r u for real ? but on what game PBR?You can find a steady flow of good Japanese players on Wi-Fi from about 2-4AM EST, or so I've found.
r u for real ? but on what game PBR?You can find a steady flow of good Japanese players on Wi-Fi from about 2-4AM EST, or so I've found.
ok what do you mean by clashes with nintendo? if its a metagame we have to learn to adabt!! also r u saying the japanese has no tiers? and finally it was Dragonite and tyranitar not salamence.I chalk it up to metagame differences. From the sound of it Japan has a bigger emphasis on double battles than we do. We have a metagame set up that directly clashes with Nintendo's rules. We play with Sleep Clause, single battles, and tiers. When staples like Salamence and Tyranitar are no longer allowed, players here used to using them are forced to find substitutes, which may or may not fill the role as well. Japan has much more practice with Nintendo's environment, so it's only natural that they perform better.
ok well i still want to know what is the top tiers for japan i really want an explanation. i have not been able to get an answer.The rules of our metagame are totally different from Nintendo's because that's what people here prefer. The battle community decided that being able to put as many Pokemon to sleep as we want was detrimental to the fun and competetiveness of battling, so we made a rule against it. Same with Evasion and OHKO attacks. We created an environment that we found preferable to Nintendo's rules, which many find lacking. Without practice in Nintendo's environment, we are at a disadvantage.
The tier comment was bad explanation on my part. I meant different tiering and such.
My bad with the Salamence thing. I keep forget it evolves at a lower level than Dragonite.
I mentioned this earlier in the thread and nobody paid any attention. We need to switch our standard metagame to the Showdown's metagame. Plain and simple. We lose Shoddy but we gain information and intelligence about double battles.We have a metagame set up that directly clashes with Nintendo's rules.
There are less than one thousand posts in a thread that has tens of thousands of views. Just because no one responds to your comment doesn't mean it hasn't been noticed and considered.I mentioned this earlier in the thread and nobody paid any attention. We need to switch our standard metagame to the Showdown's metagame. Plain and simple. We lose Shoddy but we gain information and intelligence about double battles.
You can find a steady flow of good Japanese players on Wi-Fi from about 2-4AM EST, or so I've found.
My forums will be hosting a Showdown style 2vs2 Wi-Fi tournament on September 14th. You're bound to see lots of good and veteran players there that have taken up this rare meta-game that not too many have really taken too seriously yet in the US. Anyhow though, if you want to see more of what this meta-game is like you can test out your strategies in the tournament we'll be hosting, it will be double elimination, so everyone will get to play 2 matches.I mentioned this earlier in the thread and nobody paid any attention. We need to switch our standard metagame to the Showdown's metagame. Plain and simple. We lose Shoddy but we gain information and intelligence about double battles.
Actually, Nintendo made this rule, and they've stayed very true to it. It wasn't until the 2007 Pokemon league that they decided to give the rule a boot. That's probably because the initial battles were done on the DS, not PBR.The battle community decided that being able to put as many Pokemon to sleep as we want was detrimental to the fun and competetiveness of battling, so we made a rule against it.
I'm not entirely sure if you've noticed, but there's about 10 people in this thread complaining that we aren't playing the game to its true intentions. This community has 20, 000+ members. I'm pretty sure personal enjoyment is more important than training for 'the big game' 11 months of the year.We created an environment that we found preferable to Nintendo's rules, which many find lacking. Without practice in Nintendo's environment, we are at a disadvantage.
Lol. As an alternative, you could just study the videos of the regionals posted on youtube. I only know of one American player who did this, and he made it to the final four. Problem solved?I mentioned this earlier in the thread and nobody paid any attention. We need to switch our standard metagame to the Showdown's metagame. Plain and simple. We lose Shoddy but we gain information and intelligence about double battles.
Singles Wiki:http://www18.atwiki.jp/dppokekousatsu/ok well i still want to know what is the top tiers for japan i really want an explanation. i have not been able to get an answer.
Edit: after reading it it seems like im screaming at you.lol
i mean i have been trying to study the meta for Jap but its hard since i dot know where to start?
i second this. i don't think PBR wifi is a horrible place to practice, but its something. and you can find good players once in a while and i've found this above comment to be accurate.You can find a steady flow of good Japanese players on Wi-Fi from about 2-4AM EST, or so I've found.
It was indeed enforced in the Stadium games. However, it is the metagame community that enforces it within the cartridge battles. While Nintendo set a precedent, even while they chose to discontinue the rule for tournaments (hence the use of Dark Void Smeargle and such, and the initial battles being DS matches rather than PBR, where the rule could be enforced).Actually, Nintendo made this rule, and they've stayed very true to it. It wasn't until the 2007 Pokemon league that they decided to give the rule a boot. That's probably because the initial battles were done on the DS, not PBR.
Where did I say we should favor Nintendo's rules? I simply put forth the idea that because our metagame differs from the format of Nintendo's tournaments we are at a disadvantage in these events to people who play with Nintendo's rules on a more regular basis. I wasn't suggesting that we change our own metagame in response.I'm not entirely sure if you've noticed, but there's about 10 people in this thread complaining that we aren't playing the game to its true intentions. This community has 20, 000+ members. I'm pretty sure personal enjoyment is more important than training for 'the big game' 11 months of the year.
While I far from believe that we should change our rules, I do believe that double battles should be an option. Watching videos, while helpful, is not enough. Pokemon is about honing one's prediction skills, which requires practice. With the doubles battle scene having such different mechanics and strategy involved, it would be prudent to allow players to practice in that environment.Lol. As an alternative, you could just study the videos of the regionals posted on youtube. I only know of one American player who did this, and he made it to the final four. Problem solved?
lol thanks but i cant understand it either. all i want to know what is to them their ou's uu's and bl's.Singles Wiki:http://www18.atwiki.jp/dppokekousatsu/
Doubles Wiki: http://www25.atwiki.jp/poke-doublebattle
smogon: http://pokemon-underground.com
I can't read Japanese nor can I translate every webpage for you. Try using google, or make an asian friend.
lol im going to do that tonighte.Oh, well then I'll just stay up from 11 pm to 2 am pacific every night and battle against them!
....I might actually do that. >_>
[B]Banned[/B]
Non-SAIKYO Dragonite
Mew
Mewtwo
Tyranitar
Lugia
Ho-oh
Celebi
Kyogre
Groudon
Rayquaza
Jirachi
Deoxys
[I]Rotom[/I]
Dialga
Palkia
Giratina
Phione
Manaphy
Darkrai
[I]Shaymin[/I]
Arceus
[B]Now Eligible [/B]
[I]SAIKYO Dragonite (Mild, Event Only)
Heatran (Level 50 in Pt)
Regigigas (Level 1 in Pt)[/I]
[B]Banned Items [/B]
Soul Dew
[B]Banned Moves[/B]
Judgment