Altaria-Mega @ Altarianite
Ability: Natural Cure
Happiness: 0
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Dance
- Frustration
- Earthquake
- Roost
• Former S rank, powerful sweeper
• Sets up on zard x (non EQ), mega sceptile, tyranitar, non icy wind Keldeo, non flash cannon Heatran and much more thanks to great typing giving plenty of resisted stabs.
Manaphy @ Leftovers
Ability: Hydration
EVs: 92 HP / 252 SpA / 164 Spe
Timid Nature
- Tail Glow
- Scald
- Energy Ball
- Ice Beam
• Stallbreaker
• Much more effective with gothitelle banned.
• Can't beat unaware clefable, depend on encore Psyshock alakazam to do that.
• Can 2hko tank chomp with ice beam, ohko gliscor which can be annoying to teammates
Alakazam @ Life Orb
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psyshock
- Focus Blast
- Shadow Ball
- Encore
• Beats cm clef, which normally walls this whole team
• Beats weakened latis, cleaning up after Klefki
• Can kill steels like weakened Ferrothorn and Heatran if you don't miss the focus blast
• Can play encore mind games with Bisharp
Klefki @ Leftovers
Ability: Prankster
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Spikes
- Thunder Wave
- Magnet Rise
- Foul Play
• Stops Weavile from decking the team.
• Cripples dangerous setup sweepers like volcarona
• Hazard stacks alongside Landorus
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 248 Def / 8 SpD
Impish Nature
- Stealth Rock
- U-turn
- Earthquake
- Stone Edge
• Volt turn core with zone
• Hazard stack core with Klefki
• Checks Excadrill, who can decimate this team under sand
Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Flash Cannon
- Volt Switch
- Thunderbolt
- Hidden Power [Fire]
• Traps Ferrothorn and Skarmory for altaria, leading to late game sweeps.
• Beats bulky waters for the rest of the team
• Picks off paralyzed Weavile
Ability: Natural Cure
Happiness: 0
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Dance
- Frustration
- Earthquake
- Roost
• Former S rank, powerful sweeper
• Sets up on zard x (non EQ), mega sceptile, tyranitar, non icy wind Keldeo, non flash cannon Heatran and much more thanks to great typing giving plenty of resisted stabs.
Manaphy @ Leftovers
Ability: Hydration
EVs: 92 HP / 252 SpA / 164 Spe
Timid Nature
- Tail Glow
- Scald
- Energy Ball
- Ice Beam
• Stallbreaker
• Much more effective with gothitelle banned.
• Can't beat unaware clefable, depend on encore Psyshock alakazam to do that.
• Can 2hko tank chomp with ice beam, ohko gliscor which can be annoying to teammates
Alakazam @ Life Orb
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psyshock
- Focus Blast
- Shadow Ball
- Encore
• Beats cm clef, which normally walls this whole team
• Beats weakened latis, cleaning up after Klefki
• Can kill steels like weakened Ferrothorn and Heatran if you don't miss the focus blast
• Can play encore mind games with Bisharp
Klefki @ Leftovers
Ability: Prankster
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Spikes
- Thunder Wave
- Magnet Rise
- Foul Play
• Stops Weavile from decking the team.
• Cripples dangerous setup sweepers like volcarona
• Hazard stacks alongside Landorus
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 248 Def / 8 SpD
Impish Nature
- Stealth Rock
- U-turn
- Earthquake
- Stone Edge
• Volt turn core with zone
• Hazard stack core with Klefki
• Checks Excadrill, who can decimate this team under sand
Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Flash Cannon
- Volt Switch
- Thunderbolt
- Hidden Power [Fire]
• Traps Ferrothorn and Skarmory for altaria, leading to late game sweeps.
• Beats bulky waters for the rest of the team
• Picks off paralyzed Weavile