Sunday
God Bless Nintys Incompetence :*)
The number of illegal votes in the previous thread was phenominal. Votes that do not fit the very simplistic criteria will not be counted, make no mistake.
For your vote to count in this threat they must:
- Be bolded
- Be near the top of your post / not be buried in a wall of text.
- You have a single vote each. Use it wisely. Thread will close ~24 Hours from now.
Pure Utility Pokemon
Options are:
Dragon
Electric
Dark
Steel (Does not absorb Toxic Spikes)
No Secondary Typing
Ground
Example:
Thanks GT
For your vote to count in this threat they must:
- Be bolded
- Be near the top of your post / not be buried in a wall of text.
- You have a single vote each. Use it wisely. Thread will close ~24 Hours from now.
Pure Utility Pokemon
Primary Typing: PosionDescription: There is a serious lack of Gravity, Rapid Spin, Wish, non Dark weak Trick Room, OU viable Heal Bell / Aromatherapy, Encore, Memento, Non Dark weak Perish Song, Psycho Shift, Safeguard, Magic Coat, Me First, Snatch, Spikes, Toxic Spikes, Tailwind and Haze Pokemon in our lovely Metagame. I don't know what type, what stat distribution or even what kind of Pokemon would effectively use all those, but I want to build a utility Pokemon for the useful yet less used utility moves. If I had to narrow the field a bit, I would emphasize Tailwind, Gravity, non Dark weak Trick Room, Rapid Spin, Wish and Encore. The normal utility moves like Reflect and Light Screen go without saying.
Options are:
Dragon
Electric
Dark
Steel (Does not absorb Toxic Spikes)
No Secondary Typing
Ground
Example:
Sunday said:No Secondary Type
<reasoning>
Thanks GT
Code:
[B]Poison/Electric[/B]
Neutral: Water, Ghost, Dark, Dragon, Normal, Fire, Rock, Ice
Resistances: Electric, Flying, Steel, Poison, Fighting, Grass, Bug
Immunities: None
Weakness: Ground(4x), Psychic
[B]Poison/Steel[/B]
Neutral: Psychic, Fighting, Water, Electric
Resistances: Flying, Grass(4x), Bug(4x), Ghost, Ice, Dragon, Dark, Normal, Rock
Immunities: Poison
Weakness: Ground(4x), Fire
[B]Poison/Ground[/B]
Neutral: Grass, Steel, Dragon, Dark, Normal, Flying, Ghost, Fire
Resistances: Fighting, Bug, Rock, Poison(4x)
Immunities: Electric
Weakness: Psychic, Ground, Water, Ice
[B]
Poison/Dragon[/B]
Neutral: Dark, Steel, Normal, Rock, Flying, Ghost
Resistances: Water, Fire, Grass(4x), Fighting, Electric, Bug, Poison
Weakness: Ice, Ground, Psychic, Dragon
[B]Poison/Dark[/B]
Neutral: Normal, Fire, Water, Ice, Bug, Fighting, Rock, Dragon, Steel, Flying, Electric
Resistance: Dark, Ghost, Grass, Poison
Immunities: Psychic
Weakness: Ground