Bobsican
NatDex Ubers TL
[SET]
Excadrill @ Steelium Z
Name: Swords Dance (Ground)
Ability: Sand Rush
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rapid Spin
- Swords Dance
[SET COMMENTS]
Having multiple ways to boost Speed, and holding a nearly unresisted STAB combination, Excadrill is a potent setup sweeper for Ground-type sand teams, abusing forced switches as Excadrill can bluff its Choice Band set. Corkscrew Crash lets Excadrill overwhelm multiple checks, at +0 OHKOing Tornadus-T, and at +2 Sinistcha, Mega Latias, Mega Sableye, and Mega Venusaur after Stealth Rock. Rapid Spin lets Excadrill compress utility by removing entry hazards for its team, while also raising its Speed, in turn also becoming a good move to use to finish foes off to make Excadrill more difficult to revenge kill. As Sand Rush demands a sand setter to shine, Excadrill appreciates Hippowdon to easily enable it. As Excadrill can struggle against Water-types immune to Ground such as Rotom-W and Pelipper, it appreciates Gastrodon and Clodsire as allies to pivot to, which in turn can support Excadrill by setting entry hazards or crippling such foes with status. Flying-types such as Mega Charizard Y, Zapdos, and Skarmory can also be problematic for Excadrill to deal with, checks such as Mega Garchomp and Mamoswine, are appreciated.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/bobsican.434487/
Quality checked by:
https://www.smogon.com/forums/members/neko.542526/
QC2 URL
Grammar checked by:
GP1 URL
Excadrill @ Steelium Z
Name: Swords Dance (Ground)
Ability: Sand Rush
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rapid Spin
- Swords Dance
[SET COMMENTS]
Having multiple ways to boost Speed, and holding a nearly unresisted STAB combination, Excadrill is a potent setup sweeper for Ground-type sand teams, abusing forced switches as Excadrill can bluff its Choice Band set. Corkscrew Crash lets Excadrill overwhelm multiple checks, at +0 OHKOing Tornadus-T, and at +2 Sinistcha, Mega Latias, Mega Sableye, and Mega Venusaur after Stealth Rock. Rapid Spin lets Excadrill compress utility by removing entry hazards for its team, while also raising its Speed, in turn also becoming a good move to use to finish foes off to make Excadrill more difficult to revenge kill. As Sand Rush demands a sand setter to shine, Excadrill appreciates Hippowdon to easily enable it. As Excadrill can struggle against Water-types immune to Ground such as Rotom-W and Pelipper, it appreciates Gastrodon and Clodsire as allies to pivot to, which in turn can support Excadrill by setting entry hazards or crippling such foes with status. Flying-types such as Mega Charizard Y, Zapdos, and Skarmory can also be problematic for Excadrill to deal with, checks such as Mega Garchomp and Mamoswine, are appreciated.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/bobsican.434487/
Quality checked by:
https://www.smogon.com/forums/members/neko.542526/
QC2 URL
Grammar checked by:
GP1 URL
Last edited: