XY OU Rate My OU Team, pleasee :x

This is my ou team, please tell me the weakness and what pokemon should I replace..~


Greninn (Greninja) (M) @ Expert Belt
Ability: Protean
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Scald
- Dark Pulse
- Ice Beam
- Grass Knot


Kangaskhinn (Kangaskhan) (F) @ Leftovers
Ability: Scrappy
EVs: 252 HP / 56 Atk / 200 Spe
Adamant Nature
- Power-Up Punch
- Return
- Sucker Punch
- Earthquake


Excadinn (Excadrill) (M) @ Air Balloon
Ability: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Iron Head
- Rock Slide
- Earthquake


Mawinn (Mawile) (F) @ Mawilite
Ability: Intimidate
EVs: 88 HP / 252 Atk / 168 Def
Adamant Nature
- Swords Dance
- Play Rough
- Sucker Punch
- Iron Head


Arcaninn (Arcanine) (M) @ Leftovers
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Flare Blitz
- Close Combat
- Extreme Speed
- Wild Charge


Medinn (Medicham) (F) @ Life Orb
Ability: Pure Power
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Fake Out
- High Jump Kick
- Psycho Cut
- Ice Punch

THANK YOU :*
 
(this first one is before i tested it in battle the other one is gonna be after i take a couple of battles) ok so first of all i noticed 5 attackers and only 1 special attacker... that explains itself also you have a medicham... THAT ISNT MEGA nuff said in this one
 
ive won 2 battles and lost 1 the 1 battle that i lost had an aggron... nuff said but... ive got to say kanghaskan got the most kills
 
Hi, welcome to Smogon! I'll just start pointing out what I think should be fixed.

I see Greninja as a STAB hitter, with many possibilities (and can resist/be invincible) to moves by becoming ghost-type, etc, etc. Greninja itself is weak to Fighting-type moves. Having both Dark Pulse and Ice beam make it 3 weak to Fighting-types (2 moves, and itself). I suggest changing Dark Pulse to Extrasensory to resist Fighting-types.

Kangaskhan, Greninja, and Excadrill are all weak to Fighting Types. I don't recommend having Kangaskhan on your team, because
a) 3/6 Pokemon are weak to Fighting (not good lol)
b) basically they get OHKOed or 2HKOed by a breloom's mach punch so Hazards = :] ur screwed
Some calcs
(Jolly Breloom)
252 Atk Technician Breloom Mach Punch vs. 4 HP / 0 Def Greninja: 272-324 (95.1 - 113.2%) -- 75% chance to OHKO
252 Atk Technician Breloom Mach Punch vs. 4 HP / 0 Def Excadrill: 296-350 (81.7 - 96.6%) -- guaranteed 2HKO
252 Atk Technician Breloom Mach Punch vs. 252 HP / 0 Def Kangaskhan: 236-282 (57 - 68.1%) -- guaranteed 2HKO after Leftovers recovery

(Adamant Breloom)
252+ Atk Technician Breloom Mach Punch vs. 252 HP / 0 Def Kangaskhan: 260-308 (62.8 - 74.3%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Technician Breloom Mach Punch vs. 4 HP / 0 Def Excadrill: 326-386 (90 - 106.6%) -- 43.8% chance to OHKO
252+ Atk Technician Breloom Bullet Seed (3 hits) vs. 4 HP / 0 Def Greninja: 558-666 (195.1 - 232.8%) -- guaranteed OHKO

Yeah... Weakness isn't too good... Not to mention Breloom mostly always carries Focus Sash, and Spore so... You get rekt sleep, and that 1hp survive :3.
I suggest changing the Kanghaskan to a bulkier Talonflame.

Bulky Talonflame sets or Talonflame sets in general can be found here.

With the changes to Kanghaskhan (Talonflame), Excadrill would need Rapid Spin, or Talonflame gets beat by rocks. I recommend the set below

Excadinn (Excadrill) (M) @ Choice Scarf
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Rock Slide
- Iron Head
- Rapid Spin
- Earthquake


Alright moving on... Mega Mawile looks fine. But its getting suspected so yeah :( #keepthemawile

The other two mons look alright.
Good job on the RMT :] Have fun playing on Showdown, and I hope I helped :)
 

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