TEAM LOUISCYPHRE
Techs: 1/1 | Battle Hours: 72/72
Janus (Gallade) @ Razor Fang
HP: 31/85 | EN: 40/100
Stats: 9/7/4/8/80
Ability 1 - Steadfast: At the end of the user's turn; if the user failed to execute an action due to the effect of a condition: Raise the user's Speed by one (1) stage for their next three (3) turns.
Ability 2 - Sharpness: When the user attacks with an action tagged #Slicing: Give that attack a power bonus of three (3).
Hidden Ability - Justified: When the user enters play, if there is a Dark-type Pokemon in play: Raise the user's Attack and Special Attack stages by one (1) each for the user's next six (6) turns. After the user is hit with a Dark-type attack: Raise the user's Attack and Special Attack stages by one (1) for their next six (6) turns.
Size/Weight: 3/4
Recoveries: 1/2 | Chills: 5/5 | Combos: 0/1
Status: OK
Anpao (Tomohawk) @ Nothing
HP: KO | EN: KO
Stats: 3/9/8/6/85
Ability 1 - Intimidate: When the user enters play or gains this ability: Lower the Attack stage of each opponent by one (1) for their next six (6) turns, without extension.
Ability 2 - Prankster: The user's non-damaging actions have +1 priority.
Hidden Ability - Justified: When the user enters play, if there is a Dark-type Pokemon in play: Raise the user's Attack and Special Attack stages by one (1) each for the user's next six (6) turns. After the user is hit with a Dark-type attack: Raise the user's Attack and Special Attack stages by one (1) for their next six (6) turns.
Size/Weight: 2/3
Recoveries: 2/2 | Chills: 5/5 | Combos: 0/1
Status: KO
Techs: 1/1 | Battle Hours: 72/72
Janus (Gallade) @ Razor Fang
HP: 31/85 | EN: 40/100
Stats: 9/7/4/8/80
Ability 1 - Steadfast: At the end of the user's turn; if the user failed to execute an action due to the effect of a condition: Raise the user's Speed by one (1) stage for their next three (3) turns.
Ability 2 - Sharpness: When the user attacks with an action tagged #Slicing: Give that attack a power bonus of three (3).
Hidden Ability - Justified: When the user enters play, if there is a Dark-type Pokemon in play: Raise the user's Attack and Special Attack stages by one (1) each for the user's next six (6) turns. After the user is hit with a Dark-type attack: Raise the user's Attack and Special Attack stages by one (1) for their next six (6) turns.
Size/Weight: 3/4
Recoveries: 1/2 | Chills: 5/5 | Combos: 0/1
Status: OK
Anpao (Tomohawk) @ Nothing
HP: KO | EN: KO
Stats: 3/9/8/6/85
Ability 1 - Intimidate: When the user enters play or gains this ability: Lower the Attack stage of each opponent by one (1) for their next six (6) turns, without extension.
Ability 2 - Prankster: The user's non-damaging actions have +1 priority.
Hidden Ability - Justified: When the user enters play, if there is a Dark-type Pokemon in play: Raise the user's Attack and Special Attack stages by one (1) each for the user's next six (6) turns. After the user is hit with a Dark-type attack: Raise the user's Attack and Special Attack stages by one (1) for their next six (6) turns.
Size/Weight: 2/3
Recoveries: 2/2 | Chills: 5/5 | Combos: 0/1
Status: KO
-----VS-----
Field: Sandstorm (2 rounds)
TEAM FORTCOLORSField: Sandstorm (2 rounds)
Techs: 1/1 | Battle Hours: 72/72
Missile (Garchomp) @ Shell Bell
HP: 100/100 | EN: 100/100
Stats: 9/7/6/6/102
Ability - Sand Veil: The user can't take damage from Sandstorm Weather. While the Weather is Sandstorm: Accuracy checks against the user with less than 100% chance of success, automatically fail.
Hidden Ability - Rough Skin: When the user is hit by a contact attack: The attacker loses HP, equal to one-fifth of the damage of the hit (x0.2).
Size/Weight: 4/4
Recoveries: 2/2 | Chills: 5/5 | Combos: 1/1
Status: OK
Bulb (Aurumoth) @ Shell Bell
HP: 13/100 | EN: 38/100
Stats: 9/7/8/5/94
Ability 1 - Weak Armor: When the user is hit by an attack, while their Defense stage is positive: Reduce the user's Defense stage by one (1), then raise their Attack and Speed stages by one (1); each for the user's next three (3) turns. When the user is hit by an attack, while their Special Defense stage is positive: Reduce the user's Special Defense stage by one (1), then raise their Special Attack and Speed stages by one (1); each for the user's next three (3) turns.
Ability 2 - No Guard: While the user is attacking or is being attacked: Accuracy checks for that attack automatically succeed.
