RU Emboar (GP: 2/2)



[OVERVIEW]

Despite Emboar's access to Reckless and high Attack stat, it finds itself outclassed by numerous other Fighting- and Fire-type wallbreakers in RU, such as Bewear, Toxicroak, Medicham, and Entei. Emboar's base 65 Speed stat and decent STAB combination mean it is able to outspeed and beat common Fighting- and Fire-type checks such as Cresselia, Doublade, Mega Ampharos, Adamant Tyrantrum, Rhyperior, and Milotic. It still falls short of prominent Pokemon such as Jolly Barbaracle, Jolly Tyrantrum, and Gardevoir, though. While Reckless is a great offensive ability, it comes with the downside of wearing down Emboar extremely quickly. Coupled with its relatively low Speed, lackluster bulk, and vulnerability to entry hazards, this often means Emboar won't last long in drawn-out battles against bulkier teams, unlike other wallbreakers with recovery like Bewear and Toxicroak. Emboar's secondary STAB attack in Superpower also has a drawback in lowering its Attack and Defense stats; the opponent can take advantage of this to force Emboar out or set up on it, which further compounds its vulnerability to entry hazards. Its decent defensive typing allows it to check Pokemon like Escavalier and Honchkrow, although it offers very little defensive presence compared to Bewear, Toxicroak, and Entei. While it does have access to priority, Sucker Punch is not very reliable due to how punishable a misplay with it can be. This is further augmented if Emboar is running a Choice Band set.

[SET]
name: Wallbreaker
move 1: Flare Blitz
move 2: Superpower
move 3: Wild Charge
move 4: Earthquake / Sucker Punch
item: Choice Band
ability: Reckless
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Flare Blitz is Emboar's most spammable STAB move, and due to Reckless, it hits non-resistant targets hard. Superpower allows Emboar to hit Rock-types like Tyrantrum and Rhyperior and provides good neutral coverage. However, its stat-lowering side effect usually becomes a liability, forcing Emboar to switch out often, which the foe can take advantage of by setting up. Reckless-boosted Wild Charge hits Flying- and Water-types like Noivern, Mega Blastoise, and Milotic, which would be able to wall Emboar otherwise. Earthquake, while hitting very little on its own that Emboar's other coverage moves cannot, is a safer move to use than Superpower because it doesn't lower Emboar's Attack and Defense, and it still hits Pokemon such as Tyrantrum, Dragalge, Doublade, Rhyperior, and Salazzle. It must be noted that the difference in damage between Earthquake and Superpower is very noticeable, and most of the Pokemon listed already dislike switching into Emboar anyway. Sucker Punch can provide priority, which can be used to revenge kill frail foes such as Salazzle and Meloetta. However, it can be quite unreliable because being locked into the move is very easily exploitable.

Set Details
========

Maximum Attack investment lets Emboar hit as hard as possible. Maximum Speed investment with a Jolly nature allows Emboar to outspeed the crowded 242 Speed benchmark, which includes Pokemon like Mandibuzz, Adamant Tyrantrum, Bewear, and Florges. Choice Band makes Emboar hit extremely hard, though keep in mind this will make it wear itself down even further, and other Pokemon can take advantage of it when it is Choice locked. For example, Meloetta can use it as setup fodder on a predicted Sucker Punch.

Usage Tips
========

Flare Blitz is the move Emboar should use most often due to its tremendous power. However, if the opponent has several Fire-resistant Pokemon such as Milotic and Tyrantrum, try to predict the opponent switching into them by hitting them with the appropriate coverage move. Emboar's decent defensive typing lets it check several Pokemon such as Escavalier, Mega Abomasnow, and Sneasel. However, due to its lackluster bulk and its tendency to quickly accumulate recoil damage, it is a shaky counter to them in the long run. Likewise, due to its dependency on its item to wallbreak, it isn't the greatest Knock Off switch-in despite its resistance to Dark. This can make building with Emboar somewhat awkward. Only use Sucker Punch sparingly, and only use it when you're certain the target will attack; opponents can easily take advantage of an Emboar that is locked into Sucker Punch.

