Abilities that affect the way status works seem to be very popular, so I may as well state the ones I'm in favour of and the ones I'm against.
Firstly, I will come out and finally say I am truly in favour of Flare Rampage, which would allow some, but not all variations of CAP 2 to check bulky waters and absorb WoW and Scald. By comparison, Flash Fire seems overpowered, making CAP 2 a counter to Heatran (whilst actually doing nothing for Scald); Water Veil, even if it made sense flavour wise, only favours physical sweepers.
Wonder Skin is another charming one, as it does nothing to make CAP 2 immune to status (in case it's not clear, I think any complete status immunity is taking it a step too far), but makes Breloom, RotomW and other status abusers think twice - in effect it gives no advantage per se, but it does level the playing field. Each of the complete status immunities has been suggested, and all of them, it can be argued, are a little too strong. As I've said before, excessive strength railroads Pokemon into limited roles (ie. Limber - fast sweepers/statusers; Immunity - tanks/stallers; Water Veil - physical sweeper). Wonder Skin acts as a nerfed version as every single one of these abilities, promoting diversity whilst not granting undue power.
Whilst I'm posting, I think perhaps Pickpocket, Pressure, Cursed Body, Anticipate and Unburden might value more discussion. The first four are generically useful, but can't be put towards any specific use, which I think suits CAP 2 fine. Unburden is a bit iffy, but it was mentioned before.
Firstly, I will come out and finally say I am truly in favour of Flare Rampage, which would allow some, but not all variations of CAP 2 to check bulky waters and absorb WoW and Scald. By comparison, Flash Fire seems overpowered, making CAP 2 a counter to Heatran (whilst actually doing nothing for Scald); Water Veil, even if it made sense flavour wise, only favours physical sweepers.
Wonder Skin is another charming one, as it does nothing to make CAP 2 immune to status (in case it's not clear, I think any complete status immunity is taking it a step too far), but makes Breloom, RotomW and other status abusers think twice - in effect it gives no advantage per se, but it does level the playing field. Each of the complete status immunities has been suggested, and all of them, it can be argued, are a little too strong. As I've said before, excessive strength railroads Pokemon into limited roles (ie. Limber - fast sweepers/statusers; Immunity - tanks/stallers; Water Veil - physical sweeper). Wonder Skin acts as a nerfed version as every single one of these abilities, promoting diversity whilst not granting undue power.
Whilst I'm posting, I think perhaps Pickpocket, Pressure, Cursed Body, Anticipate and Unburden might value more discussion. The first four are generically useful, but can't be put towards any specific use, which I think suits CAP 2 fine. Unburden is a bit iffy, but it was mentioned before.