Z-Moves Everywhere: Slate #22 - Regi Trio (Voting)

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Heracross: ToadBrigade, Lapis Houndoom, money12wolf
Reuniclus: Lapis Houndoom, ToadBrigade, Virizain
Nidoqueen: ToadBrigade, Lapis Houndoom, Invisible Water
 
Heracross: InvisibleWater, KirbyRider1337, money12wolf
Reuniclus: InvisibleWater, KirbyRider1337, ToadBrigade
Nidoqueen: Virizian, KirbyRider1337, Spindlyskit
 
Congratulations to InvisibleWater for winning with Heracross!

Heracross:
InvisibleWater - 6

LapisHoundoom - 5
HDF0 - 3
KirbyRider1337 - 3
money12wolf - 2
Virizian - 2

Reuniclus:
InvisibleWater - 5

KirbyRider1337 - 5
ToadBrigade - 5

LapisHoundoom - 4
Virizian - 4

Nidoqueen:
ToadBrigade - 6
Virizian - 6

LapisHoundoom - 5
Spindlyskit - 3
InvisibleWater - 2
KirbyRider1337 - 2


There is a tie between InvisibleWater, KirbyRider1337 and ToadBrigade for Reuniclus, and between ToadBrigade and Virizain for Nidoqueen. If you don't know how the tiebreaker works, you can refer to previous posts cos tbh im tired of explaining it every week.

And the next slate is:

Well this one makes sense


Turns out all of the Pokemon we just did have counterparts: Pinsir, Gothitelle and Nidoking!

I'm mixing it up this time, submissions ends Sunday the 25th of June! Good luck!
 
Casting my tie votes for KirbyRider1337's Reuniclus and ToadBrigade's Nidoqueen. Most powerful special Ground attack in the game ftw :)

"It can see the future from the movement of the stars. When it learns its Trainer's life span, it cries in sadness."

Z-Crystal Name: Gothitellium Z
Z-Move Name: Twisting Fate Wheel
Z-Move Type: Psychic
Z-Move Power: 190
Required Move: Future Sight
Z-Move Description: Gothitelle raises its hands and conjures a massive, whirling disc of Psychic energy above its head, similar to a Wheel of Fortune carnival game, with mysterious, white, Unown-like markings on it. A gigantic white laser erupts from the middle, black lightning crackling through it, and whites out the screen as it envelops the opponent completely.
Z-Move Effect: Does damage. At the end of the next turn, the Pokemon occupying the target's current slot is given a Perish Count of 3, as Perish Song.

Now Shadow Tag will NEVER be unbanned! But I guess Gothitelle is at least semi-viable in AG and VGC now? Obviously less useful as a move without STag, but I'd be interested to see if it was viable to run for some reason in NU.


"It grips prey with its pincers until the prey is torn in half. What it can't tear, it tosses far."
Z-Crystal Name: Pinsirium Z
Z-Move Name: Dishonorable Execution
Z-Move Type: Normal
Z-Move Power: -
Required Move:
Guillotine
Z-Move Description: Pinsir clamps its claws down on its opponent and slams it on the ground in a frenzied beating, walloping it multiple times before jumping into a spinning suplex and mashing the opponent to the floor headfirst in its death grip.
Z-Move Effect: If Pinsir's current Attack is higher than that of the target, the target faints. Otherwise, this move fails to execute (heh). Ignores Sturdy, Focus Sash, and Protect/similar, but merely breaks Substitute.

The thought process here was "good enough to be equal to Pinsirite and good enough to give up an actual item for." It looks more broken than it is, Ghosts are immune to it making it a complete waste if you misplay (and not safe to use early on) and well...you have to give up a moveslot you were using for coverage on standard Pinsir for the useless Guillotine. However, very very fearsome with Moxie; it makes Pinsir THE ultimate wallbreaker.


