PISTOLERO
I come to bury Caesar, not to praise him.
Magnezone
Plz don’t reject me straight away
(It only took 1 hr 14 mins for you awful people to reject Metagross btw)
Overview:
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Die Steel-Types Die
Thunderbolt
Volt Switch
HP Fire
Toxic/Flash Cannon
Specs/Leftovers
EVs: Hmmmm… I’d say max SpA, then enough speed to beat megazor, then rest in HP. that way you can HP Fire Scizor in the face before it Superpowers/U-Turns out.
Moves
Set Details
Team Options – basically gonna go like this; Zone wrecks steel type A, teammates B C D E like A being gone.
OO:
There’s nothing viable in here. HP Ice for landorus (no, you need HP Fire). SubCharge (just no). Kaboom (is hilarious but besides that no). Sturdy for taking a hit from full health cause people see magnezone and automatically assume magnet pull cause why would you run anything else. Same goes for Analytic… just no. Screens… no. Twave….. Ground Types coming in to EQ you are immune, poison them or just wear Specs. I guess it’d be nice to catch Kyogre/Palkia on the switchin, but why not VSwitch out of them instead? oh and the things you should be staying in on can't switch out anyway.
C&C
Ground Types
Everything faster that can hit it hard - basically everything it's not trapping
Shed Shell Steel-Types (lol)
did i mention Ground Types
anything that has EQ
Fire Blasting Dragons
Hydro Pumping Dragons
V-Creating Dragons
Blue Flaring Dragons
Zekrom (x4 resists Electric, although to be fair Zone resists Zekrom's dual STAB)
Plz don’t reject me straight away
(It only took 1 hr 14 mins for you awful people to reject Metagross btw)
Overview:
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- Lost its dark and ghost type resistances in gen VI
- Gained resistance to and SE STAB against fairies
- Steel types most common way of dealing with geoxern, and also with ekiller sometimes
- Wrecks said steel types
- Doesn’t have issues trapping like other trappers do. Mengar dislikes trying to trap Scizor, Gothitelle can’t trap Scizor either, Mengar can’t trap keys as well as it’d like, as it’ll end up crippled and maybe even dead (gothitelle can kindof trap keys but can lose to heavy hax).
- Gets wrecked by eq, hates ground types
- Unlike quite a few other Steel-Types, it doesn’t invite Ho-Oh in so much as the turkey doesn’t wanna take a thunderbolt or volt switch to the face, specially not with SR – with Scizor it can Roost/Sub as Scizor runs away.
- Gets wrecked by lots of powerful stuff, eg palkia, kyogre, you get the idea
- Fuck. You. Klefki
Die Steel-Types Die
Thunderbolt
Volt Switch
HP Fire
Toxic/Flash Cannon
Specs/Leftovers
EVs: Hmmmm… I’d say max SpA, then enough speed to beat megazor, then rest in HP. that way you can HP Fire Scizor in the face before it Superpowers/U-Turns out.
Moves
- Tbolt and Volt Switch do heavy damage to Steel-Types. Volt Switch allows for momentum gain.
- HP Fire wrecks Scizor
- Toxic works to nail switchins eg Landorus Therian/Groudon. They don’t enjoy a nasty Flash Cannon tho.
- Excels at one thing and one thing only – wrecking steel types completely. Klefki dies, Scizor gets HP Fired. GeoXern then wrecks teams :/ ……
Set Details
- Removes Skarmory/Scizor for ekiller. Helps out teams that. Hate. Stupid. Gay. Annoying. Piece. Of. Shit Klefki. I. hate. Klefki.
- Can get rid of forretress/ferrothorn before they irritate you too much. Also means things like palkia/kyogre/zekrom aren’t as irritated by the metal durian.
- Basically, it gets rid of steel-types so that its teammembes can run a train over the opponent.
- Switchins arern’t such an issue, as Magnezone’s main focus should be wrecking Steel-Types, which can’t switch out of it anyways. It’ll be forced out after doing its job anyway, so….. Specs is better I think. In fact, Volt Switch is kindof secondary too, but it's good to wreck something whilst leaving the field, meaning you aren't setup fodder.
- Flash cannon helps against something like Arceus-Fairy/defensive Xern, both of which can’t do too much to you. Also helps against Arceus-Rock to a degree, although don’t stay in for ages trying to wreck these singlehandedly.
- Run away from everything faster that you aren’t trapping. Magnezone should: do its job in killing Steel-Types, then it can maybe chip away at/poison a few other things before you throw it in to die :/ …
- Can’t trap Steelceus or Dialga or Heatran or Aegis (at all), at least not really. Maybe if Steelceus doesn’t have WoW you can at least chip away at it repeatedly, maybe getting to paryz it. Watch out for EQ from arc forms tho :/
- Interestingly this also serves as a decent Arceus-Electric check, poisoning it and resisting its boltbeam.
Team Options – basically gonna go like this; Zone wrecks steel type A, teammates B C D E like A being gone.
- Geo. Mancy. Xerneas. Kill its checks, preferably through double switching, then watch as it wipes out a team later on.
- Things that really really really really really really REALLY REALLY REALLY REALLY REALLY hate Klefki. No, that’s not too many reallys, because I really hate Klefki. Zone comes in on Twave for free and proceeds to wreck keys, who can’t poison it, twave it, or damage it in any way, and can just set up Spikes before dying. Kill Scizor with HP Fire, watch out for Superpower, come in for free on BP as it fires one at Xern. Ekiller appreciates this too. Every single sweeper that despises Prankster Twave, e.g. Mega Blaze, loves Keys being gone. You can lure keys out with something like mega blaze, in comes Zone on twave that opponent needs to use to not get wrecked – and then they get wrecked later on because sweeper can't be paralyzed anymore :] :]
- Ferrothorn – Kyogre, Palkia and Zekrom, as well as various Arceus, despise the durian and like Magnezone’s ability to make it go away – that way they can Spout/Spacial Rend/Defog/set up CM without fear of being Leech Seeded, have hazards set up on them, getting poisoned etc.
- Skarmory isn’t common anymore but you can still wreck it with anything you like – you can even kill it whilst leaving the field with VSwitch :).
- Forretress can eat HP Fire and not be able to spin/set up hazards/be annoying by absorbing physical dragon moves.
- That is literally it.
OO:
There’s nothing viable in here. HP Ice for landorus (no, you need HP Fire). SubCharge (just no). Kaboom (is hilarious but besides that no). Sturdy for taking a hit from full health cause people see magnezone and automatically assume magnet pull cause why would you run anything else. Same goes for Analytic… just no. Screens… no. Twave….. Ground Types coming in to EQ you are immune, poison them or just wear Specs. I guess it’d be nice to catch Kyogre/Palkia on the switchin, but why not VSwitch out of them instead? oh and the things you should be staying in on can't switch out anyway.
C&C
Ground Types
Everything faster that can hit it hard - basically everything it's not trapping
Shed Shell Steel-Types (lol)
did i mention Ground Types
anything that has EQ
Fire Blasting Dragons
Hydro Pumping Dragons
V-Creating Dragons
Blue Flaring Dragons
Zekrom (x4 resists Electric, although to be fair Zone resists Zekrom's dual STAB)