2xTheTap
YuGiOh main
Hey, Rebel Pawniards - I already gave you this Murkrow team on Showdown, but in case you lose it for whatever reason, it'll be here:
Also, if you want a better answer to both variants of Floatzel (mixed special + physical), you can go --> SpDef Quilladin or even Gogoat + physically defensive Relicanth. Though, that'll make the team look more like balance and remove one of your lategame cleaners. And, if you're worried about Jumpluff (as it can threaten that Relicanth + Quilladin core), you can run Rock Slide on Gogoat, or run bulky Golem + Sap Sipper Zeb. Lots of possible changes, so you can run it to fit your preferences. :]
Hey, 5gen - made you this SD Frax + SubNPNinetales team:
Also, if you want a better answer to both variants of Floatzel (mixed special + physical), you can go --> SpDef Quilladin or even Gogoat + physically defensive Relicanth. Though, that'll make the team look more like balance and remove one of your lategame cleaners. And, if you're worried about Jumpluff (as it can threaten that Relicanth + Quilladin core), you can run Rock Slide on Gogoat, or run bulky Golem + Sap Sipper Zeb. Lots of possible changes, so you can run it to fit your preferences. :]
Zebstrika @ Life Orb
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk / 30 Def
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Overheat
Relicanth @ Hard Stone
Ability: Rock Head
EVs: 104 HP / 252 Atk / 4 Def / 148 Spe
Adamant Nature
- Head Smash
- Waterfall
- Rock Polish
- Stealth Rock
Monferno @ Eviolite
Ability: Iron Fist
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Mach Punch
- Close Combat
- Flare Blitz
Quilladin @ Eviolite
Ability: Bulletproof
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Taunt
- Zen Headbutt
- Wood Hammer
- Spikes
Murkrow @ Life Orb
Ability: Prankster
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
IVs: 29 HP
- Thunder Wave
- Pursuit
- Brave Bird
- Sucker Punch
Mr. Mime @ Choice Scarf
Ability: Soundproof
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Dazzling Gleam
- Focus Blast
- Healing Wish
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk / 30 Def
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Overheat
Relicanth @ Hard Stone
Ability: Rock Head
EVs: 104 HP / 252 Atk / 4 Def / 148 Spe
Adamant Nature
- Head Smash
- Waterfall
- Rock Polish
- Stealth Rock
Monferno @ Eviolite
Ability: Iron Fist
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Mach Punch
- Close Combat
- Flare Blitz
Quilladin @ Eviolite
Ability: Bulletproof
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Taunt
- Zen Headbutt
- Wood Hammer
- Spikes
Murkrow @ Life Orb
Ability: Prankster
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
IVs: 29 HP
- Thunder Wave
- Pursuit
- Brave Bird
- Sucker Punch
Mr. Mime @ Choice Scarf
Ability: Soundproof
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Dazzling Gleam
- Focus Blast
- Healing Wish
Quilladin @ Eviolite
Ability: Bulletproof
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Taunt
- Zen Headbutt
- Wood Hammer
- Spikes
TO:
Quilladin @ Eviolite
Ability: Bulletproof
EVs: 248 HP / 224 SpD / 36 Spe
Careful Nature
- Wood Hammer / Seed Bomb
- Synthesis
- Taunt
- Spikes
OR
Gogoat @ Leftovers
Ability: Sap Sipper
EVs: 248 HP / 56 Atk / 132 SpD / 72 Spe
Adamant Nature
- Bulk Up
- Earthquake / Rock Slide
- Horn Leech
- Milk Drink
---
Relicanth @ Hard Stone
Ability: Rock Head
EVs: 104 HP / 252 Atk / 4 Def / 148 Spe
Adamant Nature
- Head Smash
- Waterfall
- Rock Polish
- Stealth Rock
TO:
Relicanth @ Leftovers
Ability: Rock Head
