Hello everyone, and welcome to the Gauntlet Challenge! If you're tired of playing the same old in-game challenges over and over again, then this is the thread for you!
Read the next 5 sections before posting!
What is a Gauntlet?
A Gauntlet Challenge is a playthrough of any Pokemon game of your choice where you ask your fellow Smogonites to provide you with a gauntlet of challenges to complete over the course of your playthrough. Some of these challenges will be ones that govern how you play the entire game (ex. play on Set mode) and others will be one time challenges (ex. beat Sabrina with a Beedrill). These challenges can be assigned at the start of your game or at set points as you progress. Failing some challenges will have consequences set by the person who gave you the challenge, so be careful!
How to Request a Gauntlet:
Simply make a post on this topic that includes the following information:
- What version of the game you are using for your challenge
- To what extent you are able to trade
- What difficulty level you want the challenges you are given to be at.
- When during the challenge you will be taking more challenges. You can take them all at once at the start of your challenge or set it up to receive new ones as you pass various milestones in your game. The points at which you will take new challenges need to be set BEFORE you start your challenge (though the number of challenges you're taking in each section doesn't need to be decided until you reach that section.)
- How many challenges you will be taking at each point in your challenge. Remember, the more you request the longer it'll take for you to start your challenges.
- Any specific rules and restrictions you want to make on your challenges. Remember, the more restrictions you place the less likely people will be to give you creative challenges.
- Record the challenges you are given in the post where you ask for a challenge, so that people can ensure that the challenges they give you don't conflict with ones you've already received.
You are also strongly recommended to provide updates of your progress in your playthrough, especially with regards to your progress and experiences with the challenges you are given. This gives more motivation for people to give you interesting challenges!
How to Give a Challenge:
- Read all the rules and guidelines in the post of the person who you will be giving the challenge to
- Post detailing what the challenge is! A challenge can be almost anything, feel free to get creative! Try not to get so complex the person cannot understand it though.
- Try to adhere to the difficulty requested by the person who is requesting the challenge. Your challenge CAN be rejected if it does not meet their requirements.
- You are limited to one challenge per a section. If the player has set multiple points to receive challenges at, you can give one challenge per an opportunity, but no more. This ensures the most diverse experience for the player and ensures everyone gets a chance to give out challenges.
What exactly am I giving out?
What you're giving out are "challenges", which are tasks or restrictions intended to make the game more interesting and challenging for the player. These aren't like the Pokemon given out in the Scramble Challange thread, as they do not have to be attached to any Pokemon, and indeed, you are encouraged to stay away from specifying what Pokemon someone must use throughout the game. Think of it more like being something along the vein of a Nuzlocke challenge, only the rules are picked out by other people (and don't necessarily include Pokemon death), and random ass challenges thrown in to test your metal (like having to solo certain trainers, not use items against certain trainers, beat a certain minigame, etc.) Each challenge only may contain ONE restriction or challenge event, otherwise it breaks the rule above and will get rejected.
Rules for Rejections and Reservations:
- You can reject any challenges that break your rules or do not fit the difficulty you requested. However, you cannot reject challenges for reasons you did not cover in your initial post.
-- Note, sometimes it is simply easier to request changes to the challenge you are given instead of flat out rejecting it.
- You may make reservations to give a person a challenge, to ensure your spot is not taken while you are writing the challenge. However, such reservations are only valid for one hour. After that point anyone may take your place if they post before you do. The goal here is to give people time to make good challenges, not to allow people to snatch up all the spots before anyone can post.
Now you can post!
Tips for Making Good Challenges:
- Get creative! Simple challenges like those in the opening paragraph are pretty weak, though you're free to make them. The goal is to make the playthrough as interesting for the player as possible.
- Look out for how your challenges interact with other challenges the person has already been given! Sometimes challenges can conflict, making only one possible. Other times a challenge you're giving can make another challenge someone already gave much more difficult. Make sure you read what challenges have already been given to a person before you make your own!
- Try to encourage creative solutions with the challenges you give. Challenges that trap a player into one course of action are very rarely fun to play
Examples of good challenges:
Credit: A lot of the ideas and procedure for this thread was inspired by the Scramble Challange thread, run by Its A Random. I decided to take the idea and expand on it a bit for people who wanted to try something a little different :)
Read the next 5 sections before posting!
What is a Gauntlet?
A Gauntlet Challenge is a playthrough of any Pokemon game of your choice where you ask your fellow Smogonites to provide you with a gauntlet of challenges to complete over the course of your playthrough. Some of these challenges will be ones that govern how you play the entire game (ex. play on Set mode) and others will be one time challenges (ex. beat Sabrina with a Beedrill). These challenges can be assigned at the start of your game or at set points as you progress. Failing some challenges will have consequences set by the person who gave you the challenge, so be careful!
How to Request a Gauntlet:
Simply make a post on this topic that includes the following information:
- What version of the game you are using for your challenge
- To what extent you are able to trade
- What difficulty level you want the challenges you are given to be at.
