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Lucario:
Earthquake --> Bone Rush --> Earthquake
IF Tentacruel used Acid last action OR Tentacruel used Acid Spray last action, THEN use Iron Defense, and restart queue.
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Crit is lower than (#), Hit is higher than %, effect is lower than %
If i make a mistake i'll reroll them not because i want to but because im forced to, so ignored the random extra rolls.
Tentacruel Muddy Water -> Acid Spray -> Muddy Water IF Ground-Typed Damaging Combo THEN Barrier First Instance, Protect Second Instance, Push Back Each Instance IF Psychic-Typed Damaging ComboTHENProtect and Push Back
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Crit is lower than (#), Hit is higher than %, effect is lower than %
If i make a mistake i'll reroll them not because i want to but because im forced to, so ignored the random extra rolls.
Lucario:
Earthquake --> Bone Rush --> Earthquake
IF Tentacruel is to use a damaging Water-type combo OR Tentacruel is to use a damaging Poison-type combo, THEN use Detect, and restart queue.
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Crit is lower than (#), Hit is higher than %, effect is lower than %
If i make a mistake i'll reroll them not because i want to but because im forced to, so ignored the random extra rolls.
"But first, lunch! It's Taco Tuesday!"
Sonata wasn't always a good Pokemon. She used to be a part of a gang, the Sirens, luring people and Pokemon to them with their beautiful singing, and then knocking them out with Hyper Voice, Echoed Voice, Sing, Boomburst... If it was a sound move, they used it. They were eventually forced apart by powers greater than theirs, and so Sonata wandered, stealing from Pokemon and Trainers she knocked out or drew the pity of. One day, she came across GP having a Taco Picnic with Scrappy and Abigail. She tried to sneak up on them, hoping to steal their tasty, tasy tacos, as they are her favorite food. Scrappy sensed her with his growing aura abilities, and notified GP of her presence. He smiled, asking her to come out. She did, trying to act natural and look cute instead of looking super suspicious. It fooled Scrappy, but not Abigail. Luckily, Abigail was intrigued by Sonata, hoping to finally meet another semi-sadistic Pokemon. Meanwhile, Scrappy's eyes turned into big, pink hearts at the sight of her, and he quickly reached into the basket to give her a taco. Taken aback, and suspicious of this Crucibelle giving her a weird look, Sonata took a bite of the taco, looking at GP appraisingly. The taco was amazing. Sonata's eyes widened in wonder at this Mexican glory, and she almost literally threw herself into one of GP's Pokeballs. Over time, she's grown a strong relationship with Abigail and Scrappy, Abigail and her being the resident semi-sadists, and Scrappy trying to be her "white knight". Even today, he still shrugs off the depths of her repressed depravity, always saying that "all she needs is some acceptance and friendship!" Maybe he's right. Who knows. Sonata's also developed a sort of rivalry with Aurum, with Aurum seeing Sonata as a troublesome, disobedient child, and Sonata seeing Aurum as an overcontrolling, unwelcome mother. To this day, GP is unable to tell Sonata that the tacos weren't his... They were a gift from his much more talented Mexican friend. T_T
Types: Psychic/Fairy Psychic: STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks. Fairy: The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4). Abilities: Synchronize (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc. Trace (Trigger) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced. Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace. Telepathy (Passive) (Hidden) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks. Nature: Modest (+1 SpA, -1 Atk) Stats:
HP: 100
Atk: 2 [-]
Def: 3
SpA: 6 [+]
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 3
AC: 5/5 Attacks:
Growl
Healing Wish
Misty Terrain
Stored Power
Moonblast
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Imprison
Hypnosis
Future Sight
Disable
Destiny Bond
Encore
Synchronoise
Confuse Ray
Gardevoir:
Moonblast --> Dazzling Gleam --> Moonblast
IF Weavile is under D/E when you are to act, THEN use Reflect first instance, Calm Mind second and third instances, restarting queue each time.
IF you flinch, THEN restart queue.