"Has a rock-hard hide that is worn like armor. The long horn on its head is sharp and highly venomous."
Z-Crystal Name: Nidokingium Z
Z-Move Name: King's Arsenic Charge
Z-Move Type: Poison
Z-Move Power: 160
Required Move: Drill Run
Z-Move Description: Snorting and stomping the ground, Nidoking's horn begins to glow a dark purple. It lowers its head and rushes at the opponent, earth shaking, slamming the horn into them and thrusting upwards to launch them away as an aura of Poison energy suddenly ripples outward from Nidoking's body.
Z-Move Effect: If this move completes successfully, for the rest of the battle (including switch-outs) ALL Nidoking's attacking moves have an additional 30% chance of badly poisoning the opponent, working similarly to the effect of Poison Touch. This counts as a "secondary effect" for the purposes of activating Sheer Force and being removed by Sheer Force.

Nidoking can now run physical sets with this! (albeit with limited application). Interesting things that now get the SF boosts: Superpower, Sucker Punch, Megahorn, Power Up Punch, Aqua Tail, Earthquake, Stone Edge. Or you could just spread poison with Beat Up and another ability. Your choice. This move gives it more of a surprise factor but it is still kinda limiting. Basically using a set with this gives up a little bit of Nidoking's consistent power for the ability to have a one time nuke and still deal higher damage output than normal, as well as making its physical coverage stronger. Hone Claws is an option I guess.
 
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Tiebreak: Might as well vote for myself in the tiebreakers.


Z-Crystal Name:
Pinsium-Z
Z-Move Name: Piercing Pincer
Z-Move Type: Bug
Z-Move Power: 180
Required Move: X-Scissor
Z-Move Description: Pinsir latches onto its target, suppressing their ability.
Z-Move Effect: The target's ability is suppressed after damage is dealt.


Z-Crystal Name: Gothitium-Z
Z-Move Name: Mind Blast
Z-Move Type: Psychic
Z-Move Power: 180
Required Move: Future Sight
Z-Move Description: Gothitelle tries too hard to predict an attack causing a burst of psychic power to blast from its mind. Shockwaves from the blast continue for a period of time.
Z-Move Effect: For the next three turns, or until Gothitelle switches out/faints, opposing and allied Pokemon will receive 12.5% damage (affected by type advantage).


Z-Crystal Name: Nidokium-Z
Z-Move Name: Tyrant's Wrath
Z-Move Type: Normal
Z-Move Power: 200
Required Move: Thrash
Z-Move Description: Nidoking unleashes its full force onto its target and continues until it attacks a Pokemon strong enough to stop it.
Z-Move Effect: Move continues for three turns or until a target is not KO'd. Self inflicts confusion after attack is finished.
 

Z-Move Name:
Beheading Strike
Z-Crystal Name: Pinsium-Z
Z-Move Type: Bug
Z-Move Power: 200
Z-Move Category: Physical
Required Move: Megahorn
Z-Move Description: Pinsir stabs its horns at the target's neck and decapitates the opponent.
Z-Move Effect: The opponent is flinched and gains the confusion effect.


Z-Move Name: Enchanting Stare
Z-Crystal Name: Gothitium-Z
Z-Move Type: Psychic
Z-Move Power: -
Z-Move Category: Status
Required Move: Charm
Z-Move Description: Gothitelle enchants the opponent, dropping its two highest stats by two stages.
Z-Move Effect: Lowers the opponent's highest stats by two stages.

Z-Move Name:
Toxic Fissure
Z-Crystal Name: Nidokium-Z
Z-Move Type: Poison
Z-Move Power: 200
Z-Move Category: Special
Required Move: Earth Power
Z-Move Description: Nidoking creates a wall of poison that soaks under the opposing Pokemon and suddenly creates a crevice that shoots poison at the opposing Pokemon.
Z-Move Effect: Dual Ground/Poison typing, poisons opponent
Normal = 1
Fire = 2
Water = 1
Electric = 2
Grass = 1
Ice = 1
Fighting = 1
Poison = 2
Ground = 1/2
Flying = 0
Psychic = 1
Bug = 1/2
Rock = 1
Ghost = 1/2
Dragon = 1
Dark = 1
Steel = 0
Fairy = 2
[/hide]
 
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For the tiebreakers, I'd vote myself for Reuniclus and Virizian for Nidoqueen.
Z-Crystal Name: Pinsirium Z
Z-Move Name: Crunching Throw
Z-Move Type: Bug
Z-Move Power: 170
Required Move: X-Scissor
Z-Move Description: Pinsir runs up to the opponent and pinches the opponent with all its might using its horns, throwing it into the air afterward.
Z-Move Effect: Inflicts confusion and drops the target's Defense by 1.

