Hi, this is my first RMT, and i'm very happy about it.
I start using this team in the early of ORAS, but i made a lot of changes to it become better, and now i'm having a lot of success in the ladder, and i decided to write a RMT to you see it and talk what you think, also i will accept tips and advices.
(i'm not american, so excuse me for the mistakes
here we go:
Sand and Diamonds(mega diancie hazard stacking/sand balanced)
The Team:
My Masterpiece
Mega Diancie
Diancie @ Diancite
Ability: Clear Body
EVs: 32 Atk / 224 SpA / 252 Spe
Naive Nature
- Protect
- Diamond Storm
- Moonblast
- Earth Power
The reason of this team exist, i really like Mega Diancie, she can beat a lot of things and have an awesome coverage, alongisde the sand she can beat some things that normally can't like gengar and mega alakazam. She usually Came to battle In predicts switchs, or to take a flying hit, then attack, killing the oponent or to make her counters weakers. Diamond Storm and Moonblast coverage is awesome to beat frail things and some bulky mons with weakness, earth power is the coverage move cause can deal with excadrill, heatran, bisharp and some other mons, protect is used for scout, and is very good against things like Scarf lando-t, also make me know if things like garchomp and kyurem-b are scarfed or not, also mega diancie it´s a glue on the hazard stacking part of the team, because she can beat every defog bar (mega)sczior and empoleon, also she beats a few spinners and have magic bounce to protect my own field from hazards.
Mega Diancie's BFF
Manaphy
Manaphy @ Shed Shell
Ability: Hydration
EVs: 92HP / 252 SpA / 164 Spe
Modest Nature
- Tail Glow
- Surf
- Energy Ball
- Hidden Power [Fire]
Manaphy is an awesome wall-breaker, after a single boost just a few mons can switch into a attack, even thing like gyarados are 2KOed by scald, manaphy can remove mega diancie biggests fears, like scizor(and mega), ferro, heatran and jirachi. Manaphy is also a glue on my team(alongside ferrothorn) against rain teams, since manaphy can survive an EQ or a Specs HP from mega swampert and omastar, and ko tem with energy ball, witch can also be used against things like slowbro, azumaril, rotom-w and seismitoad. manaphy have a easy time seting up and can destroy teams by itself, if he can't do that he can at least take 2 mons with it. Edit: Change to a set with more breaking potential, shed shell is used to lure goth, so i can switch for diancie, and have a free turn to attack, also +6 surf from a modest manaphy have a high chance of 2KO chansey.
Gotta go Fast
Excadrill
Excadrill @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
excadrill is an amazing sweeper, i'm using LO + Rapid Spin cause i need a way of getting rid of hazzards in my camp while keep my own hazzards in their camp, excadrill Stabs give my team a really good coverage, Iron Head take fairys like clefable, mega gardevoir, sylveon and +1 mega altaria, thigns that could destroy my team with win cons, eq is the mos spammable move hitting really hard everything, the spikes + sr combo helps exca with the damage, since he can't set-up. rock slide is used for hitting talonflame, mega pinsir, tornadus-t, thundurus, gyarados and charizard-y in sand.
Fat Thing
Hippodown
Hippowdon @ Smooth Rock
Ability: Sand Stream
EVs: 248 HP / 148 Def / 112 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Slack Off
- Whirlwind
This is a very important mon cause of sand stream, he is my mixed wall and can check a lot of threats to the team like mega lop, mega man and other sweepers, my SR setter and i usually need to sacrifice him to keep my offensive mons alive. Slack of is used to keep Hippo alive, EQ is the best offensive move, WW is very usefull against things like Gyarados/Mega Gyarados that try to set up against me, also is good to phase when Spikes and SR are UP, he can beat some key things like heatran and Hoopa-U, i try to keep him alive untill i need exca, since exca can't touch offensive teams without sand, but hippodown is generaly my best switch against offensive mons.
So Much Residual Damage
Ferrothorn
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Impish Nature
- Spikes
- Power Whip
- Thunder Wave
- Leech Seed
Another mon that keep pivoting into attacks, ferro's type is very important to my team, since he resists water and grass, he is my support and is used to make Excadrill's and Diancie's threats weakers, Spikes alongside leech seed, iron barbs and sandstorm make everything easier to his teammates, and T-Wave cripples things like Zard-x and Torn, witch think can Set-Up/Switch against you. Power whip over Gyro ball because PW can hit Manaphy, and gyro looses damage on paralyzes mons, i need to set-up spikes when i come against things like locked keldeo or excadrill, but i need to recognize the right moment to use t-wave and the right moment to use spikes.
