GW
I may be warrior
Hey guys! This is TheGreninjaWarrior21 here, and you might know me as DankTesting or TheDankWarrior20/21. I have a mega diancie team that I made that i've won a lot of battles with. I even went 30-2 with it before i started to get unlucky. I hope that you guys enjoy this mega diancie rmt :]
Diancie-Mega @ Diancite
Ability: Magic Bounce
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
IVs: 30 Atk
- Moonblast
- Earth Power
- Protect
- Diamond Storm
Mega diancie was the pokemon i wanted to build around. I gave it protect so that not only does it gain the speed boost, but it also can work if your opponent goes for rocks vs you predicting a switch. Moonblast is mega diancie's strongest stab move, being able to 2hko slowbro and potentially 2hko hippowdown. Diamond storm is my other stab move, hitting flying types and charizard hard. I have earth power because I decided that it was better over hp fire for my team, as you guys will see later. Earth power is nice, since it hits jirachi for massive damage, as well as heatran and it also ohkos mega manectric.
Talonflame @ Sharp Beak
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Roost
- Brave Bird
- Flare Blitz
I needed something that could tank ground/steel type attacks, so talonflame seemed to be the best option as the next pokemon to choose. Talonflame also works extremely well with mega diancie offensively, making both of them good options on the team. Talonflame is a very good late game sweeper, and it can be a monster to teams that aren't prepared for it. I have swords dance so that talonflame can set up and sweep, I have roost so that i can roost vs thing that cant kill me and survive for a longer amount of time, and I have flare blitz and brave bird as my best stab moves, as they are very powerful fire and flying type attacks.
Raikou @ Leftovers
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hidden Power [Ice]
- Volt Switch
- Thunderbolt
- Calm Mind
Raikou can be a monster, especially vs offense. At this point, I realized I was pretty weak to water types, and I wanted something that would work well with this team and beat them. I decided to use raikou, since it can threaten water types and gain initative with volt switch. Calm mind can be a pretty good sweeper, if u can set up at the right moment. I have hidden power ice to hit things such as gliscor, lando t, garchomp, etc. I have volt switch so that I can gain initative, calm mind later on once the biggest threats to raikou are dead/weakened, and potentially win the game. I also have thunderbolt as my strongest electric stab, which I use to hit my opponent as hard as possible.
Keldeo-Resolute @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Icy Wind
- Hydro Pump
Keldeo is one of the best mons in oras ou. It has a very spammable move with a 30% chance to burn called scald, and it can hit pokemon such as hoopa unbound and chansey on the physcial side, which makes this thing a monster. I also kind of needed an answer to bisharp, as well as a check to ground types. I also have icy wind, which hits ground/dragon or ground/flying types for massive dmage while also being a 2hko on latios after stealth rocks. I have hydro pump as my strongest water type attack, which is something I use when I want to kill/2hko something such as clefable, mega manectric, etc. It is A+ rank, which is very good, and it can cripple, destroy a lot of teams, which is nice.
Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Trick
- Iron Head
- Healing Wish
Jirachi is a pokemon that can be annoying to go up against, especially with serence grace making it so your entire time might even end up getting flinched to death by this thing. I have u turn, which can help with initative, as well as adding to my volt turn core with jirachi and raikou. I kind of wanted a healing wisher, and I dont have a good fairy/dragon resist at this point, which is why I chose jirachi. Trick is to helpe me cripple bulky mons/ setup mons so that they are easier to deal with. Iron head is my main stab steel type move with a 60% to flinch with the serene grace. Healing wish is so that I can potentially let my wincon take damage as long as I know I wont die. Then, I can heal it to full and sweep my opponent.
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 248 HP / 252 Def / 8 Spe
Impish Nature
- Stealth Rock
- U-turn
- Earthquake
- Stone Edge
At this point, I don't have a stealth rocker, and I also dont have much for excadrill at all. I also don' have an electric immunity, which would be nice for me at this point. I also wanted another talon answer, since diancie can be easily worn down. Because of these reasons, I chose landorus therian as my next pokemon on this team. I have stealth rocks, which is one of best entry hazard moves in the game. U turn also helps out my volt turn core, which is very nice. I have earthquake as my strongest stab move, which can destroy teams without an eq immunity. I have stone edge, which hits stuff such as thundurus and zard.
s/o to angelpichu for being a bottom 5 oras battler (jk jk lol)
Diancie-Mega @ Diancite
Ability: Magic Bounce
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
IVs: 30 Atk
- Moonblast
- Earth Power
- Protect
- Diamond Storm
Mega diancie was the pokemon i wanted to build around. I gave it protect so that not only does it gain the speed boost, but it also can work if your opponent goes for rocks vs you predicting a switch. Moonblast is mega diancie's strongest stab move, being able to 2hko slowbro and potentially 2hko hippowdown. Diamond storm is my other stab move, hitting flying types and charizard hard. I have earth power because I decided that it was better over hp fire for my team, as you guys will see later. Earth power is nice, since it hits jirachi for massive damage, as well as heatran and it also ohkos mega manectric.