Hidden Ability - Light Metal: The user's Weight Class is decreased by three (3). While the user is being attacked: The user's Heavy Metal ability is ignored. The user's single-hit attacks with four or less (4-) base power have +1 priority.
Size/Weight: 4/5
Recoveries: 2/2 | Chills: 5/5 | Combos: 0/1
Status: OK
Moai (Gigalith) @ Leftovers
HP: KO | EN: KO
Stats: 10/9/5/6/25
Ability 1 - Sturdy: When the user is attacked: Give that attack a power penalty of one (1). The effects of other Pokemon can't inflict Fainting on the user.
Ability 2 - Sand Stream: The user gains the command "Summon Sandstorm". When the user enters play or gains this ability, unless ordered otherwise this round: The user uses Summon Sandstorm as a triggered action.
Hidden Ability - Sand Force: The user can't take damage from Sandstorm Weather. When the user attacks with a Rock-, Ground-, or Steel-type attack, if the Weather is Sandstorm: Give that attack a power bonus of two (2).
Size/Weight: 4/6
Recoveries: 2/2 | Chills: 5/5 | Combos: 0/1
Status: OK
STEP ONE
Garchomp used Earthquake! (-7 EN)
Crit (1/24): 23=NO
Damage (Gallade): 10 + 3 + 1 + 9 - 7 = 16
Gallade used Pain Split! (-20 EN)
The battlers shared their pain! ( -25 HP, +25 HP)
Gallade was buffeted by the sandstorm! (-2 HP)
STEP TWO
Garchomp used Earthquake! (-7 EN)
Crit (1/24): 23=NO
Damage (Gallade): 10 + 3 + 1 + 9 - 7 = 16
Garchomp restored a little HP with its Shell Bell! (+1 HP)
Gallade used Skill Swap! (-7 EN)
Gallade swapped abilities with Garchomp!
STEP THREE
Garchomp used Earthquake! (-7 EN)
Crit (1/24): 21=NO
Damage (Gallade): 10 + 3 + 1 + 9 - 7 = 16
Garchomp restored a little HP with its Shell Bell! (+1 HP)
Gallade used Triple Axel! (-8 EN)
Hits (1-90/100): 75=YES, 33=YES, 35=YES | Crits (1/8): 3=NO, 5=NO, 1=YES
Damage (Garchomp): (12 + 2 + 9 - 7) x 2 = 32
-55 HP, -21 EN | -25 HP, -35 EN
Garchomp used Earthquake! (-7 EN)
Crit (1/24): 23=NO
Damage (Gallade): 10 + 3 + 1 + 9 - 7 = 16
Gallade used Pain Split! (-20 EN)
The battlers shared their pain! ( -25 HP, +25 HP)
Gallade was buffeted by the sandstorm! (-2 HP)
STEP TWO
Garchomp used Earthquake! (-7 EN)
Crit (1/24): 23=NO
Damage (Gallade): 10 + 3 + 1 + 9 - 7 = 16
Garchomp restored a little HP with its Shell Bell! (+1 HP)
Gallade used Skill Swap! (-7 EN)
Gallade swapped abilities with Garchomp!
STEP THREE
Garchomp used Earthquake! (-7 EN)
Crit (1/24): 21=NO
Damage (Gallade): 10 + 3 + 1 + 9 - 7 = 16
Garchomp restored a little HP with its Shell Bell! (+1 HP)
Gallade used Triple Axel! (-8 EN)
Hits (1-90/100): 75=YES, 33=YES, 35=YES | Crits (1/8): 3=NO, 5=NO, 1=YES
Damage (Garchomp): (12 + 2 + 9 - 7) x 2 = 32
-55 HP, -21 EN | -25 HP, -35 EN
TEAM LOUISCYPHRE
Techs: 1/1 | Battle Hours: 72/72
Janus (Gallade) @ Razor Fang
HP: 6/85 | EN: 5/100
Stats: 9/7/4/8/80
Ability - Sand Veil: The user can't take damage from Sandstorm Weather. While the Weather is Sandstorm: Accuracy checks against the user with less than 100% chance of success, automatically fail.
Hidden Ability - Rough Skin: When the user is hit by a contact attack: The attacker loses HP, equal to one-fifth of the damage of the hit (x0.2).
Size/Weight: 3/4
Recoveries: 1/2 | Chills: 5/5 | Combos: 0/1
Status: Skill Swap (Sand Veil, Rough Skin)
Anpao (Tomohawk) @ Nothing
HP: KO | EN: KO
Stats: 3/9/8/6/85
Ability 1 - Intimidate: When the user enters play or gains this ability: Lower the Attack stage of each opponent by one (1) for their next six (6) turns, without extension.
Ability 2 - Prankster: The user's non-damaging actions have +1 priority.
