Torkoal/Lilligant/Porygon2

The classic Torkoal+Lilligant core

Standard Torkoal

Torkoal @ Charcoal
Ability: Drought
Level: 50
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Eruption
- Heat Wave
- Flamethrower
- Protect

12 Spe Lilligant will out speed 252+ Pheromosa but if you want it might be better to run enough speed to outspeed scarf Garchomp

Lilligant @ Grassium Z
Ability: Chlorophyll
Level: 50
EVs: 236 HP / 4 Def / 252 SpA / 4 SpD / 12 Spe
Modest Nature
IVs: 0 Atk
- Sleep Powder
- Leaf Storm
- After You
- Protect

Porygon2 can be bulkier and more offensive than Oranguru so i prefer it

Porygon2 @ Eviolite
Ability: Download
Level: 50
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Thunderbolt
- Ice Beam
- Recover

Mudsdale is here because i wanted another TR attacker and his ground typing helps him vs Muk

Mudsdale @ Assault Vest
Ability: Stamina
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- High Horsepower
- Earthquake
- Close Combat
- Heavy Slam

he has Intimidate and provides a fast mode. i chose him over Krookodile or Arcanine because he is faster and i already have a Mudsdale and Torkoal so i didnt want to stack typings

Salamence @ Choice Specs
Ability: Intimidate
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Dragon Pulse
- Fire Blast
- Flamethrower

I didnt know what to put so i added Tapu Lele because i can not bring Torkoal or Lilligant and then have a team that is still what i would consider good but maybe a Life Orb or Psychium Z set would be better

Tapu Lele @ Choice Scarf
Ability: Psychic Surge
Level: 50
EVs: 84 HP / 4 Def / 252 SpA / 4 SpD / 164 Spe
Modest Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Dazzling Gleam
- Shadow Ball

The Team http://pastebin.com/i9imruPE
 
It all looks nice! I will give it a go and see how it runs, but I must admit I like the idea of a life orb Lele, having specs and scarf in my opinion feels like its holding a lot back variation wise which could be the difference to a win or loss. Overall I like the thought and work you have put into design.
 
It all looks nice! I will give it a go and see how it runs, but I must admit I like the idea of a life orb Lele, having specs and scarf in my opinion feels like its holding a lot back variation wise which could be the difference to a win or loss. Overall I like the thought and work you have put into design.
the Tapu Lele with scarf really wasn't that good. after i changed it to life orb and made a few changes that were recommended to me i actually had a win streak and made it to the 1300s which i know isn't high but even with good teams i haven't had that much success. then i lost one game because of bad plays and decided to use a new team that i need to work on but here is the new team for anyone wanting to help me make changes http://pastebin.com/aCNWw7KF / so far I gave Lilligant a Focus Sash so it would be more reliable, moved my Z-Move on to Torkoal and changed the Porygon2 EV spread but i was thinking about changing the salamence set from specs to

Salamence @ Dragonium Z
Ability: Intimidate
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Flamethrower
- Substitute
- Protect

so how would the Dragonium Z set work on my team?

Torkoal @ Firium Z
Ability: Drought
Level: 50
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Eruption
- Sludge Bomb
- Solar Beam
- Protect

i have Firium Z on Torkoal should i replace Heat Wave and Flamethrower and use this set because Z-Eruption gives me a single target option that will do good damage at low HP?

Mudsdale @ Assault Vest
Ability: Stamina
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- High Horsepower
- Rock Slide
- Heavy Slam
- Close Combat

lastly i have a Salamence but no other Earthquake immune Pokemon so should i just replace Earthquake for Rock Slide?

Also something else that could be good is replacing Mudsdale with Krookodile and Salamence with Drampa then replacing Life Orb Tapu Lele with Kebia Berry Tapu Lele so how would this work?

Tapu Lele @ Kebia Berry
Ability: Psychic Surge
Level: 50
EVs: 252 HP / 28 Def / 124 SpA / 4 SpD / 100 Spe
Modest Nature
IVs: 0 Atk
- Moonblast
- Psychic
- Taunt
- Protect

Torkoal @ Firium Z
Ability: Drought
Level: 50
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Eruption
- Sludge Bomb
- Solar Beam
- Protect

Lilligant @ Focus Sash
Ability: Chlorophyll
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Sleep Powder
- Leaf Storm
- After You
- Protect

Porygon2 @ Eviolite
Ability: Download
Level: 50
EVs: 244 HP / 116 SpA / 148 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Thunderbolt
- Ice Beam
- Recover

Krookodile @ Groundium Z
Ability: Intimidate
Level: 50
EVs: 20 HP / 236 Atk / 252 Spe
Adamant Nature
- Earthquake
- Crunch
- Taunt
- Protect

Drampa @ Life Orb
Ability: Berserk
Level: 50
EVs: 196 HP / 60 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Hyper Voice
- Draco Meteor
- Fire Blast
- Protect
 
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