Pet Mod Paleomons - Slate 9 Submissions

Name: Centipleura
Prompt: Arthropleura
Typing
: Steel/Bug
Abilities: Heavy Metal / Mold Breaker / Shed Skin (HA)
Stats: 90/90/90/50/90/114

Movepool: Heavy Slam, Iron Head, Knock Off, Coil, Iron Defense, Body Press, Spikes, U Turn, Leech Life, Earthquake, Gunk Shot, Poison Jab, Steel Beam, Spiky Shield universals

Role: fast wall / coil cleaner. Also a spikes lead
Flavor: hard bug

Name: idk
Prompt: Gigatitan
Typing
: Bug
Abilities: Battle Armor / Sharpness (HA)
Stats: 100/110/110/70/110/100

Movepool: First Impression, U-Turn, Leech Life, Sticky Web, Sacred Sword, X-Scissor, Leaf Blade, Aqua Cutter, Cross Poison, Air Slash, Swords Dance, Stone Edge, Aerial Ace, Roost, Defog

Role: versatile pivot/midspeed breaker
Flavor: rare bug
 
Last edited:
:Scolipede::Drapion:
Prompt: Arthropleura
Typing: Bug / Dark
Abilities: Armor Tail / Hustle | Earth Eater
Stats: 88 / 95 / 100 / 30 / 75 / 107 [495]
Movepool: Pin Missile, Fell Stinger, Leech Life, Megahorn, Struggle Bug, Assurance, Knock Off, Sucker Punch, Throat Chop, Foul Play, Snarl, Dark Pulse, Taunt, Poison Tail, Poison Jab, Gunk Shot, Venoshock, Sludge Bomb, Coil, Toxic, Brick Break, Body Press, Close Combat, No Retreat, Stomping Tantrum, Dig, Earthquake, Fissure, Earth Power, Spikes, Rollout, Smack Down, Rock Slide, Head Smash, Smart Strike, Iron Tail, Heavy Slam, Iron Defense, Temper Flare, Fire Lash, Flare Blitz, Flamethrower, Fire Blast, Aqua Tail, Scale Shot, Breaking Swipe, Dragon Tail, Dragon Rush, Outrage, Dragon Breath, Dragon Pulse, Dragon Cheer, Facade, Body Slam, Take Down, Double Edge, Giga Impact, Guillotine, Snore, Hyper Beam, Defense Curl, Endure, Focus Energy, Scary Face, Sleep Talk, Substitute, Agility, Rest
Role: Choice Bander, Physical Wall
Flavor: A savage ancestor to Scolipede and Centiskorch, it burrows within the ground, keeping its tail over its head for both protection and to attract prey.

:Spidops::Galvantula::Ariados:
Prompt: Megarachne
Typing: Bug / Electric
Ability: Analytic / Grounding* | Merciless
Stats: 75 / 80 / 70 / 102 / 70 / 98 [495]
Movepool: Pounce, Bug Bite, Skitter Smack, U-Turn, Leech Life, Lunge, First Impression, Infestation, Struggle Bug, Bug Buzz, Silk Trap, Sticky Web, String Shot, Thunder Fang, Wild Charge, Supercell Slam, Electroweb, Parabolic Charge, Rising Voltage, Volt Switch, Thunderclap, Discharge, Thunderbolt, Thunder, Zap Cannon, Electric Terrain, Thunder Wave, Poison Fang, Poison Jab, Acid Spray, Venoshock, Sludge Bomb, Toxic Spikes, Toxic Thread, Assurance, Knock Off, Jaw Lock, Foul Play, Dark Pulse, Memento, Nasty Plot, Taunt, Dig, Mud Slap, Mud Shot, Earth Power, Spikes, Smack Down, Snap Trap, Trailblaze, Grassy Glide, Absorb, Mega Drain, Giga Drain, Energy Ball, Psychic Fangs, Psychic, Agility, Calm Mind, Rest, Facade, Take Down, Giga Impact, Super Fang, Snore, Hyper Beam, Court Change, Disable, Encore, Sleep Talk, Substitute, Tidy Up
Role: Mixed Support
Flavor: An extremely cunning ancestor to modern arachnid Pokemon.
When the Pokémon is grounded, it can inflict paralysis on any Pokemon regardless of their typing, and its Electric-type moves can damage Ground-type Pokémon.

