Woopsies! Sorry about that Heysup!
There goes the D's, E's, and G's!
Diglett
Type: Ground
Base Stats: 10 HP / 55 Atk / 25 Def / 35 SpA / 45 SpD / 95 Spe
Ability: Arena Trap
Diglett is one of the few Pokemon who hits 20 Speed without a boost, making it quite an excellent revenge killer with its STAB Earthquake. With access to priority in the form of Sucker Punch, Diglett can use its ability, Arena Trap, to revenge kill even faster Pokemon, such as Choice Scarf Abra and Gastly. Diglett is also often seen as a lead, since it has access to Stealth Rock and priority. Diglett also often uses Hidden Power Ice to dispose of Gligar, since Diglett is easy Gligar bait.
Type: Ground
Base Stats: 10 HP / 55 Atk / 25 Def / 35 SpA / 45 SpD / 95 Spe
Ability: Arena Trap
Diglett is one of the few Pokemon who hits 20 Speed without a boost, making it quite an excellent revenge killer with its STAB Earthquake. With access to priority in the form of Sucker Punch, Diglett can use its ability, Arena Trap, to revenge kill even faster Pokemon, such as Choice Scarf Abra and Gastly. Diglett is also often seen as a lead, since it has access to Stealth Rock and priority. Diglett also often uses Hidden Power Ice to dispose of Gligar, since Diglett is easy Gligar bait.
Dratini
Type: Dragon
Base Stats: 45 HP / 64 Atk / 45 Def / 50 SpA / 50 SpD / 50 Spe
Ability: Shed Skin
Dratini is one of the most dangerous Pokemon because of its ability to set up and sweep, and it has very few counters to stop it. Dratini has access to Dragon Dance and Outrage, a destructive duo that can end games quickly if pulled off at the right time. Add ExtremeSpeed onto this, and Dratini is capable of removing lots of checks that rely on outpacing Dratini, as well as priority users, such as Croagunk and Meowth. In the last slot, Dratini usually runs Aqua Tail or Waterfall to deal with bulky Rock- and Ground-types, namely Aron and Gligar. Dratini is also sometimes seen with Substitute, Fire Blast, and Draco Meteor, allowing it to beat its counters and help another Pokemon set up and sweep more easier.
Type: Dragon
Base Stats: 45 HP / 64 Atk / 45 Def / 50 SpA / 50 SpD / 50 Spe
Ability: Shed Skin
Dratini is one of the most dangerous Pokemon because of its ability to set up and sweep, and it has very few counters to stop it. Dratini has access to Dragon Dance and Outrage, a destructive duo that can end games quickly if pulled off at the right time. Add ExtremeSpeed onto this, and Dratini is capable of removing lots of checks that rely on outpacing Dratini, as well as priority users, such as Croagunk and Meowth. In the last slot, Dratini usually runs Aqua Tail or Waterfall to deal with bulky Rock- and Ground-types, namely Aron and Gligar. Dratini is also sometimes seen with Substitute, Fire Blast, and Draco Meteor, allowing it to beat its counters and help another Pokemon set up and sweep more easier.
Drifloon
Type: Ghost / Flying
Base Stats: 90 HP / 50 Atk / 34 Def / 60 SpA / 44 SpD / 70 Spe
Abilities: Aftermath / Unburden
Drifloon is one of the most difficult Pokemon to play against, since it has so many viable sets to use. Almost every Drifloon set will run Substitute and either an Oran, Petaya, or Salac Berry. Shadow Ball and Hidden Power Fighting are Drifloon's weapons of choice, granting perfect coverage. Calm Mind, Charge Beam, and Explosion are all seen in the final slot, allowing Drifloon to sweep or explode on a counter, like against Stunky. Baton Pass is also often used over Hidden Power Fighting, since Drifloon has an easy time Baton Passing boosts to its teammates.
