I don't think Swift Swim lasts to the Mega-Evolved Pokemon.
MEGA EELEKTROSS
Type: Electric
Stats: 85/145/90/115/110/80 (±0/+30/+10/+10/+30/+20) [BST: 615] [HEIGHT: 2.3m/7'07"] [WEIGHT: 83.5kg/184.1lb]
Ability: Levitate
Added Moves: Leech Life, Thunder Punch, Thunder Fang
Description: While it can dish out major dents with its Special Attack stat, its sky-high Attack and good Special bulk also allow it to use Coil quite well.
Example Moveset:
Eelektross @ Eelektrossite
Ability: Levitate
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Thunder Punch
- Crunch
- Coil
- Leech Life
Set up tons of Coils, then cause major damage.
MEGA HUNTAIL
Type: Water/Dark
Stats: 55/134/135/84/95/82 (±0/+30/+30/-10/+20/+30) [BST: 585] [HEIGHT: 1.9m/6'03"] [WEIGHT: 10.0kg/22.0lb]
Ability: Guts
Added Moves: N/A
Description: Base 82 Speed is actually usable with Swift Swim. It also is difficult to revenge-kill on the physical side, and has a lethal 134 Attack. It can abuse Guts if it gets burned or if it switches in on Toxic Spikes.
Example Moveset:
Huntail @ Huntailite
Ability: Swift Swim
EVs: 4 HP / 252 Atk / 252 Spe
Jolly / Adamant Nature
- Shell Smash
- Waterfall
- Sucker Punch
- Ice Fang
Shell Smash works even better with Rain and Guts, Waterfall and Sucker Punch are STABs, and Ice Fang is coverage.
MEGA GOREBYSS
Type: Water
Stats: 55/74/135/144/95/82 (±0/-10/+30/+30/+20/+30) [BST: 585] [HEIGHT: 2.0m/6'07"] [WEIGHT: 11.7kg/25.6lb]
Ability: Dazzling
Added Moves: Giga Drain
Description: Gorebyss can Shell Smash in peace knowing that priority can't scratch it. And utilize a Special Attack stat around the same levels as Chandleure.
Example Moveset:
Gorebyss @ Gorebyssite
Ability: Hydration
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Shell Smash
- Surf
- Ice Beam
- Giga Drain
Set up a bunch of Shell Smashes. Use your moves. Bam. RIP Everything.
Huntail has Swift Swim in the set because it can allow burns, which power it up.I don't think Swift Swim lasts to the Mega-Evolved Pokemon.
don't you have to give code for abilities or something?eeeeeeeeeeeeeeeeeelllllllllllllllllllllllllllllllllllllllllllllls
this one was super fun, maybe coulda done better with Eelektross though.
Mega!
Type: Electric / Poison
Stats: 85/145/100/135/100/50
Ability: Corrosion
New Moves: Gunk Shot, Venoshock
Description: Eelektross develops a sac full of potent toxins below its mouth, which it can use to attack its opponents in battle. However the weight of this sac pulls Eelektross to the ground, removing its levitating capabilities and therefore making it more vulnerable to certain attacks.
Competitive: Very viable. This Pokémon would function very well with Toxic Spikes support. Has Magnet Rise as an option to help cover its new Ground Weakness.
Mega!
Type: Water/Electric
Stats: 55/154/125/84/95/72
Ability: Storm Force (This Pokémon's attacks deal 1.5x damage in Rain, but the Pokémon also takes 12.5% damage every turn while Rain is active)
New Moves: Power Trip, Thunder Fang
Description: Mega Huntail is a huge, terrifying, frenzied eel that swims at the surface. Its tail widens, starting at the same width as its head and decreasing as it goes along, and it switches from a light to navy blue. The fin on top of its head becomes a conductor of electricity from lightning, which it uses to boost its damage output to ridiculous levels. However, Huntail's body is not at all designed to deal with such exposure to high voltage, meaning enough strikes may actually kill it.
Competitive: A fun mega. Has middling speed for a Shell Smasher, but what it lacks in agility it more than makes up for in offensive presence. Even without a Shell Smash, switching into a rain boosted 1.5x damage STAB Waterfall from base 154 attack is a very difficult ordeal. The main drawback is that it is easily whittled without even being attacked, and will faint without even needing to be touched after 8 turns in the rain. After a Shell Smash, it has access to a 140 base power Dark move in Power Trip alongside its Waterfalls and Thunder Fangs. Definitely OU, but not broken.
Mega!
Type: Water/Psychic
Stats: 55/104/95/134/105/92
Ability: Storm Surge (This Pokémon's moves have +1 priority in Rain, but the Pokémon also takes 12.5% damage every turn while Rain is active)
New Moves: Psyshock, Stored Power
Description: Mega Gorebyss is larger and more elegant than it was before. Several feeler-like tendrils appear from the bottom of the shells on its sides, and all seem to glow with some sort of psychic energy. It swims with its tail out directly behind it, rather than curled below, and a ring of shells orbits around it as it does so. During a storm, Gorebyss amplifies its powers to such a degree that it can teleport while executing other moves, allowing it to move before its opponent. Each time this occurs, however, Gorebyss seems to lose a tendril.
Competitive: Another fun mega. Its ability essentially acts as a better Swift Swim at the expense of taking damage, meaning it can set up a Shell Smash and fire off Hydro Pumps and Stored Powers without fearing being revenge killed by a surprise fast scarfer or most priority. The main drawback with it, similarly to Huntail, is how quickly it loses its health. On the turn it Shell Smashes if in rain, it loses an extra 12% on top of the opponent's attack. It will then probably faint after a few rain turns. Definitely OU, but not broken.
Not if they're clones of abilities that already exist.don't you have to give code for abilities or something?
they aren't :PNot if they're clones of abilities that already exist.
Maybe not exactly, but both are based on Solar Power which is probably close enough that it's not too difficult to code.they aren't :P