When he says weakness, I'm pretty sure he's referring to how well his team can hit the type, not how it gets hit. Bouffalant can't really touch Ghosts like Misdreavus, while Beheeyem can do sizable amounts of damage.ManOfMany in your description, you said, "AV Beheeyem was chosen as my special hits absorber- it's been becoming popular lately for a good reason, as it's similar to Bouffalant but doesn't provide a weakness to Ghost Types and hits much harder." I think you mean it does give a weakness to Ghost-types, but hits much harder.
That's all
what do you mean? It works when I have used it and it works wellRaichu can't use Lightning rod and surf
It's an illegal combination. Raichu learns Surf from an event and gets Lightningrod as the hidden ability, and there has not been an event that includes both Surf and Lightningrod. This makes it impossible in the games to have both at the same time. Surf and Static are legal, but Lightningrod and Surf are not. It's only possible on PS atm due to error.what do you mean? It works when I have used it and it works well
Really? didn't know that! Then I guess I'll change lightningrod to static if I'm not playing showdown because it works on PSIt's an illegal combination. Raichu learns Surf from an event and gets Lightningrod as the hidden ability, and there has not been an event that includes both Surf and Lightningrod. This makes it impossible in the games to have both at the same time. Surf and Static are legal, but Lightningrod and Surf are not. It's only possible on PS atm due to error.
It was updated, the whole post is 6 above this one. If a team is not replied to and does not show up in the OP that means that it was not accepted. This includes yours, and will also include balakay97's, which is the only one posted since the update. If you or anybody else would like to know why, feel free to pm meHey, when is this thread being updated? I at least want to know if my team was accepted or not.
I would like to know this too.Hey, when is this thread being updated? I at least want to know if my team was accepted or not.
It was updated. Anything that isn't mentioned as added wasn't added.I would like to know this too.
Also I wanna see a team with three choice items lol maybe I'll do that
Did I play against you earlier? I played against this or a very similar team with ManOfMany's Cirt-Cele Maps team above today. It was a real pain in the ass, although I screwed up and let the pressure off Ninjask late game, allowing it to pass to Servine who then swept. Especially tough to stop in a tier where not much runs Taunt or phazing moves as a standard.Hello, I've got beef with speed pass as a strategy that can produce "easy wins" so I wanted to demonstrate how easy it is and how you should try it too. So here's a speed pass team I have made.
Ninjask @ Leftovers
Ability: Speed Boost
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Protect
- Substitute
- Baton Pass
- Defog
Bouffalant @ Leftovers
Ability: Soundproof
Happiness: 0
EVs: 216 HP / 16 Atk / 140 SpD / 136 Spe
Adamant Nature
- Substitute
- Earthquake
- Swords Dance
- Frustration
Marowak @ Thick Club
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Earthquake
- Knock Off
- Fire Punch
Swoobat @ Kee Berry
Ability: Simple
EVs: 248 HP / 156 Def / 80 SpD / 24 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Roost
- Signal Beam
- Stored Power
Servine @ Eviolite
Ability: Contrary
EVs: 248 HP / 184 SpA / 76 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Leaf Storm
- Substitute
- Synthesis
- Hidden Power [Fire]
Prinplup @ Eviolite
Ability: Torrent
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Defog
- Toxic
- Stealth Rock
The purpose and roles of the team:
Ninjask is the sole mon on this team that the team is built around. The purpose is you lead with ninjask, protect + sub, then baton pass the speed boosts / maybe sub included to a recipient of the team.
Marowak with +3 speed is broken, having perfect coverage for PU with fire punch is also nice for things like gourgeist and rotom-f in case they live.
Bouffalant is the "ice check" for the team, whereby it's got enough spdef to beat them 1v1 and an ability to boost up to +2/+4. Frustration + eq works well.
Servine with bulk is dangerous as you can set up a sub and synth up on most things, meaning if you set up +4, you can more often than not keep healthy whilst also doing huge damage to their team.
Swoobat is my favorite of the sweepers and the one that often sweeps the most. Do not switch this in on a knock off, however on things like monferno, you can easily chew a hit, gain +2 and roost up / calm mind up to ridiculous boosts with simple to then sweep their team in a ridiculously easy manner.
Prinplup is a glue mon for hazards, you don't always need rocks up for this strategy to be effective, but you need rocks off your side of the field to do it consistently throughout the match.
Threats are ice types, so you are welcome to change 1 of the sweepers on the team to a potential resist, however bouff does a semi-decent job at checking them.