Rotation Battle Mechanics

Theorymon

Have a wonderful day, wahoo!
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Alright, just place holder stuff till I have more time to write a proper skeleton. Once this is in a sort of rough skeleton state, you guys can find stuff to test out / help out =)

Sections

1.What are rotation battles

2.Main Rotation mechanics (more specific stuff below, not sure how its gonna be organized yet)

3. field effects

4. boosts

5. status

6. switching

7. items (choice might get its own section, dunno)

8. abilities

9. other stuff (think specific things like Fake Out, Haze, Protect, etc)
 

ant

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just bumping as a reminder that Tmon pm'd me as said he's working on this as soon as possible due to serious irl issues
 

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