Format
- Format: 4vX Doubles
- DQ: 48hrs
- Substitutions: 1 per player.
- Your opponents have, perhaps, six possible actions each. You will make do.
- Coordinate with your teammate. The player posting first should be able to stomach the actions directed at them.
- Recoveries: 1 per wave.
- Chills: 2 per wave.
- Switch: Special. See below.
- Abilities: All
- Items: On
Arena: Stanislas Town (Normal Mode)
This small town between Dendemille Town and Anistar City hosts a peculiar festival every year during October. The paved streets are rather narrow, giving it an eerie allure... Ornemental lanterns, carved pumpkins and decorated facades are the theater of your battles. Some passerbys even watch you from time to time, cheering on you to continue your night of trick-or-treating and sometimes trying to distract the Pokémon with candy.
- Camouflage: Rock-type
- Nature Power: Steamroller
- Secret Power: 30% chance of Phazing.
Wave Structure
- Enemies are fought in consecutive battles where all battle status carries forward between battles. Screens, hazards, weather, temporary status, and so on. Each set of enemies is called a Wave.
- The first two waves are Early, the third and fourth are Middle, and the fifth wave onward are Late.
- Every odd-numbered wave has two random appropriate opponents; every even-numbered wave has three.
- The same opponent can occur multiple times in the same challenge, or even the same wave.
- If an opponent pivots or is phazed, they are sent to the next wave. They will appear in that wave with their HP and Major status left intact.
- On wave 5, one of the three opponents is always the Harvest King.
Opponent Behavior
Opponents will act according to a pre-determined behavior list, as follows.
- Opponents have six pre-made ordersets that they choose from semi-randomly.
- Opponents don't have, spend, or require Energy.
- When the ref is rolling orders for the opponents, they will use one of their special ordersets if their condition is met. They will use one of their ordinary ordersets if the condition is not met.
- Thus, rolling multiple dice out of 3 is sufficient to determine all opponents' ordersets.
- The opponents are desperate for the candy of the trick-or-treaters. Their Struggle has 9 BAP, does not inflict recoil, and targets a player Pokemon at random.
Opponents choose their targets for any single-target actions in their behaviors using a strict logic.
- Opponents will target the player Pokemon who ordered first, if their behavior doesn't further specify.
- This also applies if multiple Pokemon meet that opponent's behavior conditions. (e.g. "target a Burned opponent" and both players are Burned.)
- Taunt's unique status will redirect the subject's moves to the user for the duration, rather than prevent non-damaging moves.
Sableye [Sinter]
Stage: ★★★★★
Base Sableye
Type: Dark / Ghost
Abilities: Keen Eye / Stall / Prankster (Unlocked)
Nature: Quiet (+Special Attack, -Speed)
Stats:
HP: 80
Atk: 6
Def: 6
SpA: 6 (+)
SpD: 5