Team Options
========

Fast sweepers such as Virizion and Dragon Dance Zygarde-10% appreciate Emboar's ability to break walls such as Cresselia, Mandibuzz, and Doublade. Emboar needs reliable entry hazard removal from the likes of Rotom-C and Gligar to function properly due to the huge amounts of recoil it tends to accumulate. Conversely, it appreciates hazards support of its own to wear down its common switch-ins such as Milotic, Marowak-Alola, and Jellicent. Psychic-types such as Meloetta, Gardevoir, and Espeon appreciate Emboar's ability to check and pressure Dark- and Bug-types, and they can wear down checks to Emboar like Dragalge and Salazzle in return. Additionally, Gardevoir can utilize Healing Wish to heal Emboar if it has taken too much damage, and Espeon is able to bounce back entry hazards using Magic Bounce to further support it. A slow U-turn or Volt Switch user such as Mega Ampharos or Gligar allows Emboar to enter the field safely. Emboar appreciates Pursuit users such as Drapion, Sneasel, Escavalier, and Aerodactyl that can trap Pokemon like Jellicent, Slowking, and Noivern that prevent it from spamming its STAB attacks.

[STRATEGY COMMENTS]
Other Options
=============

With an Expert Belt, Emboar is able to hit super effective targets such as Bronzong and Porygon2 hard, and it comes with the benefit of not locking Emboar into a single move. This can be very beneficial if the opponent has several Pokemon that resist one of its moves, and the lack of a Choice item also lets Emboar use Sucker Punch more reliably. Bulk Up with either Fightinium Z or Firium Z is an adequate set that is able to beat Pokemon like Milotic and Gligar with ease, though it faces immense competition from other Fighting-type setup sweepers, particularly Bewear. Head Smash is an option on the wallbreaker set, since it can provide useful coverage, hitting Pokemon such as Mandibuzz, and Araquanid much harder than Wild Charge. However, Wild Charge causes significantly less recoil damage while still hitting the same targets for irreparable damage. It is useful to note that due to the high Base Power of Head Smash, it requires less prediction than Wild Charge. An Adamant nature is usable to increase Emboar's wallbreaking prowess, but because Emboar's higher Speed is something that separates it from other Fighting-type wallbreakers, it tends to be less effective overall. While a Choice Scarf set may seem decent, Emboar's low Speed stat doesn't allow it to revenge kill any notable setup sweeper, and it provides very little utility over other Choice Scarf users, such as Tyrantrum and Flygon.

Checks and Counters
===================

**Offensive Pressure**: Double switching and offensive plays limit Emboar from coming in as often. An experienced player will likely avoid bringing passive Pokemon in for long periods of time, as well as pivoting to Pokemon that can beat Emboar such as Delphox.

**Residual Damage**: Since Emboar is easily weakened by recoil from Flare Blitz and Wild Charge, miscellaneous damage from entry hazards, weather, and status can severely limit its survivability.

**Bulky Fire-resistant Pokemon**: Bulky Water-types such as Milotic, Jellicent, Slowking, and Araquanid discourage Emboar from spamming Flare Blitz, forcing it into mind games to try predicting them switching in by using the much more easily exploitable Wild Charge and Superpower. However, Expert Belt and Bulk Up variants have a better matchup versus these Pokemon. Other Pokemon that resist its STAB moves, such as Qwilfish, and Noivern, also pressure Emboar significantly.

**Faster Attackers**: Despite its Speed allowing it to reach an important benchmark, Emboar is still outpaced by several common threats such as Mega Blastoise, Gardevoir, and Kingdra. Though Sucker Punch somewhat mitigates this issue, it is very reliant on prediction and can end up backfiring easily.
 