Type: Ghost / Flying
Base Stats: 90 HP / 50 Atk / 34 Def / 60 SpA / 44 SpD / 70 Spe
Abilities: Aftermath / Unburden
Drifloon is one of the most difficult Pokemon to play against, since it has so many viable sets to use. Almost every Drifloon set will run Substitute and either an Oran, Petaya, or Salac Berry. Shadow Ball and Hidden Power Fighting are Drifloon's weapons of choice, granting perfect coverage. Calm Mind, Charge Beam, and Explosion are all seen in the final slot, allowing Drifloon to sweep or explode on a counter, like against Stunky. Baton Pass is also often used over Hidden Power Fighting, since Drifloon has an easy time Baton Passing boosts to its teammates.
Duskull
Type: Ghost
Base Stats: 20 HP / 40 Atk / 90 Def / 35 SpA / 90 SpD / 25 Spe
Ability: Levitate
Duskull is often seen as an inferior Misdreavus, and with good reason. Misdreavus is able to get higher defensive stats with a defensive EV spread, and is left with more Attack, Speed, and Special Attack than Duskull, and can still use Shadow Sneak and Will-O-Wisp. What sets Duskull apart from Misdreavus is the fact that it has high Defense and low HP. This means healing from Oran Berry is quite a bit more beneficial to Duskull, and also allows it to use Pain Split more effectively. Duskull also has Ice Beam and Blizzard for dealing with Gligar.
Type: Ghost
Base Stats: 20 HP / 40 Atk / 90 Def / 35 SpA / 90 SpD / 25 Spe
Ability: Levitate
Duskull is often seen as an inferior Misdreavus, and with good reason. Misdreavus is able to get higher defensive stats with a defensive EV spread, and is left with more Attack, Speed, and Special Attack than Duskull, and can still use Shadow Sneak and Will-O-Wisp. What sets Duskull apart from Misdreavus is the fact that it has high Defense and low HP. This means healing from Oran Berry is quite a bit more beneficial to Duskull, and also allows it to use Pain Split more effectively. Duskull also has Ice Beam and Blizzard for dealing with Gligar.
Eevee
Type: Normal
Base Stats: 55 HP / 55 Atk / 50 Def / 45 SpA / 65 SpD / 55 Spe
Abilities: Adaptability / Run Away
Eevee, even with base 55 Attack, will be able to hit quite hard with its STAB attacks, due to Adaptability. Quick Attack, Eevee's only priority move, will even OHKO other defensively frail Pokemon, such as Croagunk and Houndour. Double-Edge is also quite tough to switch into without any immunities. Resistances will more often than not fail when it comes to Eevee's Double-Edge, and on top of this, Eevee often carries Hidden Power Grass to dispose of Rock and Ground Pokemon. Bite is used as well in order to deal with Ghost-types, otherwise they wall Eevee's sets.
Type: Normal
Base Stats: 55 HP / 55 Atk / 50 Def / 45 SpA / 65 SpD / 55 Spe
Abilities: Adaptability / Run Away
Eevee, even with base 55 Attack, will be able to hit quite hard with its STAB attacks, due to Adaptability. Quick Attack, Eevee's only priority move, will even OHKO other defensively frail Pokemon, such as Croagunk and Houndour. Double-Edge is also quite tough to switch into without any immunities. Resistances will more often than not fail when it comes to Eevee's Double-Edge, and on top of this, Eevee often carries Hidden Power Grass to dispose of Rock and Ground Pokemon. Bite is used as well in order to deal with Ghost-types, otherwise they wall Eevee's sets.
Elekid
Type: Electric
Base Stats: 45 HP / 63 Atk / 37 Def / 65 SpA / 55 SpD / 95 Spe
Ability: Static
While Elekid is quite physically frail, it does reach the crucial 20 Speed mark. With decent offensive Base Stats and quite an impressive movepool, Elekid is known as a fantastic late-game sweeper. Elekid almost always carries and Electric attack, particularly ThunderPunch or Thunderbolt, along with Ice Punch and Cross Chop to deal with Gligar and Munchlax, respectively. Purely physical sets use ThunderPunch and Quick Attack in the last two slots, while the mixed sets use Thunderbolt and Hidden Power Grass.