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
- Head Smash
- Stealth Rock
- Scald
- Protect
Ability: Bulletproof
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Taunt
- Zen Headbutt
- Wood Hammer
- Spikes
TO:
Quilladin @ Eviolite
Ability: Bulletproof
EVs: 248 HP / 224 SpD / 36 Spe
Careful Nature
- Wood Hammer / Seed Bomb
- Synthesis
- Taunt
- Spikes
OR
Gogoat @ Leftovers
Ability: Sap Sipper
EVs: 248 HP / 56 Atk / 132 SpD / 72 Spe
Adamant Nature
- Bulk Up
- Earthquake / Rock Slide
- Horn Leech
- Milk Drink
---
Relicanth @ Hard Stone
Ability: Rock Head
EVs: 104 HP / 252 Atk / 4 Def / 148 Spe
Adamant Nature
- Head Smash
- Waterfall
- Rock Polish
- Stealth Rock
TO:
Relicanth @ Leftovers
Ability: Rock Head
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
- Head Smash
- Stealth Rock
- Scald
- Protect
Hey, 5gen - made you this SD Frax + SubNPNinetales team:
九尾 (Ninetales) @ Leftovers
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Energy Ball
- Fire Blast
- Nasty Plot
- Substitute
BEEP BOOP (Metang) @ Eviolite
Ability: Clear Body
EVs: 248 HP / 124 Atk / 136 Def
Impish Nature
- Stealth Rock
- Pursuit
- Earthquake
- Meteor Mash
Frax Season (Fraxure) @ Eviolite
Ability: Mold Breaker
EVs: 56 HP / 252 Atk / 200 Spe
Adamant Nature
- Aqua Tail
- Superpower
- Swords Dance
- Outrage
Στύξ (Lapras) @ Leftovers
Ability: Water Absorb
EVs: 120 HP / 252 SpA / 136 Spe
Modest Nature
IVs: 0 Atk
- Substitute
- Toxic
- Hydro Pump
- Freeze-Dry
Emo Togepi (Vullaby) @ Eviolite
Ability: Overcoat
EVs: 248 HP / 252 Def / 4 SpD / 4 Spe
Impish Nature
- U-turn
- Defog
- Roost
- Foul Play
Blitzkrieg (Zebstrika) @ Life Orb
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk / 30 Def
- Volt Switch
- Overheat
- Hidden Power [Ice]
- Thunderbolt
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Energy Ball
- Fire Blast
- Nasty Plot
- Substitute
BEEP BOOP (Metang) @ Eviolite
Ability: Clear Body
EVs: 248 HP / 124 Atk / 136 Def
Impish Nature
- Stealth Rock
- Pursuit
- Earthquake
- Meteor Mash
Frax Season (Fraxure) @ Eviolite
Ability: Mold Breaker
EVs: 56 HP / 252 Atk / 200 Spe
Adamant Nature
- Aqua Tail
- Superpower
- Swords Dance
- Outrage
Στύξ (Lapras) @ Leftovers
Ability: Water Absorb
EVs: 120 HP / 252 SpA / 136 Spe
Modest Nature
IVs: 0 Atk
- Substitute
- Toxic
- Hydro Pump
- Freeze-Dry
Emo Togepi (Vullaby) @ Eviolite
Ability: Overcoat
EVs: 248 HP / 252 Def / 4 SpD / 4 Spe
Impish Nature
- U-turn
- Defog
- Roost
- Foul Play
Blitzkrieg (Zebstrika) @ Life Orb
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk / 30 Def
- Volt Switch
- Overheat
- Hidden Power [Ice]
- Thunderbolt
I had a lot of fun building this team! With the core you gave, I basically understood that Floatzel, Fairies (mostly Mr. Mime), and Grumpig were going to be problems for Fraxure + Ninetales, so I went from there.
I added Pursuit Metang immediately because I wanted to put pressure on Mr. Mime, so that Fraxure could use Outrage freely (and obviously, Meteor Mash hits Clefairy hard too), and to pursuit trap Grumpig for Ninetales as well. I wanted to go bulkier with Metang in order to avoid certain KOs: Impish 248 HP / 136 Def Metang is an interesting build, and lets you avoid the 2HKO from Stoutland's Crunch, as well as the 3HKO from CB Floatzel's Waterfall. In addition to setting SR, it just has really great type synergy with Fraxure (taking Ice + Fairy + Dragon for it) and Ninetales (taking Rock), while in return Ninetales and Fraxure take Fire-type moves for Metang (specifically, Ninetales catches Wisps and things like Chatot's Heat Wave aimed at Metang).
