Gen 4 Please rate my GEN 4 OU pokemon team.

Tyranitar @ Lum Berry
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Crunch
- Earthquake
- Fire Punch

Set up sand stream and hope to find the right time to dragon dance. Fire punch coverage against scizzors and other steel meta.

Gliscor @ Leftovers
Ability: Hyper Cutter
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Taunt
- Earthquake
- Ice Fang
- Roost

Gliscor helps to pivot from tyranitar as it is immune to EQ, it also prevents stalls with taunt and has nice survivability against taunt. Ice type attacks cause a lot of problems and I always forget which pokemon can learn them and when I can survive one ice punch and when not.

Starmie @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Rapid Spin
- Recover
- Hydro Pump
- Thunderbolt

Starmie protects from entry hazards with rapid spin, but I dont think I use starmie the right way as most of her matchups are quite unfavourable. Also I dont like risking 80% on hydro pump but feel weak with other alternatives.

Breloom @ Toxic Orb
Ability: Poison Heal
EVs: 72 HP / 252 Atk / 184 Spe
Adamant Nature
- Spore
- Superpower
- Seed Bomb
- Mach Punch

Toxic orb + posion heal works well, and superpower hits like a truck. Spore can mitigate some sweepers and dangerous matchups and seed bomb is a solid grass type attack that provides alot of opportunities.

Magnezone @ Leftovers
Ability: Magnet Pull
EVs: 32 HP / 4 Def / 252 SpA / 220 Spe
Modest Nature
IVs: 2 Atk / 30 SpA / 30 Spe
- Magnet Rise
- Thunderbolt
- Hidden Power [Fire]
- Thunder Wave

Trapping felow steel types with magnet pull works like a charm most of the times. Hard times only against jirachi. Could use some more healing in my opinion.

Gengar @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Pain Split
- Shadow Ball
- Focus Blast

The most tricky tactique in my team is pain split gengar. focus blast always surprises tyranitars and such. However, it is quite usual it dies fast.


I could use some advice about how to make my team synergize more. Also, dangerous match-ups against which I should prepare (I feel like I am quite armless against some ground types like flygon and swampert and also rotom wash with that speed thingy because it outspeeds my gengar and I struggle alot against it mainly when my tyra is dead). Thanks for checking out my team. I am looking forward to your feedback.
 

awyp

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I'll give you a quick rate:

I don't think Tyranitar should be your lead, which currently it is. I think Gliscor would be a better lead probably running a set that looks like this:

:gliscor:
Gliscor @ Lum Berry / Focus Sash
Ability: Hyper Cutter
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- U-Turn
- Earthquake
- Taunt
- Stealth Rock

This set will be a fast pivoter and hits the likes of Metagross / Heatran / Jirachi , U-Turn will be good remove Focus Sashes.

You could consider Colbur Berry over Leftovers for Starmie so you can fish for Tyranitar switch-ins without worrying losing Starmie early in game to Crunch / Pursuit.

I believe you need some speed check because I think you can deal with some issues in regards to Dragon Dancers such as Dragonite / Gyarados, you kind of auto-lose when Starmie gets lower than 70% health. At this slot I would recommend a Choice Scarf user. I feel like Latias is the best choice because of it's fantastic speed tier as well as it just having the option of something that can spam Draco Meteor. In conjunction it works extremely well with Magnezone.

:latias:
Latias @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Thunderbolt
- Trick
- Thunderbolt

Hope my suggestions help and good luck.
 
Tyranitar @ Lum Berry
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Crunch
- Earthquake
- Fire Punch

Set up sand stream and hope to find the right time to dragon dance. Fire punch coverage against scizzors and other steel meta.

Gliscor @ Leftovers
Ability: Hyper Cutter
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Taunt
- Earthquake
- Ice Fang
- Roost

Gliscor helps to pivot from tyranitar as it is immune to EQ, it also prevents stalls with taunt and has nice survivability against taunt. Ice type attacks cause a lot of problems and I always forget which pokemon can learn them and when I can survive one ice punch and when not.

Starmie @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Rapid Spin
- Recover
- Hydro Pump
- Thunderbolt

Starmie protects from entry hazards with rapid spin, but I dont think I use starmie the right way as most of her matchups are quite unfavourable. Also I dont like risking 80% on hydro pump but feel weak with other alternatives.

Breloom @ Toxic Orb
Ability: Poison Heal
EVs: 72 HP / 252 Atk / 184 Spe
Adamant Nature
- Spore
- Superpower
- Seed Bomb
- Mach Punch

Toxic orb + posion heal works well, and superpower hits like a truck. Spore can mitigate some sweepers and dangerous matchups and seed bomb is a solid grass type attack that provides alot of opportunities.

Magnezone @ Leftovers
Ability: Magnet Pull
EVs: 32 HP / 4 Def / 252 SpA / 220 Spe
Modest Nature
IVs: 2 Atk / 30 SpA / 30 Spe
- Magnet Rise
- Thunderbolt
- Hidden Power [Fire]
- Thunder Wave

Trapping felow steel types with magnet pull works like a charm most of the times. Hard times only against jirachi. Could use some more healing in my opinion.

Gengar @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Pain Split
- Shadow Ball
- Focus Blast

The most tricky tactique in my team is pain split gengar. focus blast always surprises tyranitars and such. However, it is quite usual it dies fast.


I could use some advice about how to make my team synergize more. Also, dangerous match-ups against which I should prepare (I feel like I am quite armless against some ground types like flygon and swampert and also rotom wash with that speed thingy because it outspeeds my gengar and I struggle alot against it mainly when my tyra is dead). Thanks for checking out my team. I am looking forward to your feedback.
gliscor would for sure be a better lead. in dpp, u want to keep your dd tar under wraps
 

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