Z-Crystal Name: Gothitellium Z
Z-Move Name: Foretold Fury
Z-Move Type: Psychic
Z-Move Power: 170
Required Move: Future Sight
Z-Move Description: Gothitelle sees the future, after which it brings the target's pain from then onto its present self.
Z-Move Effect: Lowers the target's Special Defense by 2.

Z-Crystal Name: Nidokium Z
Z-Move Name: Rippling Wreckage
Z-Move Type: Ground
Z-Move Power: 200
Required Move: Earthquake
Z-Move Description: Nidoking stomps on the ground, sending dangerous waves in the target's direction.
Z-Move Effect: Just does damage, nothing else.
 
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Z-Crystal Name:
Gothitellium Z
Z-Move Name: Celestial Curse
Z-Move Type: Psychic
Z-Move Power: --
Z-Move Category: Special
Required Move: Future Sight
Z-Move Description: Gothitelle distorts the space around the opponent, then blasts them with psychic energy.
Z-Move Effect: Reduces the target's HP to 1. If the target's HP is already at 1, it faints.


Z-Crystal Name: Pinsirium Z
Z-Move Name: Flying Hammer Throw
Z-Move Type: Fighting
Z-Move Power: 180
Z-Move Category: Physical
Required Move: Submission
Z-Move Description: Pinsir grabs the opponent with its horns, spins, then lets go, tossing the opponent away.
Z-Move Effect: The target is forced to switch out to the next Pokemon in line that has not fainted.


Z-Crystal Name: Nidokinium Z
Z-Move Name: Tyrant's Rampage
Z-Move Type: Ground
Z-Move Power: 180
Z-Move Category: Physical
Required Move: Earthquake
Z-Move Description: Nidoking charges with all of its might, breaking any walls that get in its way.
Z-Move Effect: Removes Reflect, Light Screen, and Aurora Veil from the opponent's side of the field and ignores their effects
 

Z-Crystal Name:
Gothium Z
Z-Move Name: Tedious Trance
Z-Move Type: Psychic
Z-Move Power: --
Z-Move Category: Special
Required Move: Miracle Eye
Z-Move Description: Gothitelle's psychic powers forces the foe to be in a trance for a long period (3-5 turns); as a turn goes by, if the foe is still in trance, it loses 20% of its health.
Z-Move Effect: Causes the foe to be in sleep, as 20% of its health is taken away per turn

Z-Crystal Name: Pinsirium Z
Z-Move Name: Cutting Edge
Z-Move Type: Bug
Z-Move Power: 190
Z-Move Category: Physical
Required Move: X-Scissor
Z-Move Description: Pinsir grabs the opponent with its hands, places it on its horns, and with all it's might, it cuts the foe in half.
Z-Move Effect: Just does high amounts of damage.

Z-Crystal Name: Kingium Z
Z-Move Name: Emperor's New Land
Z-Move Type: Ground
Z-Move Power: 185
Z-Move Category: Physical
Required Move: Earthquake
Z-Move Description: Nidoking breaks the ground and brings in a new landscape, causing it to bury the foe and crippling it.
Z-Move Effect: -1 Evasion on the foe
New
 

Z-Crystal Name:
Gothium Z
Z-Move Name: Celestial Stream
Z-Move Type: Psychic
Z-Move Power: 180
Z-Move Category: Special
Required Move: Future Sight
Z-Move Description: Releases a sparkling aura around it that resembles stars. Gothitelle then waves her hands forwards, as the star particles shoot forward in a torrential stream.
Z-Move Effect: Resets any stat boosts that the opponent has.

Z-Crystal Name: Pinsirium Z
Z-Move Name: Super Razor Crusher
Z-Move Type: Bug
Z-Move Power: 185
Z-Move Category: Physical
Required Move: X-Scissor
Z-Move Description: Pinsir's pincers glow as the spikes glow red. It tackles the opponent and grabs them with brutal, grinding force which harshly lowers Defense.
Z-Move Effect: 100% chance of lowering Defense by 2 stages. Ignores any Defensive stat boosts before inflicting damage.