Spe: 43 (-) (-10% Evasion)
Size Class: 1
Weight Class: 2
Mega Sableye
Type: Dark / Ghost
Abilities: Keen Eye / Stall / Prankster (Unlocked) / Magic Bounce (Mega)
Nature: Quiet (+Special Attack, -Speed)
Stats:
HP: 80
Atk: 6
Def: 9
SpA: 7 (+)
SpD: 8
Spe: 17 (-) (-10% Evasion)
Size Class: 1
Weight Class: 5
Attacks (119):
Physical
Aerial Ace
Astonish
Body Slam
Brick Break
Counter
Cut
Dig
Double-Edge
Drain Punch
Dynamic Punch
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Fling
Focus Punch
Foul Play
Frustration
Fury Cutter
Fury Swipes
Gyro Ball
Headbutt
Ice Punch
Knock Off
Lash Out
Low Kick
Low Sweep
Mega Kick
Mega Punch
Metal Burst
Natural Gift
Payback
Poison Jab
Poltergeist
Power-Up Punch
Punishment
Retaliate
Return
Rock Smash
Rock Tomb
Scratch
Secret Power
Seismic Toss
Shadow Claw
Shadow Sneak
Sucker Punch
Thief
Thunder Punch
Zen Headbutt
Special
Dark Pulse
Dazzling Gleam
Dream Eater
Hex
Hidden Power (Grass)
Icy Wind
Incinerate
Mud-Slap
Night Shade
Octazooka
Ominous Wind
Power Gem
Psychic
Round
Shadow Ball
Shock Wave
Signal Beam
Snarl
Snore
Water Pulse
Status
Ally Switch
Attract
Calm Mind
Captivate
Confide
Confuse Ray
Detect
Disable
Double Team
Embargo
Encore
Endure
Flash
Flatter
Foresight
Gravity
Helping Hand
Hone Claws
Imprison
Leer
Magic Coat
Mean Look
Metronome
Mimic
Moonlight
Nasty Plot
Nightmare
Pain Split
Protect
Psych Up
Quash
Rain Dance
Recover
Rest
Role Play
Sleep Talk
Snatch
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Tickle
Torment
Toxic
Trick
Will-O-Wisp
Wonder Room
Astrolotl [Apodal]
Stage: ★★★☆☆
Type: Fire / Dragon
Abilities: Regenerator / Vital Spirit / Magician (Unlocked)
Nature: Quirky
Stats:
HP: 100
Atk: 8
Def: 5
SpA: 7
SpD: 5
Spe: 114
Size Class: 3
Weight Class: 3
Attacks (69):
Physical
Acrobatics
Breaking Swipe
Bulldoze
Dragon Claw
Dragon Rush
Dragon Tail
Explosion
Facade
Fire Lash
Flame Wheel
Flare Blitz
Fire Fang
Fire Punch
Knock Off
Outrage
Pound
Stomping Tantrum
Special
Dazzling Gleam
Dragon Breath
Dragon Pulse
Ember
Fire Blast
Fire Spin
Flamethrower
Heat Wave
Hyper Beam
Magical Leaf
Mystical Fire
Overheat
Round
Snore
Solar Beam
Stored Power
Swift
Twister
Status
Agility
Ally Switch
Attract
Baton Pass
Charm
Cosmic Power
Defog
Encore
Endure
Heal Bell
Healing Wish
Helping Hand
Imprison
Life Dew
Light Screen
Magic Coat
Metronome
Protect
Reflect
Rest
Safeguard
Sleep Talk
Spikes
Substitute
Sunny Day
Tail Whip
Taunt
Thunder Wave
Toxic
Trick
Will-O-Wisp
Wish
Work Up
Yawn
Team TMan
Volbeat [Sora] (Male)
Stage: ★★★ ⭒ ⭒
Types: Bug
Abilities:
Illuminate / Swarm / Prankster (H) [UNLOCKED]
Nature: Serious (no change)
Stats:
HP: 85
Atk: 5
Def: 6
SpA: 4
SpD: 6
Spe: 85
Size Class: 1
Weight Class: 2
Attacks:
Acrobatics
Aerial Ace
Attract
Baton Pass
Brick Break
Bug Buzz
Captivate
Charge Beam
Confide
Confuse Ray
Dazzling Gleam
Dizzy Punch
Double Team
Double-Edge
Encore
Endure
Facade
Flash
Fling
Focus Punch
Frustration
Giga Drain
Helping Hand
Hidden Power [Water]
Infestation
Light Screen
Lunge
Moonlight
Natural Gift
Play Nice
Play Rough
Power-Up Punch
Protect
Psych Up
Quick Attack
Rain Dance
Rest
Return
Roost
Round
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Silver Wind
Sleep Talk
Solar Beam
Struggle Bug
Substitute
Sunny Day
Swagger
Tackle
Tail Glow
Thief
Thunder
Thunder Wave
Thunderbolt
Toxic
Trick
U-turn
Water Pulse
Zen Headbutt
Houndoom [Maverick] (Male)
Stage: ★★★ ⭒ ⭒
Types: Dark / Fire
Abilities:
Early Bird / Flash Fire / Unnerve (H) [UNLOCKED]
Nature: Serious (no change)
Stats:
HP: 90
Atk: 7
Def: 4
SpA: 8
SpD: 6
Spe: 95
Size Class: 3
Weight Class: 3
Attacks:
Attract
Beat Up
Bite
Captivate
Confide
Counter
Crunch
Curse
Dark Pulse
Destiny Bond
Detect
Double Team
Dream Eater
Embargo
Ember
Endure
Facade
Feint
Feint Attack
Fire Blast
Fire Fang
Fire Spin
Flame Charge
Flamethrower
Foul Play
Frustration
Giga Impact
Headbutt
Hidden Power [Grass]
Howl
Hyper Beam
Incinerate
Inferno
Iron Tail
Leer
Mud-Slap
Nasty Plot
Natural Gift
Nightmare
Odor Sleuth
Overheat
Payback
Protect
Punishment
Pursuit
Rage
Rest
Retaliate
Return
Reversal
Roar
Rock Smash
Round
Secret Power
Shadow Ball
Sleep Talk
Sludge Bomb
Smog
Snarl
Snatch
Snore
Solar Beam
Spite
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Thief
Thunder Fang
Torment
Toxic
Will-O-Wisp
A short, rather soft man trots towards you. He introduces himself as All Hallows' Steve, the avatar of Halloween cheer and definitely not the mayor of this small town.
"Ah, I see you are here for the festival! Truth be told, I have a favor to ask of you..."
Hallows' Steve draws closer, taking a more conspiratorial tone.
"A terrible being named the Harvest King is foreseen to come to the town this year. He's a vengeful spirit, wanting to ruin our trick-or-treating traditions! You look strong, could I perhaps ask you to protect the inhabitants and their righteously bought candy bags? Of course, you'd still have spare time to go trick-or-treating yourself!"
Wave 1: Limbo Babies
Voodoll
★★★ ⭒ ⭒
No nature ( +None, -None )
Typing: Normal/Dark
Abilities: Insomnia, Normalize HA: Cursed Body
HP: 80
Attack: 3
Defen.: 4
Sp.Atk: 6
Sp.Def: 4
Speed: 70
Size: 2
Weight: 2
Behaviors
Noibat
★★★ ⭒ ⭒
No nature ( +None, -None )
Typing: Flying/Dragon
Abilities: Frisk, Infiltrator HA: Telepathy
HP: 75
Attack: 3
Defen.: 3
Sp.Atk: 4
Sp.Def: 3
Speed: 55
Size: 1
Weight: 1
Behaviors
Voodoll
★★★ ⭒ ⭒
No nature ( +None, -None )
Typing: Normal/Dark
Abilities: Insomnia, Normalize HA: Cursed Body
HP: 80
Attack: 3
Defen.: 4
Sp.Atk: 6
Sp.Def: 4
Speed: 70
Size: 2
Weight: 2
Behaviors
- Foul Play > Foul Play
- Burning Jealousy > Substitute (15)
- Thunder Wave > Substitute (15)
- Focus Punch > Foul Play
- Perish Song > Pain Split
- Baton Pass > Pain Split
Noibat
★★★ ⭒ ⭒
No nature ( +None, -None )
Typing: Flying/Dragon
Abilities: Frisk, Infiltrator HA: Telepathy
HP: 75
Attack: 3
Defen.: 3
Sp.Atk: 4
Sp.Def: 3
Speed: 55
Size: 1
Weight: 1
Behaviors
- Whirlwind > Tailwind
- Super Fang > Whirlwind
- Tailwind > Hurricane
- Heat Wave > U-turn
- Hurricane > Heat Wave
- Draco Meteor > U-turn