[OVERVIEW]
Type: Nulls high base stats and access to Eviolite make it the premier special wall in the tier. Type: Nulls bulk is further enhanced by Battle Armor, which prevents Type: Null from being struck with a critical hit. Type: Null will frequently find opportunities to set up a swords dance and threaten massive damage. Type: Null's most effective set only has a normal type attack, as such it is completely walled by Ghost types. As a result, Type: Null's effectiveness is heavily match up dependent. Type: Null plays a unique role in the tier, functioning as a wall mid-game thanks to its incredible bulk and access to battle armor, which prevents critical hits, while simultaneously functioning as a sweeper in the late game.
name: Defensive Swords Dance
move 1: Rest
move 2: Sleep Talk / Iron Defense
move 3: Swords Dance
move 4: Return
item: Eviolite
ability: Battle Armor
nature: Careful
evs: 252 HP / 56 Def / 200 SpD
[SET COMMENTS]
Moves
========
Rest and sleep talk allow Type: Null to repeatedly switch into attacks and function as a status absorber. Swords dance prevents Type: Null from becoming set up fodder and allows it to sweep in the late game. Return is Type: Null's STAB move of choice due to its high base power. Iron defense may be used instead of Sleep Talk to boost Type: Null's defenses.
Set Details
========
Type: Null always holds an eviolite in order to maximize its bulk. Type: Null should be used as your primary special resist. The listed EV spread and Careful nature allows Type: Null to avoid a 3 hit KO from choice specs Pyroar's Hyper Voice, and the remaining EVs are placed in defense. Battle Armor prevents critical hits, meaning Type: Null can repeatedly rest and sleep talk without fear of critical hits.
Usage Tips
========
Type: Null's health is vital, it should rest when it gets below half HP in order to maintain longevity. Eviolite is likewise vita, it should avoid being knocked off at all costs. Pivot into special attacks and threaten with a Return or Swords Dance. At team preview identify what threats need to be removed prior to sweeping and what Type: Null can effectively set up on. Due to Rest, Type: Null can pp certain ghost types such as choice scarf Oricorio-Sensu. A sleeping, unboosted Type: Null can become set up fodder, burn sleep turns mid-game carefully in order to avoid being swept.
Team Options
========
Type: Null requires significant team support to function well. Skuntank pairs particularly well with Type: Null as it can trap ghost types, remove hazards, and is immune to Sableye's will-o-wisp. Type: Null appreciates teammates who can reliably absorb fighting type attacks such as physically defensive Weezing. Pivot in frequently during the mid-game to force switches and absorb special attacks. Type: Nulls ability to pivot in is hindered by hazards, as such Type: Null appreciates hazard removal such as Skuntank or Hitmonchan. Special wall breakers like Magmortar help weaken Rock, Steel, and Ghost types so Type: Null can sweep. Heal bell users such as Granbull and Lanturn can wake Type: Null so it does not have to sleep talk. Type: Null fits best on bulky offense, balance, and semi-stall teams. Type: Null appreciates hazards on the opposing side, reliable hazard setters such as Mudsdale make good teammates. Frail wall breakers such as Zangoose appreciate Type: Nulls ability to switch into most revenge killers.
[STRATEGY COMMENTS]
Other Options
=============
Type: Null can run a fully defensive rest talk set with toxic; however this set runs the risk of ebcoming set up fodder to any pokemon with substitute. Additionally, Type: Null can run a bulky pivot set with u-turn; however, it is generally out classed by Silvally. Type: Null can also run a Swords Dance 3 attacks set, but again it is out classed by Silvally.
Checks and Counters
===================
**Ghost types**: Any ghost type pokemon walls the rest talk frustration set. Ghost type pokemon with set up potential such as calm mind Oricorio-Sensu can take advantage of Type: Null. Type: Null can PP stall some ghosts, such as choice locked Oricorio-Sensu
**Fighting types**: Fighting types such as primeape and passimian cannot repeatedly switch into null, but they will deal large damage and force it to rest. Fighting types such as Gurdurr with drain punch can repeatedly switch into Type: Null and restore frustration damage using drain punch.
**Rock and Steel types**: Even a boosted Type: Null does minimal damage to Rock and Steel types such as Aggron and Regirock. Banded Aggron's head smash is a 2HKO and Regirock can freely set up stealth rock. Type: Null can set up on Regirock if necessary. Offensive rock types such as Kabutops, Lycanroc, and Carracosta can set up on Type: Null, especially if it's sleeping. Type: Null can beat some rock types 1v1, such as defensive Regirock or Kabutops lacking swords dance.
Knock off users: Type: Null becomes significantly less effective without it’s eviolite. Knock off users such as Absol or Sableye severely hinder Type: Null ability to function as a wall.