Last edited by a moderator:
amcheck

Overview:
  • Emboar cannot check Yanmega defensively; it is OHKOd by Air Slash, guaranteed 2hkod by Giga Drain after rocks, and Bug Buzz is a roll after rocks.
  • Emboar's niche over Bewear/Entei/Pangoro are that its a Fighting-type able to hit things like Doublade and Ghosts harder while also being able to hit Florges and other stuff (this isn't really as big as of a deal since bewear eqs and stuff), and a Fire-type thats able to hit Rhyperior / Tyrantrum while also able to significantly damage Milotic and Mega Blastoise (adamant Banded wild charge OHKOs most blastoise, and has like a 40% chance to ohko Milotic after rocks, which is really good, expert belt easily 2hkoing both, and entei can do neither of these things )
    • just realized you're running jolly but that isn't that big of a deal wild charge still does a ton
Moves:
  • Mention that Wild Charge is also Reckless boosted.
Team Options:
  • Escav is the best Pursuit trapper in the tier, mention where you're mentioning trappers.
Usage Tips (Bulk Up set):
  • When holding a Z Crystal Emboar is an excellent Knock Off switch in which is very nice, as long as you are not trying to bluff a non Z-move set.
Other Options:
  • Grass Knot on Expert Belt with a Naughty nature to hit Quagsire, Barbaracle, and Rhyperior? I'm not sure if QC wants this though but its a good option.
  • Earthquake to hit things like Salazzle and Dragalge, while also being a good option for midgrounds on Doublade / Rhyperior / Tyrantrum while also not lowering your attack and defense.
  • Toxic can be a good option to catch switchins like Milotic etc.
 

MrAldo

Hey
is a Social Media Contributoris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Dedicated Tournament Hostis a Site Content Manager Alumnusis a Forum Moderator Alumnus
are we really looking to do an analysis of this thing with entei in the tier now
Yes.

- On the overview I wouldnt call Nidoqueen and Feraligatr prominent tbh. Would mention more relevant mons that it misses on like jolly barbaracle, and it since it technically ties with the more ideal Modest Nidoqueen atm. Also many Tyrantrums are Jolly so I wouldnt add that it can always outspeed them. You can add Mega Ampharos over Tyrantrum instead since it can smack it pretty hard with Superpower and is a Fire resist. And you can mention that it misses on Jolly Tyrantrum on the next paragraph.
- Id mention DDance Zygarde-10% as a fast sweeper that is a partner instead of Salazzle since you will not really see them on the same team. Virizion is fine, and you can mention it does roast Doublade for Virizion as well.

QC 2/3
 

teachable

Banned deucer.
hi
[OVERVIEW]

  • List Toxicroak w/ Bewear where mentioned.
[SET]
name: Wallbreaker
move 1: Flare Blitz
move 2: Superpower
move 3: Wild Charge
move 4: Earthquake / Sucker Punch
item: Choice Band
ability: Reckless
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========
good

Set Details
========
good

Usage Tips
========
good

Team Options
========

good

[STRATEGY COMMENTS]
Other Options
=============

  • This is kinda long, I feel like for a bad mon its other options should be just a wee bit shorter so uh, I'd scarp the Hammer Arm and Life Orb section.

Checks and Counters
===================

good


3/3
 

A Cake Wearing A Hat

moist and crusty
is a Community Leaderis a Community Contributoris a Top Contributoris a Smogon Media Contributoris a Dedicated Tournament Hostis a Battle Simulator Moderatoris a Site Content Manager Alumnusis a Top Social Media Contributor Alumnus
Random Battle Lead
add remove comments
[OVERVIEW]