:Slither Wing::Scyther:
Prompt: Gigatitan
Typing: Bug / Psychic
Ability: Shield Dust / Sharpness | Wind Rider
Stats: 80 / 95 / 95 / 115 / 80 / 85 [550]
Movepool: Fury Cutter, Skitter Smack, U-Turn, X-Scissor, Leech Life, First Impression, Infestation, Struggle Bug, Bug Buzz, Powder Bomb, Rage Powder, Psycho Cut, Psychic Fangs, Psychic Noise, Esper Wing, Psyshock, Psychic, Dream Eater, Mirror Coat, Agility, Calm Mind, Gravity, Hypnosis, Magic Powder, Psychic Terrain, Rest, Dual Wingbeat, Acrobatics, Aerial Ace, Fly, Sky Attack, Air Cutter, Air Slash, Hurricane, Defog, Feather Dance, Roost, Tailwind, Steel Wing, Heavy Slam, Flash Cannon, Trailblaze, Solar Blade, Absorb, Giga Drain, Energy Ball, Sleep Powder, Stun Spore, Heat Wave, Sunny Day, Icicle Spear, Icy Wind, Blizzard, Knock Off, Night Slash, Foul Play, Snarl, Dark Pulse, Parting Shot, Switcheroo, Taunt, Upper Hand, Body Press, Sacred Sword, Close Combat, Vacuum Wave, Focus Blast, Victory Dance, Cross Poison, Poison Jab, Poison Powder, Facade, Slash, Take Down, Double-Edge, Giga Impact, Snore, Hyper Beam, Simple Beam, Sleep Talk, Swords Dance, Whirlwind
Role:
Flavor: Distantly related to Scyther and Volcarona, Molthrall's strongest advantage over its opponents are its bladed wings and hypnotic powers.
Bug | Special | 95 BP | 100% Accuracy | 24 PP | Covers the target in Powder for two turns. It is unaffected by moves and Ability effects that draw in moves. | Ballistic, Spore
 
Last edited:
Name: Pigmolt (Pigment + Molt)
Origin: Gigatitan
Typing: Bug/Ghost
Abilities: Infiltrator/ Shield Dust
Stats: 100/86/95/55/95/66

Movepool: Dual Wingbeat, Lunge, X-Scissor, Poltergeist, Shadow Claw, Shadow Sneak, Gunk Shot, Poison Jab, Signal Beam, Bug Buzz, Growl, Cut, Iron Head, Dual Chop, Outrage, Play Rough, Moonblast, Pin Missile, Leech Life, Focus Energy, Rest, Double Edge, Sleep Talk, High Horsepower, Glare, Stone Edge, Rock Slide, Universals, Foul Play, Spite, Curse, Bug Bite, Destiny Bond, Sucker Punch, Swords Dance Sketch (only one)

Role
: Pretty much anything but a special attacker
Flavor: Similar to shedinja, made entirely out of their molt. Scythes are replaced by pen tips.
 
guys i think council wants more bug types

:scolipede::bellibolt: Myraiapod (Myriapod, scientific name for millipedes/centipedes + rai, Japanese for thunder)
Prompt: Arthropleura
Type:

