CAP 6 CAP 6 - Part 8 - Stat Spread Poll 2

whose stat spread should we use?


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This is our Pokémon:



105 / 110 / 95 / 70 / 100 / 75 = 555

Min-: 351/230/203/158/212/167
Min: 351/256/226/176/236/186
Max: 414/319/289/239/299/249
Max+:414/350/317/262/328/273

Borrowed some inspiration from SBC and Billymills, I constructed this spread to have a good amount of defense on both side while having a decent attack score.

105 HP: The HP allows this creature to make 101+ HP subs so Blissey can't break it in one go. It's also high so that you don't have to invest much onto it thus allowing you to invest those precious EVs somewhere else.

95 Def: In the same league with Poilwrath and it's fairly bulky so I don't see any harm with using it here. It's ironic since to mention the Tadpole since this pokemon is about to replace him. The majority of the physical move CAP6 is going to take are resisted moves, so having high defense isn't necessary anyway.
100 SpD: About the same as Celebi, Jirachi and the rest of the end-game munckins, and in terms of being specially defensive and we all know how bulky those little guyes are. Since most of the Top 10 are special attackers it needed a beefy SpD in order to survive some of those attacks. To this into perspective, Max HP/SpD has the defensive prowess similar to a Max HP/SpD Uxie. That's pretty bulky in my opinion.

Defensively against the Top 10
-------------------------------------
Tyranitar
252 Atk Adamant CB Tyranitar’s Crunch vs 0 HP / 252 Def +Nature = 23.36% - 27.64%
252 Atk Adamant CB Tyranitar’s Earthquake vs 0 HP / 252 Def + Nature = 39.03% - 46.15%
252 Atk Adamant CB Tyranitar’s Earthquake vs 252 HP / 252 Def + Nature = 33.09% - 39.13%

Scizor
Adamant 252 Atk Scizor +2 LO Superpower vs 0 HP / 252 Def+ Nature = 78.92% - 93.16%
Adamant 252 Atk Scizor +2 LO Superpower vs 252 HP / 252 Def+ Nature = 66.91% - 78.99%
CB Scizor Superpower vs 0 HP / 252 Def +Nature = 45.58% - 53.85%

Heatran

Timid Heatran’s Earth Power vs 0 HP / 0 SpDef = 28.21% - 33.33%
Timid Heatran’s Earth Power vs 0 HP / 108 SpDef = 25.36% - 29.91%

Stratagem
Timid Stratagem’s Thunderbolt vs 0 HP / 0 SpD = 55.84% - 66.10%
Timid Technician Stratagem's Giga Drain vs 0 HP / 0 SpD = 52.99% - 62.68%
Modest Choice Specs Paleo Wave vs 0 HP / 0 SpD = 30.77% - 36.18%
LO Timid Stratagem Weather Ball in Sandstorm vs 0 HP / 0 SpD = 28.49% - 33.62%
LO Timid Stratagem Paleo Wave vs 0 HP / 0 SpD = 24.22% - 28.77%

Syclant
Timid Syclant +2 Ice Beam vs 0 HP / 0 SpD = 40.17% - 47.58%
Timid Syclant +2 Ice Beam vs 252 HP / 0 SpD = 34.06% - 40.34%

Zapdos
Timid LO Zapdos Thunderbolt vs 0 HP / 0 SpD = 112.82% - 133.33%
Timid LO Zapdos Thunderbolt vs 252 HP / 0 SpD = 95.65% - 113.04%
Bold/Calm Zapdos Thunderbolt vs 0 HP / 0 SpD = 70.66% - 83.76%
Bold/Calm Zapdos Thunderbolt vs 252 HP / 0 SpD = 59.90% - 71.01%

110 Atk
: People wanted a physically offensive Pokemon so I giving them what they want. 110 base stat is plenty when most of the thing this creature is attacking are weak to it's moves. With no EVs and a netrual nature, it already OHKO's T-tar and Stratagem and 2HKO the rest of the bunch with ease. Maxing out attack yields a respectable 350 attack score which some people might like if they choose to use it as a CB or whatever.

