[Overview]Progress said:
<p>Solrock is cursed with many flaws in NU that prevent it from shining in the limelight of NU. It has mediocre base stats, preventing it from fulfilling either an offensive or defensive role successfully. Despite Solrock's unique typing giving it important resistances, it also curses it with weaknesses to common attacking types, including Water-, Bug-, and Grass-type moves. Solrock is also outclassed by Rock-types such as Golem and Regirock, which are both able to preform much better than Solrock can on many teams.</p>
<p>Despite these crippling flaws, Solrock has several traits that make it somewhat usable in NU.</p>
- Unique movepool for a Rock-Type, including moves such as Will-O-wisp, Morning Sun, and Light Screen
- Amazing ability in levitate, allowing it to bypass entry hazards and Ground attacks
- Unique typing gives it resistances to common attacking types, most notably, Normal, Fire, And Flying
- Not the best Rock-type, but viable if it fulfills your Team's needs
name: Dual Screens
move 1: Stealth Rock
move 2: Reflect
move 3: Light Screen
move 4: Explosion
item: Light Clay
ability: Levitate
nature: Jolly
evs: 252 HP / 4 Def / 252 Spe
[SET COMMENTS]
- Access to the unique combination of Stealth Rock, dual screens, Explosion and a decent Speed stat make Solrock an above average Dual Screen user
- Useful on Hyper offensive teams due to the increased number of free setup turns Dual Screens provide
- Best to use Stealth Rock early-game and use Dual Screens mid to late game, as Solrock loses to common leads and only has time to set up Stealth Rock
- Once all three Reflect, Light Screen, and Stealth Rock are set up, use Explosion to give a free switch in to a setup sweeper, such as Belly Drum Linoone
- Magic Coat can be used over Stealth Rock to block Taunt
- Frail setup sweepers such as Zangoose, Pinsir, and Linoone make great partners to abuse the free turns provided by Light Screen and Reflect
- Slow Volt Switch or U-Turn users such as Eelektross can provide Solrock free switch in opportunities
name: Support
move 1: Stealth Rock
move 2: Will-o-Wisp
move 3: Morning Sun
move 4: Rock Slide
item: Leftovers
ability: Levitate
nature: Careful
evs: 252 HP / 4 Def / 252 SpD
[SET COMMENTS]
- Due to Solrocks unique typing and access to both Morning Sun and Will-O-wisp, it can function as a decent support Pokemon in NU
- Despite the lack of defense investment, Solrock can counter common Normal- and Flying-types with the combination of Will-O-wisp and Levitate, while also functioning as a reliable check to Fire-types
- Stealth Rock allows Solrock to supports its teammates
- Morning Sun for recovery
- Will-O-wisp cripples physical attackers and differentiates Solrock from other Rock-types
- Rock Slide functions as Solrock's reliable STAB attack, hitting Pokemon such as Charizard and Swellow for super effective damage
- Specially Defensive spread is recommended as it allows Solrock to reliably take any hit from Charizard at full health
- Physically defensive spread can be used, but this is better done by other Rock-types such as Regirock due to their higher physical defense
- Baton Pass can be used to allow Solrock to act as a decent pivot and bypass Pursuit, but it is illegal with Moonlight
- Magic Coat can be used to block Status and entry hazards, but Solrock loses to a large amount of common entry hazard setters
- Roselia has decent defensive synergy with Solrock while also being able to setup Spikes
- Offensive set with moves like Earthquake, Stone Edge and Zen Headbutt, but outclassed by Regirock
- Full Baton Pass set
- Other support moves such as Sunny Day, Trick Room, and Gravity, but most are gimmicky options at best
- Excellent Special movepool, with moves like Psychic, Earth Power and Fire Blast, but horrendous Special Attack stats kills the viability of such a set
- Seismitoad
- Special Attacking Samurott
- Misdreavus
- Gurdurr
- Exeggutor
- Restalk Klang can use Solrock as setup bait
- Strong attackers such as Choice Band Sawk can OHKO Solrock assuming it has not used Will-O-wisp or Reflect
