Type:
- Normal Form: Psychic
- Sheik Form: Psychic/Fighting
Ability: Triforce of Wisdom (both forms) — Boosts the power of Psychic-type moves by 30%. Heals the user and allies by 1/8 of the max HP at the end of each turn.
Stats:
- Normal Form: 85/70/80/140/120/90 (BST: 595)
- Sheik Form: 85/125/60/55/120/140 (BST: 595)
Signature Move: Vanish (Psychic, Physical, 100 BP, bypasses accuracy checks, 5 PP, does not make contact; The user vanishes in front of the target, suprising it. This move breaks through moves like Protect and Detect. [Similar to Hyperspace Fury; can only be used by Sheik or a Pokémon transformed into Sheik.])
Special Mechanics: To transform Zelda into Sheik and vice-versa, use the item Sheik's Harp on Zelda. Zelda or Sheik can hold the Zeldanium Z in order to upgrade either Psychic or Vanish into the Z-Move Light Arrow (Psychic, Physical if base move is Vanish and Special if base move is Psychic, 200 BP, bypasses accuracy checks, 1 PP, does not make contact; The user shoots a light-imbued arrow directly at the target with full force. This move is super-effective against Dark-types and ignores the target's positive stat changes.)
Example OU Moveset(s):
Zelda @ Zeldanium Z/Fightinium Z/Firium Z/Leftovers
Ability: Triforce of Wisdom
EVs: 252 HP/4 Def/252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Shadow Ball/Aura Sphere/Focus Blast/Fire Blast
- Calm Mind
- Recover
Zelda-Sheik @ Zeldanium Z
Ability: Triforce of Wisdom
EVs: 252 Atk/4 Def/252 Spe
Jolly Nature
- Vanish
- Sucker Punch
- Cross Chop
- Explosion/Spiky Shield/Work Up
Other Notable Moves: Flamethrower, Ice Beam, Icy Wind, Light Screen, Reflect, Shadow Claw, Spirit Shackle, Counter, Mirror Coat, Thunderbolt, Thunder Wave, Moonblast, Scald
Rationale: Zelda, of course, represents the Triforce of Wisdom, associated with the Psychic type, the moves Psychic and Calm Mind, and high Sp. Def. in both forms. Sheik is Zelda's more physically-oriented alter ego. Vanish and Explosion reference the fact that Sheik often vanishes using a Deku Nut after briefly appearing. Spiky Shield comes from Sheik's use of needles. Icy Wind and Flamethrower are a reference to Farore's Wind and Din's Fire, respectively. Spirit Shackle comes from the fact that Sheik is often seen wielding a chain. Sucker Punch is present
for nearly the same reason that Latias got that move. Light Arrow is Zelda's (and Sheik's) Final Smash. The BSTs of both are 595, a triangular number. (thanks Exploudit)
Type: Fighting
Ability: Triforce of Courage — Boosts the power of Fighting-type moves by 30%. Doubles the power of resisted attacks. [Similar to Tinted Lens.]
Stats: 85/140/100/55/100/105 (BST: 595)
Special Mechanics: Link (or a Pokémon transformed into Link) may use the Z-Crystal Linkium Z to upgrade Sacred Sword into the Z-Move Triforce Slash (Fighting, Physical, 200 BP, bypasses accuracy checks, 1 PP, does not make contact; The user repeatedly slashes the target with full force. This move boosts the user's stats. [Similar to Clangorous Soulblaze.])
Example OU Moveset(s):
Link @ Choice Scarf
Ability: Triforce of Courage
EVs: 252 Atk/4 Def/252 Spe
Jolly Nature
- Close Combat
- Knock Off/Spirit Shackle
- U-turn
- Switcheroo
Link @ Linkium Z
Ability: Triforce of Courage
EVs: 252 Atk/4 Def/252 Spe
Jolly Nature
- Swords Dance
- Tailwind
- Sacred Sword
- Knock Off/Spirit Shackle
Other Notable Moves: Smart Strike, Bonemerang
Rationale: The Fighting-type, Swords Dance, Sacred Sword, and Smart Strike are self-explanatory. Triforce of Courage is what Link has. Triforce Slash is taken directly from Link's Final Smash. Tailwind and Bonemerang both come from the Gale Boomerang. Spirit Shackle comes from his use of a bow. Switcheroo comes from him switching weapons. The BST is 595, a triangular number. (thanks Exploudit)
Type: Dark
Ability: Triforce of Power — Boosts the power of Dark-type moves by 30%. The user steals Attack and Sp. Atk. from each opponent that faints to it. [Similar to Moxie, except that Sp. Atk. is boosted as well.]
Stats: 145/155/70/125/70/20 (BST: 595)
Signature Move: Warlock Punch (Dark, Physical, 110 BP, 100% Accuracy, 10 PP, makes contact; The user punches the target with a magic-infused fist. This may cause the target to flinch. [20% chance])
Special Mechanics: Using the Ganonium Z, Ganondorf (or a Pokémon transformed into Ganondorf) may upgrade Warlock Punch into the Z-Move Beast Ganon (Dark, Physical, 200 BP, bypasses accuracy checks, 1 PP, makes contact; Gathering a truly massive amount of Z-Power, the user transforms into its true form, paralyzes the foes with the mere sight of it, and tramples over the foes with full force. [The targets are inflicted with paralysis if they survive. This move hits adjacent foes.])
Example OU Moveset(s):
Ganondorf @ Ganonium Z
Ability: Triforce of Power
EVs: 252 HP/252 Atk/4 Def
Brave Nature
IVs: 0 Spe
- Trick Room/Swords Dance
- Warlock Punch
- Superpower
- Gunk Shot
Other Notable Moves: Swords Dance, Low Kick, Sucker Punch, Knock Off, Earthquake, Flare Blitz, Fire Punch, Thunder Punch, Ice Punch
Rationale: Ganondorf represents the Triforce of Power, and his Dark type comes from his association with evil. Warlock Punch is a move from the Smash Bros series. Ganondorf's Z-Move is taken directly from his Final Smash. The BST is 595, a triangular number. (thanks Exploudit)