70 SpA: Just enough strength to fire off the occasional Hydro Pump or Ice Beam. Does have the potent for wall breaking It can if EV'd correctly.

75 Spe: With 144 Spe EVs, you outspeed max speed Jolly T-tar, Adamnt Scizor, and anyone within the 60 or below group. Now with a max speed of 273 and a Choice Scarf, this monster can outpace almost all form of Dragon Dancer known today.

Offensively against the Top 10 and a few others
-----------------------------------------------
Tyranitar
0 Atk Neutral Nature CAP6 Cross Chop vs 252 HP / 0 Def T-Tar: 107.92% - 127.72%
0 Atk CAP6 Waterfall vs 252 HP / 0 Def T-tar: 43.07% - 50.99%
108 Atk CAP Water vs 252/0 T-Tar: 47.52% - 56.44%

Heatran
0 Atk CAP6 Waterfall vs 0 HP / 0 Def Heatran: 54.38% - 64.05%
108 Atk CAP Waterfall vs 0 HP / 0 Def Heatran: 59.82% - 70.69%
0 Atk CAP6 Cross Chop vs 0 HP / 0 Def Heatran: 67.07% - 79.76%
108 Atk CAP6 Cross Chop vs 0 HP / 0 Def Heatran: 74.32% - 87.61%

Stratagem
0 Atk CAP Cross Chop vs 6 HP / 0 Def Gem: 110.28% - 129.60%
0 Atk CAP Waterfall vs 6/0 Gem: 88.47% - 104.67%
108 Waterfall vs 6/0 Gem: 97.20% - 114.64%

Skarmory
0 SpA Neutral CAP Hydro Pump vs 252/0 Skarm: 38.62% - 45.81% (It would required SpA+ Neutral and 176 SpA EVs to reliablely 2HKO Skarmory with Hydro Pump)

Salamence
0 SpA CAP Ice Beam vs 160/0 Mence: 66.85% - 78.71%
0 SpA CAP Blizzard vs 160/0 Mence: 84.10% - 99.19%
0 Atk CAP Ice Punch vs 160/0 Mence: 50.67% - 60.38%
108 ATK CAP Ice Punch vs 160/0 Mence: 56.06% - 66.85%

Gyarados
0 SpA CAP Hidden Power Electric vs 156/0 Dos: 41.08% - 48.65%
108 ATK Thunder Punch vs 156/100 Dos: 50.81% - 60.54%
0 ATK Thunder Punch vs 156/100 Dos: 45.41% - 54.05%
My final submission:




As you can see, the defenses are very good, 110/90/100, which allows it to whistand the damage from switching and then some, if the opponent outspeeds it. And thanks to its adequate 80 speed, it will be able to outspeed with some EV investment most threats with moderate/low speed. Speed devils like Stratagem, Syclant and Fidgit are a lost cause, so I just didn't spend a lot of points trying to do so. The offensive stats are as uneven as possible (105 attack vs 65 Special Attack), to intentionally give it only one attacking option: If it's going to have great defenses, a good Attack stat, and with good certainty, Unaware to help it against stat boosters, it had to give up something: I didn't find it good to be SO versatile. Still, with the physical attacking stat, it will do great against the Top 5.



Damage Calcs!

On the defense:

Stratagem:
- Modest Choice Specs Weather Ball in Sandstorm vs 252 HP/0 SpDef: 29.95% - 35.38%. That's the MAXIMUM damage Stratagem will ever do to my spread with a Rock move, not even a 3HKO with Leftovers negating SS damage. I'm not putting damage calcs for other rock moves, since this is the upper limit. everything else will do less or much less damage.

