Doubles Sinistcha

Sinistcha @ Sitrus Berry
Ability: Hospitality
Tera Type: Fairy
EVs: 252 HP / 76 Def / 180 SpD
Calm Nature
IVs: 0 Atk
- Rage Powder
- Life Dew
- Matcha Gotcha
- Trick Room

This little teapot is an excellent Trick Room support in DOU! Sinistcha can assist powerful threats such as Galarian Moltres, Iron Hands, and Diancie, as it’s able to restore their health upon switch-in thanks to Hospitality. Life Dew gives its teammates an extra source of recovery, which also keeps Sinistcha healthy along with Sitrus Berry to aid its teammates for more turns. Rage Powder allows Sinistcha to protect its teammates from harm. Tera Fairy is an excellent neutral typing since Sinistcha has a lot of weaknesses to common offensive threats, allowing it to tank incoming Dark-type attacks from Galarian Moltres and Kingambit. Sinistcha sets Trick Room for slow offensive pokemon such as Volcanion and Kingambit and to counteract Tailwind. Sinistcha appreciates offensive partners like Ursaluna, as it takes out threats to Sinistcha such as Gholdengo and Incineroar; in return, Sinistcha sets up Trick Room for it to move first. Its best partner is Galarian Moltres, as it’s a great Dark- and Ghost-resistant Pokemon for Sinistcha and can set up to be a powerful threat under Trick Room; in exchange, Hospitality and Life Dew keep Galarian Moltres healthy and allow extra Berserk activations.
 
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Sinistcha @ Sitrus Berry
Ability: Hospitality
Tera Type: Fairy
EVs: 252 HP / 76 Def / 180 SpD
Calm Nature
IVs: 0 Atk
- Rage Powder
- Life Dew
- Matcha Gotcha
- Trick Room

This little tea pot is an excellent Trick Room setter being able to support powerful threats such as Galarian Moltres, Iron Hands, and Ursaluna thanks to its good bulk and typing. hospitality should be the first thing mentioned here, all other factors are secondary Rage Powder allows Sinistcha to redirect attacks to itself and protects its teammate from harm. Life Dew gives Sinistcha and its teammates a source of recovery along with extra health restoration upon switch-in thanks to its ability Hospitality move hospitality comment to the opening statement, comment on life dew + sitrus berry keeping sinistcha healthy to in turn heal teammates more times. Matcha Gotcha lets Sinistcha hit both opponents on field and regain health upon usage and has a chance of burning its foes in the process. Tera Fairy allows it tank any incoming Dark-type attacks from threats like Galarian Moltres and Kingambit. more important than mentioning moltres is just that fairy is an excellent neutral typing since sinistcha has a lot of weakness to common offensive threats Sinistcha helps set Trick Room off for any slower offensive pokemon such as Ursaluna and Kingambit and neutralizes Tailwind offense for its teammates. trick room counteracts tailwind, neutralizes is shaky wording, Sinistcha appreciates offensive partners like Ursaluna as it takes out threats to Sinistcha such as Gholdengo and Incineroar, in return Sinistcha sets up Trick Room allowing it to move first. Its best partner is Galaxian Moltres, it’s a great Dark- and Ghost-type resistance for Sinistcha and can set up to be a powerful threat under Trick Room, in exchange Hospitality and Life Dew keeps Galarian Moltres healthy and allow extra Berserk activations.

ursaluna is mentioned as a trick room partner three times so some other alternatives are: diancie, volcanion, incineroar, archaludon (w rain support).

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Marnie

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Sinistcha @ Sitrus Berry
Ability: Hospitality
Tera Type: Fairy
EVs: 252 HP / 76 Def / 180 SpD
Calm Nature
IVs: 0 Atk
- Rage Powder
- Life Dew
- Matcha Gotcha
- Trick Room

This little tea pot teapot is an excellent Trick Room support in DOU! Sinistcha can assist for powerful threats such as Galarian Moltres, Iron Hands, and Diancie, (ac) as it’s able to restore teammates their health upon switch-in thanks to its ability Hospitality. (comma->period) and Life Dew gives Sinistcha and its teammates an extra source of recovery, (ac) which also keeps Sinistcha healthy along with Sitrus Berry keeping Sinistcha healthy to aid its teammates for more turns. (i assume this is what you meant?) Rage Powder allows Sinistcha to redirect attacks to itself and (dex info) protects its teammate from harm. Matcha Gotcha lets Sinistcha hit both opponents on field and regain health upon usage and has a chance of burning its foes in the process. (all of these are just dex info? unless there's a metagame-specific interaction i would just cut this out) Tera Fairy is an excellent neutral typing since Sinistcha has a lot of weaknesses to common offensive threats, (ac) allowing it to tank incoming Dark-type attacks from Galarian Moltres and Kingambit. Sinistcha sets Trick Room off for slower offensive pokemon such as Volcanion and Kingambit and counteracts to counteract Tailwind. Sinistcha appreciates offensive partners like Ursaluna, (ac) as it takes out threats to Sinistcha such as Gholdengo and Incineroar; (comma->semicolon) in return, (ac) Sinistcha sets up Trick Room allowing for it to move first. Its best partner is Galaxian Galarian Moltres, as it’s a great Dark- and Ghost-type resistance Ghost-resistant Pokemon for Sinistcha and can set up to be a powerful threat under Trick Room; (comma->semicolon) in exchange, (ac) Hospitality and Life Dew keeps Galarian Moltres healthy and allow extra Berserk activations.
way closer to 1k characters now
GP Team done
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