junior
jet fuel can't melt steel beams
Jirachi is such an awesome Pokemon that I had to write an analysis for it. Unfortunately, Smogon.com is down so I couldn't have checked whether this has been written or not. I went off Hip's word and trusted him, as well as searching this forum for any Jirachi of this kind.
http://www.smogon.com/dp/pokemon/jirachi
[SET]
Name: Rain Dance Jirachi
Move 1: Rain Dance
Move 2: Thunder
Move 3: U-Turn / Water Pulse / Psychic
Move 4: Wish
Item: Damp Rock / Leftovers
EVs: 252 HP / 80 Def / 176 SpD
Nature: Bold
[SET COMMENTS]
<p>As well as being a pseudo-wall, this Jirachi also functions as a Rain Dance inducer. Jirachi is arguably one of the best Rain Dancers as it can support itself in a number of ways, including neutralizing Fire-attacks, giving Thunder 100% accuracy and boosting Water Pulse’s power. It also makes a great candidate for Rain Dance as it has a more or less, reliable healing move. Wish also provides support for the team, and can be very useful thanks to the large usage of Life Orb on Rain Dance teams.</p>
<p>Thunder and Water Pulse, as stated above, is not only there to abuse Rain Dance, but to annoy opposing Pokemon with the use of the Parafusion tactic. This tactic can be pulled off quite easily thanks to Serene Grace, boosting the Paralysis chance to 60% and Confusion chance to 40%. Electric and Water also provides great coverage, resisted only by the uncommon Grass-types, Lanturn and Quagsire. If you dislike the lack of STAB, Psychic is a decent option for Jirachi and still lets it uphold its nice coverage.</p>
<p>U-Turn is an option over either of the aforementioned attacks if they do not suit your needs. U-Turn has the advantage of allowing you to scout for Jirachi's counters and switch something in accordingly. Due to U-Turn allowing Jirachi to do so, an option for Jirachi is to use Sassy as your nature and have your IVs set as low as possible for Speed.</p>
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I couldn't think of much to comment about it as everything is pretty straight forward!
http://www.smogon.com/dp/pokemon/jirachi
[SET]
Name: Rain Dance Jirachi
Move 1: Rain Dance
Move 2: Thunder
Move 3: U-Turn / Water Pulse / Psychic
Move 4: Wish
Item: Damp Rock / Leftovers
EVs: 252 HP / 80 Def / 176 SpD
Nature: Bold
[SET COMMENTS]
<p>As well as being a pseudo-wall, this Jirachi also functions as a Rain Dance inducer. Jirachi is arguably one of the best Rain Dancers as it can support itself in a number of ways, including neutralizing Fire-attacks, giving Thunder 100% accuracy and boosting Water Pulse’s power. It also makes a great candidate for Rain Dance as it has a more or less, reliable healing move. Wish also provides support for the team, and can be very useful thanks to the large usage of Life Orb on Rain Dance teams.</p>
<p>Thunder and Water Pulse, as stated above, is not only there to abuse Rain Dance, but to annoy opposing Pokemon with the use of the Parafusion tactic. This tactic can be pulled off quite easily thanks to Serene Grace, boosting the Paralysis chance to 60% and Confusion chance to 40%. Electric and Water also provides great coverage, resisted only by the uncommon Grass-types, Lanturn and Quagsire. If you dislike the lack of STAB, Psychic is a decent option for Jirachi and still lets it uphold its nice coverage.</p>
<p>U-Turn is an option over either of the aforementioned attacks if they do not suit your needs. U-Turn has the advantage of allowing you to scout for Jirachi's counters and switch something in accordingly. Due to U-Turn allowing Jirachi to do so, an option for Jirachi is to use Sassy as your nature and have your IVs set as low as possible for Speed.</p>
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I couldn't think of much to comment about it as everything is pretty straight forward!