Abilities: Battle Armor, Electromorphosis, Multiscale

Stats: 83 | 81 | 92 | 112 | 97 | 66 [BST= 531]
Notable Moves:
ok buddy
Bug Buzz, Parabolic Charge, Shadow Ball, Sludge Bomb, Sludge Wave, Struggle Bug, Thunderbolt
Calm Mind, Heal Order, Roar, Thunder Wave, Toxic, Toxic Spikes
Weight: 187.6 kg
Acid Spray, Aqua Tail, Astonish, Bug Bite, Bug Buzz, Calm Mind, Charge, Charge Beam, Discharge, Double-Edge, Eerie Impulse, Endure, Energy Ball, Facade, Gastro Acid, Giga Impact, Growl, Heal Order, Hyper Beam, Infestation, Leech Life, Lunge, Parabolic Charge, Poison Fang, Poison Jab, Rage Powder, Rest, Rising Voltage, Roar, Screech, Shadow Ball, Shock Wave, Signal Beam, Silver Wind, Sleep Talk, Sludge Bomb, Sludge Wave, Snore, Spark, Spite, Steamroller, String Shot, Struggle Bug, Substitute, Tackle, Take Down, Tickle, Thunder, Thunderbolt, Thunder Fang, Thunder Shock, Thunder Wave, Toxic, Toxic Spikes, Trailblaze, Wild Charge
Competitive Description: Mixed wall which compensates for its less than ideal bulk with Multiscale - because of this Myraiapod is locked into hdb since you want to use that Multiscale boost on a switch, but Heal Order and Parabolic Charge means that it's not missing out on recovery in return. Recovery moves also means the potential for multiple Multiscale procs in a match, which is fun (well, depending on your definition of fun). If that isn't your cup of tea, Myraiapod also has high damage potential thanks to cm and Electromorphosis boosts.
Flavor: Power cable millipede guy, pretty simple concept
"Myraiapod harnesses electricity by absorbing the static that is generated by its many legs shuffling along the forest floor. It can then discharge this electricity as a devastating attack, though due to its large size, this was more likely used in fights with its own species than for defense."

:scyther::urshifu: Sickler (sickle + Scyther/stickler)
Prompt: Gigatitan
Type:

Abilities: Swarm, Inner Focus, Super Luck
Stats: 70 | 107 | 63 | 63 | 78 | 118 [BST= 500]
Notable Moves:
Brick Break, First Impression, Knock Off, Leech Life, U-turn, Wicked Blow, X-Scissor
ok buddy
Substitute, Swords Dance, Taunt
Weight: 76.2 kg
Acrobatics, Air Cutter, Air Slash, Agility, Assurance, Astonish, Brick Break, Brutal Swing, Bug Buzz, Counter, Double-Edge, Double Team, Endure, Facade, False Swipe, Feint, Feint Attack, First Impression, Fling, Focus Energy, Foul Play, Fury Cutter, Giga Impact, Hyper Beam, Infestation, Knock Off, Lash Out, Leech Life, Leer, Low Kick, Lunge, Night Slash, Pin Missile, Pounce, Quick Attack, Quick Guard, Rest, Scratch, Screech, Shadow Claw, Silver Wind, Skitter Smack, Slash, Sleep Talk, Snarl, Snatch, Snore, Struggle Bug, Substitute, Swords Dance, Tailwind, Take Down, Taunt, Thief, Throat Chop, Trailblaze, U-turn, Wicked Blow, Wing Attack, Work Up, X-Scissor
Competitive Description: I was original going to make a bug normal tinted lens mon, but now that we already have one with Sigilyph, y'all get this guy instead. Wicked Blow is Sickler's main form of damage output, but it has some other great STABs such as koff, u-turn, and fimp. Combine that with its great speed tier and Sickler can serve as a potent offensive pivot for Ground/Dark-weak teammates or SD/Banded breaker. While Sickler is fast, it's not the fastest mon in the meta, and a majority of mons that do outspeed have favorable matchups into it, such as Alticombat, Crobat-Ancient, and Aerodactyl.
Flavor: Takes heavy design inspiration from Scyther. Main differences are a dark green color, four legs with a centaur-like body plan, smaller semicircle shaped claws, and long antennae.
"Believed to be a prehistoric relative to Scyther, what it lacks in raw power it makes up for with exemplary hunting skills: Sickler would lay low in grasses and stalk its prey until eventually ambushing with a decisive strike to the neck."
 
