Gastrodon
Leftovers- Water Absorb- Calm
HP 252- SD 252- SA 4
Yawn- Recover- Earthpower- Ice beam
Jirachi
Leftovers- Hardy
HP 80- A 252- Speed 176
Iron Head- Body Slam- Fire Punch- Sub
Togekiss
Leftovers- Calm
HP 252- D 56- Special D- 200
Sir slash- thunder wave- roost - sub
Haxorus
Jolly- Choice Band
A 252- Speed 252- D 4
Brick Break- Outrage- Dragon Claw- Earthquake
Espeon
Leftovers- Timid
Special A 252- Speed 252- Special D 4
Psychic- Detect- Calm Mind- Shadow Ball
Blissey
Leftovers- Bold
Aromatherapy- Softboiled- Seismic Toss- Thunder wave
This team relies alot on paralyzing everyone and bouncing back spore attempts with magic bounce espeon
I think I want a counter to fighting, so who should I switch and with what thanks!
Leftovers- Water Absorb- Calm
HP 252- SD 252- SA 4
Yawn- Recover- Earthpower- Ice beam
Jirachi
Leftovers- Hardy
HP 80- A 252- Speed 176
Iron Head- Body Slam- Fire Punch- Sub
Togekiss
Leftovers- Calm
HP 252- D 56- Special D- 200
Sir slash- thunder wave- roost - sub
Haxorus
Jolly- Choice Band
A 252- Speed 252- D 4
Brick Break- Outrage- Dragon Claw- Earthquake
Espeon
Leftovers- Timid
Special A 252- Speed 252- Special D 4
Psychic- Detect- Calm Mind- Shadow Ball
Blissey
Leftovers- Bold
Aromatherapy- Softboiled- Seismic Toss- Thunder wave
This team relies alot on paralyzing everyone and bouncing back spore attempts with magic bounce espeon
I think I want a counter to fighting, so who should I switch and with what thanks!