XY OU Guide to Hyper Offense

Alter

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XY OU Guide to Hyper Offense
by Alter and TRC.

(somecoolart.jpg)
  1. Overview
  2. Teambuilding
    • Roles
    • Pokemon to Consider
  3. Threats to Hyper Offense
  4. Sample Teams
  5. Conclusion
Overview
  • history
  • what is HO?
  • why would I want to use it?
Teambuilding

Roles
When building a hyper offensive team, a solid structure help you understand the roles of your team can be a massive help. While this structure is by no means concrete, it is an effective checklist to making sure you have the basic positions of the team filled out. The first and perhaps one of the most important roles to fill in such a team is that of the dedicated lead. Unsurprisingly, this Pokemon will generally take the job of starting off the match in order to set it up a means of meeting a win condition for the rest of the team. This support may be simply provided through hazard control, or can be something more complex such as utilizing Reflect and Light Screen to aid setup sweepers. Above all, a desirable quality in a lead is the ability to reliable set up entry hazards, such as Stealth Rock and Spikes, and consistently deny other common entry hazard users from setting up their own conditions.

The next piece to the puzzle in a hyper offense team is the use of one or more wallbreaker(s). Wallbreakers are used to... <more info>

Key to hyper offensive teams is a Pokemon which is dedicated to the idea Speed and acting as a safety net for the team. Given that hyper offensive teams rarely (if ever) have solid defensive backbones, having a Pokemon which can safely dispose of a boosted or dangerous threat is vital in relation to maintaining offensive momentum. This support can come in the form of a naturally speedy revenge killer, such as offensive Deoxys-S or Sharpedo, a Pokemon with powerful priority attacks, such as Talonflame and its Gale Wings Brave Bird, or a Pokemon equipped with a Choice Scarf. <more information and stuff>

Utility mons are cool and stuff and spinblocking and doing stuff <more info>

Sweepers are the point lol gg no re <more info>

Pokemon to Consider
<words go here and stuff>

Dedicated Lead

Deoxys-D


words

Deoxys-S

words

Garchomp

words

Breaker

Aegislash

hurts things and can even block rapid spin

Landorus-I

stuff

Keldeo

pony hurts pokemon

Speed

Sweeper


Utility


Threats to Hyper Offense
  • words
  • greninja
  • thundurus
  • scary stuff
Sample Teams
  • sample teams w/ importable + explanations
Conclusion
  • play dpp ou instead
massive WIP etc
 
Last edited:

Monte Cristo

Banned deucer.
Nice, the outline looks good so far. However you might want to move Deoxys-S to Revenge Killers from Leads- it's spot in the lead position has clearly been taken over by Deo-D, however it's revenge killing powers are near unmatched.
 

Alter

lab report ᐛ
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus
Nice, the outline looks good so far. However you might want to move Deoxys-S to Revenge Killers from Leads- it's spot in the lead position has clearly been taken over by Deo-D, however it's revenge killing powers are near unmatched.
1. this is a massive WIP so nothing is really final anyway
2. deoxys-s is a better dual screener than deoxys-d
3. deoxys-s can take the role of an offensive hazards lead (check the analysis)

I don't really want to debate these points in much detail so i'll just leave it there
 

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