- Taunt completely shuts it down
[Overview]
name: Dual Screens
move 1: Stealth Rock
move 2: Reflect
move 3: Light Screen
move 4: Explosion
item: Light Clay
ability: Levitate
nature: Jolly
evs: 252 HP / 4 Def / 252 Spe
[SET COMMENTS]
name: Defensive
move 1: Stealth Rock
move 2: Will-o-wisp
move 3: Morning Sun
move 4: Rock Slide
item: Leftovers
ability: Levitate
nature: Careful
evs: 252 HP / 4 Def / 252 SpD
[SET COMMENTS]
- Mediocre stats across the board
- Outclassed by other Rock-types such as Regirock and Golem
- Common weaknesses
- Unique movepool for a Rock-Type, including moves such as Will-O-wisp, Morning Sun, and Light Screen
- Amazing ability in levitate, allowing it to bypass entry hazards and Ground attacks
- Unique typing gives it resistances to common attacking types, most notably, Normal, Fire, And Flying
- Not the best Rock-type, but viable if it fulfills your Team's needs
name: Dual Screens
move 1: Stealth Rock
move 2: Reflect
move 3: Light Screen
move 4: Explosion
item: Light Clay
ability: Levitate
nature: Jolly
evs: 252 HP / 4 Def / 252 Spe
[SET COMMENTS]
- Access to the unique combination of Stealth Rock, dual screens, Explosion and a decent Speed stat make Solrock an above average Dual Screen user
- Useful on Hyper offensive teams due to the increased number of free setup turns Dual Screens provide
- Best to use Stealth Rock early-game and use Dual Screens mid to late game, as Solrock loses to common leads and only has time to set up Stealth Rock
- Once all three Reflect, Light Screen, and Stealth Rock are set up, use Explosion to give a free switch in to a setup sweeper, such as Belly Drum Linoone
- Magic Coat can be used over Stealth Rock to block Taunt
- Frail setup sweepers such as Zangoose, Pinsir, and Linoone make great partners to abuse the free turns provided by Light Screen and Reflect
- Slow Volt Switch or U-Turn users such as Eelektross can provide Solrock free switch in opportunities
name: Defensive
move 1: Stealth Rock
move 2: Will-o-wisp
move 3: Morning Sun
move 4: Rock Slide
item: Leftovers
ability: Levitate
nature: Careful
evs: 252 HP / 4 Def / 252 SpD
[SET COMMENTS]
- Due to Solrocks unique typing and access to both Morning Sun and Will-O-wisp, it can function as a decent defensive Pokemon in NU
- Despite the lack of defense investment, Solrock can counter common Normal- and Flying-types with the combination of Will-O-wisp and Levitate, while also functioning as a reliable check to Fire-types
- Stealth Rock allows Solrock to supports its teammates
- Morning Sun for recovery
- Will-O-wisp cripples physical attackers and differentiates Solrock from other Rock-types
- Rock Slide functions as Solrock's reliable STAB attack, hitting Pokemon such as Charizard and Swellow for super effective damage
- Specially Defensive spread is recommended as it allows Solrock to reliably take any hit from Charizard at full health
- Physically defensive spread can be used, but this is better done by other Rock-types such as Regirock due to their higher physical defense
- Baton Pass can be used to allow Solrock to act as a decent pivot and bypass Pursuit, but it is illegal with Moonlight
- Magic Coat can be used to block Status and entry hazards, but Solrock loses to a large amount of common entry hazard setters
- Roselia has decent defensive synergy with Solrock while also being able to setup Spikes
- Offensive set with moves like Earthquake, Stone Edge and Zen Headbutt, but outclassed by Regirock
- Full Baton Pass set
- Other support moves such as Sunny Day, Trick Room, and Gravity, but most are gimmicky options at best
- Excellent Special movepool, with moves like Psychic, Earth Power and Fire Blast, but horrendous Special Attack stats kills the viability of such a set
- Seismitoad
- Special Attacking Samurott
- Misdreavus
- Gurdurr
- Exeggutor
- Restalk Klang can use Solrock as setup bait
- Strong attackers such as Choice Band Sawk can OHKO Solrock assuming it has not used Will-O-wisp or Reflect
- Taunt completely shuts it down
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