- Timid Thunderbolt vs 252 HP/0 SpDef: 46.23% - 54.72%. Without SR up, it only has a 6% chance of 2HKO, and with SR up, a 55% chance. Barring prediction on the opponent's side, you won't be switching into this, so you can survive a hit (plus whatever you switched into) and OHKO back.

- Timid Life Orb Technician Giga Drain vs 252/0 SpDef: 57.08% - 67.45%. I'm putting LO in this one, since the Technician set will surely use it because of the great synergy with giga Drain. As with TB, you shouldn't switch into this, and in you switch into a rock move, you are assured to kill it... Although, admittedly, with very little HP remaining.


Revenankh:
- Adamant Life Orb Hammer Arm (252 Attack EVs) vs 252 HP/0 SpDef: 51.65% - 60.85%. This is the highest damage it will ever do. Which is, to be honest, quite a lot, specially considering that CAP6 cannot OHKO back.

- Standard set Hammer Arm with no BU's, or ignored BU's thanks to Unaware vs 252 HP/0 SpDef: 29.01% - 34.20%. Ah, much, much better. This is what you will find 99% of the time, and is not even a 3HKO.


Fidgit:
- Timid Life Orb Earth Power (252 SpAtt EVs) vs 252 HP/0 SpDef: 36.08% - 42.69%. As always, the upper limit of damage: This is the maximum Fidgit can do against my spread (well, HP Electric does 1% more), which is not even a 2HKO. That means Fidgit will have to run away even if you switch on this, or it will risk being 2HKOed.

- Timid Earth Power (0 SpAtt EVs) vs 252 HP/0 SpDef: 21.23% - 25.00%. This will be the most common set you'll encounter, and as you can see, the damage taken is really low, not even a 4HKO. Standard Fidgit just can't do anything to this.


Tyranitar:
- Adamant Choice Band Crunch (252 Att EVs) vs 252 HP/0 Def: 28.30% - 33.25%. The most powerful set on one of the most powerful pokémon, attacking the lower defensive side of my spread... And it's not even a 3HKO. Sweet.

- Adamant Choice Band Stone Edge (252 Att EVs) vs 252 HP/0 Def: 35.38% - 41.75%. More BP equals more damage, but it is still not a 2HKO, and of course, its accuracy is not exactly the best. Tyranitar will have to run for its life.

- Adamant Choice Band Earthquake (252 Att EVs) vs 252 HP/0 Def: 47.17% - 55.66%. Ah, this one isn't as good. If your opponent predicts right, 252 HP EVs won't be enough to stop it from being a 2HKO... However, my spread has that sexy 80 base Speed, which means you'll take a lot of damage on the switch, yes... But will have to run away or will get OHKOed back in the next turn.


Zapdos:
- Timid Life Orb Thunderbolt (252 SpAtt EVs) vs 252 HP/0 SpDef: 93.40% - 110.38%. Not pretty, not pretty at all, but we all knew this. At least, thanks to the great 110HP/100SpDef it has, there is a chance to survive it, even with SR up.

- Timid Life Orb Thunderbolt (252 SpAtt EVs) vs 252 HP/252 SpDef and boosting nature: 66.51% - 78.30%. Now that's pretty good, considering CAP6 isn't going to counter it anyway. Not a chance to OHKO, and depending on which moves CAP6 gets, you can even stay on a Zapdos switch in and damage it a lot.

- Bold/Calm Thunderbolt (0 SpAtt EVs) vs 252 HP/0 SpDef: 58.49% - 69.34%. The bulky Zapdos versions will still 2HKO, but you won't need to run any SpDef EVs to avoid the OHKO, allowing you to punish in the same situations as the above calculation.


Syclant:
- Timid Choice Specs Blizzard (252 SpAtt EVs) vs 252 HP/0 SpDef: 31.60% - 37.26%. Ho, ho, ho, look at this. The most powerful Blizzard Syclant can offer (without stat boosts), and it won't even be a 3HKO unless there's SS/Hail and it hits over 34% on the three hits. Meanwhile, your neutral STAB moves hurt its paper defenses, and there's a very good chance that CAP6 will be carrying a SE move to simply OHKO it.

