Sunday
God Bless Nintys Incompetence :*)
This poll will determine the Primary Ability. From the Ability poll we have determined 6 likely contestants (one a lot more likely than the others :S ), and we will now vote for which will become our Pokemon's primary ability. The losing 5 (+ "No Secondary Ability") will then go on to the Secondary Ability Poll 1(of 2).
Pure Utility Pokemon
Secondary Typing: Ground
Style Bias: Mixed, Between -5 and -10 -- Slightly towards defence
Build Bias: Between 5 and 10 -- Slightly towards physical
Base Stat Rating: 300 to 419 -- Very Good
Base Stat Spread: 95 / 76 / 109 / 90 / 80 / 105 = 555 Speed Last.
http://www.smogon.com/dp/abilities/
The whole Persistent description would not fit, so here it is:
Persistent - When the Pokemon with this ability uses any of the following moves: Trick Room/Gravity/Tailwind/Heal Block/Safeguard, their duration is increased by 2 turns.
EDIT: Typo'd the title lol should be part 9 >.>
Pure Utility Pokemon
Primary Typing: PoisonDescription: There is a serious lack of Gravity, Rapid Spin, Wish, non Dark weak Trick Room, OU viable Heal Bell / Aromatherapy, Encore, Memento, Non Dark weak Perish Song, Psycho Shift, Safeguard, Magic Coat, Me First, Snatch, Spikes, Toxic Spikes, Tailwind and Haze Pokemon in our lovely Metagame. I don't know what type, what stat distribution or even what kind of Pokemon would effectively use all those, but I want to build a utility Pokemon for the useful yet less used utility moves. If I had to narrow the field a bit, I would emphasize Tailwind, Gravity, non Dark weak Trick Room, Rapid Spin, Wish and Encore. The normal utility moves like Reflect and Light Screen go without saying.
Secondary Typing: Ground
Style Bias: Mixed, Between -5 and -10 -- Slightly towards defence
Build Bias: Between 5 and 10 -- Slightly towards physical
Base Stat Rating: 300 to 419 -- Very Good
Base Stat Spread: 95 / 76 / 109 / 90 / 80 / 105 = 555 Speed Last.
http://www.smogon.com/dp/abilities/
The whole Persistent description would not fit, so here it is:
Persistent - When the Pokemon with this ability uses any of the following moves: Trick Room/Gravity/Tailwind/Heal Block/Safeguard, their duration is increased by 2 turns.
EDIT: Typo'd the title lol should be part 9 >.>