Last edited:

Gimmicky

I'm not that nice!
is a Site Content Manageris a Forum Moderatoris a Smogon Discord Contributoris a Contributor to Smogon
Name: Servachne ("servinei" species name + arachnid)
Prompt: Megarachne
Typing: Bug / Rock
Abilities: Sedimentary* / Swift Swim
Stats: 67 / 111 / 80 / 65 / 75 / 97
Movepool:
  • Physical: Leech Life, Bug Bite, Skitter Smack, Pin Missile, Rock Blast, Rock Slide, Stone Edge, Crunch, Bite, Night Slash, Low Sweep, Aerial Ace, Peck, Astonish, Sand Tomb, Crush Claw, Slash, Scratch, Vise Grip, Poison Jab, Poison Fang, Poison Sting, Psycho Cut, Iron Head, Steel Roller, Metal Claw, Aqua Tail, Crabhammer, Razor Shell, Aqua Jet
  • Special: Bug Buzz, Struggle Bug, Ancient Power, Snarl, Electroweb, Mud Slap, Mud Shot, Swift, Clear Smog, Acid Spray, Surf, Chilling Water, Brine
  • Status: Silk Trap, Sticky Web, String Shot, Rock Polish, Stealth Rock, Wide Guard, Taunt, Torment, Confuse Ray, Sand Attack, Protect, Encore, Reflect Type, Sleep Talk, Substitute, Swords Dance, Acid Armor, Rest, Rain Dance
Role: Servachne primarily functions as a disruptor with entry hazards, Taunt, and an assortment of tricks like Torment and Encore for the keen-eyed trainer. A decent Speed stat helps Servachne get hazards up consistently despite its mediocre bulk, while more aggressive trainers may see that juicy 111 Attack and access to Swift Swim to use it more offensively on Rain teams, getting up hazards while threatening the opponent with powerful Leech Life, Stone Edge, and rain-boosted Crabhammer.

Flavor: Servachne resembles Anorith in many ways-- only instead of rising onto it's hind legs like Armaldo, it has instead taken fully to the aquatic life, its body flattening out and stretching almost a meter in length. It's lifestyle of sifting through sand at the bottom of rivers has only served to make it's shell harder, requiring it to consume sand and minerals along with its diet of smaller Bug-type Pokemon and fish inhabiting the riverbeds. Servachne has evolved basic camoflauge in order to blend in with the cool sands of ancient lakes, it's shell taking the color of whatever surface it walks upon. Though unassuming on land, in water, Servachne could reportedly swim at speeds rivaling those of the fastest fish Pokemon.
This Pokemon's Bug-type moves get a 50% Damage boost in Rain.

(if this isn't feasible to code, alternatively: This Pokemon takes 0.75x damage from Water- and Ground-type moves.)
 
  • Haha
Reactions: cat
ok ima shit out a few subs because we ball
Name: Teslipede :mudsdale: :centiskorch: :archaludon:
Prompt: Arthropleura
Typing
: Electric/Ground
Abilities: Static, Stamina, Transistor
Stats: 80/70/120/93/75/97

Movepool: Volt Switch, Thunderbolt, Earth Power, Body Press, Spikes, Iron Defense, Coil, Thunder, Thunder Wave, Glare, Taunt, Spikes, Charge, Parabolic Charge, Spark, Wild Charge, Supercell Slam, Protect, Spiky Shield, Discharge, Knock Off, Fake Out, First Impression, Lunge, X-Scissor, Double Edge, Facade, Tackle, Wrap, Rest, Sleep Talk, Snore, Hyper Beam, Giga Impact, Tera Blast, Zap Cannon, Solar Beam, Blizzard, Weather Ball, Earthquake, Bulldoze, Mud Shot, Mud Slap. Bug Bite, Giga Drain, Leech Life, Headbutt

Role: physdef wall, uses stamina ironpress to do some really goofy shit. functions as a sturdy flying resist for the meta, and handles a lot of top threats really well with stamina and solid natural bulk, only huge flaw is that it lacks longevity. Can also go for a spatk offensive set with transistor too
Flavor: coiling arthro guy, adorned with oxygen fuel cells that exploit the more oxygen that lets the bugs go big for big spark kaboom, basically a big electrical armored bug