Despite Emboar's access to Reckless and a high Attack stat, it finds itself outclassed by numerous other Fighting- or and Fire-type wallbreakers in RU, such as Entei or Bewear, Toxicroak, and Medicham, (AC) and Entei. A 65 Emboar's base 65 Speed stat and decent STAB combination means Emboar is just mean it is able to outspeed and beat common Fighting- and Fire-type checks such as Cresselia, Doublade, Mega Ampharos, Adamant Tyrantrum, Rhyperior, and Milotic. It still falls short of prominent Pokemon such as Jolly Barbaracle, Jolly Tyrantrum, (AC) and Gardevoir, though. However, this is where Emboar’s advantages over other wallbreakers end. (fluff) While Reckless is a great offensive ability, it comes with the downside of wearing down Emboar extremely quickly. Coupled with its slow speed relatively low Speed, lackluster bulk, and vulnerability to entry hazards, it this often means Emboar won't last long in drawn-out battles against bulkier teams, unlike other wallbreakers with reliable recovery like Bewear and Toxicroak. (drain punch isn't reliable recovery) Its Emboar's secondary STAB attack (stab=/=stab move/atk; stab is the bonus, not the move itself) in Superpower has a drawback in lowering Emboar’s its Attack and Defense stats. (RP) The; (ASC) the opponent can abuse take advantage of this to force Emboar out or set up on it, which further compounds its vulnerability to entry hazards. A Its decent defensive typing allows it to check Pokemon like Escavalier and Honchkrow, although it offers very little defensive presence compared to Bewear, Toxicroak or, (AC) and Entei. While it does have access to priority, Sucker Punch is not very reliable due to how punishable a misplay with it can be. This is further augmented if Emboar is running a Choice Band set.

[SET]
name: Wallbreaker
move 1: Flare Blitz
move 2: Superpower
move 3: Wild Charge
move 4: Earthquake / Sucker Punch
item: Choice Band
ability: Reckless
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Flare Blitz is Emboar's most spammable STAB move, and due to Reckless, it hits non-resisted non-resistant targets hard. Superpower allows Emboar to hit Rock-types like Tyrantrum and Ryhperior Rhyperior and provides good neutral coverage. However, its Attack and Defense lowering stat-lowering side effect usually becomes a liability, forcing you Emboar to switch out often, which the opponent foe can abuse take advantage of by setting up. Reckless-boosted Wild Charge hits Flying- and Water-types like Moltres, Mega Blastoise, and Milotic, which would be able to wall Emboar otherwise. Earthquake, while hitting very little on its own that its other coverage moves cannot, is a safer move to click use than Superpower (click=bad) because it doesn't lower your Emboar's Attack and Defense, (RC) while still hitting and still hits Pokemon such as Tyrantrum, Dragalge, Doublade, Rhyperior, and Salazzle. It must be noted that the difference in damage between Earthquake and Superpower is very noticeable, and most of the Pokemon listed already dislike switching into Emboar anyways. Sucker Punch can provide useful priority, which can be used to revenge kill frail foes such as Salazzle and Meloetta. However, it can be quite unreliable due to Emboar’s choice lock because being Choice-locked into the move is very easily exploitable.

Set Details
========

Maximum Attack investment lets Emboar hit as hard as possible. 252 Speed EVs and Maximum Speed investment with a Jolly nature allows Emboar to outspeed the crowded 242 speed Speed benchmark, which includes Pokemon like Mandibuzz, Adamant Tyrantrum, Bewear, and Florges. Choice Band makes Emboar hit extremely hard, though keep in mind this will make it wear itself down even further, and other Pokemon can abuse its choice lock take advantage of it when it is Choice-locked. For example, Meloetta can use it as set up setup fodder on a predicted Sucker Punch.

Usage Tips
========

Flare Blitz is the move you'll want to be clicking the Emboar should use most often due to its tremendous power. However, if the opponent has several Fire-resistant Pokemon such as Milotic or and Tyrantrum, try to predict if the opponent switches the opponent switching into them, (RC) and hit by hitting them with the appropriate coverage move. Its Emboar's decent defensive typing lets it check several Pokemon such as Escavalier, Mega Abomasnow, and Sneasel. However, due to its lackluster bulk and its tendency to quickly accumulate recoil damage, it is a shaky counter to them in the long run. Likewise, due to its dependency on its item to wallbreak, it means it isn't the greatest Knock Off switch-in despite its Fighting-type resistance to Dark. This can make building with Emboar somewhat awkward. Only use Sucker Punch sparingly, and only use it when you're certain the opponent target will attack; choice-locked Sucker Punch is extremely easy to abuse opponents can easily take advantage of an Emboar that is Choice-locked into Sucker Punch.