- Timid Choice Specs Bug Buzz (252 SpAtt EVs) vs 252 HP/0 SpDef: 23.58% - 27.83%. If Blizzard can't do it, of course Bug Buzz won't. Syclant is countered hard with my spread, period.


Heatran:
- Modest Choice Specs Overheat (252 SpAtt EVs) vs 252 HP/0 SpDef: 44.34% - 52.36%. Ow. Big dent here, although it won't 2HKO because a) you outspeed it and b) the second hit will only do half the damage. Meanwhile, you have two STABs to choose to hit it SE.

- Modest Choice Specs Fire Blast (252 SpAtt EVs) vs 252 HP/0 SpDef: 37.97% - 44.81%. Still big damage, but fails to 2HKO, you outspeed it, yadda, yadda.

- Modest Choice Scarf Fire Blast (252 SpAtt EVs) vs 252 HP/0 SpDef: 25.47% - 29.95%. 3HKO? Not a chance. So, it will putspeed you for a second hit, then you send it to the junkyard with the STAB of your choice.


Scizor:
- Adamant Technician Choice Band Bullet Punch (252 Att EVs) vs 252 HP/0 Def: 10.38% - 12.26%. Yeah, try again, Scizor.

- Adamant Technician Choice Band X-Scissor (252 Att EVs) vs 252 HP/0 Def: 27.59% - 32.55%. That's better... But not good enough. It still fails to 3HKO, and you outspeed it.


Attacking:

Stratagem:
- Neutral nature, 252 Att EVs Brick Break vs 6 HP/0 Def: 93.79% - 110.56%

- Neutral nature, 252 Att EVs Cross Chop vs 6 HP/0 Def: 124.84% - 147.20%

- Neutral nature, 252 Att EVs Waterfall vs 6 HP/0 Def: 99.38% - 118.01%

Basically, Stratagem is OHKOed 90% of the time if you use Waterfall.


Revenankh:
- Neutral nature, 252 Att EVs Waterfall vs standard BU set: 28.39% - 33.59%. Not much, but you do MORE damage to it with this than he does with Hammer Arm. So, considering my spread is also faster and he's using Hammer Arm, you should win a 1v1 duel most of the time.


Fidgit:
- Neutral nature, 252 Att EVs Waterfall vs 252 HP/4 Def: 53.30% - 62.94%. Comfortable 2HKO, while Fidgit cannot do anything back to you.


Tyranitar:
- Neutral nature, 252 Att EVs Brick Break vs 252 HP/0 Def: 98.02% - 115.84%. OHKO 80% of the time, 100% with any kind of residual damage.

- Neutral nature, 252 Att EVs Cross Chop vs 252 HP/0 Def: 128.71% - 152.48%. Always an OHKO, of course.

- Neutral nature, 252 Att EVs Waterfall vs 252 HP/0 Def: 51.98% - 61.39%. 2HKO, which means that if TTar is foolish enough to switch into this, it'll get KOed the next turn.


Zapdos:
- Neutral nature, 252 Att EVs Waterfall vs Bold version: 24.22% - 28.91%. Check the Avalance calc to see the reason of this one.

- Neutral nature, 252 Att EVs Stone Edge vs Bold version: 40.63% - 47.92%. Against a predicted Zapdos switch, you WILL 2HKO with this as long as SR is present. And as shown in the defense version, you survive its TB with at least 40% HP left.

- Neutral nature, 252 Att EVs Avalanche vs Bold version: 48.44% - 57.29%. With SR in play, if Zapdos switches into Waterfall, it enters in Avalanche KO range, while you survive its TB.