Name: Aracsenic :spidops: :metagross: :ariados:
Prompt: Megrachne
Typing
: Bug/Poison
Abilities: Merciless, Compound Eyes
Stats: 114/127/97/85/82/95

Movepool: Leech Life, Gunk Shot, Poison Jab, U-Turn, First Impression, Close Combat, Swords Dance, Silk Trap, Endure, Poison Fang, Poison Tail, Toxic, Endure, Poison Jab, Sludge Bomb, Toxic Spikes, Venoshock, Spikes, String Shot, Sticky Web, Night Slash, X-Scissor, Infestation, Rapid Spin, Calm Mind, Sucker Punch, Rage Powder, Stun Spore, Poison Powder, Quiver Dance, Shadow Ball, Shadow Claw, Astonish, Shadow Sneak, Cross Chop, Double Edge, Facade, Tackle, Wrap, Rest, Sleep Talk, Snore, Hyper Beam, Giga Impact, Tera Blast, Focus Blast, Bug Buzz, Struggle Bug, Flame Burst, Flamethrower, Giga Drain, Leech Seed, Mortal Spin, Pollen Puff, Toxic Thread, Torment, Fake Out

Role: Bulky attacker and pivot, all around great stats and a very deep and diverse movepool makes up for a having a horrible typing, being a rocks-weak pivot, struggling with ghosts, low speed, overall though its good hazard control, a strong SD sweeper, can even run QD but is probs shit at that, overall it just has a lot of options that make it really customizable and good to work on damn near any sort of team
Flavor: Arachne inspired Pseudo, a colossal spider that instead of a passion for the crafts, instead posseses an innate skill of stealth and for poisons, particularly with arsenic, the king of all poisons. will make prevos if this wins


Name: Cardantis :arceus: :lurantis: :zoroark-hisui:
Prompt: Gigatitan
Typing
: Normal/Ghost
Abilities: Sharpness, Magic Bounce, Misty Surge
Stats: 95/90/95/90/90/70

Movepool: Shadow Ball, Shadow Claw, Astonish, Shadow Sneak, Cross Chop, Double Edge, Facade, Tackle, Wrap, Rest, Sleep Talk, Snore, Hyper Beam, Giga Impact, Tera Blast, Morning Sun, Moonlight, Moonblast, Spirit Break, Knock Off, U-Turn, Encore, Future Sight, Smart Strike, Sacred Sword, Swords Dance, Bulk Up, Teleport, Thunder Wave, Will-o-Wisp, Toxic, Tri-Attack, Hyper Voice, Flamethrower, Fire Blast, Fire Punch, Thunderbolt, Thunder, Thunder Punch, Ice Beam, Blizzard, Icy Wind, Ice Punch, Crunch, Slash, Ceaseless Edge, Swift, Fake Out, Explosion, Sucker Punch, Mach Punch, Axe Kick, Poltergeist, Leech Life, Drain Punch, Anchor Shot, Judgement, Multi-Attack, Dragon Dance, Stone Edge, Earthquake, Earth Power, Rock Slide, Dark Pulse, Play Rough, Focus Blast, Secret Sword, Acrobatics, Calm Mind, Nasty Plot, Roost, Dazzling Gleam, Spikes, Extreme Speed

Role: Weird lil glue thing, kinda does whatever with the nutty movepool provided by god himself, and a very well rounded stat spread. Abilities are the big selling point, Magic Bounce gives it an assured niche, and Misty Surge assures itll always have a niche somewhere. Sharpness lets it do the SD shit really well, in conjunction with Espeed
Flavor: These things are the direct ancestors of praying mantis, so, emphasis on the pray. Cardinal big Mantis, half undead, all holy
 
Last edited:
Name: centana (centipede + katana) (lc guy)
Prompt: arthropleura
Typing: steel/bug
Abilities: multiscale/inner focus/sharpness
Stats: 65/95/75/35/75/55