With Ninetales and Fraxure taking a lot of damage from any Floatzel variant, I wanted something with some kind of water immunity; any Water-type with an immunity would've worked here, but I wanted to try SubToxic Lapras to weaken all of Ninetales' defensive answers (any Water-type hates Freeze-Dry, Toxic and Substitute together take down other bulky resists to Ninetales like AV Bouffalant / Grumpig / Audino lacking Healing Bell / Altaria (beaten by FD), etc. At the same time, I needed a secondary check to Golem (Fraxure being the first), so I ran Lapras with 190 Speed here.
With double Substitute users in Lapras + Ninetales, I wanted a way to pivot into them, so as to force something out and get up free Substitutes. Slow U-Turn Vullaby did this well, and even Defogged away SR for both of them, thus limiting their SR weakness (although, this SR weakness is also mitigated by Aqua Tail Fraxure beating out Golem early-game, too). It also prevents the team from being Jumpluff weak, as well as resisting Ground / Ghost / Dark attacks for Metang.
Zebstrika was my second pivot and finished out the team with an offensive check to Floatzel while also providing an immunity to Electric-type moves, which can be easily capitalized on when something predictable happens, such as Rotom-F trying to hit Lapras with Thunderbolt/Volt Switch after you've used Lapras or Ninetales/Metang to pivot into Rotom-F's Blizzard on Fraxure's behalf.
I did not add any Scarfer to this team, as at the end I was looking through our list of viable Scarfers and didn't really think it needed one. Metang handles Sand Stout, Rain Golduck is taken care of by Lapras mostly, physical Simisage is handled by Vullaby, Dodrio by a mix of Vullaby and Metang, Mr. Mime by Metang, CB Ninjask by Vullaby, Rotom-F by Ninetales/Zebstrika/Lapras, etc. Anyway, hope you enjoy!
I added Pursuit Metang immediately because I wanted to put pressure on Mr. Mime, so that Fraxure could use Outrage freely (and obviously, Meteor Mash hits Clefairy hard too), and to pursuit trap Grumpig for Ninetales as well. I wanted to go bulkier with Metang in order to avoid certain KOs: Impish 248 HP / 136 Def Metang is an interesting build, and lets you avoid the 2HKO from Stoutland's Crunch, as well as the 3HKO from CB Floatzel's Waterfall. In addition to setting SR, it just has really great type synergy with Fraxure (taking Ice + Fairy + Dragon for it) and Ninetales (taking Rock), while in return Ninetales and Fraxure take Fire-type moves for Metang (specifically, Ninetales catches Wisps and things like Chatot's Heat Wave aimed at Metang).
With Ninetales and Fraxure taking a lot of damage from any Floatzel variant, I wanted something with some kind of water immunity; any Water-type with an immunity would've worked here, but I wanted to try SubToxic Lapras to weaken all of Ninetales' defensive answers (any Water-type hates Freeze-Dry, Toxic and Substitute together take down other bulky resists to Ninetales like AV Bouffalant / Grumpig / Audino lacking Healing Bell / Altaria (beaten by FD), etc. At the same time, I needed a secondary check to Golem (Fraxure being the first), so I ran Lapras with 190 Speed here.
With double Substitute users in Lapras + Ninetales, I wanted a way to pivot into them, so as to force something out and get up free Substitutes. Slow U-Turn Vullaby did this well, and even Defogged away SR for both of them, thus limiting their SR weakness (although, this SR weakness is also mitigated by Aqua Tail Fraxure beating out Golem early-game, too). It also prevents the team from being Jumpluff weak, as well as resisting Ground / Ghost / Dark attacks for Metang.
Zebstrika was my second pivot and finished out the team with an offensive check to Floatzel while also providing an immunity to Electric-type moves, which can be easily capitalized on when something predictable happens, such as Rotom-F trying to hit Lapras with Thunderbolt/Volt Switch after you've used Lapras or Ninetales/Metang to pivot into Rotom-F's Blizzard on Fraxure's behalf.
I did not add any Scarfer to this team, as at the end I was looking through our list of viable Scarfers and didn't really think it needed one. Metang handles Sand Stout, Rain Golduck is taken care of by Lapras mostly, physical Simisage is handled by Vullaby, Dodrio by a mix of Vullaby and Metang, Mr. Mime by Metang, CB Ninjask by Vullaby, Rotom-F by Ninetales/Zebstrika/Lapras, etc. Anyway, hope you enjoy!
I don't normally add replays here in this thread, but you can see the team in action against someone named SlowBroth. Shows off SubToxic Lapras well: http://replay.pokemonshowdown.com/pu-361557927
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