- Neutral nature, 252 Att EVs Waterfall vs Calm version: 33.59% - 39.84%. possible 2HKO with SR and sandstorm/hail.

- Neutral nature, 252 Att EVs Stone Edge vs Calm version: 56.25% - 66.67%. Against a predicted Zapdos switch, this is a surefire (barring accuracy) 2HKO.

- Neutral nature, 252 Att EVs Avalanche vs Calm version: 67.71% - 79.69%. With SR in play, if Zapdos switches into Waterfall, it enters in Avalanche KO range comfortably, while you survive its TB.
Final Spread (Reposted)

140 HP/85 Att/70 Def/81 SpA/70 SpD/109 Spe


-----------Min---Min---Max---Max+
HP - 140 --------421 --484 -------
Att - 85---185---206---269---295
Def - 70---158---176---239---262
SpA - 81--178---198---261---287
SpD - 70--158---176---239---262
Spe - 109-228---254---317---348

HP: 140

Wigglytuff? More like Wigglysuck. 140 HP may seem Excessive, but lowered defenses and balanced stats mean this thing comes very close to zero, while maintaining a very good rating. Plus, compared to other spreads, this is quite tame.

Attack: 85

Same as Quagsire, Steelix, and Poliwrath. While its nothing to write home about, it's still quite decent, coupled with it's high speed and good defenses, along with the decent special attack balances out. I'll get calcs later.

Defense/Special Defense: 70

Keeping it low here intentionally, due to the high HP. It balances it out a lot actually, but it can be played around with. Still respectable defenses if you think about it...

Special Attack: 81

Close to the attack but not quite, same as Ninetails. It works really, since this isn't supposed to be an attacker. Calcs will come eventually.

Speed: 109


Yep, 109 Speed. This right here is the most important part of the spread. Now, you may be thinking that stats not divisible by 5 are fanboyish and cheezy. However, there is a very good reason for this. Infernape is Base 108. This will completely outspeed Infernape given 232 Evs, and all Base 105s along with it. This ability comes with a price however. Even with max speed, it will NEVER be able to outspeed base 110s.


HP: 130
Atk: 98
Def: 75
SpA: 75
SpD: 85
Spe: 87

BST: 550

-----

Ok, here are some damage calculations for this pokemon against the threats it will most likely be facing. I've used EV spreads heavily enforcing its defenses but not its HP, as with such a high base HP investment in the defenses is a lot more effective.

I'm theorising that CAP 6 will want to be faster than Adamant Tyranitar (66 EVs neutral nature), or maybe Jolly Tyranitar (neutral nature 152 EVs). This leaves it with 252 EVs to go in a defensive stat and 104 EVs (if it outruns Jolly) to go into HP.

Little tidbit of interest - with 252 Spe EVs and a +ve nature, CAP6 hits 300 speed, outrunning Adamant Salamence / Modest Zapdos by one point.

-----

CAP 6 vs Stratagem

Timid Stratagem LO Paleo Wave vs Careful 104/252 CAP6: 16.2 - 19.0%
Timid Stratagem LO Tech Ancientpower vs Careful 104/252 CAP6: 16.9 - 19.9%
Timid Stratagem LO Earth Power vs Careful 104/252 CAP6: 22.5 - 26.7%
Timid Stratagem LO Energy Ball vs Careful 104/252 CAP6: 40.3 - 47.8%
Timid Stratagem LO Tech Giga Drain vs Careful 104/252 CAP6: 45.0 - 53.4%

0 Atk Careful CAP6 Cross Chop vs 4HP Stratagem: 99.6 - 117.8%
0 SpA Sassy CAP6 Hydro Pump vs 4HP Stratagem: 89.7 - 106.5%
0 SpA Sassy CAP6 Hydro Pump vs 4HP Stratagem (in sand): 59.8 - 71.0%

-----

Basically, if EVed right, this CAP6 can switch into almost all of Stratagem's attacks and OHKO it back with Cross Chop. To make it a more reliable counter, CAP6's speed can be foregone and its HP further boosted to ensure that it is never 2HKOed by a Tech Giga Drain, even in the sand. As it is now, Stratagem must role max damage twice (3.9% chance) to 2HKO this spread with Leftovers.

