zen Headbutt
Cicely the Necturna ()
★★★☆☆
CAP#28
Nature: Hardy (No effect)
Type:
Abilities:
Forewarn, Telepathy
Stats:
HP: 85
Attack: Rank 9
Defence: Rank 7
Special Attack: Rank 6
Special Defence: Rank 9
Speed: 58
Size Class: 3
Weight Class: 3
Moveset:
Absorb
Attract
Calm Mind
Confide
Crunch
Curse
Cut
Dark Pulse
Double Team
Dream Eater
Endure
Energy Ball
Facade
Façade
Flash
Forest's Curse
Frustration
Future Sight
Giga Drain
Giga Impact
Grass Knot
Grassy Terrain
Gravity
Hex
Hidden Power (Fighting)
Horn Leech
Hyper Beam
Infestation
Ingrain
Leaf Blade
Leaf Storm
Leech Life
Leech Seed
Leer
Magical Leaf
Natural Gift
Nature Power
Night Shade
Nightmare
Ominous Wind
Pain Split
Payback
Phantom Force
Poison Fang
Power Whip
Protect
Psych Up
Psychic
Rest
Return
Round
Secret Power
Shadow Ball
Shadow Claw
Shadow Sneak
Spore (Sketch)
Sleep Talk
Snore
Solar Beam
Solar Blade
Stone Edge
Substitute
Sunny Day
Super Fang
Swagger
Swift
Telekinesis
Thief
Thunder Fang
Torment
Toxic
Toxic Spikes
Vine Whip
Will-O-Wisp
A short, rather soft man trots towards you. He introduces himself as All Hallows' Steve, the avatar of Halloween cheer and definitely not the mayor of this small town.
"Ah, I see you are here for the festival! Truth be told, I have a favor to ask of you..."
Hallows' Steve draws closer, taking a more conspiratorial tone.
"A terrible being named the Harvest King is foreseen to come to the town this year. He's a vengeful spirit, wanting to ruin our trick-or-treating traditions! You look strong, could I perhaps ask you to protect the inhabitants and their righteously bought candy bags? Of course, you'd still have spare time to go trick-or-treating yourself!"
Wave 1
Opponent 1 (d10): 1 (Gastly)
Opponent 2 (d10): 6 (Voodoll)
Mischievous Monsters
Gastly
★★★ ⭒ ⭒
No nature ( +None, -None )
Typing: Ghost/Poison
Abilities: Levitate
HP: 75
Attack: 3
Defen.: 3
Sp.Atk: 7
Sp.Def: 3
Speed: 80
Size: 3
Weight: 1
Behaviors
Voodoll
★★★ ⭒ ⭒
No nature ( +None, -None )
Typing: Normal/Dark
Abilities: Insomnia, Normalize (Off) HA: Cursed Body
HP: 80
Attack: 3
Defen.: 4
Sp.Atk: 6
Sp.Def: 4
Speed: 70
Size: 2
Weight: 2
Behaviors
"Mwahahah! A pair of trick-or-treaters have fallen into our super well-planned trap!"
"yes... more candy for us..."
Turn Order
Ooraloo and Gemini Taurus send out
Ooraloo or Gemini Taurus order first
Mischievous Monsters order second
Gemini Taurus or Ooraloo order third
Doduodrio refs
Arena: Stanislas Town (Normal Mode)
- Format: 4vX Doubles
- DQ: 48hrs
- Substitutions: 1 per player.
- Your opponents have, perhaps, six possible actions each. You will make do.
- Coordinate with your teammate. The player posting first should be able to stomach the actions directed at them.
- Recoveries: 1 per wave.
- Chills: 2 per wave.
- Switch: Special. See below.
- Abilities: All
- Items: On
This small town between Dendemille Town and Anistar City hosts a peculiar festival every year during October. The paved streets are rather narrow, giving it an eerie allure... Ornemental lanterns, carved pumpkins and decorated facades are the theater of your battles. Some passerbys even watch you from time to time, cheering on you to continue your night of trick-or-treating and sometimes trying to distract the Pokémon with candy.
Camouflage: Rock-type
Nature Power: Steamroller
Secret Power: 30% chance of Phazing.
