So when making my first mono-type team, I decided to go with water because it only has 2 weaknesses that can be easily covered. I'm fairly new to mono-type, so any feedback is appreciated!
Greninja @ Focus Sash
Ability: Protean
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
IVs: 0 SpA
- U-turn
- Gunk Shot
- Rock Slide
- Dark Pulse
So I started with a protean Greninja because it has a good diverse move pool and can be hard to counter play, especially in monotype. I went for an physical set because there are more attack options, such as Gunk Shot, which is a good fairy counter.
Azumarill @ Sitrus Berry
Ability: Sap Sipper
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
IVs: 0 SpA
- Belly Drum
- Aqua Jet
- Play Rough
- Ice Punch
The reason I went with Azumarill instead of Tapu Fini is because Azumarill is a good wall for grass moves because of Sap Sipper. It is a great Pokemon to pivot into, especially if Swampert is threatened. It also has Aqua Jet, which is good to revenge kill sash Pokemon.
Swampert-Mega @ Swampertite
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Stealth Rock
- Rain Dance
- Earthquake
- Hammer Arm
This Pokemon is a good setup mon that like said above can pivot into Azumarill if threatened. I also have rain dance because I do not have a Drizzle mon and Swift Swim cannot only help itself but also Kingdra. It is also a good electric counter, even though most of my team is only hit neutrally by electric attacks.
Kingdra @ Dragonium Z
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Outrage
- Dragon Dance
- Iron Head
- Return
If rain is activated, this Pokemon can setup and score a few KOs. The only thing that isn't good about this mon is that it is walled by steel types, but because its mono type if the opponent has no steel types or the ones there are have been KO'd, this Pokemon can get some good kills.
Ludicolo @ Life Orb
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Thunder Punch
- Seed Bomb
- Fire Punch
- Zen Headbutt
So I originally had Rotom-Wash here, but I found the lack of grass moves to soon become a problem and went for a physical Ludicolo so I could keep the electric move but also have a stronger answer to mons like Quagsire without having to have HP Grass. It is also only neutrally hit by grass and electric, so it stands out from most water types in that regard.
Volcanion @ Choice Specs
Ability: Water Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Steam Eruption
- Fire Blast
- Sludge Bomb
- Earth Power
While Azumarill is my grass wall, Volcanion really works as my grass counter. It also has sludge bomb, so if Greninja faints, this mon can resist fairy attacks then counter them with a poison move. It is also choice specs so it can sometimes get some good sweeps.
Thanks for reading my thread and I am open for any feedback!
Greninja @ Focus Sash
Ability: Protean
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
IVs: 0 SpA
- U-turn
- Gunk Shot
- Rock Slide
- Dark Pulse
So I started with a protean Greninja because it has a good diverse move pool and can be hard to counter play, especially in monotype. I went for an physical set because there are more attack options, such as Gunk Shot, which is a good fairy counter.
Azumarill @ Sitrus Berry
Ability: Sap Sipper
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
IVs: 0 SpA
- Belly Drum
- Aqua Jet
- Play Rough
- Ice Punch
The reason I went with Azumarill instead of Tapu Fini is because Azumarill is a good wall for grass moves because of Sap Sipper. It is a great Pokemon to pivot into, especially if Swampert is threatened. It also has Aqua Jet, which is good to revenge kill sash Pokemon.
Swampert-Mega @ Swampertite
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Stealth Rock
- Rain Dance
- Earthquake
- Hammer Arm
This Pokemon is a good setup mon that like said above can pivot into Azumarill if threatened. I also have rain dance because I do not have a Drizzle mon and Swift Swim cannot only help itself but also Kingdra. It is also a good electric counter, even though most of my team is only hit neutrally by electric attacks.
Kingdra @ Dragonium Z
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Outrage
- Dragon Dance
- Iron Head
- Return
If rain is activated, this Pokemon can setup and score a few KOs. The only thing that isn't good about this mon is that it is walled by steel types, but because its mono type if the opponent has no steel types or the ones there are have been KO'd, this Pokemon can get some good kills.
Ludicolo @ Life Orb
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Thunder Punch
- Seed Bomb
- Fire Punch
- Zen Headbutt
So I originally had Rotom-Wash here, but I found the lack of grass moves to soon become a problem and went for a physical Ludicolo so I could keep the electric move but also have a stronger answer to mons like Quagsire without having to have HP Grass. It is also only neutrally hit by grass and electric, so it stands out from most water types in that regard.
Volcanion @ Choice Specs
Ability: Water Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Steam Eruption
- Fire Blast
- Sludge Bomb
- Earth Power
While Azumarill is my grass wall, Volcanion really works as my grass counter. It also has sludge bomb, so if Greninja faints, this mon can resist fairy attacks then counter them with a poison move. It is also choice specs so it can sometimes get some good sweeps.
Thanks for reading my thread and I am open for any feedback!