Hey everyone, I'm a new player and would really appreciate any tips on how to make this team better. This team is based on breaking down the opponent cores to allow Lucario to sweep.
Skarmory @ Lum Berry
Ability: Keen Eye
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Spikes
- Stealth Rock
- Taunt
- Brave Bird
Pretty standard offensive spiker. It's main job is to taunt slower leads such as metagross and prevent them from setting up entry hazards, then set up stealth rock and spikes. Fairs quite well against leads such as metagross and roserade(due to lum berry). It does have issues against leads like Zapdos and Starmie though due to having very little special bulk and weak to electric moves.
Gyarados @ Lum Berry
Ability: Intimidate
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Waterfall
- Outrage
- Stone Edge
Dragon Dance Gyarados. It opens up holes in the opponent team and baits out Lucario counters such as zapdos and Rotom-A which will then be dealt with by Tyranitar or Latias. It fairs well against opposing gyarados as well because of having stone edge(I did not run ice fang because it's usually not strong enough to ohko zapdos or dragon types such as latias). I could run wacan berry on it but if it gets paralyzed or poisoned it ruins it's whole sweep(in case it does set up late in the game), so I ran lum berry.
Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pursuit
- Crunch
- Earthquake
- Stone Edge
Choice Scarf Ttar. It's main goal is to pursuit trap choice Scarf Rotom-A locked into thunderbolt, Starmie, Gengar and Latios. It does only need pursuit and crunch to complete it's purpose so earthquake and stone edge are there purely for coverage. I decided not to run Superpower because the bluff of running it is enough to scare off most blissey and clefable.
Rotom-Heat @ Choice Scarf
Ability: Levitate
EVs: 108 HP / 164 SpA / 236 Spe
Timid Nature
IVs: 2 Atk / 30 Def
- Thunderbolt
- Shadow Ball
- Overheat
- Hidden Power [Ice]
Choice Scarf Rotom-A. The rapid spin blocker of the team. The EV spread is 108 HP / 164 SpA / 236 Spe because it allows it to survive +1 Gyarados' Waterfall and retaliate with Thunderbolt even ohkoing wacan gyarados. It also outspeeds Agility Modest Emploeon, the main threat it needs to keep in check besides gyarados. It also baits out tyranitar locked into pursuit which allows Lucario to set up on the 1/4th resistance to pursuit and subsequently sweep.
Latias (F) @ Choice Specs
Ability: Levitate
EVs: 8 HP / 188 Def / 252 SpA / 60 Spe
Modest Nature
IVs: 2 Atk / 30 SpA / 30 Spe
- Draco Meteor
- Hidden Power [Fire]
- Surf
- Trick
The main breaker of the team. Moveset is pretty standard. Trick is there to ruin stall Pokemon such as Blissey or Clefable. This EV spread allows it to become a powerhouse at the cost of being slower than infernape, gengar and other base 100 speed Pokemon. It outspeeds gyarados, dragonite, breloom and survives choice Scarf Ttar's crunch after sand damage. It is pretty weak against Infernape though.
Lucario @ Life Orb
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Close Combat
- Extreme Speed
- Bullet Punch
The main star of the team. It sweeps through the entire late game if played properly. It can easily ohko Gengar at +2 with bullet punch and ohkos most weakened Pokemon(with spikes or residual sand damage or weakened by the rest of the team). The only issue is it's speed and the fact that it's completely walled by Rotom-A. Though the rest of the team is properly equipped to counter Rotom-A and other checks.
Pokepaste: https://pokepast.es/fdf35f758512e36e
I would appreciate any tips to improve this team. I am also willing to switch out a Pokemon or two if it leads the team to become better at dealing with pokes such as Infernape. Thanks in advance.
Skarmory @ Lum Berry
Ability: Keen Eye
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Spikes
- Stealth Rock
- Taunt
- Brave Bird
Pretty standard offensive spiker. It's main job is to taunt slower leads such as metagross and prevent them from setting up entry hazards, then set up stealth rock and spikes. Fairs quite well against leads such as metagross and roserade(due to lum berry). It does have issues against leads like Zapdos and Starmie though due to having very little special bulk and weak to electric moves.
Gyarados @ Lum Berry
Ability: Intimidate
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Waterfall
- Outrage
- Stone Edge
Dragon Dance Gyarados. It opens up holes in the opponent team and baits out Lucario counters such as zapdos and Rotom-A which will then be dealt with by Tyranitar or Latias. It fairs well against opposing gyarados as well because of having stone edge(I did not run ice fang because it's usually not strong enough to ohko zapdos or dragon types such as latias). I could run wacan berry on it but if it gets paralyzed or poisoned it ruins it's whole sweep(in case it does set up late in the game), so I ran lum berry.
Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pursuit
- Crunch
- Earthquake
- Stone Edge
Choice Scarf Ttar. It's main goal is to pursuit trap choice Scarf Rotom-A locked into thunderbolt, Starmie, Gengar and Latios. It does only need pursuit and crunch to complete it's purpose so earthquake and stone edge are there purely for coverage. I decided not to run Superpower because the bluff of running it is enough to scare off most blissey and clefable.
Rotom-Heat @ Choice Scarf
Ability: Levitate
EVs: 108 HP / 164 SpA / 236 Spe
Timid Nature
IVs: 2 Atk / 30 Def
- Thunderbolt
- Shadow Ball
- Overheat
- Hidden Power [Ice]
Choice Scarf Rotom-A. The rapid spin blocker of the team. The EV spread is 108 HP / 164 SpA / 236 Spe because it allows it to survive +1 Gyarados' Waterfall and retaliate with Thunderbolt even ohkoing wacan gyarados. It also outspeeds Agility Modest Emploeon, the main threat it needs to keep in check besides gyarados. It also baits out tyranitar locked into pursuit which allows Lucario to set up on the 1/4th resistance to pursuit and subsequently sweep.
Latias (F) @ Choice Specs
Ability: Levitate
EVs: 8 HP / 188 Def / 252 SpA / 60 Spe
Modest Nature
IVs: 2 Atk / 30 SpA / 30 Spe
- Draco Meteor
- Hidden Power [Fire]
- Surf
- Trick
The main breaker of the team. Moveset is pretty standard. Trick is there to ruin stall Pokemon such as Blissey or Clefable. This EV spread allows it to become a powerhouse at the cost of being slower than infernape, gengar and other base 100 speed Pokemon. It outspeeds gyarados, dragonite, breloom and survives choice Scarf Ttar's crunch after sand damage. It is pretty weak against Infernape though.
Lucario @ Life Orb
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Close Combat
- Extreme Speed
- Bullet Punch
The main star of the team. It sweeps through the entire late game if played properly. It can easily ohko Gengar at +2 with bullet punch and ohkos most weakened Pokemon(with spikes or residual sand damage or weakened by the rest of the team). The only issue is it's speed and the fact that it's completely walled by Rotom-A. Though the rest of the team is properly equipped to counter Rotom-A and other checks.
Pokepaste: https://pokepast.es/fdf35f758512e36e
I would appreciate any tips to improve this team. I am also willing to switch out a Pokemon or two if it leads the team to become better at dealing with pokes such as Infernape. Thanks in advance.