Gourgeist-Super

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[OVERVIEW]

*Gourgeist's hefty Physical bulk and Ghost/Grass typing allows it to check Fighting-types and Physical attackers in general, such as Virizion, Samurott, Rhydon and Zangoose.
*Access to disruptive moves such as Will-O-Wisp and Leech Seed pesters its switch-ins and prevent them from getting free turns.
*Unfortunately its typing leaves it with crippling weakness to Fire, Flying, Dark, and Ice, leaving to vulnerable to Pokemon such as Delphox and Sneasel.
*Gourgeist's also has a mediocre Special Defense stat, which makes it a liability against Special Attackers like Vanilluxe and Vikavolt.
*Gourgeist is also very passive, leaving it as setup bait for Special Sweepers like Delphox, Houndoom, and Mismagius.

[SET]

name: Physically Defensive
move 1: Synthesis
move 2: Will-O-Wisp
move 3: Foul Play / Seed Bomb
move 4: Leech Seed
item: Colbur Berry
ability: Frisk
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Moves
========

*Synthesis restores Gourgeist's health , granting it staying power.
*Will-O-Wisp allows Gourgeist to hinder physical attackers while giving it and its teammates some breathing room.
*Foul Play takes advantage of the opponent's attack stat and is Gourgeist's only way to dish out damage.
*Leech Seed punishes switches and slowly whitles their HP.
*Seed Bomb is a secondary option as a STAB move for Gourgeist, hitting Water-types and 2HKOing Heliolisk, buts its not preferred over Foul Play because of its general low damage output.

Set Details
========

*Maximum Investment in HP and Defense augment Gourgeist's physical bulk to deal with other physical attacks it doesn't resist.
*Frisk is Gourgeist's only competitively useful ability, as it allows it to scout the foes item.
*Colbur Berry allows Gourgeist to swallow Knock Offs from opposing Fighting-types.

Usage Tips
========

*Pivot Gourgeist into the Fighting and Ground-types that it checks, Such as Virizion and Steelix.
*Gourgeist should try and spread burns or plant leech seed onto opposing pokemon whenever possible.
*Use Synthesis to restore Gourgeist's health if it gets worn down or risks a 3HKO.
* Gourgeist should click Foul Play against pokemon that reasonably get damaged by it, such as Zangoose attempting to set up Belly Drum.

Team Options
========

*Gourgeist finds its niche on stall teams where its ability to check dangerous wallbreakers like Virizion and Heliolisk is appreciated.
*Defensive Fire checks, Such as Miltank and Rhydon partner well with Gourgeist-XL
*Pyukumuku is an exellent teamate, as it provides an answer to setup pokemon that Gourgeist invites in, while checking Fire-types.
*Hazard Removal is important to preserve Gourgeist's health, as Gourgeist is vulnerable to them, so pokemon like Altaria and Xatu ease the burden in this role.
*Special tanks such as Mega Audino and Cryogonal provide answers to the Special Attackers that threaten Gourgeist.

[STRATEGY COMMENTS]
Other Options
=============

*Rock Slide is an option to hit Fire-types on the switch.
*Gourgeist-XL can try to pull of a gimmick Z-Trick Or Treat set, but that's better done by a faster form.

Checks and Counters
===================

**Fire-types**: Fire-type Pokemon such as Delphox, Houndoom and Incineroar can switch freely as they don't fear Will-o-Wisp, and threaten to OHKO Gourgeist with their STAB moves.

**Ice-types**: Similarly to Fire-types, most Ice-types like Sneasel and Vanilluxe can switch into Gourgeist and force it out, although Sneasel has to be wary of getting burnt.

**Flying-types** Most Flying-type Pokemon fear burns from Gourgeist, although a majority of them can come in safely otherwise and threaten it with their STAB moves or set up on Gourgeist. Such examples include Braviary, Vivillon, and Scyther.

**Special Attackers* Special attackers such Whimsicott and Guzzlord target its lower Special Defense stat and threaten to 2HKO Gourgeist.
 
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