Fast and Bulky
Tornadus-T
Tornadus-Therian @ Assault Vest
Ability: Regenerator
Shiny: Yes
EVs: 96 HP / 160 SpA / 252 Spe
Timid Nature
- Hurricane
- Knock Off
- Heat Wave
- U-turn
after using talonflame, latios and goth i realise that AV tornadus was the best mon for the last slot(tnks trickling), he can beat offensive mons that can free hit my team(serperior and gengar) and also is a better answer to defensive cores like chansey+skarmory, i use tornadus-t as my switch to mega venusaur, keldeo, unboosted manaphy, gengar, serperior and special attackers in general. hurricane is the best stab, used for hitting almsot everything, heat-wave allow me to beat (mega) scizor, ferrothorn, jirachi(alnogside knock off) and skarmory. u-turn give me momentum witch is very important in this metagame. Tornadus-T typing is rly good to my team, giving me resistence to fighting and grass.
Threats
-Keldeo: i need to know whitch set is, if is scarf he give trouble to diancie, if is specs he give trouble to the entire team, if he locks into HP ice/hydro pump/scald i can bring manap or ferro, if locks into sacred swod i can bring tornadus-T . all sets can be revenge killed by Exca in sand.
-Gyarados/Mega Gyarados: i have to set up rocks earlier as possible, diancie can win against both of them if they d dont't set-up, exca can revenge kill a +1 spe in sand, if gyarados/mega gyarados have subs and he know the right moment to set-up, i just lost.
-hoopa-U: i can't switch anything on it, but everything can revenge kill.
-Breloom: Mach Punch for exca, bulet Seed for Hippo, Diancie and Manaphy, is quite dificult to switch to it since latios fear rock tomb or spore, i need to break his sash (witch is easy since i have tons of residual damage) and then revenge kill it. i always predict sash, witch mean that LO sets and/or SD sets can bluff me rly easily.
-ice moves: manaphy is the only one to resist ice in my team, but having Diancie and Exca i don't have too much problem to revenge kill ice mons.
Replays(soon i will post more):
(old team)
http://replay.pokemonshowdown.com/ou-252063867 against an Trick room team, i played really bad in the early-mid game, but exca save the day
http://replay.pokemonshowdown.com/ou-252095065 against Rain team, i have some hax, but i would probably win anyway, since his politoed would die to another hit and manaphy could live a power whip.
http://replay.pokemonshowdown.com/ou-252440007 against mega venusaur balanced(with sp.def skarmory), mega diancie sweepeed in late game.
http://replay.pokemonshowdown.com/ou-252659067 SD at the right moment win the game.
http://replay.pokemonshowdown.com/ou-252690715 against mega scizor offense, t-wave save my team from being sweeped by volcarona.
(current team)
http://replay.pokemonshowdown.com/ou-256372527 against char-x + sand offense, manaphy + rocks made to mutch pressure for the opposite team, nothing could switch to it. (i add name to my mons)
http://replay.pokemonshowdown.com/ou-256594158 against balanced, spikes allow diancie to beat both of her checks in that match.
http://replay.pokemonshowdown.com/ou-256938946 against HO + mew, the sand trio take care of 5 mons of the enemy team, manaphy was crucial to remove a +2 crawdant from the game.
http://replay.pokemonshowdown.com/ou-257861835 agaisnt HO, Hippo and manaphy turn a 5-3 into a 0-3
http://replay.pokemonshowdown.com/ou-259288934 against balanced.
I start using this team in the early of ORAS, but i made a lot of changes to it become better, and now i'm having a lot of success in the ladder, and i decided to write a RMT to you see it and talk what you think, also i will accept tips and advices.
(i'm not american, so excuse me for the mistakes
here we go:
Sand and Diamonds(mega diancie hazard stacking/sand balanced)
at the begining i was wanting to use Mega Diancie(RP) and Magnezone(Scarf) core so i put them together and start to think about good teammates.
I decided to make my team a andstorm team because the sand can help Diancie to set up , so i add Tyranitar(support) and Excadrill(LO AoA)
My team was very weak to fighting, ground, water and grass, i decide to put some mons that can check mons with this types. they were SD Talonflame and AV Azu
The team was ok to me(i came to 1500 on the ladder, but i wasn't able to continue), i realise that Hippodown was way better than TTar sice he have less weakness, also i switch Azu to Manaphy(TG+ 3 attacks) cause he can beat easily things like Lando-T, also my fighting weakness wasn't that high at this momment, with Manaphy being able to deal with Ferro, Scizor, ScarfTran and some other things, i decide to switch Magnezone to Ferro, since he resists grass and water also don't stack ground weakness, i use spikes/T-wave/leech seed/power whip, so i can help Diancie a lot also i can beat some Manaphys witch is a treat.