Talonflame @ Sharp Beak
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Roost
- Brave Bird
- Flare Blitz
I needed something that could tank ground/steel type attacks, so talonflame seemed to be the best option as the next pokemon to choose. Talonflame also works extremely well with mega diancie offensively, making both of them good options on the team. Talonflame is a very good late game sweeper, and it can be a monster to teams that aren't prepared for it. I have swords dance so that talonflame can set up and sweep, I have roost so that i can roost vs thing that cant kill me and survive for a longer amount of time, and I have flare blitz and brave bird as my best stab moves, as they are very powerful fire and flying type attacks.
Raikou @ Leftovers
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hidden Power [Ice]
- Volt Switch
- Thunderbolt
- Calm Mind
Raikou can be a monster, especially vs offense. At this point, I realized I was pretty weak to water types, and I wanted something that would work well with this team and beat them. I decided to use raikou, since it can threaten water types and gain initative with volt switch. Calm mind can be a pretty good sweeper, if u can set up at the right moment. I have hidden power ice to hit things such as gliscor, lando t, garchomp, etc. I have volt switch so that I can gain initative, calm mind later on once the biggest threats to raikou are dead/weakened, and potentially win the game. I also have thunderbolt as my strongest electric stab, which I use to hit my opponent as hard as possible.
Keldeo-Resolute @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Icy Wind
- Hydro Pump
Keldeo is one of the best mons in oras ou. It has a very spammable move with a 30% chance to burn called scald, and it can hit pokemon such as hoopa unbound and chansey on the physcial side, which makes this thing a monster. I also kind of needed an answer to bisharp, as well as a check to ground types. I also have icy wind, which hits ground/dragon or ground/flying types for massive dmage while also being a 2hko on latios after stealth rocks. I have hydro pump as my strongest water type attack, which is something I use when I want to kill/2hko something such as clefable, mega manectric, etc. It is A+ rank, which is very good, and it can cripple, destroy a lot of teams, which is nice.
Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Trick
- Iron Head
- Healing Wish
Jirachi is a pokemon that can be annoying to go up against, especially with serence grace making it so your entire time might even end up getting flinched to death by this thing. I have u turn, which can help with initative, as well as adding to my volt turn core with jirachi and raikou. I kind of wanted a healing wisher, and I dont have a good fairy/dragon resist at this point, which is why I chose jirachi. Trick is to helpe me cripple bulky mons/ setup mons so that they are easier to deal with. Iron head is my main stab steel type move with a 60% to flinch with the serene grace. Healing wish is so that I can potentially let my wincon take damage as long as I know I wont die. Then, I can heal it to full and sweep my opponent.
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 248 HP / 252 Def / 8 Spe
Impish Nature
- Stealth Rock
- U-turn
- Earthquake
- Stone Edge
At this point, I don't have a stealth rocker, and I also dont have much for excadrill at all. I also don' have an electric immunity, which would be nice for me at this point. I also wanted another talon answer, since diancie can be easily worn down. Because of these reasons, I chose landorus therian as my next pokemon on this team. I have stealth rocks, which is one of best entry hazard moves in the game. U turn also helps out my volt turn core, which is very nice. I have earthquake as my strongest stab move, which can destroy teams without an eq immunity. I have stone edge, which hits stuff such as thundurus and zard.
Diancie-Mega @ Diancite
Ability: Magic Bounce
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
IVs: 30 Atk
- Moonblast
- Earth Power
- Protect
- Diamond Storm
Talonflame @ Sharp Beak
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Roost
- Brave Bird
- Flare Blitz
Raikou @ Leftovers
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hidden Power [Ice]
- Volt Switch
- Thunderbolt
- Calm Mind
Keldeo-Resolute @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Icy Wind
- Hydro Pump
Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Trick
- Iron Head
- Healing Wish
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 248 HP / 252 Def / 8 Spe
Impish Nature
- Stealth Rock
- U-turn
- Earthquake
- Stone Edge
Ability: Magic Bounce
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
IVs: 30 Atk
- Moonblast
- Earth Power
- Protect
- Diamond Storm
Talonflame @ Sharp Beak
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Roost
- Brave Bird
- Flare Blitz
Raikou @ Leftovers
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hidden Power [Ice]
- Volt Switch
- Thunderbolt
- Calm Mind
Keldeo-Resolute @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Icy Wind
- Hydro Pump
Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Trick
- Iron Head
- Healing Wish
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 248 HP / 252 Def / 8 Spe
Impish Nature
- Stealth Rock
- U-turn
- Earthquake
- Stone Edge
s/o to angelpichu for being a bottom 5 oras battler (jk jk lol)