Team Options
========

Fast sweepers such as Virizion and Dragon Dance Zygarde-10% and Virizion appreciate Emboar's ability to break walls such as Cresselia, Mandibuzz, and Doublade. Emboar needs reliable entry hazard removal from the likes of Rotom-C and Gligar to function properly due to the huge amounts of recoil it tends to accumulate. Conversely, it appreciates hazards support of its own due to wearing to wear down its common switch ins switch-ins such as Milotic, Moltres, and Jellicent. Psychic-types such as Meloetta, Gardevoir, and Espeon appreciate Emboar's ability to check and pressure Dark Dark- and Bug-types, while and they can wear down checks to Emboar like Dragalge and Salazzle in return. Additionally, Gardevoir can utilize Healing Wish to heal Emboar if it has taken too much damage, and Espeon is able to bounce back entry hazards using Magic Bounce to further support it. A slow U-turn or Volt Switch from the likes of user such as Mega Ampharos and or Gligar allows it Emboar to enter the field safely. Emboar appreciates Pursuit users such as Drapion, Sneasel, Escavalier, and Aerodactyl that can trap Pokemon like Jellicent, Slowking, and Moltres that prevent it from spamming its STABs STAB attacks.

[STRATEGY COMMENTS]
Other Options
=============

With an Expert Belt, Emboar is able to hit super-effective super effective targets such as Bronzong and Porygon2 hard, and it comes with the benefit of not locking it Emboar into a single move. This can be very beneficial if the opponent has several Pokemon that resist one of its moves. (RP) It, (AC) and the lack of a Choice item also lets Emboar use Sucker Punch more reliably. Bulk Up with either Fightinium Z or Firium Z is an adequate set that is able to beat Pokemon like Milotic and Gligar with ease, though it faces immense competition from other Fighting-type set-up setup sweepers, Bewear in particular particularly Bewear. Head Smash is an option on the wallbreaker set, since it can provide useful coverage; hitting pokemon Pokemon such as Mandibuzz, Moltres, (AC) and Araquanid much harder than Wild Charge. However, Wild Charge provides causes significantly less recoil damage while still hitting the same targets for irreparable damage. It is useful to note that due to the high base power Base Power of Head Smash, it requires less prediction than Wild Charge. An Adamant nature is usable to increase Emboar's wallbreaking prowess, however, Since but because Emboar's higher speed Speed is something that separates it from other Fighting-type wallbreakers, it tends to be less effective overall. While a Choice Scarf set may seem decent, Emboar's low Speed stat doesn't allow it to revenge kill almost any notable set up setup sweeper, and it provides very little utility over other scarfers Choice Scarf users, such as Tyrantrum or and Flygon.

Checks and Counters
===================

**Offensive Pressure**: Double switching and offensive plays limit Emboar from coming in as often. Avoid bringing passive Pokemon in for long periods of time and pivot into Pokemon that can beat Emboar such as Moltres. (Rephrase this so it's not a command that tells you how to beat Emboar; remember, we're talking about USING emboar here, not facing it)

**Residual Damage**: Since Emboar is prone to be easily weakened by recoil from Flare Blitz and Wild Charge, miscellaneous damage from entry hazards, weather, (AC) and status can severely limit its survivability.

**Bulky Fire Resists Fire-resistant Pokemon**: Bulky Water-types, (RC) such as Milotic, Jellicent, Slowking, and Araquanid discourage Emboar from spamming its strongest STAB in Flare Blitz, forcing it into mind games to try and predict them switching in, (RC) but by using the much more easily exploitable Wild Charge and Superpower are much more exploitable moves to be locked into. However, Expert Belt and Bulk Up variants have a better matchup versus these Pokemon. Other Pokemon that resist its STABs STAB moves, such as Moltres, Qwilfish, and Noivern, also pressure Emboar significantly.

**Faster Attackers**: Despite its speed Speed allowing it to outpace an important speed benchmark, it is still finds itself outpaced by several common threats such as Mega Blastoise, Gardevoir, and Kingdra. Though Sucker Punch somewhat mitigates this issue, it is very reliant on prediction and it can end up backfiring easily.
 

