Glalie (Update)

Does Ice Fang actually 2HKO/OHKO anything important?
Not really, not anything common. I suppose I should remove that.

Base 80 Speed is average.
If you look at the current list of the top 10 UU leads, Glalie is actually faster than six of them. That's decent, though the list is outdated since it's from August.

Ambipom has Taunt and U-turn, Mespy and Uxie have U-turn/Trick, Spiritomb Tricks too...
Ambipom is more likely to U-Turn out than Taunt. Mespy and Uxie are noted in the analysis as having Trick, and they almost never U-Turn against Glalie. TrickTomb isn't all that common, and it's getting rarer thanks to the relative popularity of Trick Mesprit and Uxie.

About Ambipom. You can't expect them Fake Out-ing. An intelligent player would know it had Inner Focus and Taunt-->U-turn to a counter, particularly if this is going to be on site.
You'd be surprised how many "intelligent players" don't recognize that Glalie has Inner Focus. Even against players in the top ~15 positions on the UU leaderboard, I've seen quite a lot of people miss it. I'll mention U-Turn as well, since Glalie can still set up Spikes on the switch. Also, in my experience, Ambipom is far more likely to hit Glalie with either Return or Low Kick before U-Turning out than Taunting.

So you decided to do an update...as promised, here are ideas that you could consider in Optional Changes:
-CB set possible, with Glalie's good physical movepool. However, Attack and Speed stats really let it down.
-Specs set also possible, but limited movepool, as well as stat problems
-Avalanche gets STAB, as well as making use of Glalie's low Speed stat
-Super Fang (already mentioned in OC, but mentioned for lead set)
-Hail Stall @ Ice Body
-Sing (mention that it has shaky accuracy as well)

I have seen all of these used against me successfully, although not all of the instances were on Smogon's Shoddy or PL servers.
I'm definitely moving both Choice sets to Optional Changes, Specs is a waste of space when Jynx, Glaceon, and Regice do Ice-type Specs so much better, and how outclassed Glalie is compared to things like SpecsTile. CB Glalie is only decent for CB Explosion, and Regirock is better for that. Avalanche is useless since Glalie is fragile and will have almost zero speed, and Explosion isn't all that good on something with no speed. Super Fang needs a mention. Hail Stall is lol, Walrein does it so much better. Sing, mentionable, but risky. I agree with all of that.
 
Just two things: I meant Avalanche on Glalie in general, not on the lead set. Also, you only need two GP Checks, unless GPers find the need for a third one. Good luck!
 
^I also meant Glalie in general. Most Glalie will carry Explosion, since it's one of Glalie's few perks. Glalie isn't really that suited for Avalanche, that's better left to Lapras.

Alright, I declare this thread open for G&P Checks. Waiting on Fatecrashers to do the check I asked him for, so I only need one.
 
The [Opinion] section no longer exists. The [Overview] at the beginning of the analysis is what we now use instead. Before this can go into the GP queue, you need to get rid of the [Opinion] section either by just deleting it or putting its content into the [Overview] section.
 

bugmaniacbob

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GP CHECK (1/2)


REMOVE
ADD
COMMENT


[Overview]

<p>Glalie has often been shunned as an option since its competitive debutduring the Advance Generation. He's It's average at both offense and defense, and he it has a very limited movepool to boot. With the creation of its evolutionary partner Froslass, Glalie was forced to reside in the dank, overcrowded recesses of the NU tier. However, with Froslass shut away into banished to the Borderline tier for the remainder of the D/P Generation DPP generation, Glalie finally has a
comfortable niche in the Underused environment tier.</p>

[SET]
name: Spikes Lead
move 1: Spikes
move 2: Taunt
move 3: Explosion
move 4: Ice Shard
item: Focus Sash
ability: Inner Focus
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe


(Bold text isn't necessary)


[SET COMMENTS]


<p>Glalie makes an excellent lead because of thanks to its above-average speed Speed, Taunt, and the ability to lay down Spikes. With decent all-around stats, Glalie fits comfortably into many different types of teams. Taunt prevents slower leads from setting up their own entry hazards, while and also stopping stops opposing Taunt leads from ruining your fun. Glalie can then reliably set up multiple throw up layers of Spikes before Exploding using Explosion and taking a chunk out of one of your opponent’s Pokemon. Leads like Uxie, Ambipom (thanks to Inner Focus), Mesprit, Spiritomb, and Omastar are setup fodder for Glalie if you play it right. Ice Shard’s primary purpose is to consistently break Focus Sashes, regardless of what lead you are facing (unless you're up against a faster priority lead, such as Pinsir or Arcanine... may want to point that out).</p>

[ADDITIONAL COMMENTS]

<p>Glalie is one of only two Pokemon to get the combination of Explosion, Spikes, Taunt, and a STAB Priority priority move, the other being Qwilfish. This set takes full advantage of all these attributes blessings by putting them all into combining them in the same set. Using Glalie is a simple process, although it varies depending on what lead your opponent is using. Against Ambipom, the wisest move is to simply lay Spikes on the first turn while it tries to Fake Out you or U-Turn out. Versus Omastar, Taunt is always the wisest safest move, as it will prevent Omastar from setting up its own Entry Hazzards entry hazards. Against Mesprit and Uxie, Taunt and Spikes are both viable choices as the first move, depending on whether or not you believe your opponent is holding a Scarf. The same holds true for Cloyster, although in this case, In the case of Cloyster, your first move it depends on whether or not you believe your opponent will use Rock Blast or Spikes. Finally, against Spiritomb, throwing out as many layers of Spikes as you can is always the best choice.</p>

[Team Options]

<p>The first thing you want to think about for a teammate to any Spikes lead is "What Spin Blocker spinblocker do I use?" In Glalie’s case, Mismagius is its best partner; its ability to set up Substitute and set up with either Nasty Plot or Calm Mind can cause serious problems for your opponent when coupled with the Spikes support provided by Glalie. Rotom and Spiritomb are also viable partners, as their better typing typings compared to Mismagius can offer you more possibilities on the defensive side. Venusaur makes an excellent Glalie partner, particularly the Special and Physical special and physical Life Orb variants. Sleep Powder forces many switches, and with Venusaur’s ability to hit hard on the switch as well, your opponent will have to play very carefully in order to survive. Donphan is also a great partner for Glalie. Stealth Rock adds another Entry Hazzard type entry hazard to the mix, and Rapid Spin support can help clean up a bad prediction afterwards. Heracross is a reasonable choice as a Glalie partner, however it is much better off being paired with Cloyster to clear out a few spots on the opponent’s team for a sweep. Finally, bulky Water-types, particularly Offensive offensive Milotic and Dragon Dance Feraligatr, are good partners for Glalie. They offer decent synergy, and make great use of the Spikes Glalie provides.</p>

[Optional Changes]

<p>Lead Glalie can run a set with a Special specially offensive spread and Ice Beam in place of Ice Shard, but the loss of power from Explosion is a real letdown. Crunch is also a possible option over Ice Shard if you feel that Alakazam and Bulky bulky Psychic-type leads are a problem. Ice Fang is a more powerful attack than Ice Shard, but it doesn't OHKO or 2HKO anything of note, so Ice Shard is generally superior to break Focus Sashes. Super Fang is plausible if you want to take chunks out of bulky Steel-type leads like Steelix and Registeel, but otherwise it’s rather lackluster. Light Screen is an option to make Spiking easier, but Glalie is usually better served by using that moveslot for Taunt or Explosion.</p>

<p>Aside from the Lead set, Glalie's options are few and far between. A Choice Band set is comparatively viable, due to Glalie's access to STAB Priority and Explosion. However, Glalie has a rather lackluster movepool and weak stats, as well as a weakness to Stealth Rock, leaving it utterly outclassed by Pokemon like Kabutops, Qwilfish, and Regirock. In the same vein, Choice Specs is also plausible, with Explosion to punish Special Walls special walls like Chansey, but again, there are better Pokemon for the job.</p>​

<p>On the defensive and support side, Glalie can run a bulkier Spikes set, but it is generally outclassed in that role by Qwilfish and Omastar, thanks to their better typing, lack of Stealth Rock weakness, and access to more types of Entry Hazzards entry hazards. Glalie can also work in a Hail Team hail team to make use of Ice Body, but Walreign Walrein outclasses Glalie here at Hail Stall. Lastly, Glalie can run Sing from Pokemon XD. However, its shaky accuracy makes it very risky.</p>​

[Counters]

<p>Glalie hates dealing with Arcanine and Kabutops when in the lead position. Both of them can hit Glalie with a Super Effective super effective STAB move, and then follow up with priority, meaning that the most you can do is either throw out a single layer of Spikes or Taunt Kabutops to prevent Stealth Rock. Moltres also poses problems for Glalie, as it is faster than Glalie and can 2HKO with Flamethrower/Fire Blast, forcing Glalie to set up only a single layer of Spikes. Leads with U-Turn U-turn, such as Scyther and Swellow, are also an irritation for Glalie because they can break its Focus Sash, leaving Glalie open for a faster sweeper to come in and finish it off.</p>


 
Thanks for the check, bob. I'll edit those changes in, only one nitpick though. When you get rid of "that Glalie provides" in the Team Options paragraph, it leaves the sentence unspecific and therefore it can't be deleted, though "that" should go.

EDIT: All changes implemented, and title changed to reflect the GP Check.
 

Fatecrashers

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go go gadget gp check!

GP CHECK 2/2

Deletions
Additions

[Overview]

<p>Glalie has often been shunned as an option since its competitive debut. It's average at both offense and defense, and it has a very limited movepool to boot. With The creation of its evolutionary partner Froslass meant that Glalie was forced to reside in the dank, overcrowded recesses of the NU tier. However, with Froslass banished to the Borderline tier for the remainder of the DPP generation, Glalie finally has a comfortable niche in the Underused tier.</p>

[SET]
name: Spikes Lead
move 1: Spikes
move 2: Taunt
move 3: Explosion
move 4: Ice Shard
item: Focus Sash
ability: Inner Focus
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe


[SET COMMENTS]


<p>Glalie makes an excellent lead thanks to its above-average Speed, Taunt, and the ability to lay down Spikes. With decent all-around all-round stats, Glalie fits comfortably into many different types of teams. Taunt prevents slower leads from setting up their own entry hazards, and also stops opposing Taunt leads from ruining your fun. Glalie can then reliably set up multiple layers of Spikes before using Explosion and taking to take a chunk out of one of your opponent’s Pokemon. Leads like Uxie, Ambipom (thanks to Inner Focus), Mesprit, Spiritomb, and Omastar are all setup fodder for Glalie if you play it right. Ice Shard’s primary purpose is to consistently break Focus Sashes, regardless of what lead you are facing up against, unless you're facing a faster priority lead like Pinsir.</p>


[ADDITIONAL COMMENTS]


<p>Glalie is one of only two Pokemon to get the combination of Explosion, Spikes, Taunt, and a STAB priority move, the other being Qwilfish. This set takes full advantage of all these blessings by combining them in the same set in tandem. Using Glalie is a simple process, although it varies depending on what lead your opponent is using. Against Ambipom, the wisest move is to simply lay Spikes on the first turn while it tries to Fake Out you or U-Turn out. Versus Omastar, Taunt is always the safest move, as it will prevent Omastar from setting up its own entry hazards. Against Mesprit and Uxie, Taunt and Spikes are both viable choices as the first move, depending on whether or not you believe your opponent is holding a Scarf. In the case of Cloyster, your first move it depends on whether you believe your opponent will use Rock Blast or Spikes. Finally, against Spiritomb, throwing out as many layers of Spikes as you can is always the best choice option.</p>


[Team Options]


<p>The first thing you want to think about for to consider when choosing a teammate to teammates for any Spikes lead is "What Which spinblocker do I use?" In Glalie’s case, Mismagius is its best partner; its ability to set up Substitute and either Nasty Plot or Calm Mind can cause serious problems for your opponent when coupled with the Glalie's Spikes support Glalie provides. Rotom and Spiritomb are also viable partners, as their better typings compared to Mismagius as they possess better typings than Mismagius and can thus offer you more possibilities on the defensive side. Venusaur also makes an excellent Glalie partner, particularly especially the special and physical Life Orb variants; Sleep Powder forces many switches, and when this is combined with Venusaur’s ability to hit hard on the switch as well, your opponent will have to play very carefully in order to survive. Donphan is also a great partner teammate for Glalie; Stealth Rock adds another entry hazard to the mix, and Rapid Spin support can help clean up mitigate the effects of a a bad prediction afterwards on Glalie's part. Heracross is a reasonable choice as a Glalie partner, however it is much better off being paired with Cloyster, to clear out who does a better job of clearing out a few spots on the opponent’s team for a Heracross sweep. Finally, bulky Water-types, particularly offensive Milotic and Dragon Dance Feraligatr, are good partners teammates for Glalie; they offer decent synergy, and make great use of the Spikes that Glalie provides.</p>


[Optional Changes]


<p>Lead Glalie can run a set with a specially offensive spread and Ice Beam in place of Ice Shard, but the loss of power from Explosion is a real letdown. Crunch is also a possible option over Ice Shard if you feel that Alakazam and bulky Psychic-type leads are a problem. Ice Fang is a more powerful attack than Ice Shard, but it doesn't OHKO or 2HKO anything of note, so Ice Shard is generally superior for breaking to break Focus Sashes. Super Fang is plausible if you want to take chunks out of bulky Steel-type leads like Steelix and Registeel, but otherwise it’s rather lackluster. Light Screen is an option to make Spiking easier, but Glalie is usually better served by using that moveslot for Taunt or Explosion.</p>


<p>Aside from the Lead set, Glalie's options are few and far between. A Choice Band set is comparatively viable, due to Glalie's access to STAB priority and Explosion. However, Glalie has a rather lackluster movepool and weak stats, as well as a weakness to Stealth Rock, leaving it utterly outclassed by Pokemon like Kabutops, Qwilfish, and Regirock. In the same vein, Choice Specs is also plausible, with Explosion to punish special walls like Chansey, but again, there are better Pokemon for the job.</p>


<p>On the defensive and support side, Glalie can run a bulkier Spikes set, but it is generally outclassed in that role by Qwilfish and Omastar, thanks to their better typing, lack of Stealth Rock weakness, and access to more types of entry hazards. Glalie can also work in a hail team to make use of Ice Body, but Walrein outclasses Glalie for this role here. Lastly, Glalie can run Sing from Pokemon XD; however, its shaky accuracy makes it very risky.</p>


[Counters]


<p>Glalie hates dealing with Arcanine and Kabutops when in the lead position. Both of them can hit Glalie with a super effective STAB move, and then follow up with priority, meaning that the most you can do is either throw out a single layer of Spikes or Taunt Kabutops to prevent Stealth Rock. Moltres also poses problems for Glalie, as it is faster than Glalie and can 2HKO with Flamethrower, forcing Glalie to set up only a single layer of Spikes. Leads with U-turn, such as Scyther and Swellow, are also an irritation for Glalie because they can break its Focus Sash, leaving Glalie open for a faster sweeper to come in and finish it off.</p>


this is all good

 

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