-----

CAP6 vs Revenankh

(taken with the assumption that Revenankh is using 0 Atk Bulk Up set and CAP6 has Unaware)

Revenankh Hammer Arm vs Impish 104/252 CAP6: 22.7 - 26.9%
Revenankh Shadow Sneak vs Impish 104/252 CAP6: 9.4 - 11.2%

0 Atk Impish CAP6 Waterfall vs 252/120 Careful Revenankh: 21.9 - 25.8%
0 SpA Careful CAP6 Surf vs 252/136 Careful Revenankh: 16.4 - 19.5%
0 SpA Careful CAP6 Hydro Pump vs 252/136 Careful Revenankh: 20.3 - 24.2%

-----

Although these might not look too impressive by themselves, note that they do about equal damage, and if CAP6 has Unaware (if it gets it, although it is a strong contender) Revenankh's bulk ups become useless. However, CAP6 can still Bulk Up (if it gets it) in Revenankh's face, and after a Bulk Up its Waterfall is a 3HKO on Revenankh, whereas Revenankh's Hammer Arm becomes a 6HKO. This is not taking Leftovers into account on CAP6's behalf, Waterfall's 20% flinch rate or Hammer Arm's imperfect accuracy. All in all this match up is definitely in CAP6's favour if it gets Unaware.

-----

CAP6 vs Tyranitar

CB Tyranitar Stone Edge vs Impish 104/252 CAP6: 27.6 - 32.8%
CB Tyranitar Crunch vs Impish 104/252 CAP6: 22.2 - 26.2%
CB Tyranitar Earthquake vs Impish 104/252 CAP6: 37.0 - 43.8%

0 Atk Impish CAP6 Cross Chop vs 252/0 Tyranitar: 99.0 - 116.8%

-----

I think the calcs speak for themselves and demonstrate how excellent a Tyranitar counter this thing can be.

-----

CAP6 vs Syclant

I wasn't too sure what Syclant's stats were because of the revision process, so instead of using exact numbers I used accurate estimations of the power of each pokemon's attacks. Sorry if anybody wanted exact data =/.

LO Syclant Ice Beam vs Careful 104/252 CAP6: ~16%
LO Syclant Bug Buzz vs Careful 104/252 CAP6: ~15%
LO Syclant Focus Blast vs Careful 104/252 CAP6: ~27%
LO Syclant Earth Power vs Careful 104/252 CAP6: ~21%

0 Atk CAP6 Cross Chop vs 4HP Syclant: ~54%
0 Atk CAP6 Stone Edge (if) vs 4HP Syclant: 100+%
0 SpA CAP6 Hydro Pump vs 4HP Syclant: ~52%

-----

From these approximate calculations, we can see that CAP6 can take most attacks from Syclant without too much trouble, and 2HKO/OHKO back with its own respective moves.

-----

Thanks for taking the time to read through my (very long) post. If you would like any more calculations for this spread on any other pokemon, feel free to say so.

Thanks,

LR
120/100/64/46/110/100
Physical Sweepiness: 149, Very Good
Physical Tankiness: 112, Above Average
Special Sweepiness: 73, Bad
Special Tankiness: 176, Amazing
Offense/Defense Balance: -8.9, Slight Bias to Defense
Physical/Special Bias: 14.5, Moderate Bias to Physical
Overall Rating: 419, Very Good

Stats are basically so that it is as strong, fast, and powerful within the given guidelines. I like high Speed because it allows it to get the jump on things (or tie with them because I couldn't get over 100 Speed). 100 Atk because that is the minimum you need to cause actual damage that will make things switch out of you. Rest of stats exist to fit guidelines. Yeah, I did this mostly by intuition.
 

tennisace

not quite too old for this, apparently
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Voted for me, the best way to take down Zapdos imo is through speed. If you outspeed it, you can potentially kill it before it kills you.
 
