CAP 33 - Art Poll 3

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Quanyails

On sabbatical!
is a Top Artist Alumnusis a Community Leader Alumnusis a Community Contributor Alumnus
CAP 33 So Far

Topic Leadership Team:

Topic Leader: ausma
Typing Leader: Zetalz
Ability Leader: kenn
Stats Leader: Da Pizza Man
Movepool Leader: Scizivire

Concept:
Title: Very Fast Immovable Object

Description: This is a wall that has a high speed stat

Justification: When designing a wall, we typically prioritize defensive typing, defensive stats, and ability choice the most, with offensive prowess and speed being secondary considerations at best. This concept aims to explore how the general considerations for designing a wall change when said wall actually has the speed stat to change how it interacts with the offensive threats it's expected to take on.

Questions:
  • How and why does the Speed stat matter for a wall.
  • When and why does outrunning an offensive threat matter?
  • Is speed only useful for letting a wall force a KO on a threat before said threat can KO it? What formes of utility / recovery are strongly speed dependent?
  • Are there any options that are open to a wall specifically because of a high speed stat that may not be open to slower walls, even accounting for ability choice?
  • What makes fast walls decide to not just invest in their offenses?
  • Does being a "Fast Wall" imply some level of offensive presence? Is offensive presence necessary to truly reap the rewards of going very fast?
Typing: Water / Fairy
Ability: Multiscale

Threats:
Safe Switch-ins: :arghonaut::great-tusk::samurott-hisui::walking-wake::zamazenta:

Favorable Switch-ins: :dragapult::garchomp::hemogoblin::iron-valiant::roaring-moon:

Uncertain Switch-ins: :kingambit::gholdengo::iron-moth::equilibra::miasmaw::manaphy:

Risky Switch-ins: :gliscor::garganacl::krilowatt:

C&C: :venomicon::slowking-galar::sneasler::rotom-wash::zapdos::toxapex::clefable:
Defining Moves
Required Moves:
  • Moonblast (if special)
  • Surf (if special)
  • Play Rough (if physical)
  • Liquidation (if physical)
  • 50% Recovery Move
  • At least one of [Will-o-Wisp, Thunder Wave, Glare, Nuzzle]
  • At least one of [Encore, Taunt]
Optional Moves:
  • Spirit Break (if physical)
  • Scald
  • Hydro Pump
  • Ice Coverage Moves
  • Ground Coverage Moves
  • Strength Sap
  • Haze
  • Knock Off
Stats: 80 HP / 32 Atk / 111 Def / 88 SpA / 99 SpD / 125 Spe

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This is a ranked pairs poll. The order of your preferences DOES matter. You may rank as many or as few options as you like, but we encourage you to rank as many options as possible. A typical ballot might look like the following:
Most Preferred
Second Most Preferred
Third Most Preferred
Etc.


Any comments would go below the votes in non-bold text.
All ballots will be revealed at the end of the poll and votes will be counted via automated scripts. If you do not compose a legal ballot, your post will be subject to moderation.
  • Do NOT bold anything other than the options you are voting for.
  • Do NOT put any formatting other than bold in your post.
  • Only one option per line.
  • Spellings must match EXACTLY the options listed below.
  • Capitalization and spaces are ignored by the counting scripts, but you probably should not depend on it.
Asking for votes for your submission or for the submissions of others is not allowed. Anyone found to have done so risks punishment at the moderation team's discretion. If you find that someone has broken this rule, please contact the CAP moderation team with your evidence and no one else. Mini-moderation of this rule is also considered a serious offense and can be punished.

The voting options are:

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Quanyails

Supporting Material
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Yokaiju

Supporting Material
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Gravity Monkey

Supporting Material
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Those voting options without formatting:

Quanyails
Yokaiju
Gravity Monkey


This poll will be open for 24 hours.
 
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