Metamons!

Ok, Take 2! Hopefully my submissions aren't borked this time.

Name: Banette
Stats: 78 / 120 / 81 / 70 / 78 / 83
Typing: Ghost / Dark (how the hell did it not have this typing in the first place???)
Abilities: Insomnia / Aftermath / Prankster
Movepool Changes(if any): +Memento, +Shadow Strike, +Copycat, +Swords Dance, -Calm Mind, -Destiny Bond
Other Modifications?: Shadow Strike: 100 BP, Ghost, Physical, 8 PP, 95% Accuracy, high critical hit rate (Aeroblast clone)
How does this fulfill the concept?: Banette can either be a powerful wallbreaker with Swords Dance or Choice Band or a supporter with Prankster. Aftermath allows Banette to punish users of contact moves, but Prankster will be the ability you will use most often as it gains a new tool in Prankster Copycat to become a powerful wallbreaker. Shadow Strike also gives it a Ghost STAB that's not piss weak.
Sample Sets:
Swords Dance (Banette) @ Ghostium Z / Life Orb
Ability: Prankster / Aftermath
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly / Adamant Nature
- Swords Dance
- Copycat / Sucker Punch
- Shadow Strike
- Knock Off

Choice Band (Banette) @ Choice Band
Ability: Aftermath / Prankster
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly / Adamant Nature
- Shadow Strike
- Knock Off
- Sucker Punch
- Gunk Shot / Memento / Copycat

Support (Banette) @ Leftovers
Ability: Prankster
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Will-O-Wisp
- Taunt
- Knock Off
- Memento



Name: Delphox
Stats: 75 / 69 / 72 / 114 / 100 / 104
Typing: Fire / Psychic
Abilities: Blaze / Forewarn / Magic Bounce
Movepool Changes(if any): +Energy Ball, +Thunderbolt, +Focus Blast
Other Modifications?: Forewarn now alerts the player of the opposing Pokemon's super-effective moves
Fire Spin: 40 BP, Power doubles if target switches out (Pursuit clone)
How does this fulfill the concept?: Delphox is now a versatile special attacker as it can run a Choice Specs or Scarf set, a Calm Mind set, or even a defensive set (though it probably won't be very effective). The buffed Forewarn now allows Delphox to act as a great scout, as it can see a foe's coverage move that could beat it like EQ or Pursuit, and switch into the appropriate check/counter.
Magic Bounce also allows Delphox to bounce back hazards and status moves that could heavily cripple it. Lastly, it received some new coverage in Energy Ball and Thunderbolt to hit bulky-Water types (if those will ever exist) and Focus Blast for a more powerful option against Dark-types.
Sample Sets:
Choiced Attacker (Delphox) @ Choice Specs / Choice Scarf
Ability: Forewarn / Magic Bounce
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Fire Blast
- Psychic / Psyshock
- Thunderbolt / Energy Ball / Focus Blast
- Trick / Fire Spin

Calm Mind (Delphox) @ Firium Z / Electrium Z / Grassium Z / Psychium Z / Fightinium Z / Colbur Berry / Life Orb (man, there are so many viable items!)
Ability: Forewarn / Magic Bounce
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Calm Mind
- Fire Blast
- Psychic / Psyshock
- Thunderbolt / Energy Ball / Focus Blast


Name: Swellow
Stats: 85 / 105 / 80 / 55 / 85 / 115
Typing: Fighting / Flying
Abilities: Guts / Scrappy (i promise i didn't copy Anaconja's idea)
Movepool Changes(if any): +Close Combat, -Boomburst
Other Modifications?: Peck: 40 BP, +1 Priority
How does this fulfill the concept?: Swellow now has a much better offensive typing that doesn't make it get shat on by Rocks and Steels. It may lose STAB on Facade, but the high power of a Guts-boosted CC should be worth it. It also has a new form of priority in Peck, which can help it revenge kill Flying-weak threats. Scrappy can also be used to hit Ghosts, but Guts should be used 99.9% of the time anyway.
Sample Sets:
Standard (Swellow) @ Flame Orb
Ability: Guts
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- Brave Bird
- U-turn
- Peck / Protect

Please don't be too broken...
 