Movepool: scizor's movepool + sacred sword, scale shot, earthquake, iron tail and coil

Role: bulky setup, bulky band, bulky offense



Name: arthroroi (arthropleura+yoroi) (fe guy)
Prompt: arthropleura
Typing: steel/bug
Abilities: multiscale/inner focus/solid rock
Stats: 65/155/65/55/65/78

Movepool: scizor's movepool + sacred sword, scale shot, earthquake, iron tail coil and recover

Role: bulky setup, bulky band, bulky offense, wallbreaker ig
 
Last edited:
Name: Venopleura
Prompt: Arthropleura
Typing:

Abilities: Battle Armor / Poison Touch | Volt Absorb
Stats: 80 / 100 / 100 / 55 / 75 / 111 [521 BST]

Notable Moves:
Earthquake, Gunk Shot, Psychic Fangs, U-Turn, Wild Charge
Volt Switch
Spikes, Strength Sap, Thunder Wave, Toxic, Toxic Spikes
Assurance, Bite, Bug Bite, Bulldoze, Charge, Charge Beam, Cross Poison, Crunch, Defense Curl, Dig, Discharge, Double-Edge, Earthquake, Electric Terrain, Electroweb, Endeavor, Endure, Facade, Fire Fang, Giga Impact, Gunk Shot, Hex, Hyper Beam, Ice Fang, Infestation, Iron Defense, Iron Head, Payback, Poison Jab, Poison Sting, Poison Tail, Protect, Psychic Fangs, Rest, Rising Voltage, Screech, Shock Wave, Sleep Talk, Sludge Bomb, Sludge Wave, Spikes, Steamroller, Strength Sap, Struggle Bug, Substitute, Swagger, Take Down, Thunder, Thunder Fang, Thunder Shock, Thunder Wave, Thunderbolt, Toxic, Toxic Spikes, Trailblaze, U-Turn, Venom Drench, Venoshock, Volt Switch, Wild Charge, X-Scissor

Role: PhysDef mon that fills in a huge gap in our current defensive meta, walling two of the most dangerous offensive mons right now (Alticombat and Yizolt). Has pretty good stats across the board and a great utility toolkit but suffers by having an awful offensive profile (physical Poison/Electric with no way of hitting Grounds is a yuck, though at least it gets PsyFangs for Brawlutra). Grounds kinda suck in current meta though, so adding another mon that justifies running them is good overall.
Flavor: Big centipede run fast. Big centipede has venom. GG

Name: Arachature (Arachne + Caricature)
Prompt: Megarachne
Typing:

Abilities: Disguise
Stats: 77 / 114 / 89 / 57 / 69 / 107 [513 BST]

Notable Moves:
Aqua Jet, First Impression, Knock Off, Leech Life, Liquidation, Rock Slide, Sucker Punch, U-Turn
...
Memento, Sticky Web, Swords Dance
Aqua Jet, Aqua Ring, Assurance, Blizzard, Body Slam, Brick Break, Bug Bite, Bug Buzz, Chilling Water, Dig, Endeavor, Endure, Facade, First Impression, Fury Cutter, Giga Drain, Giga Impact, Hydro Pump, Hyper Beam, Ice Beam, Icy Wind, Infestation, Knock Off, Leech Life, Liquidation, Lunge, Memento, Mud Shot, Muddy Water, Pain Split, Payback, Pounce, Protect, Rain Dance, Rest, Rock Slide, Rock Tomb, Sand Attack, Scald, Skitter Smack, Sleep Talk, Snowscape, Spider Web, Sticky Web, Struggle Bug, Substitute, Sucker Punch, Surf, Swagger, Swords Dance, U-Turn, Water Gun, Water Pulse, Waterfall, Wide Guard, X-Scissor

Role: Disguise mon. Clicks SD on HO and cleans up if its checks are dead, or alternatively you can run it as a lead with Sticky Web + Memento. Can also be run outside of HO since it has a solid offensive profile and Disguise is pretty valuable for stopgapping scary sweepers like Archeops and Alticombat.
Flavor: Megarachne was originally thought to be an ancient spider, but more recent evidence has suggested that it was actually an aquatic predator (hence the name "sea scorpion"). Arachature is a reference to that, being an actual Megarachne that puts on a spider costume when it goes on land in order to scare predators away.
 
