Berks
has a Calm Mind
[SET]
name: Sub Snub (Substitute)
move 1: Substitute
move 2: Play Rough
move 3: Thief
move 4: Fire Punch / Earthquake
item: Berry Juice
ability: Intimidate
nature: Adamant / Jolly
evs: 196 Atk / 116 Def / 196 Spe
[SET COMMENTS]
Moves
========
Substitute is a powerful tool that allows Snubbull to gain momentum off of switches it forces against Fighting-type Pokemon and take advantage of its checks. Play Rough is Snubbull's best STAB attack, and it comes with the added bonus of potentially lowering the foe's Attack. Thief allows Snubbull to steal a foe's item after using its Berry Juice via Substitute or from taking attacks; this benefits the player both by giving Snubbull a new item and by removing key items from foe Pokemon. Fire Punch is able to consistently 2HKO both Ferroseed and Foongus—both common switch-ins to Snubbull—after Stealth Rock damage; this allows Snubbull to lure and KO them from behind a Substitute. Earthquake, on the other hand, is able to 2HKO many of Snubbull's other Poison-type switch-ins, such as Croagunk and Alolan Grimer. It also hits most Steel-type Pokemon harder than Fire Punch while also taking care of threatening Fire-types, and it handles Onix well, which otherwise renders Snubbull mostly helpless.
Set Details
========
Intimidate is Snubbull's calling card, lowering the Attack of foes into which Snubbull switches by one stage. Berry Juice gives Snubbull useful recovery and allows it to take advantage of Substitute more freely. The choice between an Adamant or Jolly nature is entirely based on whether or not you want to outspeed standard Timburr sets. Without Adamant, however, Snubbull cannot 2HKO Eviolite Foongus from full HP with Fire Punch, nor can it OHKO Eviolite Timburr with Play Rough. Thus, Adamant is the recommended nature. The given EVs maximize Snubbull's Attack and Speed, allowing it to take advantage of slower foes with ease. 116 Defense EVs allow Snubbull's Substitute to avoid being broken by Timburr's Knock Off or Mach Punch and by Mienfoo's Drain Punch, Knock Off, or U-turn at -1 Attack.
Usage Tips
========
Switch Snubbull into Fighting-type Pokemon as often as possible. This set is designed to create momentum specifically against Mienfoo and Timburr, so take advantage of them as much as possible. To this end, don't be timid in your use of Substitute! Creating a Substitute allows Snubbull to block status, take weak or resisted hits, and pressure the opponent. For example, bringing Snubbull in on a Timburr will often cause your opponent to switch out their Timburr for a Pokemon better equipped to take Snubbull's powerful Play Rough, such as Ferroseed or Foongus. If you use Substitute on the switch turn, Snubbull will now be safe from status moves and will be able to 2HKO them with the appropriate coverage move. Another use of Substitute is to activate Berry Juice to restore Snubbull's HP in order to survive a strong hit and fire off one of your own, as it will activate as soon as Snubbull is below 50% HP. Additionally, your opponent may not expect Snubbull to have Substitute, which will grant you the element of surprise and may be key to luring in those key switch-ins to Snubbull. In addition to being able to steal momentum from Timburr- and Mienfoo-wielding opponents, due to Intimidate, Snubbull is an effective check to most physical attackers that lack type advantage. Lastly, be cautious of taking a Knock Off; while it will remove Snubbull's valuable Berry Juice, it will also allow it to make great use of Thief. In essence, weigh the risk of not having recovery with the reward of a guaranteed item theft.
Team Options
========
Any Pokemon that struggles to handle Fighting-types can find a great partner in Snubbull due to its overwhelming ability to pressure said Fighting-types. Prominent examples of these Pokemon include Pawniard, Omanyte, and Onix. In addition, powerful Water- and Grass-type Pokemon such as Corphish and Snivy appreciate Substitute Snubbull's ability to lure and remove threats such as Foongus, Ferroseed, Croagunk, and Alolan Grimer with its appropriate coverage move. Ground-type Pokemon have near-perfect offensive synergy with Fire Punch Snubbull, as they severely threaten the Steel- and Poison-types with which Snubbull struggles. Diglett is an extremely effective teammate due to the fact that it can trap and remove these Pokemon as opposed to merely threatening them. On the other hand, Fire-type Pokemon help take care of threats like Ferroseed that Earthquake Snubbull can't touch. While its offensive synergy is quite impressive, many Pokemon also have excellent defensive synergy with Snubbull; the best example is Ferroseed, which appreciates Snubbull's ability to check Fighting-types while taking care of the Steel- and Poison-type Pokemon to which Snubbull is vulnerable.