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Yung Dramps

awesome gaming

Name: Banette
Stats: 88 / 120 / 80 / 72 / 76 / 84 (515)
Typing: Ghost / Dark
Abilities: Insomnia, Intimidate, Unnerve
Movepool Changes(if any): +Bulk Up, Drain Punch, Memento
Other Modifications?: Shadow Claw: 90 BP, 20% chance to lower foe's Defense
How does this fulfill the concept?: Now that it doesn't have piss weak Ghost STAB, it can really exploit that 120 base Attack. Intimidate lets it set up with its typing and Bulk Up. i promise i didn't steal demon dragons' typing with similar stats


Name: Delphox
Stats: 75 / 69 / 72 / 114 / 100 / 104 (534)
Typing: Fire / Psychic
Abilities: Blaze, Magic Guard, Witch's Potion
Movepool Changes(if any): +Aura Sphere, Energy Ball
Other Modifications?: Witch's Potion: The first non-STAB move in this Pokemon's moveset gets a 1.5x boost. (Steelworker clone)
How does this fulfill the concept?: Now that's what I call versatility! With the ability, Delphox effectively gets a third STAB of its choice, with great options like Dazzling Gleam, Energy Ball and Aura Sphere. You don't even need to run that, for Magic Guard is a great option as well. I feel out of all my submissions this is the one that teeters the most on being OP, but I would like more feedback before a potential nerf.


Name: Swellow
Stats: 90 / 100 / 80 / 50 / 80 / 115 (515)
Typing: Flying / Dark
Abilities: Guts, Technician
Movepool Changes(if any): +Beat Up, Drill Peck, Feint Attack, Night Slash, -Boomburst
Other Modifications?: Night Slash: 90 BP
How does this fulfill the concept?: Swellow has a few new tools at its disposal to crap on everything with Guts. Dark STAB, Flying STAB with no recoil and surprisingly decent bulk let it take clutch hits from faster foes while its speed still lets it mangle slower opponents. If Guts isn't your fancy, you can also give Technician a whirl: It's not quite as strong overall, but you get more item versatility and unique, ultra-reliable options like Feint Attack and Aerial Ace.
 
Demon Dragon a minor nitpick, but why give swellow both Close Combat and Superpower? One or the other should be enough, especially since noones gonna use Superpower if CC is available.
Also your Forewarn is a tad too good. Maybe making it a frisk clone that reveals any supereffective moves would be better, but as it is it seems too good of a scout.
 

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
Ok, Take 2! Hopefully my submissions aren't borked this time.

Name: Banette
Stats: 78 / 120 / 81 / 70 / 78 / 83
Typing: Ghost / Dark (how the hell did it not have this typing in the first place???)
Abilities: Insomnia / Aftermath / Prankster
Movepool Changes(if any): +Memento, +Shadow Strike, +Copycat, +Swords Dance, -Calm Mind
Mind if you remove Destiny Bond? With Prankster, this can be extremely annoying and allows it to 1f1 Dark-types that resist it.
 

DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
Name: Banette
Stats: 60/125/60/80/60/85 (530)
Typing: Ghost / Fire
Abilities: Insomnia / Frisk / Technician
Movepool Changes(if any): +Flame Charge, Ember, Fire Punch, Shadow Punch, -Shadow Sneak
Other Modifications?: None
How does this fulfill the concept?: Banette is still a Ghost-type attacker, and though it also got a new Fire type added on and it may be using Flame Charge a lot to boost its Speed, Shadow Punch is its strongest move with Technician, so once it's done boosting that'll be its main tool for breaking or cleaning.