Last edited:
:sv/lokix::sv/mimikyu:
The Crawly Pokémon
It preys on Bug-type Pokemon which it sucks the juices out of, before wearing their shells as protective armor. It doesn't know what to do without its armor and will fly into a panicked frenzy should it be lost or broken.
Despite its ferocious appearance, it's actually a very gentle creature as long as it isn't hungry. It uses its frightening outfit primarily to demoralize attackers, but is content to leave others be as long as they do the same.


Name: Eurypterror (Eurypterid + Terror)
Prompt: Megarachne
Typing: Bug/Dark
Abilities: Disguise
Stats: 100 HP/110 ATK/90 DEF/75 SP ATK/50 SP DEF/125 SPD = 550
Height: 4'3"
Weight: 195.5 lbs

Movepool:
Screech, Absorb, Mean Look, Feint Attack, Astonish, Bug Bite, Assurance, Struggle Bug, Draining Kiss, Leech Life, Sucker Punch, Confuse Ray, Bug Buzz, Knock Off, Throat Chop, First Impression, Fake Tears, Scary Face, Acid Spray, Struggle Bug, Confuse Ray, Thief, Pounce, Hex, Snarl, Draining Kiss, Night Shade, Fling, Venoshock, U-turn, Shadow Claw, Foul Play, Drain Punch, Taunt, Imprison, Dark Pulse, Eerie Impulse, X-Scissor, Shadow Ball, Phantom Force, Bug Buzz, Haze, Spite, Knock Off, Bug Bite, Super Fang, Lunge, Poltergeist, Lash Out, Vice Grip, Double Hit, Razor Shell, Swords Dance, Crunch, Crabhammer, Guillotine, Water Pulse, Chilling Water, Rain Dance, Waterfall, Liquidation, Surf (+all universal Scarlet/Violet TMs)

Role:
Eurypterror is a formidable predatory chelicerate capable of punching well above its weight, taking full advantage of its fearsome physical attack and speed stats as well as its potential to tank one oncoming hit with Disguise, enabling it to set up with Swords Dance before slaughtering its unsuspecting prey with incredibly powerful First Impressions and Sucker Punches. These two moves in particular are important because with defenses like wet tissue paper, priority would be useful in case it encounters something even faster than itself. Otherwise, Throat Chop and Leech Life are available as standbys with the last one being especially useful in case it's forced to take a hit, with Draining Kiss and especially Drain Punch as coverage moves that also provide recovery on top of that. With less than stellar defenses, though, these moves may well be worse than useless should it be unlucky enough to be on the receiving end of a super-effective attack. Fortunately, Disguise is a useful asset to help it switch into any incoming attack that isn't effective against it (Ground, Ghost, Grass, or other Dark-types) and then hit back with a Leech Life or Throat Chop to recover a good portion of the HP it lost, and it's also fast enough to make full use of Taunt to shut down defensive opponents at its own risk, a bunch of Water-type coverage moves in case of Fire- or Rock-types, and even Confuse Ray to reduce the chance for its opposition to successfully strike it down. Unfortunately, its coverage is so limited that it has nothing at all to defend itself against other Bug-types, and it's especially vulnerable to powerful special attackers that can easily prey on its poor Special Defense - particularly since it has no way of boosting its speed stat directly. Thankfully, it's able to learn U-turn as an easy escape route in case of a counter, but because this move offers neither priority nor recovery, being forced to run it over First Impression or Leech Life puts it in the awkward situation of sacrificing power and/or priority just to give itself a chance to escape should the odds become stacked against it.

