Groudon @ Red Orb
Ability: Drought
EVs: 152 HP / 236 Atk / 44 SpD / 76 Spe
Adamant Nature
- Stealth Rock
- Precipice Blades
- Fire Punch
- Rock Tomb
Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 72 HP / 252 SpA / 100 SpD / 84 Spe
Modest Nature
- Geomancy
- Moonblast
- Thunder
- Focus Blast
Gengar (F) @ Gengarite
Ability: Cursed Body
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Taunt
- Destiny Bond
- Shadow Ball
- Sludge Wave
Kyogre @ Blue Orb
Ability: Drizzle
Shiny: Yes
EVs: 180 HP / 252 SpA / 76 Spe
Modest Nature
IVs: 0 Atk
- Origin Pulse
- Calm Mind
- Ice Beam
- Thunder
Ferrothorn (M) @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Spikes
- Leech Seed
- Gyro Ball
- Protect
Arceus-Ground @ Earth Plate
Ability: Multitype
EVs: 252 HP / 132 Def / 124 Spe
Bold Nature
- Judgment
- Ice Beam
- Toxic
- Recover
^ My team;;
I see this team more as balanced, and that's kinda my battle style. I know the rules say to be descriptive, but I'm just don't know what to say about this team,
Ferrothorn I see as the tank/stall of my team, I usually send it out first. As soon as I see fire I run LOL, switch to somebody more bulky like Kyogre.
Primal Groudon and Kyogre I see as the heavy hitters, and they are also pretty bulky. So whenever it's not safe out there, I switch to them. Although p-don can be very annoying to Kyogre with Sunny day. :(
Gengar and Groundceus are the special attackers, although Gengar I usually just wash away with Destiny bond and just bring them down with me... but he's good for taking out possibly fairy and psychic threats.
Last but not least, Xerneas. Xerneas usually Geomancy and then sweeps, and the thunder helps a lot.
--Please let me know what I can do to improve my team, I'm willing to take /any/ suggestions from anybody. I'm trying to get back on track with competitive battling. c: Thank you so much! <3
Ability: Drought
EVs: 152 HP / 236 Atk / 44 SpD / 76 Spe
Adamant Nature
- Stealth Rock
- Precipice Blades
- Fire Punch
- Rock Tomb
Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 72 HP / 252 SpA / 100 SpD / 84 Spe
Modest Nature
- Geomancy
- Moonblast
- Thunder
- Focus Blast
Gengar (F) @ Gengarite
Ability: Cursed Body
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Taunt
- Destiny Bond
- Shadow Ball
- Sludge Wave
Kyogre @ Blue Orb
Ability: Drizzle
Shiny: Yes
EVs: 180 HP / 252 SpA / 76 Spe
Modest Nature
IVs: 0 Atk
- Origin Pulse
- Calm Mind
- Ice Beam
- Thunder
Ferrothorn (M) @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Spikes
- Leech Seed
- Gyro Ball
- Protect
Arceus-Ground @ Earth Plate
Ability: Multitype
EVs: 252 HP / 132 Def / 124 Spe
Bold Nature
- Judgment
- Ice Beam
- Toxic
- Recover
^ My team;;
I see this team more as balanced, and that's kinda my battle style. I know the rules say to be descriptive, but I'm just don't know what to say about this team,
Ferrothorn I see as the tank/stall of my team, I usually send it out first. As soon as I see fire I run LOL, switch to somebody more bulky like Kyogre.
Primal Groudon and Kyogre I see as the heavy hitters, and they are also pretty bulky. So whenever it's not safe out there, I switch to them. Although p-don can be very annoying to Kyogre with Sunny day. :(
Gengar and Groundceus are the special attackers, although Gengar I usually just wash away with Destiny bond and just bring them down with me... but he's good for taking out possibly fairy and psychic threats.
Last but not least, Xerneas. Xerneas usually Geomancy and then sweeps, and the thunder helps a lot.
--Please let me know what I can do to improve my team, I'm willing to take /any/ suggestions from anybody. I'm trying to get back on track with competitive battling. c: Thank you so much! <3
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