Wave Structure
- Enemies are fought in consecutive battles where all battle status carries forward between battles. Screens, hazards, weather, temporary status, and so on. Each set of enemies is called a Wave.
- The first two waves are Early, the third and fourth are Middle, and the fifth wave onward are Late.
- Every odd-numbered wave has two random appropriate opponents; every even-numbered wave has three.
- The same opponent can occur multiple times in the same challenge, or even the same wave.
- If an opponent pivots or is phazed, they are sent to the next wave. They will appear in that wave with their HP and Major status left intact.
- On wave 5, one of the three opponents is always the Harvest King.
Opponent Behavior
Opponents will act according to a pre-determined behavior list, as follows.
Targeting Logic
- Opponents have six pre-made ordersets that they choose from semi-randomly.
- Opponents don't have, spend, or require Energy.
- When the ref is rolling orders for the opponents, they will use one of their special ordersets if their condition is met. They will use one of their ordinary ordersets if the condition is not met.
- Thus, rolling multiple dice out of 3 is sufficient to determine all opponents' ordersets.
- The opponents are desperate for the candy of the trick-or-treaters. Their Struggle has 9 BAP, does not inflict recoil, and targets a player Pokemon at random.
Opponents choose their targets for any single-target actions in their behaviors using a strict logic.
- Opponents will target the player Pokemon who ordered first, if their behavior doesn't further specify.
- This also applies if multiple Pokemon meet that opponent's behavior conditions. (e.g. "target a Burned opponent" and both players are Burned.)
- Taunt's unique status will redirect the subject's moves to the user for the duration, rather than prevent non-damaging moves.
There are 30 Normal Mode Achievements. Each achievement raises the shared global score by 1.
- Heal an ally with a damaging attack, or with an ability triggered by that attack.
- Deal 50 or more damage with one attack.
- Hit with four super-effective attacks with different types in one round.
- Redirect four or more attacks in a single round.
- Raise an ally's stats with Magnetic Flux, Rototiller, or Gear Up.
- Have +6 in a stat stage.
- Start and end a round with the same Substitute decoy.
- Have foes use Struggle four or more times in one round.
- Drain a total of 50 or more HP with draining attacks.
- Start and end a round with 1 HP on the same ally Pokemon.
- Defeat four or more Pokemon with a single attack.
- Deliver seven or more critical hits in a single round.
- Defeat the Harvest King with all four of your team's Pokemon remaining.
- Defeat the Harvest King with only one (1) of your team's Pokemon remaining.
- Have five or more abilities on one Pokemon at once.
- Have four or more types on one Pokemon at once.
- Use After You and Quash in the same round.
- Raise stat stages with every action your team takes in a round.
- Lower stat stages with every action your team takes in a round.
- Have a core stat rank (Atk, Def, SpA, SpD) of 20 or more.
- Use two combinations in the same step, twice in your challenge.
- Have 10 or more total positive stat stages on the same Pokemon at once.
- Have all seven of a single Pokemon's stat stages be negative.
- With both of your trick-or-treaters in play, knock out two or more opponents in the same round.
- Defeat two or more opponents in the first round of a wave.
- While affected by Trick-or-Treat, use Trick.
- Defeat the Harvest King within five rounds in wave 5.
- Defeat the Harvest King in the first round of wave 6.
- Defeat the Harvest King in the first round of wave 7.
- Defeat the Harvest King in the first round of wave 8.