Name: Swellow
Stats: 100/100/90/80/90/40 (500)
Typing: Normal / Flying
Abilities: Guts / Scrappy
Movepool Changes(if any): +Bulk Up, -Boomburst
Other Modifications?: None
How does this fulfill the concept?: Rather than exploiting Guts for being a faster breaker, this Swellow build aims to be a bulkier wallbreaker that uses Guts + Flame Orb as an easy way to absorb status. Its Attack stat isn't the best but I think having base 120 power and base 140 power STAB moves will more than make up for it.

More than open to criticism for any of my subs. I also feel like it'd be good if this thread had a spreadsheet similar to most other Mods nowadays, it's much neater and easier to look at.
 
Last edited:

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
Name: Swellow
Stats: 100/100/90/80/90/40 (500)
Typing: Normal / Flying
Abilities: Guts / Scrappy
Movepool Changes(if any): -Boomburst
Other Modifications?: None
How does this fulfill the concept?: Rather than exploiting Guts for being a faster breaker, this Swellow build aims to be a bulkier wallbreaker that uses Guts + Flame Orb as an easy way to absorb status. Its Attack stat isn't the best but I think having base 120 power and base 140 power STAB moves will more than make up for it.

More than open to criticism for any of my subs. I also feel like it'd be good if this thread had a spreadsheet similar to most other Mods nowadays, it's much neater and easier to look at.
40 speed and only a decent defensive typing and stats makes this Swellow not very viable. Maybe edit its typing or add a setup move?
 

DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
40 speed and only a decent defensive typing and stats makes this Swellow not very viable. Maybe edit its typing or add a setup move?
I still want it to have STAB Facade, so I'm going to take your other suggestion give it Bulk Up as well. Thank you!
 
So this time I'm going to take 3 unrelated pokemon and revolve all three around a theme: they all place their value for the most part on a semi-signature move.

Let's get to it.



Name: Delphox
Stats: 75 / 69 / 72 / 114 / 100 / 104 (534)
Typing: Fire / Psychic
Abilities: Blaze (Magic Guard)
Movepool Changes(if any): +Thunderbolt, Giga Drain, Moon Blast, Inner Fire
Other Modifications?: N/A
How does this fulfill the concept?: To explain if it fulfills the Concept, we need to look at its new semi-signature move Inner Fire.

Inner Fire increases the mon's higher attacking stat and lower defensive stat by 1 stage and its speed as well. The Pokemon will be burnt. If afflicted with a different status, it will become burn.

I think we can see where this is going here, and for other mons too. For Delphox, it takes a reasonable SpAtk and Speed stat and makes them better since Quiver Dance is apparently unrealistic in a world with fire breathing mind foxes.

The rest is coverage. Moon Blast, Giga Drain and Thunderbolt will hopefully all find a place on different movesets. Its defensive typing is still asstastic but a setup can help it perform strongly as 114/104 isnt the worst special stats, it just needs a boosting move. It is also immune to the burns. So about said burns.........................




Type: Normal/Flying
Stats: 65/85/60/85/60/115
Abilities: Guts (Scrappy)
Movepool Changes(if any): +Inner Fire
Other Modifications?: N/A
How does this fulfill the concept?: Swellow is still swellow. It has no boost in its attack stat and slight defensive boosts that still leave it paper thin. What it got was Inner Fire. The part about self burning really comes into play here now as you can use Life Orb and still activate Guts. It's still hard stopped by normal resists and immunities, especially those resistant to flying coverage., Mamoswine's LO Ice Shard is a sure kill. If you get this thing out during SR, you better kill fast and hope you don't need to click Brave Bird.

252+ Atk Life Orb Mamoswine Ice Shard vs. 4 HP / 0 Def Swellow: 283-335 (104 - 123.1%) -- guaranteed OHKO

By this logic, most moves with base power will win. To keep it from hopefully being too strong, I reduced its speed by 10.

