[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Thousand Arrows
move 3: Substitute
move 4: Dragon Tail / Glare
item: Leftovers / Groundium Z / Dragonium Z
ability: Power Construct
nature: Adamant
evs: 12 HP / 216 Atk / 48 SpD / 232 Spe
tera type: Ground / Fairy / Water
[SET COMMENTS]
- Dragon Dance Zygarde is among the most threatening setup sweepers available, benefitting from its gargantuan bulk and access to the extremely valuable Thousand Arrows to break through the opposing team.
- Thousand Arrows hits crucial targets like Primal Groudon, Ho-Oh, and Eternatus. Grounding airborne targets is fantastic and renders would-be checks like Ho-Oh and Yveltal unable to fulfill their roles properly.
- Substitute lets Zygarde set up on passive walls like Chansey, Gothitelle, and Giratina reliably. It also eases the activation of Power Construct and blocks status, which is especially useful against Ho-Oh's Sacred Fire and Primal Groudon's Toxic.
- Dragon Tail grants a powerful phazing tool to force out what would otherwise be hard checks and counters like Dondozo, defensive Tera Grass Ho-Oh, and Coil Zygarde. Against Ho-Oh in particular, Zygarde outruns it once boosted and can use Dragon Tail before it uses Whirlwind. Glare ruins aggressive switches from Pokemon like Arceus-Ground, Arceus-Dark, and Marshadow that would attempt to offensively check it.
- Leftovers grants Zygarde appreciated recovery, which is especially useful against passive foes such as defensive Ho-Oh, Chansey, and Blissey that fail to break its Substitute. Zygarde can also opt for Groundium Z to turn Thousand Arrows into Tectonic Rage, which lets it OHKO foes like Primal Groudon, Marshadow, and Ultra Necrozma at +1. At +2, it can even OHKO foes like defensive Arceus-Dark and Arceus-Ground after some chip damage. Alternatively, Dragonium Z with Dragon Tail allows Zygarde to get a surprise OHKO at +1 on Mega Salamence, as well as opposing defensive Zygarde after some chip damage, which would otherwise try to set up on it. Thanks to Devastating Drake having neutral priority, unlike Dragon Tail, Zygarde can easily eliminate Ditto and phazers like Giratina and opposing Dragon Tail Zygarde.
- Investing 12 EVs in HP maximizes Leftovers recovery. Alongside 48 EVs in Special Defense, it allows Zygarde to survive one Ice Beam from defensive Arceus formes. The even HP spread also allows Zygarde to activate Power Construct after only two Substitutes if using a Z-Crystal. Investing 232 EVs in Speed lets Zygarde outrun Eternatus at +1 after Power Construct.
- Tera Ground is the premier Tera type when running Leftovers, further boosting Thousand Arrows and allowing it to almost always OHKO Marshadow at +1 while 2HKOing fast support Arceus-Ground. It also turns Zygarde's 4x weakness to Ice into a 2x weakness, which is especially relevant against defensive Arceus formes like Arceus-Ground and Arceus-Water.
- Zygarde can also opt for a defensive Tera type. With Tera Fairy, it becomes immune to Dragon, blocking any attempt at phazing it from the likes of Giratina and opposing Dragon Tail Zygarde. Tera Water can be used to turn the tables against defensive Primal Kyogre thanks to granting Zygarde a resistance to both Scald and Ice Beam. Removing its weakness to Fairy also allows Zygarde to set up one more time against the likes of Zacian-C and Arceus-Fairy and retaliate harder with a boosted Thousand Arrows.
- Dragon Dance Zygarde is a good choice on bulky offense teams looking for a good way to disrupt and clean the opposing team once it has been chipped down.
- It's preferable to keep this Zygarde set unrevealed before attempting to set up. In particular, this set works best if the opponent is forced to Terastallize a non-Tera Fairy Pokemon, like Tera Grass Ho-Oh, so Zygarde can spam Dragon Tail with ease.
- Another good strategy is to reveal Substitute early to activate Power Construct and then attempt to sweep later in the game once Zygarde has been made much more bulky thanks to its ability.
- Due to the fact that this set trades off its defensive aspect for more offensive power, a good defensive core is often required to address setup sweepers before Zygarde can find an opportunity to set up itself. Primal Kyogre, defensive Ho-Oh, and Arceus-Dark all help to deal with common setup sweepers like Primal Groudon, Arceus-Ground, and Ultra Necrozma.
- Wallbreakers like Choice Band Marshadow, special Ultra Necrozma, and Rayquaza can help chip away at Tera Fairy physical walls like Roar Giratina, defensive Zygarde-C, and Dondozo that this set cannot break nor phaze once they have Terastallized.
Written by:
https://www.smogon.com/forums/members/eledyr.415367/
Quality checked by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
https://www.smogon.com/forums/members/bobsican.434487/
Grammar checked by:
https://www.smogon.com/forums/members/solarbeam.470115/
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