Laga
Forever Grande
Overview
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name: Substitute
move 1: Substitute
move 2: Heat Wave
move 3: Earth Power
move 4: Protect
ability: Flash Fire
item: Leftovers
evs: 180 HP / 252 SpA / 76 Spe
nature: Modest
Moves
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ErupTran
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name: ErupTran
move 1: Eruption
move 2: Heat Wave
move 3: Earth Power
move 4: Protect
ability: Flash Fire
item: Charcoal
evs: 252 HP / 252 SpA / 4 SpD
ivs: 0 Spe
nature: Quiet
Moves
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Special Attacker
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name: Special Attacker
move 1: Heat Wave / Fire Blast
move 2: Earth Power
move 3: Fire Blast / Hidden Power Ice
move 4: Protect
ability: Flash Fire
item: Shuca Berry
evs: 4 HP / 252 SpA / 252 Spe
nature: Modest / Timid
Moves
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Other Options
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**Offensive Typing Advantage**: Ground-types just kill. Water-types can both tank STAB fire attacks and hit back hard; Gastrodon, Rotom-W, Gyarados eat it up. Dragon-types with Earthquake such as Dragonite and Salamence take minimal damage from Heatran's attacks and OHKO back.
**Utility**: Taunt prevents Substitute, Encore locks you into it, Wide Guard blocks Heat Waves.
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- Amazing defensive typing allows it to counter a multitude of almost entire typings, such as Steel-, Bug-, Fire-, and Grass-types.
- Powerful STAB spread moves in Heat Wave and Eruption.
- Formidable bulk, being able to survive even super effective attacks, such as Rotom-Ws Hydro Pump
- Unfortunately, has middling Speed, so speed control is almost necessary.
- 4x weakness to Ground is very exploitable
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name: Substitute
move 1: Substitute
move 2: Heat Wave
move 3: Earth Power
move 4: Protect
ability: Flash Fire
item: Leftovers
evs: 180 HP / 252 SpA / 76 Spe
nature: Modest
Moves
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- Substitute is a great move if used correctly, Heatran's resistances + immunities = not so hard to set up
- Heat Wave is for consistent STAB spread move for use after a Substitute has been set
- Earth Power provides much-needed coverage against Rock- and Fire-types, especially opposing Heatran.
- Protect is a great move on any Doubles Pokemon, and it is very good to use alongside Substitute, since you will be double-targeted sometimes.
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- EVs outspeed Rotom-W and Cress, and throw the remaining into HP and special atk
- Leftovers is the main item choice, as it works well in tandem with SubProtect.
- could use Charcoal to 2HKO Landorus-T (or something - i'll check this later imo)
- You could minimize speed and use it effectively on a Trick Room team.
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- Mention that one should use Heatran ridiculous amounts of resistances / immunities to set up a Substitute.
- From there, use Heat Wave and Protect accordingly, and EP for the occasional Rock or Fire
- Don't ever stay in against a Ground-type with a STAB attack, as it will easily kill you. It is also often a good idea to scout for Hidden Power Ground with Protect against Pokemon such as Latios or Genesect.
- This Heatran set can be used effectively as a switch-in - especially from Grass-types as it has nice defensive synergy with them.
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- Hitmontop is by far Heatran's favorite partner (mention how Intimidate, Wide Guard, and Fake Out greatly help Heatran fulfill it's role to the max)
- Icy Wind / Trick Room Cress is a great partner too (mention how Icy Wind both controls speed for Heatran and additionally hits Garchomp and Landorus-T very hard) [potentially mention Skill Swap too]
- Gardevoir / Latios = great offensive core with Heatran, they lure in Steel- and Bug-types for Heatran to set up Substitutes on. Latios also help disposing of Garchomp and can set up a Tailwind for Heatran to function better.
ErupTran
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name: ErupTran
move 1: Eruption
move 2: Heat Wave
move 3: Earth Power
move 4: Protect
ability: Flash Fire
item: Charcoal
evs: 252 HP / 252 SpA / 4 SpD
ivs: 0 Spe
nature: Quiet
Moves
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- ERUPTION IS FUCKING POWERFUL
- Heat Wave is there for backup STAB spread move
- Earth Power is, again, for coverage vs Fire and Rock
- Protect is great for scouting, racking up leftovers recovery, and messing up offensive strategies.
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- Speed is minimized, since this set should be used with Trick Room support.
- Charcoal is the best item, as it boosts the power of Eruption while maintaining choice of moves and protect.
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- Mentioning the fact that Protect is very useful when outside of TR, to shield Heatran while TR is potentially set back up.
- Don't go for Eruption or Heat Wave against an obvious Wide Guard user such as Hitmontop unless you have Feint support by your side.
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- Trick Room setters are good support - Cress and Trev get their own mentions
- Cresselia is a great supporter for Heatran, since it can both set up Trick Room and support its spread moves with Helping Hand: also immune to EQ.
- Trevenant has great synergy with Heatran, it OHKOs Rotom-W and Gastrodon, and burns threatening Fighting- and Ground-types.
- Dusclops is also great, since WoW and weakening opposition with Pain Split will both help Heatran function like a baller.
- Scrafty is also a great teammate: It has Intimidate + Fake Out for general support, and can deal with problematic Latios and Latias.
Special Attacker
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name: Special Attacker
move 1: Heat Wave / Fire Blast
move 2: Earth Power
move 3: Fire Blast / Hidden Power Ice
move 4: Protect
ability: Flash Fire
item: Shuca Berry
evs: 4 HP / 252 SpA / 252 Spe
nature: Modest / Timid
Moves
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Other Options
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- HP Grass for Water mons
- Flash Cannon for fairies
- WoW for utility.
- Chople Berry
- Specs if you are manly enough
- Scarf for outspeeding stuff
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**Offensive Typing Advantage**: Ground-types just kill. Water-types can both tank STAB fire attacks and hit back hard; Gastrodon, Rotom-W, Gyarados eat it up. Dragon-types with Earthquake such as Dragonite and Salamence take minimal damage from Heatran's attacks and OHKO back.
**Utility**: Taunt prevents Substitute, Encore locks you into it, Wide Guard blocks Heat Waves.
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