Darmanitan-G (F) If/If
Stage: 3*
Type: Ice | Ice/Fire
Ability: Gorilla Tactics/Zen Mode (U)
Nature: Serious
Stats:
HP: 100
Atk: 10
Def: 4
SpA: 3
SpD: 4
Spe: 95
Size Class: 3
Weight Class: 5
Zen Mode Stats:
HP: 100
Atk: 11
Def: 4
SpA: 3
SpD: 4
Spe: 135
Size Class: 3
Weight Class: 5
Moves:
Attract
Avalanche
Belly Drum
Bite
Blizzard
Body Press
Body Slam
Brick Break
Bulk Up
Bulldoze
Dig
Earthquake
Encore
Endure
Facade
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flame Wheel
Flamethrower
Flare Blitz
Fling
Focus Blast
Focus Energy
Focus Punch
Freeze-Dry
Giga Impact
Grass Knot
Gyro Ball
Hammer Arm
Headbutt
Heat Wave
Hyper Beam
Ice Beam
Ice Fang
Ice Punch
Icicle Crash
Incinerate
Iron Defense
Iron Head
Mega Kick
Mega Punch
Overheat
Payback
Powder Snow
Power-Up Punch
Protect
Psychic
Rest
Reversal
Rock Slide
Rock Tomb
Round
Sleep Talk
Snore
Solar Beam
Stone Edge
Substitute
Sunny Day
Superpower
Tackle
Take Down
Taunt
Thief
Thrash
U-turn
Uproar
Will-O-Wisp
Work Up
Yawn
Zen Headbutt
Clefairy [Gemini]
Stage 3*
Types: Fairy
Abilities:
Cute Charm, Magic Guard, Friend Guard (Unlocked)
Nature: Bashful (no change)
Stats:
HP: 85
Atk: 4
Def: 4
SpA: 5
SpD: 5
Spe: 35
Size Class: 1
Weight Class: 1
Attacks:
After You
Ally Switch
Amnesia
Aromatherapy
Attract
Baton Pass
Belly Drum
Bestow
Bide
Blizzard
Body Slam
Bounce
Brick Break
Bubble Beam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Copycat
Cosmic Power
Counter
Covet
Curse
Dazzling Gleam
Defense Curl
Detect
Dig
Disarming Voice
Double Slap
Double Team
Double-Edge
Drain Punch
Draining Kiss
Dream Eater
Dynamic Punch
Echoed Voice
Encore
Endure
Facade
Fake Tears
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Focus Punch
Follow Me
Frustration
Grass Knot
Gravity
Growl
Headbutt
Heal Pulse
Healing Wish
Helping Hand
Hidden Power (Ground)
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Imprison
Incinerate
Iron Tail
Life Dew
Light Screen
Lucky Chant
Magical Leaf
Mega Kick
Mega Punch
Meteor Mash
Metronome
Mimic
Minimize
Misty Terrain
Moonblast
Moonlight
Mud-Slap
Mystical Fire
Natural Gift
Nightmare
Play Rough
Pound
Power-Up Punch
Present
Protect
Psych Up
Psychic
Psyshock
Psywave
Rage
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Smash
Rollout
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Sing
Skull Bash
Sleep Talk
Snatch
Snore
Solar Beam
Splash
Spotlight
Stealth Rock
Stored Power
Strength
Submission
Substitute
Sunny Day
Swagger
Sweet Kiss
Take Down
Telekinesis
Teleport
Thunder
Thunder Punch
Thunder Wave
Thunderbolt
Tickle
Toxic
Tri Attack
Trick
Uproar
Wake-Up Slap
Water Gun
Water Pulse
Wish
Wonder Room
Work Up
Zap Cannon
Zen Headbutt
Gemini Taurus' Pokemon
Aloe the Pancham ()
★★★☆☆
#674
Nature: Serious (No effect)
Type:
Abilities:
Iron Fist, Mold Breaker, Scrappy
Stats:
HP: 85
Attack: Rank 6
Defence: Rank 5
Special Attack: Rank 4
Special Defence: Rank 4
Speed: 43
Size Class: 1
Weight Class: 1
Moveset:
Aerial Ace
Arm Thrust
Attract
Body Slam
Brick Break
Bulk Up
Bulldoze
Circle Throw
Comet Punch
Confide
Crunch
Cut
Dark Pulse
Dig
Double Team
Drain Punch
Echoed Voice
Endure
Entrainment
Facade
False Swipe
Fire Punch
Fling
Foul Play
Frustration
Grass Knot
Gunk Shot
Helping Hand
Hidden Power (Fairy)
Hyper Voice