Hidden Ability - Justified: When the user enters play, if there is a Dark-type Pokemon in play: Raise the user's Attack and Special Attack stages by one (1) each for the user's next six (6) turns. After the user is hit with a Dark-type attack: Raise the user's Attack and Special Attack stages by one (1) for their next six (6) turns.
Size/Weight: 2/3
Recoveries: 2/2 | Chills: 5/5 | Combos: 0/1
Status: KO
Techs: 1/1 | Battle Hours: 72/72
Janus (Gallade) @ Razor Fang
HP: 6/85 | EN: 5/100
Stats: 9/7/4/8/80
Ability - Sand Veil: The user can't take damage from Sandstorm Weather. While the Weather is Sandstorm: Accuracy checks against the user with less than 100% chance of success, automatically fail.
Hidden Ability - Rough Skin: When the user is hit by a contact attack: The attacker loses HP, equal to one-fifth of the damage of the hit (x0.2).
Size/Weight: 3/4
Recoveries: 1/2 | Chills: 5/5 | Combos: 0/1
Status: Skill Swap (Sand Veil, Rough Skin)
Anpao (Tomohawk) @ Nothing
HP: KO | EN: KO
Stats: 3/9/8/6/85
Ability 1 - Intimidate: When the user enters play or gains this ability: Lower the Attack stage of each opponent by one (1) for their next six (6) turns, without extension.
Ability 2 - Prankster: The user's non-damaging actions have +1 priority.
Hidden Ability - Justified: When the user enters play, if there is a Dark-type Pokemon in play: Raise the user's Attack and Special Attack stages by one (1) each for the user's next six (6) turns. After the user is hit with a Dark-type attack: Raise the user's Attack and Special Attack stages by one (1) for their next six (6) turns.
Size/Weight: 2/3
Recoveries: 2/2 | Chills: 5/5 | Combos: 0/1
Status: KO
-----VS-----
Field: Sandstorm (1 rounds)
TEAM FORTCOLORSField: Sandstorm (1 rounds)
Techs: 1/1 | Battle Hours: 72/72
Missile (Garchomp) @ Shell Bell
HP: 45/100 | EN: 79/100
Stats: 9/7/6/6/102
Ability 1 - Steadfast: At the end of the user's turn; if the user failed to execute an action due to the effect of a condition: Raise the user's Speed by one (1) stage for their next three (3) turns.
Ability 2 - Sharpness: When the user attacks with an action tagged #Slicing: Give that attack a power bonus of three (3).
Hidden Ability - Justified: When the user enters play, if there is a Dark-type Pokemon in play: Raise the user's Attack and Special Attack stages by one (1) each for the user's next six (6) turns. After the user is hit with a Dark-type attack: Raise the user's Attack and Special Attack stages by one (1) for their next six (6) turns.
Size/Weight: 4/4
Recoveries: 2/2 | Chills: 5/5 | Combos: 1/1
Status: Skill Swap (Steadfast, Sharpness, Justified)
Bulb (Aurumoth) @ Shell Bell
HP: 13/100 | EN: 38/100
Stats: 9/7/8/5/94
Ability 1 - Weak Armor: When the user is hit by an attack, while their Defense stage is positive: Reduce the user's Defense stage by one (1), then raise their Attack and Speed stages by one (1); each for the user's next three (3) turns. When the user is hit by an attack, while their Special Defense stage is positive: Reduce the user's Special Defense stage by one (1), then raise their Special Attack and Speed stages by one (1); each for the user's next three (3) turns.
Ability 2 - No Guard: While the user is attacking or is being attacked: Accuracy checks for that attack automatically succeed.
Hidden Ability - Light Metal: The user's Weight Class is decreased by three (3). While the user is being attacked: The user's Heavy Metal ability is ignored. The user's single-hit attacks with four or less (4-) base power have +1 priority.
Size/Weight: 4/5
Recoveries: 2/2 | Chills: 5/5 | Combos: 0/1
Status: OK
Moai (Gigalith) @ Leftovers
HP: KO | EN: KO
Stats: 10/9/5/6/25
Ability 1 - Sturdy: When the user is attacked: Give that attack a power penalty of one (1). The effects of other Pokemon can't inflict Fainting on the user.
Ability 2 - Sand Stream: The user gains the command "Summon Sandstorm". When the user enters play or gains this ability, unless ordered otherwise this round: The user uses Summon Sandstorm as a triggered action.
Hidden Ability - Sand Force: The user can't take damage from Sandstorm Weather. When the user attacks with a Rock-, Ground-, or Steel-type attack, if the Weather is Sandstorm: Give that attack a power bonus of two (2).
Size/Weight: 4/6
Recoveries: 2/2 | Chills: 5/5 | Combos: 0/1
Status: OK