name: Sub Snub (Substitute)
move 1: Substitute
move 2: Play Rough
move 3: Thief
move 4: Fire Punch / Earthquake
item: Berry Juice
ability: Intimidate
nature: Adamant / Jolly
evs: 196 Atk / 116 Def / 196 Spe
[SET COMMENTS]
Moves
========
Substitute is a powerful tool that allows Snubbull to gain momentum off of switches it forces against Fighting-type Pokemon and take advantage of its checks. Play Rough is Snubbull's best STAB attack, and it comes with the added bonus of potentially lowering the foe's Attack. Thief allows Snubbull to steal a foe's item after using its Berry Juice via Substitute or from taking attacks; this benefits the player both by giving Snubbull a new item and by removing key items from foe Pokemon. Fire Punch is able to consistently 2HKO both Ferroseed and Foongus—both common switch-ins to Snubbull—after Stealth Rock damage; this allows Snubbull to lure and KO them from behind a Substitute. Earthquake, on the other hand, is able to 2HKO many of Snubbull's other Poison-type switch-ins, such as Croagunk and Alolan Grimer. It also hits most Steel-type Pokemon harder than Fire Punch while also taking care of threatening Fire-types, and it handles Onix well, which otherwise renders Snubbull mostly helpless.
Set Details
========
Intimidate is Snubbull's calling card, lowering the Attack of foes into which Snubbull switches by one stage. Berry Juice gives Snubbull useful recovery and allows it to take advantage of Substitute more freely. The choice between an Adamant or Jolly nature is entirely based on whether or not you want to outspeed standard Timburr sets. Without Adamant, however, Snubbull cannot 2HKO Eviolite Foongus from full HP with Fire Punch, nor can it OHKO Eviolite Timburr with Play Rough. Thus, Adamant is the recommended nature. The given EVs maximize Snubbull's Attack and Speed, allowing it to take advantage of slower foes with ease. 116 Defense EVs allow Snubbull's Substitute to avoid being broken by Timburr's Knock Off or Mach Punch and by Mienfoo's Drain Punch, Knock Off, or U-turn at -1 Attack.
Usage Tips
========
Switch Snubbull into Fighting-type Pokemon as often as possible. This set is designed to create momentum specifically against Mienfoo and Timburr, so take advantage of them as much as possible. To this end, don't be timid in your use of Substitute! Creating a Substitute allows Snubbull to block status, take weak or resisted hits, and pressure the opponent. For example, bringing Snubbull in on a Timburr will often cause your opponent to switch out their Timburr for a Pokemon better equipped to take Snubbull's powerful Play Rough, such as Ferroseed or Foongus. If you use Substitute on the switch turn, Snubbull will now be safe from status moves and will be able to 2HKO them with the appropriate coverage move. Another use of Substitute is to activate Berry Juice to restore Snubbull's HP in order to survive a strong hit and fire off one of your own, as it will activate as soon as Snubbull is below 50% HP. Additionally, your opponent may not expect Snubbull to have Substitute, which will grant you the element of surprise and may be key to luring in those key switch-ins to Snubbull. In addition to being able to steal momentum from Timburr- and Mienfoo-wielding opponents, due to Intimidate, Snubbull is an effective check to most physical attackers that lack type advantage. Lastly, be cautious of taking a Knock Off; while it will remove Snubbull's valuable Berry Juice, it will also allow it to make great use of Thief. In essence, weigh the risk of not having recovery with the reward of a guaranteed item theft.
Team Options
========
Any Pokemon that struggles to handle Fighting-types can find a great partner in Snubbull due to its overwhelming ability to pressure said Fighting-types. Prominent examples of these Pokemon include Pawniard, Omanyte, and Onix. In addition, powerful Water- and Grass-type Pokemon such as Corphish and Snivy appreciate Substitute Snubbull's ability to lure and remove threats such as Foongus, Ferroseed, Croagunk, and Alolan Grimer with its appropriate coverage move. Ground-type Pokemon have near-perfect offensive synergy with Fire Punch Snubbull, as they severely threaten the Steel- and Poison-types with which Snubbull struggles. Diglett is an extremely effective teammate due to the fact that it can trap and remove these Pokemon as opposed to merely threatening them. On the other hand, Fire-type Pokemon help take care of threats like Ferroseed that Earthquake Snubbull can't touch. While its offensive synergy is quite impressive, many Pokemon also have excellent defensive synergy with Snubbull; the best example is Ferroseed, which appreciates Snubbull's ability to check Fighting-types while taking care of the Steel- and Poison-type Pokemon to which Snubbull is vulnerable.
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