- When during the challenge you will be taking more challenges. You can take them all at once at the start of your challenge or set it up to receive new ones as you pass various milestones in your game. The points at which you will take new challenges need to be set BEFORE you start your challenge (though the number of challenges you're taking in each section doesn't need to be decided until you reach that section.)
- How many challenges you will be taking at each point in your challenge. Remember, the more you request the longer it'll take for you to start your challenges.
- Any specific rules and restrictions you want to make on your challenges. Remember, the more restrictions you place the less likely people will be to give you creative challenges.
- Record the challenges you are given in the post where you ask for a challenge, so that people can ensure that the challenges they give you don't conflict with ones you've already received.
You are also strongly recommended to provide updates of your progress in your playthrough, especially with regards to your progress and experiences with the challenges you are given. This gives more motivation for people to give you interesting challenges!
How to Give a Challenge:
- Read all the rules and guidelines in the post of the person who you will be giving the challenge to
- Post detailing what the challenge is! A challenge can be almost anything, feel free to get creative! Try not to get so complex the person cannot understand it though.
- Try to adhere to the difficulty requested by the person who is requesting the challenge. Your challenge CAN be rejected if it does not meet their requirements.
- You are limited to one challenge per a section. If the player has set multiple points to receive challenges at, you can give one challenge per an opportunity, but no more. This ensures the most diverse experience for the player and ensures everyone gets a chance to give out challenges.
What exactly am I giving out?
What you're giving out are "challenges", which are tasks or restrictions intended to make the game more interesting and challenging for the player. These aren't like the Pokemon given out in the Scramble Challange thread, as they do not have to be attached to any Pokemon, and indeed, you are encouraged to stay away from specifying what Pokemon someone must use throughout the game. Think of it more like being something along the vein of a Nuzlocke challenge, only the rules are picked out by other people (and don't necessarily include Pokemon death), and random ass challenges thrown in to test your metal (like having to solo certain trainers, not use items against certain trainers, beat a certain minigame, etc.) Each challenge only may contain ONE restriction or challenge event, otherwise it breaks the rule above and will get rejected.
Rules for Rejections and Reservations:
- You can reject any challenges that break your rules or do not fit the difficulty you requested. However, you cannot reject challenges for reasons you did not cover in your initial post.
-- Note, sometimes it is simply easier to request changes to the challenge you are given instead of flat out rejecting it.
- You may make reservations to give a person a challenge, to ensure your spot is not taken while you are writing the challenge. However, such reservations are only valid for one hour. After that point anyone may take your place if they post before you do. The goal here is to give people time to make good challenges, not to allow people to snatch up all the spots before anyone can post.
Now you can post!
Tips for Making Good Challenges:
- Get creative! Simple challenges like those in the opening paragraph are pretty weak, though you're free to make them. The goal is to make the playthrough as interesting for the player as possible.
- Look out for how your challenges interact with other challenges the person has already been given! Sometimes challenges can conflict, making only one possible. Other times a challenge you're giving can make another challenge someone already gave much more difficult. Make sure you read what challenges have already been given to a person before you make your own!
- Try to encourage creative solutions with the challenges you give. Challenges that trap a player into one course of action are very rarely fun to play
Examples of good challenges:
The Reptile said:Naix, all of your pokemon can only use moves it could learn in it's basic form (So Butterfree can only use Tackle and String Shot since that's all it can learn as a Caterpie.) This restrictions apply to TMs and HMs as well (So Nidoking can't learn Fire Blast or Surf by TM/HM because Nidoran can't learn those moves).
The Reptile said:Jimera0, all pokemon that you own can only evolve after soloing an entire gym or soloing your Rival.
King Serperior said:I'll give one of these that I'll call the the extinguisher!!! None of your pokemon can evolve from their first stage until LV. 30 and their last stage until LV. 50.
Bonus: You can't use pokemon that aren't able to evolve when caught (wild Steelix, Fearow, Farfetch'd, etc) or pokemon not in their basic stage upon capture (Pidgeotto, etc..). Note that this is a BONUS addition to the above challenge ^_^ Comment from me: The "bonus" addition is OK, as it is an extension of the main challenge, closing loopholes and stuff, not a completely separate challenge.
Jimera0 said:The Reptile, you are challenged to defeat Misty without using any type advantages, be they super-effective attacks, types that resist Misty's attacks, or anything else like that. Good luck, this is harder than it sounds!Comment from me: Yes I know I made it, but it's the only example of a one time challenge we have so far
2sly4u said:Here's a one time challenge! You need to beat Whitney without using any items, Fighting type moves, or Geodude. Failure to do so means you cannot buy healing items until after obtaining all the badges (you can still use ones you find though). You get three chances.
Credit: A lot of the ideas and procedure for this thread was inspired by the Scramble Challange thread, run by Its A Random. I decided to take the idea and expand on it a bit for people who wanted to try something a little different :)