Went with myself again. In my belief, my spread is more beneficial towards the concept of decentralizer than everyone else. It's not to say it's the best, but it's pretty darn good. I won't complain if I suddenly lose to Time Mage. His and mine spread are very similar to it wouldn't be a total lost if mine didn't make it.
 

Legacy Raider

sharpening his claws, slowly
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Went with myself once again.

I think my spread is useful because it is powerful yet balanced both offensively and defensively. The high HP score lets you be creative with its defenses, allowing it to take a severe beating from one side of the spectrum while still having a respectable 'other' defensive stat because of the great HP. Offensively, it has acceptable mixed sweeping stats, and a speed that can allow it to outspeed a lot of opposing threats (300 speed with +ve nature and 252 EVs - just like Hitmonlee).

LR.
 
Voted for myself again, but I'd like to note that, like Gothic Togekiss said in the last poll about mine (edit: and now in this one too, thanks GT), I won't be too upset if his spread wins: we both have similar views about what CAP6 should have in terms of stats, after all. I think that my approach is better, but it isn't a whole lot better.
 

Deck Knight

Blast Off At The Speed Of Light! That's Right!
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Went with Legacy Raider. His spread was closest to mine in style, though I of course still prefer my own work.
 
I was gonna vote LR or Hyra, but Hyra has the best chance of winning, so I voted Hyra...I have to admit I'm a bit disappointed with the way the polls are headed this time ?_?
 
By voting Gothic Togekiss or TimeMage you are basically getting a slightly improved Poliwrath. That is not imo what was set out to be accomplished.

VOTE LEGACY RAIDER or Tennisace for more versatility.

Unless you want a suped up Poliwrath...
 

Legacy Raider

sharpening his claws, slowly
is a Top Team Rater Alumnusis a Community Leader Alumnusis a Smogon Discord Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
I was gonna vote LR or Hyra, but Hyra has the best chance of winning, so I voted Hyra...I have to admit I'm a bit disappointed with the way the polls are headed this time ?_?
It makes me sad to see this =(. There are so many great spreads here that it must be difficult to choose one to vote for.

LR.
 
Voted for Legacy Raider (actually meant to vote for tennisace but oh well)

I'm not really seeing what makes GT's spread so great tbh
 
Voted Legacy Raider, its defensive stats arn't as high but the HP is irresistible, Legacy Raider's and Time Mage's are definately my preferred spreads.
 
And what make LR's spread any better than the rest of them? Personally, having high HP doesn't necessarily means you're more bulkier than the rest of the spreads.

To be honest, each and every spread being voted on have something another spread doesn't. It could be better speed, HP, offensive strength, whatever. Each one of them have a fair shot at winning this so don't believe it's not over yet. Let's not turn it into a hate feast or a "Who's the better" contest because we don't know who's actually the best anyway.
 

beej

everybody walk the dinosaur
is a CAP Contributor Alumnus
I went with GT's. I don't care all that much about the Speed and I like how it isn't offensively retarded with 110 Attack. The calcs made me feel very confident about it.
 
@Gothic Togekiss
I'm guessing only the first paragraph was directed at me, well obviously I didn't just vote on HP or I would have picked Tennisace. It's bulkyness probabley rounds out close to yours, with your base defenses being higher. Since none of the spreads were what I had in mind (I guess I had more of a Great Tank Of China perspective).
I found that I liked LR's balance of Speed, attack, Sp. Def and HP. I could've only wished for higher defense.
In reality, I don't know how much the "decentralizer" is going to decentralize compared to recentralize but I think all the stats have something unique to offer (as you said) and they all cause many problems for the top 5-10 and other pokes.
 
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