Bring a defensive rock or steel type however and Swellow can't do much as Facade is a 3hKO on Mega-Aggron (worse before Megaing with 4x resistance) and Heavy Slam pulverizes this birb. On the other hand it hits pretty hard. Then again 65/60/60 defenses are easy to wear down.

I'm a bit torn here on if its good or not. This Pokemon needs a turn of safe setup with garbage defenses and a typing that doesnt lend to resistances. This means you need to force an opportunity and most enemies will know that. Ghosts also just don't care as they resist all moves except Pursuit and Steel Wing, which you might consider using to break Rocks. If only we had a Steel/Ghost type. If only... if only... if only... wait I'm seeing it! It's... it's....




Type: Ghost / Steel
Stats: 74 / 120 / 90 / 103 / 93 / 55
Abilities: Cursed Body/Insomnia (Intimidate)
Movepool Changes(if any): +Iron Head, Metal Claw, Swords Dance, Nasty Plot, Flash Cannon, Drain Punch
Other Modifications?:
How does this fulfill the concept?
: Its a ghost with attack as highest or second highest stat. There, that was easy. No? Not enough? Fine, Banette's metal zippered mouth lets it dream of being Aegislash Jr. as it has lower defensive and offensive stats. By sheer will of its awesome typing and intimidate can it find a defensive niche and offensive niche, hopefully. Counting its access to Drain Punch and decently strong STAB for good neutral coverage, Banette lacks the speed to sweep. It also just cold stops Swellow without Scrappy, and even then it resists its STABs.

See what I mean? Inner Fire helps Delphox, and it helps Swellow who gets cockblocked by Banette. So yes all 3 Pokemon either play off a shared move or a key interaction with another one. At the ver
 

Yung Dramps

awesome gaming
I shall do it myself then. V O T E ! ! ! ! !

Banette: Demon Dragon, Yung Dramps, The Cruelest
Delphox: Demon Dragon, Yung Dramps, Anaconja
Swellow: Demon Dragon, Yung Dramps, Dilasc
 
Banette: Yung Dramps, Demon Dragon, Ardy
Delphox: Anaconja, Demon Dragon, Yung Dramps
Swellow: Anaconja, Demon Dragon, Dilasc (like the Inner Fire concept)
 
Banette: Yung Dramps, Ardy, Demon Dragon,
Delphox: Dilasc, Scoopapa, Anaconja
Swellow: The Cruelest, Scoopapa, Anaconja
 
Fuck these exams are killing me

Thanks for covering me Dramps lol

Banette: Dilasc, The Cruelest, Ardy
Delphox: Scoopapa, Yung Dramps, Anaconja
Swellow: The Cruelest, Anaconja, Scoopapa
 

Yung Dramps

awesome gaming
Can do!


Name: Banette
Stats: 88 / 120 / 80 / 72 / 76 / 84 (515)
Typing: Ghost / Dark
Abilities: Insomnia, Intimidate, Unnerve
Movepool Changes(if any): +Bulk Up, Drain Punch, Memento
Other Modifications?: Shadow Claw: 90 BP, 20% chance to lower foe's Defense
How does this fulfill the concept?: Now that it doesn't have piss weak Ghost STAB, it can really exploit that 120 base Attack. Intimidate lets it set up with its typing and Bulk Up. i promise i didn't steal demon dragons' typing with similar stats
(Changing my first vote to this to prevent tiebreaker)

Type: Fire/Psychic
Stats: 75/69/72/114/100/104 (534 BST)
Abilities: Blaze/Regenerator
Movepool Changes(if any): +Focus Blast, +U-Turn
Other Modifications?: N/A
How does this fulfill the concept?: Can use Choice Specs, Choice Scarf, Life Orb, Z-Crystals, and Assault Vest well.
Sample Sets:
Delphox @ Choice Specs / Choice Scarf / Life Orb
Ability: Regenerator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Fire Blast
- Psyshock / Psychic
- Focus Blast
- U-turn