Z-Crystal Name: Nidokingium Z
Z-Move Name: Tectonic Toxic Thrust
Z-Move Type: Ground
Z-Move Power: 185
Z-Move Category: Physical
Required Move: Drill Run
Z-Move Description: Nidoking's horn is surrounded by a violent energy that forms a drill. Nidoking then charges forward, slamming its foe to the ground as it injects a highly toxic venom.
Z-Move Effect: Leaves the badly poisoned.
 
Not trying to sound pushy or anything but are there any ways to change the format of this thread to make updates more consistent? Maybe something along the lines of having voting for the previous slate and submissions for a current slate simultaneous.
 

Draining Death Drill

Z-Crystal Name: Nidokium Z
Z-Move Type: Ground
Z-Move Power: 175
Z-Move Category: Physical
Required Move: Drill Run
Z-Move Description: Nidoking leechs energy from the opponent with its horn, then violently reposts with new found power.
Z-Move Effect: Takes the opponent's ability into consideration (i.e: if opposing ability is adaptibility, nidoking's STAB modifier for this attack is 2x)


Devour
Z-Crystal Name: Gothium Z
Z-Move Type: Psychic
Z-Move Power: 180
Z-Move Category: Special
Required Move: Dream Eater
Z-Move Description: Gothitelle puts the foe to sleep, before draining their life.
Z-Move Effect: Puts the opposing pokemon to sleep (overriding existing status), then attacks foe, draining 75% of damage done into HP


Thunder Dance

Z-Crystal Name: Pinsium Z
Z-Move Type: Electric
Z-Move Power: -
Z-Move Category: Status
Required Move: Swords Dance
Z-Move Description: Pinsir draws in current from around it to power up its horns.
Z-Move Effect: Pinsir gains the electric typing and galvanize, +2 attack, +
 

T.I.A.

formerly Ticktock

Z-Crystal Name:
Gothium Z
Z-Move Name: Celestial Comet Crash
Z-Move Type:
Psychic
Z-Move Power: 210
Z-Move Category: Special
Required Move: Psyshock
Z-Move Description: The user glows with an aura of blue, orange, and white resembling an abstract comet, with an shield on the front and a blue tail with orange streaks. It then floats up into the air and becomes a twinkle in the sky. The twinkle then appears beside the opponent, with it rushing at full force at it. It then hits the target, creating an pillar of orange and cyan flames and a large crater around the opponent with Gothitelle standing on a piece of land going around.
Z-Move Effect: Hits for physical damage and bypasses the opponent's Defense.

Z-Crystal Name: Pinsirium Z
Z-Move Name: Hyper Fang Crush
Z-Move Type: Bug
Z-Move Power: 50
Z-Move Category: Physical
Required Move: X-Scissor
Z-Move Description: The user absorbs power up and then rushes at the opponent, biting multiple times with its teeth.
Z-Move Effect: Hits 2 to 4 times in a row.


Z-Crystal Name: Nidokingium Z
Z-Move Name: Stony Melancholy
Z-Move Type: Rock
Z-Move Power: 180
Z-Move Category: Physical
Required Move: Stone Edge
Z-Move Description: Nidoking glows with an great aura and absorbs the rocks around it. When it dies down, it creates a giant, living statue of Nidoking. The statue then comes at the target, moving slowly yet swiftly, before jumping up and creating an explosion around the target.
Z-Move Effect: Always critical hits.
 
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Z-Crystal Name: Gothitellium Z
Z-Move Name: Grotesque Gubernation
Z-Move Type: Psychic
Z-Move Power: 195
Z-Move Category: Special
Required Move: Future Sight
Z-Move Description: Gothitelle distorts the opponent's perception of time with its Z-power, then prepares a powerful attack that may befall them any time in the future.
Z-Move Effect: Sets up Trick Room instantly, but the attack itself can land anywhere from 1 to 3 turns later.
Z-Crystal Name: Pinsirium Z
Z-Move Name: Tantalizing Antler Trap
Z-Move Type: Bug
Z-Move Power: 20
Z-Move Category: Physical
Required Move: X-Scissor
Z-Move Description: Pinsir elongates its horns to constrict the target. This traps the target and leaves Pinsir to do anything it wants to it.
Z-Move Effect: Acts as a gen1 trap move. During the turns the target is trapped, Pinsir can use other moves.