Flavor:
A terrifying prehistoric arachnid covered in chitin plating of various colors, Eurypterror is very much NOPE incarnate, with spider-crab-like white legs tipped with red talons it stands on the tips of, spikes like horns jutting out from every part of its armor, huge deadly red pincers with false eyes like Scizor has (making them resemble massive, vicious dragon or dinosaur heads) on both the "arms" coming from its head and the end of its upwards-curving, scorpion-like abdomen, and some design cues from the Tyranids from Warhammer, Shelob from the Lord of the Rings movies, and the titular monster of The Black Scorpion. If you look closely, however, you’ll notice a pair of really tiny glowing eyes like Kabuto’s peeking out from a hole in its faceplate, almost like it’s cowering under its own horrible visage. Should its Disguise ability be broken somehow, it reveals an entirely white, more properly eurypterid-shaped (Pterygotus-inspired) form that's far more skeletal-looking (think of those Crazy-Bonez bone-spider Halloween decorations), but with its adorable tiny closely-spaced eyes on the top of its skull-like faceplate with no other holes or sockets on it; the black "sockets" to either side of them are merely markings. It's entirely free of body spikes which are exclusive to the chitinous armor it normally uses for protection, but its lethal pincers remain as brutal as ever, and it uses them even more often when it has to actively defend itself.

The Creepy Pokémon
This mysterious Pokémon bears some similarities to fossils from the coal ages. Some think it's an ancient ancestor of Spinarak, but it could instead be a close relative.
It resembles an ancient form of Spinarak introduced in a dubious magazine. It uses its three pincers when hunting, but their markings also help it scare enemies away.


Name: Horrachne (Horror + Megarachne)
Typing: Bug/Dark
Abilities: Infiltrator
Stats: 75 HP/90 ATK/70 DEF/65 SP ATK/50 SP DEF/100 SPD = 450
Height: 2'
Weight: 54 lbs

Movepool:
Screech, Absorb, Mean Look, Feint Attack, Astonish, Bug Bite, Assurance, Struggle Bug, Draining Kiss, Leech Life, Sucker Punch, Confuse Ray, Bug Buzz, Knock Off, Throat Chop, First Impression, Fake Tears, Scary Face, Acid Spray, Struggle Bug, Confuse Ray, Thief, Pounce, Hex, Snarl, Draining Kiss, Night Shade, Fling, Venoshock, U-turn, Shadow Claw, Foul Play, Drain Punch, Taunt, Imprison, Dark Pulse, Eerie Impulse, X-Scissor, Shadow Ball, Phantom Force, Bug Buzz, Haze, Spite, Knock Off, Bug Bite, Super Fang, Lunge, Poltergeist, Lash Out (+all universal Scarlet/Violet TMs)

Flavor:
This Wooloo-sized, scary-looking spiny orb-weaver/twig spider mix is almost like a Paradox Spinarak of sorts, primarily white in color with red crab-like legs and a skull-like cephalothorax sporting a pair of horns, though its small red eyes are closely spaced in the middle of the faceplate with black bumps like false eyes (positioned where Spinarak's real eyes are) to either side. It sports "arms" with Scizor-like red pincers instead of Spinarak's fang-like chelicerae (as like a real scorpion, its mouthparts have become pincers of their own), and its abdomen is extended somewhat to form a sort of tail, tipped with a third pincer of its own - the simple black eyespots on all three pincers make it look like it has three vaguely dinosaur- or dragon-like heads that can attack from any direction.

Evolution: To Eurypterror at level 30 during the night

This design is obviously based on the confusion over Megarachne's identity which resulted in it being named that way - it was thought of as a giant prehistoric spider before being reclassed as a sea scorpion. I decided to homage that by having the evolved form literally disguise itself as a big spider (which I noticed only too late was done by someone else's submission, but oh well), but when its disguise comes off, it reveals a more standard eurypterid that attacks more actively. The Disguise ability and the flavor of it using the exoskeletons of past prey as armor like some species of assassin bugs followed suit.
 
Last edited:

Users Who Are Viewing This Thread (Users: 4, Guests: 1)

Top