Delphox @ Life Orb / Firium Z / Fightinium Z
Ability: Regenerator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Fire Blast
- Psyshock / Psychic
- Focus Blast
- Calm Mind

Delphox @ Assault Vest
Ability: Regenerator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Flamethrower / Fire Blast
- Psyshock / Psychic
- Focus Blast
- U-turn

Delphox @ Leftovers
Ability: Regenerator
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
- Flamethrower
- Will-o-Wisp
- Wish
- U-turn / Protect
Name: Swellow
Stats: 100/100/90/80/90/40 (500)
Typing: Normal / Flying
Abilities: Guts / Scrappy
Movepool Changes(if any): +Bulk Up, -Boomburst
Other Modifications?: None
How does this fulfill the concept?: Rather than exploiting Guts for being a faster breaker, this Swellow build aims to be a bulkier wallbreaker that uses Guts + Flame Orb as an easy way to absorb status. Its Attack stat isn't the best but I think having base 120 power and base 140 power STAB moves will more than make up for it.
Now for our next slate: A semi-defensive slate!


Avalugg
Concept:
Ice type tank/wall.
Restrictions:
-Must remain Ice type.


Bastiodon
Concept:
Exceedingly bulky, versatile supporter.
Restrictions:
-Offenses cannot be buffed.


Smeargle
Concept:
Ultimate team glue.
Restrictions:
-Don't make the BST too absurd. He can still learn every move, after all. The point here is to make it so he can actually use that movepool to do things and patch holes in teams outside of hazard-setting.
 

Yung Dramps

awesome gaming

Name: Avalugg
Stats: 103 / 112 / 140 / 44 / 73 / 48 (525)
Typing: Ice
Abilities: Sturdy, Heatproof, Fortress
Fortress: User takes half damage from Fighting and Rock type moves (Thick Fat clone)
Movepool Changes(if any): +Heavy Slam, Icicle Crash, Icicle Spear
How does this fulfill the concept?: With its immensely improved Special Defenses and ability catalogue, Avalugg is now a mighty wall that is only really held back by its bad typing. Nonetheless, its new abilities let it somewhat circumvent this, especially Fortress.


Name: Bastiodon
Stats: 75 / 52 / 168 / 47 / 138 / 30 (520)
Typing: Rock/Steel
Abilities: Sturdy, Stamina, Bulletproof
Movepool Changes(if any): +Dragon Rage, Dragon Tail, Pain Split
Dragon Rage: Night Shade/Seismic Toss clone.
How does this fulfill the concept?: Even bulkier, strong abilities and limited, yet useful movepool additions. Rock/Steel really isn't that bad of a defensive typing, guys.


Name: Smeargle
Stats: 95 / 80 / 80 / 80 / 80 / 90 (505)
Typing: Normal
Abilities: Artist, Oblivious, Trace
Artist: 1.5x power on non-STAB moves (Steelworker clone)
Movepool Changes(if any): Sketch
Sketch: Allows Smeargle to copy any move so long as its final movepool could be learned by one other Pokemon. (Think Inheritance)
How does this fulfill the concept?: Allows you to fill in a hole in your team without being overly cheesy. Need a pivot? Take from Persian-Alola or Silvally! A choice attacker? Pick from Victini or Marshadow! How about some good ol' lead shenanigans? Shuckle and Forretress are at your disposal!
 
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Name: Avalugg
Stats: 100 / 115 / 143 / 34 / 82 / 31 (BST 515)
Typing: Ice / Steel
Abilities: Sturdy / Intimidate / Blue Ice
Blue Ice: User is immune to Fighting-type moves
Movepool Changes(if any): +Icicle Crash, +Heavy Slam, +Ice Shard, +Stealth Rock, +Metal Burst, +Explosion, +Haze
How does this fulfill the concept?: Avalugg is now the physical wall it wanted to be, now with an added Steel-typing, some new STAB and utility moves, and two great abilities in Intimidate and Blue Ice. The only thing that holds it back is its severe weakness to Fire, but it is much better than it was originally.
 
