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Keldeo's unique Water / Fighting
- (Remove hyphen) typing allows it to check many common threats in the metagame, making it a great specially- (Remove hyphen) based attacker. This includes, but is not limited to Heatran, Landorus-T, Bisharp, Tyranitar, (AC) and Mega-Kangashkan Mega-Kangaskhan. Keldeo also sports a very high base 108 Speed stat and very strong base 129 Special Attack, allowing it to not only outspeed the aforementioned threats but kill eliminate them when holding a LO Life Orb, a rarity in this metagame. Keldeo's 91/90/90 defenses aren't that bad either, helping it take a neutral hit or two and retaliate back hard. It also has a few solid support options, including Icy Wind and Quick Guard. While all this makes Keldeo seem amazing, it does have its flaws. However, Keldeo's The Water-typing, (Add hyphen, AC) which gives Keldeo it such a large offensive precense presence also gives it a weakness to common Electric-types in the metagame, such as Rotom-W, (AC) and Thundurus-I. While its bulk isn't bad, it is not amazing either, this when coupled with Keldeo's reliance on its high Speed stat, (RC) leaves it vulnerable to Speed control. Also, since Keldeo has a very limited movepool, it is predictable and therefore easier to play around. However, play to Keldeo's strengths and it will be a great contribution to your team. (Fluffity fluff)
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