Lately i realise that Latios(roost + hp fire + stabs) is better than Talon, sice he can switch into keldeo(most of times) and can revenge kill oposite Manaphy easier. Also i change Diancie to Protect+3 attacks and Exca to air balloon + SD. while not having a hazard remover looks pretty bad, i don' have so much trouble, since Mega Diancie can pressure a lot of hazard setters, also they always try to beat latios and exca before setting up, since they predict spin/defog.
LO + Spin excadrill came back to the team, and I replace latios with AV Tornadus-T, cause he can deal with serperior, gengar and the core of skarmory and chansey, things that was giving trouble to my team.
I decided to make my team a andstorm team because the sand can help Diancie to set up , so i add Tyranitar(support) and Excadrill(LO AoA)
My team was very weak to fighting, ground, water and grass, i decide to put some mons that can check mons with this types. they were SD Talonflame and AV Azu
The team was ok to me(i came to 1500 on the ladder, but i wasn't able to continue), i realise that Hippodown was way better than TTar sice he have less weakness, also i switch Azu to Manaphy(TG+ 3 attacks) cause he can beat easily things like Lando-T, also my fighting weakness wasn't that high at this momment, with Manaphy being able to deal with Ferro, Scizor, ScarfTran and some other things, i decide to switch Magnezone to Ferro, since he resists grass and water also don't stack ground weakness, i use spikes/T-wave/leech seed/power whip, so i can help Diancie a lot also i can beat some Manaphys witch is a treat.
Lately i realise that Latios(roost + hp fire + stabs) is better than Talon, sice he can switch into keldeo(most of times) and can revenge kill oposite Manaphy easier. Also i change Diancie to Protect+3 attacks and Exca to air balloon + SD. while not having a hazard remover looks pretty bad, i don' have so much trouble, since Mega Diancie can pressure a lot of hazard setters, also they always try to beat latios and exca before setting up, since they predict spin/defog.
LO + Spin excadrill came back to the team, and I replace latios with AV Tornadus-T, cause he can deal with serperior, gengar and the core of skarmory and chansey, things that was giving trouble to my team.
The Team:
My Masterpiece
Mega Diancie
Diancie @ Diancite
Ability: Clear Body
EVs: 32 Atk / 224 SpA / 252 Spe
Naive Nature
- Protect
- Diamond Storm
- Moonblast
- Earth Power
The reason of this team exist, i really like Mega Diancie, she can beat a lot of things and have an awesome coverage, alongisde the sand she can beat some things that normally can't like gengar and mega alakazam. She usually Came to battle In predicts switchs, or to take a flying hit, then attack, killing the oponent or to make her counters weakers. Diamond Storm and Moonblast coverage is awesome to beat frail things and some bulky mons with weakness, earth power is the coverage move cause can deal with excadrill, heatran, bisharp and some other mons, protect is used for scout, and is very good against things like Scarf lando-t, also make me know if things like garchomp and kyurem-b are scarfed or not, also mega diancie it´s a glue on the hazard stacking part of the team, because she can beat every defog bar (mega)sczior and empoleon, also she beats a few spinners and have magic bounce to protect my own field from hazards.
Mega Diancie's BFF
Manaphy
Manaphy @ Shed Shell
Ability: Hydration
EVs: 92HP / 252 SpA / 164 Spe
Modest Nature
- Tail Glow
- Surf
- Energy Ball
- Hidden Power [Fire]
Manaphy is an awesome wall-breaker, after a single boost just a few mons can switch into a attack, even thing like gyarados are 2KOed by scald, manaphy can remove mega diancie biggests fears, like scizor(and mega), ferro, heatran and jirachi. Manaphy is also a glue on my team(alongside ferrothorn) against rain teams, since manaphy can survive an EQ or a Specs HP from mega swampert and omastar, and ko tem with energy ball, witch can also be used against things like slowbro, azumaril, rotom-w and seismitoad. manaphy have a easy time seting up and can destroy teams by itself, if he can't do that he can at least take 2 mons with it. Edit: Change to a set with more breaking potential, shed shell is used to lure goth, so i can switch for diancie, and have a free turn to attack, also +6 surf from a modest manaphy have a high chance of 2KO chansey.
Gotta go Fast
Excadrill
Excadrill @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
excadrill is an amazing sweeper, i'm using LO + Rapid Spin cause i need a way of getting rid of hazzards in my camp while keep my own hazzards in their camp, excadrill Stabs give my team a really good coverage, Iron Head take fairys like clefable, mega gardevoir, sylveon and +1 mega altaria, thigns that could destroy my team with win cons, eq is the mos spammable move hitting really hard everything, the spikes + sr combo helps exca with the damage, since he can't set-up. rock slide is used for hitting talonflame, mega pinsir, tornadus-t, thundurus, gyarados and charizard-y in sand.