Last edited:

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
Name: Avalugg
Stats: 95/117/184/44/76/28 (544 BST)
Typing: Ice/Water
Abilities: Insulated/Ice Body/Sturdy
Other Modifications: Insulated is an Electric-type Heatproof clone
Movepool Changes(if any): +Liquidation, +Scald
How does this fulfill the concept?: Super fat physical wall.
Sample Set:
Avalugg @ Rocky Helmet
Ability: Insulated
EVs: 252 HP / 88 Atk / 168 Def
Impish Nature
- Avalanche
- Earthquake
- Rapid Spin
- Recover

Name: Bastiodon
Stats: 65/47/148/47/148/45 (500 BST)
Typing: Steel
Abilities: Filter/Sand Stream
Other Modifications: N/A
Movepool Changes(if any): +Seismic Toss, +Slack Off
How does this fulfill the concept?: Bastiodon's versatility comes from its ability to support the team with sand, chipping many other walls, setting rocks, and phazing.
Sample Set:
Bastiodon @ Smooth Rock / Leftovers
Ability: Sand Stream / Filter
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Seismic Toss
- Stealth Rock
- Slack Off
- Toxic / Roar

Name: Smeargle
Stats: 95/85/80/85/80/75 (500 BST)
Typing: Normal
Abilities: Own Tempo/Technician/Unaware
Movepool Changes(if any): N/A
How does this fulfill the concept?: Incredibly versatile mon - can use Unaware, Technician as a revenge killer, and Protean for a wallbreaker.
Sample Set:
Smeargle @ Leftovers
Ability: Unaware
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Spectral Thief
- Will-O-Wisp
- Shore Up
- Parting Shot

Smeargle @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Extreme Speed
- Bonemerang
- Sacred Fire
 
Last edited:

Yung Dramps

awesome gaming
Name: Smeargle
Stats: 80/80/80/80/80/100 (500 BST)
Typing: Normal
Abilities: Unaware/Technician/Protean
Movepool Changes(if any): N/A
How does this fulfill the concept?: Incredibly versatile mon - can use Unaware, Technician as a revenge killer, and Protean for a wallbreaker.
Sample Set:
Smeargle @ Leftovers
Ability: Unaware
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Spectral Thief
- Will-O-Wisp
- Shore Up
- Parting Shot

Smeargle @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Extreme Speed
- Bonemerang
- Sacred Fire

Smeargle @ Life Orb
Ability: Protean
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Extreme Speed
- Precipice Blades
- Sacred Fire

Smeargle @ Steelium Z
Ability: Protean
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shell Smash
- Power Trip
- Sunsteel Strike
- Precipice Blades

Smeargle @ Fightinium Z
Ability: Protean
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Shell Smash
- Stored Power
- Secret Sword
- Moongeist Beam

Smeargle @ Choice Band
Ability: Protean
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- V-create
- Spectral Thief / Bolt Strike
- Close Combat / Ice Hammer
- Extreme Speed

Smeargle @ Choice Specs
Ability: Protean
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Blue Flare
- Ice Beam
- Earth Power
- Volt Switch
I'm gonna stop you right there. A while back, me and a few close buddies used to play this shitty meme pet mod we made together called "Friccmons". It was intentionally designed from the ground up to be an unbalanced memey mess with multiple mons with nonsense, uber-level asspull stats and sets. In that mod we had a Protean Smeargle of our own with slightly different stats. Despite how busted our meta was, we still had to give Smeargle a huge nerf by putting its stats all in the 70s, and even then it still managed to be a scary as hell mon. While your thing on its own is not as broken as pre-nerf Friccmons Smeargle, the power level of the meta it's being made for is much, much lower, which in effect actually could make it even more broken. In short, either get rid of Protean or nerf those stats immensely.
 

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