Lumari

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remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[OVERVIEW]

Despite Emboar's access to Reckless and high Attack stat, it finds itself outclassed by numerous other Fighting- and Fire-type wallbreakers in RU, such as Bewear, Toxicroak, Medicham, and Entei. Emboar's base 65 Speed stat and decent STAB combination mean it is able to outspeed and beat common Fighting- and Fire-type checks such as Cresselia, Doublade, Mega Ampharos, Adamant Tyrantrum, Rhyperior, and Milotic. It still falls short of prominent Pokemon such as Jolly Barbaracle, Jolly Tyrantrum, and Gardevoir, though. While Reckless is a great offensive ability, it comes with the downside of wearing down Emboar extremely quickly. Coupled with its relatively low Speed, lackluster bulk, and vulnerability to entry hazards, this often means Emboar won't last long in drawn-out battles against bulkier teams, unlike other wallbreakers with recovery like Bewear and Toxicroak. Emboar's secondary STAB attack in Superpower also has a drawback in lowering its Attack and Defense stats; the opponent can take advantage of this to force Emboar out or set up on it, which further compounds its vulnerability to entry hazards. Its decent defensive typing allows it to check Pokemon like Escavalier and Honchkrow, although it offers very little defensive presence compared to Bewear, Toxicroak, and Entei. While it does have access to priority, Sucker Punch is not very reliable due to how punishable a misplay with it can be. This is further augmented if Emboar is running a Choice Band set.

[SET]
name: Wallbreaker
move 1: Flare Blitz
move 2: Superpower
move 3: Wild Charge
move 4: Earthquake / Sucker Punch
item: Choice Band
ability: Reckless
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe


[SET COMMENTS]
Moves
========


Flare Blitz is Emboar's most spammable STAB move, and due to Reckless, it hits non-resistant targets hard. Superpower allows Emboar to hit Rock-types like Tyrantrum and Rhyperior and provides good neutral coverage. However, its stat-lowering side effect usually becomes a liability, forcing Emboar to switch out often, which the foe can take advantage of by setting up. Reckless-boosted Wild Charge hits Flying- and Water-types like Moltres, Mega Blastoise, and Milotic, which would be able to wall Emboar otherwise. Earthquake, while hitting very little on its own that its Emboar's other coverage moves cannot, is a safer move to use than Superpower because it doesn't lower Emboar's Attack and Defense, and it still hits Pokemon such as Tyrantrum, Dragalge, Doublade, Rhyperior, and Salazzle. It must be noted that the difference in damage between Earthquake and Superpower is very noticeable, and most of the Pokemon listed already dislike switching into Emboar anyways anyway. Sucker Punch can provide priority, which can be used to revenge kill frail foes such as Salazzle and Meloetta. However, it can be quite unreliable because being Choice-locked into the move is very easily exploitable.

Set Details
========


Maximum Attack investment lets Emboar hit as hard as possible. Maximum Speed investment with a Jolly nature allows Emboar to outspeed the crowded 242 Speed benchmark, which includes Pokemon like Mandibuzz, Adamant Tyrantrum, Bewear, and Florges. Choice Band makes Emboar hit extremely hard, though keep in mind this will make it wear itself down even further, and other Pokemon can take advantage of it when it is Choice locked. (RH) For example, Meloetta can use it as setup fodder on a predicted Sucker Punch.

Usage Tips
========


Flare Blitz is the move Emboar should use most often due to its tremendous power. However, if the opponent has several Fire-resistant Pokemon such as Milotic and Tyrantrum, try to predict the opponent switching into them by hitting them with the appropriate coverage move. Emboar's decent defensive typing lets it check several Pokemon such as Escavalier, Mega Abomasnow, and Sneasel. However, due to its lackluster bulk and its tendency to quickly accumulate recoil damage, it is a shaky counter to them in the long run. Likewise, due to its dependency on its item to wallbreak, it isn't the greatest Knock Off switch-in despite its resistance to Dark. This can make building with Emboar somewhat awkward. Only use Sucker Punch sparingly, and only use it when you're certain the target will attack; opponents can easily take advantage of an Emboar that is Choice-locked into Sucker Punch.