Fat Thing
Hippodown
Hippowdon @ Smooth Rock
Ability: Sand Stream
EVs: 248 HP / 148 Def / 112 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Slack Off
- Whirlwind
This is a very important mon cause of sand stream, he is my mixed wall and can check a lot of threats to the team like mega lop, mega man and other sweepers, my SR setter and i usually need to sacrifice him to keep my offensive mons alive. Slack of is used to keep Hippo alive, EQ is the best offensive move, WW is very usefull against things like Gyarados/Mega Gyarados that try to set up against me, also is good to phase when Spikes and SR are UP, he can beat some key things like heatran and Hoopa-U, i try to keep him alive untill i need exca, since exca can't touch offensive teams without sand, but hippodown is generaly my best switch against offensive mons.
So Much Residual Damage
Ferrothorn
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Impish Nature
- Spikes
- Power Whip
- Thunder Wave
- Leech Seed
Another mon that keep pivoting into attacks, ferro's type is very important to my team, since he resists water and grass, he is my support and is used to make Excadrill's and Diancie's threats weakers, Spikes alongside leech seed, iron barbs and sandstorm make everything easier to his teammates, and T-Wave cripples things like Zard-x and Torn, witch think can Set-Up/Switch against you. Power whip over Gyro ball because PW can hit Manaphy, and gyro looses damage on paralyzes mons, i need to set-up spikes when i come against things like locked keldeo or excadrill, but i need to recognize the right moment to use t-wave and the right moment to use spikes.
Fast and Bulky
Tornadus-T
Tornadus-Therian @ Assault Vest
Ability: Regenerator
Shiny: Yes
EVs: 96 HP / 160 SpA / 252 Spe
Timid Nature
- Hurricane
- Knock Off
- Heat Wave
- U-turn
after using talonflame, latios and goth i realise that AV tornadus was the best mon for the last slot(tnks trickling), he can beat offensive mons that can free hit my team(serperior and gengar) and also is a better answer to defensive cores like chansey+skarmory, i use tornadus-t as my switch to mega venusaur, keldeo, unboosted manaphy, gengar, serperior and special attackers in general. hurricane is the best stab, used for hitting almsot everything, heat-wave allow me to beat (mega) scizor, ferrothorn, jirachi(alnogside knock off) and skarmory. u-turn give me momentum witch is very important in this metagame. Tornadus-T typing is rly good to my team, giving me resistence to fighting and grass.
Threats
-Keldeo: i need to know whitch set is, if is scarf he give trouble to diancie, if is specs he give trouble to the entire team, if he locks into HP ice/hydro pump/scald i can bring manap or ferro, if locks into sacred swod i can bring tornadus-T . all sets can be revenge killed by Exca in sand.
-Gyarados/Mega Gyarados: i have to set up rocks earlier as possible, diancie can win against both of them if they d dont't set-up, exca can revenge kill a +1 spe in sand, if gyarados/mega gyarados have subs and he know the right moment to set-up, i just lost.
-hoopa-U: i can't switch anything on it, but everything can revenge kill.
-Breloom: Mach Punch for exca, bulet Seed for Hippo, Diancie and Manaphy, is quite dificult to switch to it since latios fear rock tomb or spore, i need to break his sash (witch is easy since i have tons of residual damage) and then revenge kill it. i always predict sash, witch mean that LO sets and/or SD sets can bluff me rly easily.
-ice moves: manaphy is the only one to resist ice in my team, but having Diancie and Exca i don't have too much problem to revenge kill ice mons.
Replays(soon i will post more):
(old team)
http://replay.pokemonshowdown.com/ou-252063867 against an Trick room team, i played really bad in the early-mid game, but exca save the day
http://replay.pokemonshowdown.com/ou-252095065 against Rain team, i have some hax, but i would probably win anyway, since his politoed would die to another hit and manaphy could live a power whip.
http://replay.pokemonshowdown.com/ou-252440007 against mega venusaur balanced(with sp.def skarmory), mega diancie sweepeed in late game.
http://replay.pokemonshowdown.com/ou-252659067 SD at the right moment win the game.
http://replay.pokemonshowdown.com/ou-252690715 against mega scizor offense, t-wave save my team from being sweeped by volcarona.
(current team)
http://replay.pokemonshowdown.com/ou-256372527 against char-x + sand offense, manaphy + rocks made to mutch pressure for the opposite team, nothing could switch to it. (i add name to my mons)
http://replay.pokemonshowdown.com/ou-256594158 against balanced, spikes allow diancie to beat both of her checks in that match.
http://replay.pokemonshowdown.com/ou-256938946 against HO + mew, the sand trio take care of 5 mons of the enemy team, manaphy was crucial to remove a +2 crawdant from the game.
http://replay.pokemonshowdown.com/ou-257861835 agaisnt HO, Hippo and manaphy turn a 5-3 into a 0-3
http://replay.pokemonshowdown.com/ou-259288934 against balanced.
Last edited: