View attachment 382576
Cinderace @ Life Orb
Ability: Libero
Level: 50
Gigantamax: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- Pyro Ball
- Sucker Punch
- Bounce
Calyrex-Shadow @ Wise Glasses
Ability: As One (Spectrier)
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Astral Barrage
- Substitute
- Protect
- Expanding Force
Indeedee-F (F) @ Psychic Seed
Ability: Own Tempo
Level: 50
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Follow Me
- Helping Hand
- Protect
- Expanding Force
Whimsicott @ Eject Button
Ability: Prankster
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Tailwind
- Switcheroo
- Moonblast
- Taunt
Landorus-Therian (M) @ Assault Vest
Ability: Intimidate
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Fly
- Earthquake
- Rock Slide
- U-turn
Porygon2 @ Eviolite
Ability: Download
Level: 50
EVs: 252 HP / 180 Def / 76 SpD
Relaxed Nature
IVs: 0 Atk
- Recover
- Trick Room
- Eerie Impulse
- Ice Beam
BUILDING PROCESS:
I started with cinderace because it's pretty strong and one of my favorite pokemon. It hits some of the common restricteds pretty well like zacian calyrex shadow and calyrex ice to name a few. I ran life orb because cinderace is my main gmax sweeper, and tries to score kills the most.
I added calyrex shadow because it's the restricted i have the most knowledge about and am the most comfortable with, plus i think it pairs nicely with cinderace. I went with substitute protect to give calyrex some needed durability, and a wise glasses because cinderace already had the life orb.
I added indeedee-f because i felt like the two pokemon i had were too frail, so i brought indeedee for some redirection, and helping hand to assist cinderace (and sometimes calyrex) in getting needed KOs. i considered running sash, but i wanted some extra bulk, so i brought the psychic seed. the 3 i have right now are looking pretty solid
I mainly added whimsicott for speed control, and halfway through building it i decided to add switcheroo with eject button to mess up dynamax users especially coal. Moonblast allows me to hit things like urshifu which i just wouldn't be able to hit if cinderace go's down, and urshifu has always been a problem for me, so i brought whimsicott to double check urshifu.
I added landorus therian because i realized my struggles against a lot of the common fire types, as well as to have a secondary dynamax sweeper if i cant bring cinderace. landorus is meant to patch up some of the weaknesses i saw.
View attachment 382598
Finally, i added porygon 2 for some extra speed control incase trick room gets setup and i need to undo it. As well as an ice attack to hit the flying types i couldnt hit well with ice beam. porygon 2 is pretty much the glue keeping the team together, and i don't think i can go without it right now.
Cinderace @ Life Orb
Ability: Libero
Level: 50
Gigantamax: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- Pyro Ball
- Sucker Punch
- Bounce
Calyrex-Shadow @ Wise Glasses
Ability: As One (Spectrier)
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Astral Barrage
- Substitute
- Protect
- Expanding Force
Indeedee-F (F) @ Psychic Seed
Ability: Own Tempo
Level: 50
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Follow Me
- Helping Hand
- Protect
- Expanding Force
Whimsicott @ Eject Button
Ability: Prankster
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Tailwind
- Switcheroo
- Moonblast
- Taunt
Landorus-Therian (M) @ Assault Vest
Ability: Intimidate
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Fly
- Earthquake
- Rock Slide
- U-turn
Porygon2 @ Eviolite
Ability: Download
Level: 50
EVs: 252 HP / 180 Def / 76 SpD
Relaxed Nature
IVs: 0 Atk
- Recover
- Trick Room
- Eerie Impulse
- Ice Beam
BUILDING PROCESS:
I started with cinderace because it's pretty strong and one of my favorite pokemon. It hits some of the common restricteds pretty well like zacian calyrex shadow and calyrex ice to name a few. I ran life orb because cinderace is my main gmax sweeper, and tries to score kills the most.
I added calyrex shadow because it's the restricted i have the most knowledge about and am the most comfortable with, plus i think it pairs nicely with cinderace. I went with substitute protect to give calyrex some needed durability, and a wise glasses because cinderace already had the life orb.
I added indeedee-f because i felt like the two pokemon i had were too frail, so i brought indeedee for some redirection, and helping hand to assist cinderace (and sometimes calyrex) in getting needed KOs. i considered running sash, but i wanted some extra bulk, so i brought the psychic seed. the 3 i have right now are looking pretty solid
I mainly added whimsicott for speed control, and halfway through building it i decided to add switcheroo with eject button to mess up dynamax users especially coal. Moonblast allows me to hit things like urshifu which i just wouldn't be able to hit if cinderace go's down, and urshifu has always been a problem for me, so i brought whimsicott to double check urshifu.
I added landorus therian because i realized my struggles against a lot of the common fire types, as well as to have a secondary dynamax sweeper if i cant bring cinderace. landorus is meant to patch up some of the weaknesses i saw.
Finally, i added porygon 2 for some extra speed control incase trick room gets setup and i need to undo it. As well as an ice attack to hit the flying types i couldnt hit well with ice beam. porygon 2 is pretty much the glue keeping the team together, and i don't think i can go without it right now.
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