Set up sweepers: A sleeping Type: Null can quickly become set up fodder to sweepers like swords dance Ursaring
Type: Nulls high base stats and access to Eviolite make it the premier special wall in the tier. Type: Nulls bulk is further enhanced by Battle Armor, which prevents Type: Null from being struck with a critical hit. Type: Null will frequently find opportunities to set up a swords dance and threaten massive damage. Type: Null's most effective set only has a normal type attack, as such it is completely walled by Ghost types. As a result, Type: Null's effectiveness is heavily match up dependent. Type: Null plays a unique role in the tier, functioning as a wall mid-game thanks to its incredible bulk and access to battle armor, which prevents critical hits, while simultaneously functioning as a sweeper in the late game.
name: Defensive Swords Dance
move 1: Rest
move 2: Sleep Talk / Iron Defense
move 3: Swords Dance
move 4: Return
item: Eviolite
ability: Battle Armor
nature: Careful
evs: 252 HP / 56 Def / 200 SpD
[SET COMMENTS]
Moves
========
Rest and sleep talk allow Type: Null to repeatedly switch into attacks and function as a status absorber. Swords dance prevents Type: Null from becoming set up fodder and allows it to sweep in the late game. Return is Type: Null's STAB move of choice due to its high base power. Iron defense may be used instead of Sleep Talk to boost Type: Null's defenses.
Set Details
========
Type: Null always holds an eviolite in order to maximize its bulk. Type: Null should be used as your primary special resist. The listed EV spread and Careful nature allows Type: Null to avoid a 3 hit KO from choice specs Pyroar's Hyper Voice, and the remaining EVs are placed in defense. Battle Armor prevents critical hits, meaning Type: Null can repeatedly rest and sleep talk without fear of critical hits.
Usage Tips
========
Type: Null's health is vital, it should rest when it gets below half HP in order to maintain longevity. Eviolite is likewise vita, it should avoid being knocked off at all costs. Pivot into special attacks and threaten with a Return or Swords Dance. At team preview identify what threats need to be removed prior to sweeping and what Type: Null can effectively set up on. Due to Rest, Type: Null can pp certain ghost types such as choice scarf Oricorio-Sensu. A sleeping, unboosted Type: Null can become set up fodder, burn sleep turns mid-game carefully in order to avoid being swept.
Team Options
========
Type: Null requires significant team support to function well. Skuntank pairs particularly well with Type: Null as it can trap ghost types, remove hazards, and is immune to Sableye's will-o-wisp. Type: Null appreciates teammates who can reliably absorb fighting type attacks such as physically defensive Weezing. Pivot in frequently during the mid-game to force switches and absorb special attacks. Type: Nulls ability to pivot in is hindered by hazards, as such Type: Null appreciates hazard removal such as Skuntank or Hitmonchan. Special wall breakers like Magmortar help weaken Rock, Steel, and Ghost types so Type: Null can sweep. Heal bell users such as Granbull and Lanturn can wake Type: Null so it does not have to sleep talk. Type: Null fits best on bulky offense, balance, and semi-stall teams. Type: Null appreciates hazards on the opposing side, reliable hazard setters such as Mudsdale make good teammates. Frail wall breakers such as Zangoose appreciate Type: Nulls ability to switch into most revenge killers.
[STRATEGY COMMENTS]
Other Options
=============
Type: Null can run a fully defensive rest talk set with toxic; however this set runs the risk of ebcoming set up fodder to any pokemon with substitute. Additionally, Type: Null can run a bulky pivot set with u-turn; however, it is generally out classed by Silvally. Type: Null can also run a Swords Dance 3 attacks set, but again it is out classed by Silvally.
Checks and Counters
===================
**Ghost types**: Any ghost type pokemon walls the rest talk frustration set. Ghost type pokemon with set up potential such as calm mind Oricorio-Sensu can take advantage of Type: Null. Type: Null can PP stall some ghosts, such as choice locked Oricorio-Sensu
**Fighting types**: Fighting types such as primeape and passimian cannot repeatedly switch into null, but they will deal large damage and force it to rest. Fighting types such as Gurdurr with drain punch can repeatedly switch into Type: Null and restore frustration damage using drain punch.
**Rock and Steel types**: Even a boosted Type: Null does minimal damage to Rock and Steel types such as Aggron and Regirock. Banded Aggron's head smash is a 2HKO and Regirock can freely set up stealth rock. Type: Null can set up on Regirock if necessary. Offensive rock types such as Kabutops, Lycanroc, and Carracosta can set up on Type: Null, especially if it's sleeping. Type: Null can beat some rock types 1v1, such as defensive Regirock or Kabutops lacking swords dance.
Knock off users: Type: Null becomes significantly less effective without it’s eviolite. Knock off users such as Absol or Sableye severely hinder Type: Null ability to function as a wall.
Set up sweepers: A sleeping Type: Null can quickly become set up fodder to sweepers like swords dance Ursaring
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