Ice Punch
Iron Head
Karate Chop
Leer
Low Kick
Low Sweep
Me First
Mega Kick
Mega Punch
Parting Shot
Payback
Power Trip
Power-Up Punch
Protect
Quash
Quick Guard
Rain Dance
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Secret Power
Seismic Toss
Shadow Claw
Sky Uppercut
Slash
Sleep Talk
Sludge Bomb
Snore
Stone Edge
Storm Throw
Strength
Substitute
Sunny Day
Superpower
Surf
Swagger
Swords Dance
Tackle
Taunt
Thunder Punch
Torment
Toxic
Uproar
Vital Throw
Work Up
Zen Headbutt
Cicely the Necturna ()
★★★☆☆
CAP#28
Nature: Hardy (No effect)
Type:
Abilities:
Forewarn, Telepathy
Stats:
HP: 85
Attack: Rank 9
Defence: Rank 7
Special Attack: Rank 6
Special Defence: Rank 9
Speed: 58
Size Class: 3
Weight Class: 3
Moveset:
Absorb
Attract
Calm Mind
Confide
Crunch
Curse
Cut
Dark Pulse
Double Team
Dream Eater
Endure
Energy Ball
Facade
Façade
Flash
Forest's Curse
Frustration
Future Sight
Giga Drain
Giga Impact
Grass Knot
Grassy Terrain
Gravity
Hex
Hidden Power (Fighting)
Horn Leech
Hyper Beam
Infestation
Ingrain
Leaf Blade
Leaf Storm
Leech Life
Leech Seed
Leer
Magical Leaf
Natural Gift
Nature Power
Night Shade
Nightmare
Ominous Wind
Pain Split
Payback
Phantom Force
Poison Fang
Power Whip
Protect
Psych Up
Psychic
Rest
Return
Round
Secret Power
Shadow Ball
Shadow Claw
Shadow Sneak
Spore (Sketch)
Sleep Talk
Snore
Solar Beam
Solar Blade
Stone Edge
Substitute
Sunny Day
Super Fang
Swagger
Swift
Telekinesis
Thief
Thunder Fang
Torment
Toxic
Toxic Spikes
Vine Whip
Will-O-Wisp
A short, rather soft man trots towards you. He introduces himself as All Hallows' Steve, the avatar of Halloween cheer and definitely not the mayor of this small town.
"Ah, I see you are here for the festival! Truth be told, I have a favor to ask of you..."
Hallows' Steve draws closer, taking a more conspiratorial tone.
"A terrible being named the Harvest King is foreseen to come to the town this year. He's a vengeful spirit, wanting to ruin our trick-or-treating traditions! You look strong, could I perhaps ask you to protect the inhabitants and their righteously bought candy bags? Of course, you'd still have spare time to go trick-or-treating yourself!"
Opponent 1 (d10): 1 (Gastly)
Opponent 2 (d10): 6 (Voodoll)
Mischievous Monsters
Gastly
★★★ ⭒ ⭒
No nature ( +None, -None )
Typing: Ghost/Poison
Abilities: Levitate
HP: 75
Attack: 3
Defen.: 3
Sp.Atk: 7
Sp.Def: 3
Speed: 80
Size: 3
Weight: 1
Behaviors
- Sludge Wave > Sludge Wave
- Thunderbolt > Shadow Ball
- Shadow Ball > Thunderbolt
- Hex > Hex
- Hypnosis > Hex
- Imprison (Protect | Substitute | Rest) > Hex
Voodoll
★★★ ⭒ ⭒
No nature ( +None, -None )
Typing: Normal/Dark
Abilities: Insomnia, Normalize (Off) HA: Cursed Body
HP: 80
Attack: 3
Defen.: 4
Sp.Atk: 6
Sp.Def: 4
Speed: 70
Size: 2
Weight: 2
Behaviors
- Foul Play > Foul Play
- Burning Jealousy > Substitute (15)
- Thunder Wave > Substitute (15)
- Focus Punch > Foul Play
- Perish Song > Pain Split
- Baton Pass > Pain Split
"Mwahahah! A pair of trick-or-treaters have fallen into our super well-planned trap!"
"yes... more candy for us..."
Turn Order
Ooraloo and Gemini Taurus send out
Ooraloo or Gemini Taurus order first
Mischievous Monsters order second
Gemini Taurus or Ooraloo order third
Doduodrio refs