Type: Electric
Base Stats: 45 HP / 63 Atk / 37 Def / 65 SpA / 55 SpD / 95 Spe
Ability: Static
While Elekid is quite physically frail, it does reach the crucial 20 Speed mark. With decent offensive Base Stats and quite an impressive movepool, Elekid is known as a fantastic late-game sweeper. Elekid almost always carries and Electric attack, particularly ThunderPunch or Thunderbolt, along with Ice Punch and Cross Chop to deal with Gligar and Munchlax, respectively. Purely physical sets use ThunderPunch and Quick Attack in the last two slots, while the mixed sets use Thunderbolt and Hidden Power Grass.
Gastly
Type: Ghost / Poison
Base Stats: 30 HP / 35 Atk / 30 Def / 100 SpA / 35 SpD / 80 Spe
Ability: Levitate
Gastly is one of the scariest Choice Scarf users in LC, since it boasts an excellent base 100 Special Attack stat with two STAB attacks that almost grant perfect coverage. On top of this, Gastly also commonly carries moves like Hidden Power Ground, Energy Ball, and Thunderbolt for additional coverage. Gastly will also often carry Explosion or Hypnosis to deal with Pokemon who Gastly can't KO normally, particularly Munchlax and Stunky.
Type: Ghost / Poison
Base Stats: 30 HP / 35 Atk / 30 Def / 100 SpA / 35 SpD / 80 Spe
Ability: Levitate
Gastly is one of the scariest Choice Scarf users in LC, since it boasts an excellent base 100 Special Attack stat with two STAB attacks that almost grant perfect coverage. On top of this, Gastly also commonly carries moves like Hidden Power Ground, Energy Ball, and Thunderbolt for additional coverage. Gastly will also often carry Explosion or Hypnosis to deal with Pokemon who Gastly can't KO normally, particularly Munchlax and Stunky.
Gible
Type: Dragon / Ground
Base Stats: 58 HP / 70 Atk / 45 Def / 40 SpA / 45 SpD / 42 Spe
Ability: Sand Veil
Gible is known for its powerful STAB moves, Outrage and Earthquake, which come off its respectable base Attack stat of 70. Gible also has access to other powerful moves, such as Fire Blast and Stone Edge, to complement its STAB moves. Gible may be used as a revenge killer when used in conjunction with a Choice Scarf. It also makes for a great wall breaker when behind a Substitute, which is easy to pull off with its ability, Sand Veil, assuming Hippopotas is used.
Type: Dragon / Ground
Base Stats: 58 HP / 70 Atk / 45 Def / 40 SpA / 45 SpD / 42 Spe
Ability: Sand Veil
Gible is known for its powerful STAB moves, Outrage and Earthquake, which come off its respectable base Attack stat of 70. Gible also has access to other powerful moves, such as Fire Blast and Stone Edge, to complement its STAB moves. Gible may be used as a revenge killer when used in conjunction with a Choice Scarf. It also makes for a great wall breaker when behind a Substitute, which is easy to pull off with its ability, Sand Veil, assuming Hippopotas is used.
Gligar
Type: Ground / Flying
Base Stats: 65 HP / 75 Atk / 105 Def / 65 SpD / 85 Spe
Abilities: Hyper Cutter / Sand Veil
Gligar's strength is in its versatility, typing, and excellent Base Stats. Gligar is often holding a Choice Scarf because of its excellent attack coverage, Speed, and ability to revenge kill numerous amounts of threats. It can also take advantage of U-turn, as Gligar tends to force many switches. Gligar also runs Swords Dance or Rock Polish if it isn't holding a Choice Scarf. Earthquake and any combination of Aqua Tail, Stone Edge, Aerial Ace, Roost, and Substitute will often be used along side the aforementioned boosts.
Type: Ground / Flying
Base Stats: 65 HP / 75 Atk / 105 Def / 65 SpD / 85 Spe
Abilities: Hyper Cutter / Sand Veil
Gligar's strength is in its versatility, typing, and excellent Base Stats. Gligar is often holding a Choice Scarf because of its excellent attack coverage, Speed, and ability to revenge kill numerous amounts of threats. It can also take advantage of U-turn, as Gligar tends to force many switches. Gligar also runs Swords Dance or Rock Polish if it isn't holding a Choice Scarf. Earthquake and any combination of Aqua Tail, Stone Edge, Aerial Ace, Roost, and Substitute will often be used along side the aforementioned boosts.
There goes the D's, E's, and G's!