Z-Crystal Name: Nidokingium Z
Z-Move Name: Mutant Toxin Ravager
Z-Move Type: Normal
Z-Move Power: 180
Z-Move Category: Special
Required Move: Earth Power
Z-Move Description: Nidoking infuses toxins into the ground surface and then shatters it into pieces. This produces large amounts of debris that make the opposing battlefield hazardous to enter.
Z-Move Effect: Deals double target damage and sets up stealth rock, spikes and toxic spikes for 1 layer each.
 

Yung Dramps

awesome gaming
Z-Crystal Name: Gothitelium Z
Z-Move Name: Constellation Colosseum
Z-Move Type: Psychic
Z-Move Power: n/a
Z-Move Category: Special
Required Move: Trick Room
Z-Move Description: Gothitelle sorrounds itself in stars, and then emits a shockwave that warps the battlefield.
Z-Move Effect: Sets up Trick Room for 8 turns, and also boosts all Special moves, including the foe's, by 1.3x during that period.

Z-Crystal Name: Pinsirium Z
Z-Move Name: Savage Ravage
Z-Move Type: Bug
Z-Move Power: 50
Z-Move Category: Physical
Required Move: X-Scissor
Z-Move Description: Pinsir goes into a mad frenzy, with it's eyes becoming similar to those of it's Mega form as it brutally beats the foe with elongated horns.
Z-Move Effect: Hits 3-5 times, each hit lowers foe's defense by one stage.

Z-Crystal Name: Nidokingium Z
Z-Move Name: Might of the King
Z-Move Type: Ground
Z-Move Power: 210
Z-Move Category: Physical
Required Move: Earthquake
Z-Move Description: Nidoking charges at the foe with it's horn and pierces right through them, dealing massive damage.
Z-Move Effect: If the next Pokemon that switches in is female, it'll become infatuated.
 

Adeleine

after committing a dangerous crime
is a Top Social Media Contributoris a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Smogon Media Contributoris a Battle Simulator Moderator Alumnus

Z-Crystal Name:
Gothitum Z
Z-Move Name: Piercing Gaze
Z-Move Type: Psychic
Z-Move Power: 125
Z-Move Category: Special
Required Move: Psychic
Z-Move Description: Light within a meter of Gothitelle immediately darkens, and the foe recoils from an undetectable barrage of mental energy.
Z-Move Effect: +1 Priority. Bypasses Protect, its variants, and Substitute.


Z-Crystal Name: Pinsium Z
Z-Move Name: Throw n' Go
Z-Move Type: Bug
Z-Move Power: 170
Z-Move Category: Physical
Required Move: X-Scissor
Z-Move Description: Pinsir crushes the opponent in its shining pincers, spins wildly, and throws it in a random direction. It then rushes back to switch places with a party Pokemon.
Z-Move Effect: After this attack deals damage, the opponent is forced to switch to a random Pokemon, and Pinsir switches to a Pokemon of the player's Choice.


Z-Crystal Name: Nidocium Z
Z-Move Name: Alchemical Fist
Z-Move Type: Poison Jab
Z-Move Power: 180
Z-Move Category: Physical
Required Move: Earthquake
Z-Move Description: Nidoking's claws become cloaked in a dazzling light before crushing the foe from opposite sides. The foe then shines in transformative energy.
Z-Move Effect: If the foe is not Steel-type, it becomes pure Steel-type until it switches out.
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
I'm not trying to necropost, but I'm willing to take over for Kilgrave and make some changes. However, as I currently am running SylveMons, I seek permission to also run Z Moves Everywhere V2 (yes I wish to make a new thread deal with it)

Ludicrousity G-Luke

If you two don't want me running it, that is perfectly fine and someone else could take it over.
Have you tried contacting Kilgrave? Try getting in contact and if he does't respond in like 12 days, come back to us and we'll talk takeover. Also most importantly, we got a one Pet Mod per person rule that isn't all that easy to bypass. And after all that and you gain control, it would be best to continue in this thread.
 

Ludicrousity

You humour me greatly with your arrogance and c...
is a Forum Moderator Alumnus
Still interested in running this Rev? If not, fine, we'll either wait for someone else to take it over, or we'll lock the thread. One of the two, makes no difference me
 
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