Team Options
========


Fast sweepers such as Virizion and Dragon Dance Zygarde-10% appreciate Emboar's ability to break walls such as Cresselia, Mandibuzz, and Doublade. Emboar needs reliable entry hazard removal from the likes of Rotom-C and Gligar to function properly due to the huge amounts of recoil it tends to accumulate. Conversely, it appreciates hazards support of its own to wear down its common switch-ins such as Milotic, Moltres, and Jellicent. Psychic-types such as Meloetta, Gardevoir, and Espeon appreciate Emboar's ability to check and pressure Dark- and Bug-types, and they can wear down checks to Emboar like Dragalge and Salazzle in return. Additionally, Gardevoir can utilize Healing Wish to heal Emboar if it has taken too much damage, and Espeon is able to bounce back entry hazards using Magic Bounce to further support it. A slow U-turn or Volt Switch user such as Mega Ampharos or Gligar allows Emboar to enter the field safely. Emboar appreciates Pursuit users such as Drapion, Sneasel, Escavalier, and Aerodactyl that can trap Pokemon like Jellicent, Slowking, and Moltres that prevent it from spamming its STAB attacks.

[STRATEGY COMMENTS]
Other Options
=============


With an Expert Belt, Emboar is able to hit super effective targets such as Bronzong and Porygon2 hard, and it comes with the benefit of not locking Emboar into a single move. This can be very beneficial if the opponent has several Pokemon that resist one of its moves, and the lack of a Choice item also lets Emboar use Sucker Punch more reliably. Bulk Up with either Fightinium Z or Firium Z is an adequate set that is able to beat Pokemon like Milotic and Gligar with ease, though it faces immense competition from other Fighting-type setup sweepers, particularly Bewear. Head Smash is an option on the wallbreaker set, since it can provide useful coverage, (comma) hitting Pokemon such as Mandibuzz, Moltres, and Araquanid much harder than Wild Charge. However, Wild Charge causes significantly less recoil damage while still hitting the same targets for irreparable damage. It is useful to note that due to the high Base Power of Head Smash, it requires less prediction than Wild Charge. An Adamant nature is usable to increase Emboar's wallbreaking prowess, but because Emboar's higher Speed is something that separates it from other Fighting-type wallbreakers, it tends to be less effective overall. While a Choice Scarf set may seem decent, Emboar's low Speed stat doesn't allow it to revenge kill any notable setup sweeper, and it provides very little utility over other Choice Scarf users, such as Tyrantrum and Flygon.

Checks and Counters
===================


**Offensive Pressure**: Double switching and offensive plays limit Emboar from coming in as often. An experienced player will likely avoid bringing passive Pokemon in for long periods of time, as well as pivoting into to Pokemon that can beat Emboar such as Moltres.

**Residual Damage**: Since Emboar is easily weakened by recoil from Flare Blitz and Wild Charge, miscellaneous damage from entry hazards, weather, and status can severely limit its survivability.

**Bulky Fire-resistant Pokemon**: Bulky Water-types such as Milotic, Jellicent, Slowking, and Araquanid discourage Emboar from spamming Flare Blitz, forcing it into mind games to try and predict predicting them switching in by using the much more easily exploitable Wild Charge and Superpower. However, Expert Belt and Bulk Up variants have a better matchup versus these Pokemon. Other Pokemon that resist its STAB moves, such as Moltres, Qwilfish, and Noivern, also pressure Emboar significantly.

**Faster Attackers**: Despite its Speed allowing it to outpace reach an important benchmark, it Emboar is still outpaced by several common threats such as Mega Blastoise, Gardevoir, and Kingdra. Though Sucker Punch somewhat mitigates this issue, it is very reliant on prediction and can end up backfiring easily.
 

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